BattleMaster > Development

Different way to nerf militias

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Zakky:
How about drastically reducing the recruit production speed while a region has too many militias?

5k CS is probably a good line I think. Anything above that should probably be considered a bit excessive but that is just me.

Chenier:
I'm all for nerfing militia. I'd rather them only nerfed vs non-rogues, though.

feyeleanor:
I'm against Nerfing militias. In rurals they're only a threat to small raiding parties whilst big cities with strong defences should be tough nuts to crack by direct assault.

I'd much prefer a siege mechanic instead to blockade food imports to a specific city and starve both the population and the garrison as part of an overhaul of the Trader class.

Zakky:
Militias haven't been nerfed at all. With our declining player base, militias are getting stronger than ever. There just aren't enough people you can bring to siege a city. Just look at the Northern Alliance on EC. At most they can bring 35k CS. If you haven't noticed, there is no cap or downside for recruiting militias.

They are way too good right now. Cities are already getting way too difficult to crack. When was the last time you've managed to starve a city?

For that to happen, it needs a complete overhaul of food system which won't happen for years or maybe never.

feyeleanor:

--- Quote from: Lapallanch on November 30, 2017, 07:46:40 PM ---Militias haven't been nerfed at all. With our declining player base, militias are getting stronger than ever. There just aren't enough people you can bring to siege a city. Just look at the Northern Alliance on EC. At most they can bring 35k CS. If you haven't noticed, there is no cap or downside for recruiting militias.

--- End quote ---

I'm pretty sure the Northern Alliance could field a much larger army than that if they tried.


--- Quote ---They are way too good right now. Cities are already getting way too difficult to crack. When was the last time you've managed to starve a city?

For that to happen, it needs a complete overhaul of food system which won't happen for years or maybe never.

--- End quote ---

The "new" food system made it much more difficult to starve cities anyway, and since then I've only seen that done when a realm could be completely starved of food. Sieges aren't something BM does well but where I think mechanics could be improved without necessitating a huge rewrite of what's already there.

As to peasant militias, instead of demanding they be nerfed you could get a skilled diplomat or priest involved. Whilst it's time-consuming they have the necessary skills to generate hate or love. Or do you think all those angry peasants currently playing hunt-the-knight in Aureus are just there by happenstance?

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