eh... they claim it.. and then you boot them out the same turn/next turn? it doesn't cost a thing to mess around with estates, does it?
Cost as in money? No. I am not sure if Tom will eventually add an hours cost for the lord resizing/creating/deleting estates. As far as claiming/abandoning estates, you can only do one action per turn. It doesn't "cost" anything.
tax rate... you can't collect more tax from a region with higher tax rates any more?
Lords still set the tax rate for the region. This has not changed. But taxes collected from vacant estates or wild lands only give half the normal amount.
ounds as if a region has X peasants and produces Y.. then that's it. you can divy it up how you want.. but won't get more out of it (until estates do something?)
No, the income equation is still the same as always: GoldRating X TaxRate X %Production X #ofDays
But if 25% of the region is vacant/wild, then that 25% will generate half revenue, or 12.5%. Instead of 100% of the gold generated, you get the 75% from the occupied land, plus the 12.5% from the vacant/wild land, for a total of 87.5 %.