Author Topic: Number of Players Lost Since Glacier?  (Read 114293 times)

CyberGenesis

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Re: Number of Players Lost Since Glacier?
« Reply #105: April 15, 2014, 07:07:17 PM »
Yeah, sorry. After crossing the sea, going through Fissoan regions towards Luria and not seeing monsters, then receiving a letter from Fissoan generals threatening to withdraw their support because of an isolate case of killing of peasants in a Lurian region, kind of made us hesitate. That along with the absolute absence of a single ally until we got screwed up.

I'd like to see what D'Harans would have done in a similar situation.

Isolated case? 4 reports from a minimum of 2, if not 3 nobles. This was despite apparent orders from Julius to stop - a claim of no honor is sort of a side effect to an epic failure to follow the simplest of orders for 3 days in a row. Means either people simply don't care, or aren't bothering to read the orders given.

We sailed what we could, but the food provision mechanics are debilitating, to say the least. We had to march over land occasionally just to recover more food for our troops.

The Isles would have made a good halfway point, but that also implied the Isles weren't starving as well - which according to intel reports from the D'Haran Banker mails i've seen, the Sallow duchy has a decent food surplus that could have been redirected - or simply marched from the north rather than the south

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All in all, there are a great many logistical failures that cannot wholly be blamed on game mechanics. There are half a dozen ways that this war could have gone, all within mechanics, and most of them very very bad for Luria. We've spent a great deal of time OOC counting the ways we thought we were hosed - when Barca showed up in Mellifera, we breathed a sigh of relief.

EDIT: I think that personally my biggest issue with the 'events' in BM lately is that it's bruising egos of players. Rulers and other long-serving council positions, as well as lords and dukes, are going to be a fair bit butthurt having to start over in a new area of a continent, or simply relocate to another. My sentiment on this is simply "Too Bad". These are the complaints of people who quit your average MMO over a class nerf because suddenly they cant 1-button the game anymore. People are pissed they have to give up positions they 'earned' in a game that has a declining population of players - Many lords since even I started playing are Lords for no other reason than they were active players and there was an opening. There was no 'earning' involved, right place at the right time.

Starting from the bottom and working up got me involved in the game. I made friends, allegiances, enemies, etc. all in the process of ascending the ranks. That's where the fun is - not sitting on your ass as the lord of a knight-less region collecting taxes you'll never spend.
« Last Edit: April 15, 2014, 07:14:12 PM by CyberGenesis »