October Week 3 UpdateOctober Goals and Statustl;dr status:
On TimeNotes: While working on the new features we ran into a situation where we had to first convert the affected portions of code to the new doctrine method before work could actually begin on the feature. This essentially changes adding one
of the new features from a 1 person job at X hours, to a 2 person job at 2(X) hours.
This will become very apparent with next week's Burn Down Chart as the Actual Work Hours line will fall below the horizontal axis, meaning they are putting in more hours then planned.
Due to this, the dev team has decided to place a heavy focus on converting the remaining code, which is a huge undertaking. This will be reflected in future Roadmaps.
Siege Engines in Scout Reports -
In ProgressAutomated Market Offers -
In ProgressDoctrinifying the Guild scripts -
In ProgressAdmin backend updates -
In ProgressSea Routes -
Live on Testing IslandsBuying Provisions -
Live on Testing IslandsNew Message System -
In final testingFacebook updates -
Complete - now requires regular updates which has been happeningRegion Subtypes -
Complete10 Bug Fixes -
40 have been completedNew Addition(s)None
Burn Down Chart
As always, feel free to ask questions or comment.
Best regards,
Scott