Author Topic: Die2Nite  (Read 143984 times)

Tom

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Re: Die2Nite
« Reply #405: August 30, 2011, 08:57:47 AM »
I see 8 BattleMaster sigs, w00t.  Are you guys 2 members short of a full group or do 2 of you not have the sigs?

Exactly. Who's without an avatar?

Norrel

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Re: Die2Nite
« Reply #406: August 30, 2011, 10:04:48 AM »
I still need one. My ingame name is Slapsticks.
“it was never wise for a ruler to eschew the trappings of power, for power itself flows in no small measure from such trappings.”
- George R.R. Martin ; Melisandre

fodder

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Re: Die2Nite
« Reply #407: August 30, 2011, 11:07:27 AM »
this is odd.. i see 4/5 for our coalition... and the missing one is slapsticks..

does that mean the other coalition is missing 1?
firefox

Bael

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Re: Die2Nite
« Reply #408: August 30, 2011, 11:16:01 AM »
this is odd.. i see 4/5 for our coalition... and the missing one is slapsticks..

does that mean the other coalition is missing 1?

Nope, everyone is accounted for. Good work getting us together again folks!

Shizzle

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Re: Die2Nite
« Reply #409: August 30, 2011, 01:41:42 PM »
Nope, everyone is accounted for. Good work getting us together again folks!

Yeah, thanks :)

fodder

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Re: Die2Nite
« Reply #410: August 31, 2011, 12:36:43 AM »
yay... 9 dead already

---
i'll be autosearching in 1,-3 until tonight. i've dropped the battery launcher with 1 spare battery and a twinoid 500mg that i found so far on the floor there, in case someone passes by and desperately needs it before i take it home.

---
... 1 thing i haven't figured out is this.. if people use external map and most don't or at least don't update their trips.... is it better to label a depleted zone as depleted if it's got stuff on the floor?
« Last Edit: August 31, 2011, 08:54:19 AM by fodder »
firefox

Tom

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Re: Die2Nite
« Reply #411: August 31, 2011, 08:55:30 AM »
I still need one. My ingame name is Slapsticks.

send me an e-mail so I have your address to send it to you.

Bael

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Re: Die2Nite
« Reply #412: August 31, 2011, 10:35:17 AM »
yay... 9 dead already

Yep.
Quote
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i'll be autosearching in 1,-3 until tonight. i've dropped the battery launcher with 1 spare battery and a twinoid 500mg that i found so far on the floor there, in case someone passes by and desperately needs it before i take it home.

I'll likely be by for the battery launcher. Have to rescue that bloke at 2/-2.
Quote
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... 1 thing i haven't figured out is this.. if people use external map and most don't or at least don't update their trips.... is it better to label a depleted zone as depleted if it's got stuff on the floor?

Quite often people don't even bother to update the map from items to depleted even when the items are gone. I just mark depleted, myself. And mark everything else on the exmap.

EDIT: got Jarpen now. Can almost taste that architects study already  ;D
« Last Edit: August 31, 2011, 11:34:02 AM by Bael »

fodder

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Re: Die2Nite
« Reply #413: August 31, 2011, 11:00:23 PM »
yay... i think the gate's open...
firefox

Bael

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Re: Die2Nite
« Reply #414: September 01, 2011, 11:27:50 AM »
yay... i think the gate's open...

Yep...thankfully only one got killed though.

This Deckm has the smell of a griefer...Not only has he not apologised, but now he took two pharmaceuticals as soon as he returned (along with food, the knife he broke, and something to repair it - although these are more reasonable).

If he gets stuck out again, we should just leave him.

Edit: he is pretty active at searching buildings though, i'll give him that. I'm going to keep an eye on him regarding griefing...

Second Edit: I'm looking to rescue those guys that are stuck out there. Even with extra equipment, I don't think that I can do it on my own. Anyone up for a mission? You will need food and water.
« Last Edit: September 01, 2011, 01:05:21 PM by Bael »

Bael

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Re: Die2Nite
« Reply #415: September 01, 2011, 10:32:58 PM »
Can someone please keep that paracetoid in their for me? As a last resort I may decide to take a meaty bone and alcohol for these guys to get back, if they survive tonight.

Tom

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Re: Die2Nite
« Reply #416: September 02, 2011, 02:21:52 PM »
I just realized that half of the surviving people in town are now BM coalition members.  8)

fodder

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Re: Die2Nite
« Reply #417: September 02, 2011, 04:03:37 PM »
... is that good or bad? kill the other lot for the free hero days?
firefox

Nathan

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Re: Die2Nite
« Reply #418: September 02, 2011, 04:05:31 PM »
... is that good or bad? kill the other lot for the free hero days?

Tempting, but nah. We need them to survive a little longer so we can get more hero days out of our survival. Keep them around for another 2/3 days, then think about eating them :P

Telrunya

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Re: Die2Nite
« Reply #419: September 02, 2011, 04:19:44 PM »
I like your thought process.