Author Topic: [Forum Game] Werewolf X: The Thing Returns  (Read 61123 times)

Ketchum

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Re: [Forum Game] Werewolf X: The Thing Returns
« Reply #120: October 09, 2012, 05:11:34 PM »
Thing has daily hunts. Agents don't.
Yes, only the Thing has daily hunts. Agents most likely ask/message GM to recruit someone among us.

So possible setting:

(A) 1 Thing + 1 Agent + 1 Recruit
(B) 1 Thing + 2 Agents + 1 Recruit


We have 8 people left from 11 players.

  • If theory (A) above is true, 3 Bad Guys to 5 Good Guys ratio.
    We could reach Parity sooner than we think.
  • If theory (B) above is true, 4 Bad Guys to 4 Good Guys ratio.
    We could reach Parity sooner than we think.

It would be in Agents interest to keep the Thing alive. If anyone do not vote someone to lynch and our Hunter no shoot, we will know. Aye ;)

Oh yes. Keep talking my fellow Scientists. Keep come out with your Theories, only can we Scientists win against the evil Secret Government Agents and the Thing.

P/S: Do not take my word for the setting :-\
Werewolf Games: Villager (6) Wolf (4) Seer (3); Lynched as Villager(1). Lost as Villager(1), Lost as Wolf(1) due to Parity. Hunted as Villager(1). Lynched as Seer(2).
Won as Villager(3). Won as Seer(1). Won as Wolf(3).
BM Characters: East Continent(Brock), Colonies(Ash), Dwilight(Gary)