Author Topic: Sabotage I: CEC Imperial Splendour  (Read 94867 times)

Ketchum

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Re: Sabotage I: CEC Imperial Splendour
« Topic Start: November 20, 2012, 01:30:45 AM »
Sound like Cylons planning to sabotage the ship to me. But hey I am Up for it 8)

We going have a Medic Bay. How about a Holding Bay, namely Brig? To hold up any killer suspect if we do not want to kill people? And also election for the Prime Minister if we going for Cylons Colony theme?

Hehe, I just throw up a couple idea out there for consideration.

P/S: GM, make me Cylons please! :P

Note: Disclaimer, I am not a Cylons.

Werewolf Games: Villager (6) Wolf (4) Seer (3); Lynched as Villager(1). Lost as Villager(1), Lost as Wolf(1) due to Parity. Hunted as Villager(1). Lynched as Seer(2).
Won as Villager(3). Won as Seer(1). Won as Wolf(3).
BM Characters: East Continent(Brock), Colonies(Ash), Dwilight(Gary)