Therefore, I don't believe our current system of merely making 80, 90, 100+ yo characters a bit "slower" is very realistic. I think once we reach an age of, perhaps 80?, there is a random chance every sunset that the player will have slipped off into a coma during the night. This chance will increase with every year added.
Something similar was proposed last year and we worked out some of the math on that:
http://forum.battlemaster.org/index.php/topic,4997.msg116542.html#msg116542It wasn't accepted then, but I'd still like something similar to this. It should have a light touch, but it should exist.