Author Topic: Astrumese War of Reconquest for Caiyun  (Read 15611 times)

Vita`

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Re: Astrumese War of Reconquest for Caiyun
« Reply #30: November 10, 2016, 06:10:09 PM »
I think we are getting off the topic purpose...

But Chenier, you *want* realms to be surrounded by rogues on both sides, with mostly island cities held by humanity, and the food-producing rurals owned by rogues? Sounds like suicide to me.
« Last Edit: November 10, 2016, 06:41:43 PM by Vita »

Chenier

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Re: Astrumese War of Reconquest for Caiyun
« Reply #31: November 12, 2016, 02:14:22 AM »
Sounds like fun! :D

Honestly, I don't share your pessimism, though. Been quite a while since I looked at the data, though, and it might have changed since. There's quite a few food dump cities in these eastern realms, and good food producing regions in those inner sea realms. Only two realms have a serious food deficit, one of which isn't an inner sea realm. ;)
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pcw27

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Re: Astrumese War of Reconquest for Caiyun
« Reply #32: November 28, 2016, 08:14:08 AM »
Why wouldn't they Auto De Fe Caiyun and then buy it instead of those other regions?

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Re: Astrumese War of Reconquest for Caiyun
« Reply #33: November 28, 2016, 08:15:33 AM »
Why would anyone use auto de fe and who said we were going to keep Caiyun?

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Re: Astrumese War of Reconquest for Caiyun
« Reply #34: November 28, 2016, 08:25:01 AM »
Umm the thread is "Astrumese War of Reconquest for Caiyun".

In order to buy a region it needs to be lordless. That's what the Auto De Fe is for. Also those things can wreak serious havoc if you're not using them left and right you're missing out big-time.

Chenier

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Re: Astrumese War of Reconquest for Caiyun
« Reply #35: November 28, 2016, 01:31:00 PM »
Umm the thread is "Astrumese War of Reconquest for Caiyun".

In order to buy a region it needs to be lordless. That's what the Auto De Fe is for. Also those things can wreak serious havoc if you're not using them left and right you're missing out big-time.

Unless the lord is of your religion. Also, auto da fe is not risk-free.
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pcw27

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Re: Astrumese War of Reconquest for Caiyun
« Reply #36: November 28, 2016, 07:03:57 PM »
Unless the lord is of your religion. Also, auto da fe is not risk-free.

If they're SA and stopping the divine reconquest of the faith's most holy city they should be excommunicated.

The risk is entirely to the priest aside from some loss of followers.

Chenier

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Re: Astrumese War of Reconquest for Caiyun
« Reply #37: November 28, 2016, 08:02:16 PM »
If they're SA and stopping the divine reconquest of the faith's most holy city they should be excommunicated.

The risk is entirely to the priest aside from some loss of followers.

Indeed.
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Re: Astrumese War of Reconquest for Caiyun
« Reply #38: November 28, 2016, 10:24:57 PM »
If they're SA and stopping the divine reconquest of the faith's most holy city they should be excommunicated.

The risk is entirely to the priest aside from some loss of followers.

You're forgetting that Astrum also has ESA members who would not allow it, plus this wasn't a religious war, that was made very clear by the SA council. To make things worse, Astrum was actually now allowed to even travel through Caiyun for the duration of this war by the SA.
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pcw27

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Re: Astrumese War of Reconquest for Caiyun
« Reply #39: November 29, 2016, 03:33:48 AM »
You're forgetting that Astrum also has ESA members who would not allow it, plus this wasn't a religious war, that was made very clear by the SA council. To make things worse, Astrum was actually now allowed to even travel through Caiyun for the duration of this war by the SA.

That is so freaking lame. This is why you have so few priests.

Chenier

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Re: Astrumese War of Reconquest for Caiyun
« Reply #40: November 29, 2016, 12:43:40 PM »
Though I'm not sure if the priests made the decision or had it imposed on them, auto da fe are double-edged swords. You've got much to risk, usually, by stirring people against your religion. Some conservatives types are happy to stack followers and temples without ever using them.

Adding a crusader subclass for warriors to take advantage of followers might help make religion a bit more used though ;)
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Re: Astrumese War of Reconquest for Caiyun
« Reply #41: November 29, 2016, 01:14:06 PM »

Adding a crusader subclass for warriors to take advantage of followers might help make religion a bit more used though ;)

Although i like the idea, i am afraid that making features like religion to useful, or worse, appear necessary in order to wage a successful war, will in the end ruin the feature, turning it more into a tool then a great way to add flavour and dimension to the game.
As long as a feature like crusader class doesn't impact combat too significantly it can add to the religion game in a positive way.

I personally think religion needs improvement in the way people use them, the mechanics are quite good and statisfying.
It's just the lack of a good story and player involvement that gives the idea that religion needs improvement.
SA had quite a good structure and story but less people invest time playing the religion game.
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Chenier

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Re: Astrumese War of Reconquest for Caiyun
« Reply #42: November 29, 2016, 02:14:00 PM »
Obviously any mechanic needs to be balanced. The idea wasn't as much "allow warriors to win through religion" as "incite non-priests to care about religion". Having crusaders able to restock food and morale by asking charity of the pious would be one mechanic that'd allow for low but interesting interaction.

Because as it is, priests are the only ones to really be "involved" in religion, and they are forcibly removed from most other impacts of gameplay. Having religion be its own mini-game, parallel to everything else, is largely to blame for why most people don't care about it.
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pcw27

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Re: Astrumese War of Reconquest for Caiyun
« Reply #43: November 29, 2016, 11:30:16 PM »
For a while there was discussion of making the "hero-priest" combination a functional cross class in which the hero-priest actually fights alongside followers in RTOs and Auto-De-Fe's (and also has a risk of being killed doing so). Right now it's just a priest that can occasionally tell tales of old battles. Also I once floated the idea of priests preaching on battlefields in order to give a slight bonus to a faithful army. It will happen automatically as part of the battle. Any noble that follows that priest's religeon will get some sort of moral bonus that temporarily improves their cohesion or training level for their unit.

A Paladin class might be interesting. Like priests it should only be available if you're a follower of a religeon. Unlike priests it doesn't protect from excommunication. It should probably be a main class so players wont be barred from playing it if they chose "hero" class. I like the idea of gathering alms from the faithful. They shouldn't be able to preach though. That way priests will have to work alongside them.