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BattleMaster => Locals => Dwilight => Topic started by: Penchant on January 04, 2013, 11:20:50 PM

Title: What makes a D'haran?
Post by: Penchant on January 04, 2013, 11:20:50 PM
What makes a D'haran in your eyes?/How do you see D'harans in general as. It's a semi-OOC conversation going on in game but I think it is easier when you are foreigner as its just, what do I think when I think of a D'haran. Examples being
Quote
Aurvandilians are generally arrogant, condescending ethnocentrics
Quote
Lurian's are vengeful, backstabbing vipers, but can organize fairly quickly toward a common goal for a time.
And simply,
Quote
Barcans are, well, quiet.
Lastly, if you don't like the descriptions, too bad it's just what another player said not me, and its his honest thoughts.
Title: Re: What makes a D'haran?
Post by: Woelfy on January 04, 2013, 11:34:23 PM
I think of wealthy fat weasels. Not being rude, but they sit on their islands hoarding massive riches and are sneaky and rat-faced ;)
Title: Re: What makes a D'haran?
Post by: Solari on January 04, 2013, 11:46:11 PM
I think of wealthy fat weasels. Not being rude, but they sit on their islands hoarding massive riches and are sneaky and rat-faced ;)

^^^^
Title: Re: What makes a D'haran?
Post by: Penchant on January 04, 2013, 11:58:14 PM
I think of wealthy fat weasels. Not being rude, but they sit on their islands hoarding massive riches and are sneaky and rat-faced ;)
Why sneaky?
Title: Re: What makes a D'haran?
Post by: Glaumring the Fox on January 05, 2013, 12:13:13 AM
I think of wealthy fat weasels. Not being rude, but they sit on their islands hoarding massive riches and are sneaky and rat-faced ;)

yup
Title: Re: What makes a D'haran?
Post by: Woelfy on January 05, 2013, 12:25:46 AM
Why sneaky?

They preached friendship with Luria, but plotted an invasion simultaneously... That's not exactly up-standing or up-front behaviour.
Title: Re: What makes a D'haran?
Post by: Telrunya on January 05, 2013, 12:42:11 AM
Like Luria never plotted an invasion of D'Hara ;) It was subject number two in D'Hara in my time, right after 'Where has all the food gone?' ;D
Title: Re: What makes a D'haran?
Post by: Chenier on January 05, 2013, 12:45:55 AM
They preached friendship with Luria, but plotted an invasion simultaneously... That's not exactly up-standing or up-front behaviour.

Plan A: Befriend Lurias
Plan B: Invade Lurias

Sounds like responsible planning, imo.
Title: Re: What makes a D'haran?
Post by: Woelfy on January 05, 2013, 12:56:06 AM
Like Luria never plotted an invasion of D'Hara ;) It was subject number two in D'Hara in my time, right after 'Where has all the food gone?' ;D

I'm in no way defending Luria and the reputation it's acquired. I'm merely pointing out my character's view of Dhara.
Title: Re: What makes a D'haran?
Post by: Chenier on January 05, 2013, 12:57:57 AM
Plan A: Befriend Lurias
Plan B: Invade Lurias

Sounds like responsible planning, imo.

Befriend those you can, kill those you can't has pretty much been Machiavel's creed since he joined Dwilight... :P
Title: Re: What makes a D'haran?
Post by: Telrunya on January 05, 2013, 01:15:48 AM
I'm in no way defending Luria and the reputation it's acquired. I'm merely pointing out my character's view of Dhara.

No worries, was just having some lighthearted fun as well :)
Title: Re: What makes a D'haran?
Post by: Penchant on January 05, 2013, 02:35:04 AM
They preached friendship with Luria, but plotted an invasion simultaneously... That's not exactly up-standing or up-front behaviour.
IC I have heard it was merely D'hara considering aiding Fissoa and no serious plans for war, OOC I don't know the truth.
Title: Re: What makes a D'haran?
Post by: Chenier on January 05, 2013, 03:10:14 AM
IC I have heard it was merely D'hara considering aiding Fissoa and no serious plans for war, OOC I don't know the truth.

I don't think I was there when these events happened, but in my days, we were always planning friendships and conflicts simultaneously.
Title: Re: What makes a D'haran?
Post by: Hroppa on January 05, 2013, 03:12:00 AM
Opportunistic merchants is definitely how I'd stereotype D'harans.
Title: Re: What makes a D'haran?
Post by: Galvez on January 05, 2013, 04:22:27 PM
Quote
Barcans are, well, quiet.
The man who said this has never met Julius.  ;)
Title: Re: What makes a D'haran?
Post by: Penchant on January 05, 2013, 06:21:12 PM

The man who said this has never met Julius.  ;)
I am quite sure he has but anyways its a Barcans in general, and in general Barcans are extremely quiet.
Title: Re: What makes a D'haran?
Post by: Galvez on January 05, 2013, 07:29:04 PM
It is true that Barca can be a quite place sometimes, because sometimes there is little going on. When there are no lords defecting, the Senate has nothing to quibble about.  ???
Title: Re: What makes a D'haran?
Post by: Galvez on January 05, 2013, 07:33:30 PM
But back to D'hara, how many D'Harans does it take to change a light bulb?
Title: Re: What makes a D'haran?
Post by: Bedwyr on January 05, 2013, 07:35:44 PM
But back to D'hara, how many D'Harans does it take to change a light bulb?

Three.  One to sail to the mainland to hire someone to do it, one to complain about how much the food to feed the guy will cost, and one to secretly sail to the mainland to get hired to change it.
Title: Re: What makes a D'haran?
Post by: Indirik on January 05, 2013, 07:44:44 PM
No, it's a trick question. They spend so much money buying food they don't have enough money to buy a new bulb, let alone pay the electric bill. They'll never even notice it burned out.
Title: Re: What makes a D'haran?
Post by: Penchant on January 05, 2013, 10:12:21 PM
No, it's a trick question. They spend so much money buying food they don't have enough money to buy a new bulb, let alone pay the electric bill. They'll never even notice it burned out.
At least that's what we want you to think anyways.
Title: Re: What makes a D'haran?
Post by: Vellos on January 06, 2013, 02:17:19 AM
No, it's a trick question. They spend so much money buying food they don't have enough money to buy a new bulb, let alone pay the electric bill. They'll never even notice it burned out.

Unless its a Chénier, in which case the world revolves around him.
Title: Re: What makes a D'haran?
Post by: Chenier on January 06, 2013, 03:33:00 AM
Unless its a Chénier, in which case the world revolves around him.

I need my bulb to write my letters through the night! I pay in corpses of starved lurian immigrants!  ;D
Title: Re: What makes a D'haran?
Post by: Galvez on January 06, 2013, 05:11:35 AM
Loving your answers.  ;D
Title: Re: What makes a D'haran?
Post by: Chenier on January 06, 2013, 06:55:20 AM
Loving your answers.  ;D

Everybody needs a kidney, every now and then. ;)
Title: Re: What makes a D'haran?
Post by: JeVondair on January 08, 2013, 05:55:39 AM
Three.  One to sail to the mainland to hire someone to do it, one to complain about how much the food to feed the guy will cost, and one to secretly sail to the mainland to get hired to change it.

^^^ I'll see if we can't get this added to D'Hara's wiki  ;D
Title: Re: What makes a D'haran?
Post by: Penchant on January 08, 2013, 06:23:13 AM
^^^ I'll see if we can't get this added to D'Hara's wiki  ;D
Definitely! Good to see you finally made a forum account. So I tried to cheat from doing real thinking for the council but I can't really use any of these answers to the council for obvious reasons.
Title: Re: What makes a D'haran?
Post by: JeVondair on January 08, 2013, 07:59:26 AM
I suppose part of the problem is that we have cultural powerhouses like Aurvandil and Luria to compare to. They both have cultural identities that the players RP their characters through naturally. D'Hara does not really have that, from what I've seen and heard, and some opinions about D'Hara have become as outdated as the wiki page.

I'd hoped this thread might shine some light on the subject. If it doesn't we'll just have to figure something else out IC.
Title: Re: What makes a D'haran?
Post by: Woelfy on January 08, 2013, 06:09:21 PM
I suppose part of the problem is that we have cultural powerhouses like Aurvandil and Luria to compare to. They both have cultural identities that the players RP their characters through naturally. D'Hara does not really have that, from what I've seen and heard, and some opinions about D'Hara have become as outdated as the wiki page.

I'd hoped this thread might shine some light on the subject. If it doesn't we'll just have to figure something else out IC.

You could just run with the existing outsider views. It's nice to have someone semi-villainous to outward appearance. Hoarding gold on your islands and making shady deals could lead to a very interesting merchant based culture, Venezia comes to mind.
Title: Re: What makes a D'haran?
Post by: JeVondair on January 08, 2013, 08:27:24 PM
Hoarding gold on your islands and making shady deals could lead to a very interesting merchant based culture, Venezia comes to mind.

The Long Winter sort of put a kink in our gold-hoarding efforts, but I see where your coming from. So, continuing this line of thought, what adjectives would you use to characterize the Venetian merchants you refer to? Good, bad, whatever.
Title: Re: What makes a D'haran?
Post by: Woelfy on January 08, 2013, 09:46:31 PM
The Long Winter sort of put a kink in our gold-hoarding efforts, but I see where your coming from. So, continuing this line of thought, what adjectives would you use to characterize the Venetian merchants you refer to? Good, bad, whatever.

Crafty, gold hungry, politically shrewd, active society.

Just a few that I think of immediately.
Title: Re: What makes a D'haran?
Post by: egamma on January 09, 2013, 12:20:12 AM
D'Harans:
are slow to make friends, and even slower to get rid of them (yes, I'm looking at you, Barcans!)

are always looking to buy food

laugh at the people who actually think that the islands are profitable
Title: Re: What makes a D'haran?
Post by: Chenier on January 09, 2013, 12:28:47 AM
D'Harans:
are slow to make friends, and even slower to get rid of them (yes, I'm looking at you, Barcans!)

are always looking to buy food

laugh at the people who actually think that the islands are profitable

Laugh even harder at people who actually think the islands make for a great militarist realm location.
Title: Re: What makes a D'haran?
Post by: Stabbity on January 09, 2013, 08:26:20 PM
D'hara has a culture, though its not rife with less important things (You're wearing white after the second to last friday after the harvest but before the full moon? Scandalous!)

D'harans are very fond of politicking, and have wonderfully embraced the republican form of government. A good deal of this goes on in the background. However, for all the love of republicanism, there is a group in the realm that maintains status quo, and you either go with what they say or you get out.

Militarily, D'harans are miserable. They are much more comfortable sitting at home and trading, counting their gold, or starving to death, as the seasons progress. However, when they do march, they take ANY victory they can get and run with it, and the shouts of triumph can be heard from all over. It doesn't matter if their army attacked a single noble, or a pair, and beat them up, it is a major victory.

Dukes are very territorial, and jealously lord over their domains, and the mere thought of one of their regions changing to another Duchy is unbearable.
Title: Re: What makes a D'haran?
Post by: Glaumring the Fox on January 09, 2013, 10:20:38 PM
Ummm... D'Hara is a monarchy.
Title: Re: What makes a D'haran?
Post by: Penchant on January 09, 2013, 11:16:56 PM
Ummm... D'Hara is a monarchy.
A republican monarchy. What we role play is that the last king, King Centaurum, ceded all power to the House of Lords, thus we still have a king but we are ran as a republic.
Title: Re: What makes a D'haran?
Post by: Penchant on January 09, 2013, 11:17:36 PM
D'hara has a culture, though its not rife with less important things (You're wearing white after the second to last friday after the harvest but before the full moon? Scandalous!)

D'harans are very fond of politicking, and have wonderfully embraced the republican form of government. A good deal of this goes on in the background. However, for all the love of republicanism, there is a group in the realm that maintains status quo, and you either go with what they say or you get out.

Militarily, D'harans are miserable. They are much more comfortable sitting at home and trading, counting their gold, or starving to death, as the seasons progress. However, when they do march, they take ANY victory they can get and run with it, and the shouts of triumph can be heard from all over. It doesn't matter if their army attacked a single noble, or a pair, and beat them up, it is a major victory.

Dukes are very territorial, and jealously lord over their domains, and the mere thought of one of their regions changing to another Duchy is unbearable.
I would disagree on some of it but overall I think it's a pretty good description.
Title: Re: What makes a D'haran?
Post by: Chenier on January 09, 2013, 11:18:12 PM
D'hara has a culture, though its not rife with less important things (You're wearing white after the second to last friday after the harvest but before the full moon? Scandalous!)

D'harans are very fond of politicking, and have wonderfully embraced the republican form of government. A good deal of this goes on in the background. However, for all the love of republicanism, there is a group in the realm that maintains status quo, and you either go with what they say or you get out.

Militarily, D'harans are miserable. They are much more comfortable sitting at home and trading, counting their gold, or starving to death, as the seasons progress. However, when they do march, they take ANY victory they can get and run with it, and the shouts of triumph can be heard from all over. It doesn't matter if their army attacked a single noble, or a pair, and beat them up, it is a major victory.

Dukes are very territorial, and jealously lord over their domains, and the mere thought of one of their regions changing to another Duchy is unbearable.

Rather accurate, though hey, standing up to Luria Nova despite our miserable army is enough to bloat our egos.

And yea, ducal territory changes have always been a very thorny issue in D'Haran politics. Dukes have always been jealous, in a way, and the Dragon Monarchs had put in a tradition of setting their duchies' extent in stone. There is still a great feeling that the ruler can decide what regions belong to which duchies. Still, Nebel joined my duchy of Paisly, which was an unprecedented move and created no fuss. Duke Rurik might not be pleased, though (he is not very vocal), and many might expect it to be a temporary thing (I don't know myself).

We've embraced the republic, but we still consider Cenarious Stormrage to be D'Hara's Dragon King even today. And we retain much of our monarchist culture: elections are rare (quarterly), and electoral campaigns against incumbents are also rather rare or otherwise rather low profile, only a handful have a right to actual vote (lords), etc. I think the sole possible exception might be the general title.

Ummm... D'Hara is a monarchy.

We have a "republican form of governance". ;)

The House of Lords is quite powerful, though, and I believe this predates the republic considerably (though not as formally and perhaps with a different name and more elastic admissibility). It's not codified in any laws, but leaders that make the mistake of ignoring the House of Lord get serious reprimand for it. The House of Lords expects to know everything the ruler does beforehand, or at least before any deals are signed.
Title: Re: What makes a D'haran?
Post by: Stabbity on January 10, 2013, 01:06:01 AM
Rather accurate, though hey, standing up to Luria Nova despite our miserable army is enough to bloat our egos.

And yea, ducal territory changes have always been a very thorny issue in D'Haran politics. Dukes have always been jealous, in a way, and the Dragon Monarchs had put in a tradition of setting their duchies' extent in stone. There is still a great feeling that the ruler can decide what regions belong to which duchies. Still, Nebel joined my duchy of Paisly, which was an unprecedented move and created no fuss. Duke Rurik might not be pleased, though (he is not very vocal), and many might expect it to be a temporary thing (I don't know myself).

We've embraced the republic, but we still consider Cenarious Stormrage to be D'Hara's Dragon King even today. And we retain much of our monarchist culture: elections are rare (quarterly), and electoral campaigns against incumbents are also rather rare or otherwise rather low profile, only a handful have a right to actual vote (lords), etc. I think the sole possible exception might be the general title.

We have a "republican form of governance". ;)

The House of Lords is quite powerful, though, and I believe this predates the republic considerably (though not as formally and perhaps with a different name and more elastic admissibility). It's not codified in any laws, but leaders that make the mistake of ignoring the House of Lord get serious reprimand for it. The House of Lords expects to know everything the ruler does beforehand, or at least before any deals are signed.

The House of Lords is a very jealous body, and aren't ones to let it slide when they're ignored.

I recall Rurik telling Edimillison if he ever wanted to switch allegiance to Paisly he was free to do so, but he would leave Nebel behind. Rurik doesn't speak much in public, but I'm sure he's fuming.
Title: Re: What makes a D'haran?
Post by: D`Este on January 10, 2013, 10:01:23 AM
Quote
Rather accurate, though hey, standing up to Luria Nova despite our miserable army is enough to bloat our egos.

Starvation/travel distance/morale defeated the lurian armies, not your own collection of nobles with swords. And the only "accomplishment" you had during the war was not military, but diplomatically, promising matters you can't deliver to other realms to offer a distraction for the lurians.

I would like to congratulate you with taking back the desert though, that certainly was a loss for us.
Title: Re: What makes a D'haran?
Post by: Chenier on January 10, 2013, 12:50:43 PM
Starvation/travel distance/morale defeated the lurian armies, not your own collection of nobles with swords. And the only "accomplishment" you had during the war was not military, but diplomatically, promising matters you can't deliver to other realms to offer a distraction for the lurians.

I would like to congratulate you with taking back the desert though, that certainly was a loss for us.

We only lost it when we started to really push to expand westwards and reclaim all of our lost lands. None of us ever expected Luria Nova to be able to hold it back from us, after all of the failed Lurian attempts when we were actually there.

Distance wasn't all that great, really... Really, you have two ways to view this: Luria Nova is great, and D'Hara is even greater for standing up to them despite the massive starvation and the surprise attack, or Luria Nova is pathetic, and D'Hara is just at least slightly superior for still being able to stand up to them despite massive starvation and the surprise attack.

After all, even if most of the attacks had no significant impacts, at least D'Haran troops moved into Luria territory on many occasions. The most I've seen Luria advance is the desert, I think, or maybe a TL or two in Sallowwild. The most I figure you've went is perhaps a failed assault on Sallowtown, at most, if you even made it that far.
Title: Re: What makes a D'haran?
Post by: JeVondair on January 10, 2013, 02:24:37 PM
Nope. They never made it passed Sallowwild. Remember when they Conga-lined into our waiting ranks? Even Rurik was there, sword ready to repel the invaders. And Jonsu, some crazy how, was captured as I recall.

Good times.  8)
Title: Re: What makes a D'haran?
Post by: JeVondair on January 10, 2013, 02:32:24 PM
Of course, The only penetration D'Hara got was ankle deep into Old Solaria, which the Lurian's didn't seem to care about much. Then there was our failed attempts to free the Vesperi in Shinnen, either from themselves or the Lurians I am still not quite sure.

Regardless, the only great thing D'Hara has done militarily is defense. Regaining regions that were ours in the first place isn't too big a deal. Our offensive game has been wretched.

Still, that we lasted this long when EVERYONE thought D'Hara was done for? Yeah, I'll call THAT a win.
Title: Re: What makes a D'haran?
Post by: Solari on January 10, 2013, 02:34:53 PM
This is the stupidest argument. LN hasn't mounted a serious campaign into D'Hara in months. Partly because it really sucks to lose half your CS to starvation, partly because nobody likes Bipel, while the opinion on D'Hara is more nuanced, and partly because it's serious about honoring the proposal that Morek and Iashalur lobbied for. It is possible to roflstomp the Sallowcape. It'll just be expensive, messy, and a proposition without value, like conquering Russia after the Russians have turned hundreds of miles into a charred wasteland. Props to D'Hara for clever diplomatic maneuvering early on. Props to LN for heading it off. Are we done propagandizing now?
Title: Re: What makes a D'haran?
Post by: Galvez on January 10, 2013, 03:52:20 PM
D'Harans:
are slow to make friends, and even slower to get rid of them (yes, I'm looking at you, Barcans!)
Why?  :'( What have we done?
Title: Re: What makes a D'haran?
Post by: Tandaros on January 10, 2013, 08:06:39 PM
D'hara has a culture, though its not rife with less important things (You're wearing white after the second to last friday after the harvest but before the full moon? Scandalous!)

D'harans are very fond of politicking, and have wonderfully embraced the republican form of government. A good deal of this goes on in the background. However, for all the love of republicanism, there is a group in the realm that maintains status quo, and you either go with what they say or you get out.

Militarily, D'harans are miserable. They are much more comfortable sitting at home and trading, counting their gold, or starving to death, as the seasons progress. However, when they do march, they take ANY victory they can get and run with it, and the shouts of triumph can be heard from all over. It doesn't matter if their army attacked a single noble, or a pair, and beat them up, it is a major victory.

Dukes are very territorial, and jealously lord over their domains, and the mere thought of one of their regions changing to another Duchy is unbearable.

Well put! Thanks!
Title: Re: What makes a D'haran?
Post by: Chenier on January 10, 2013, 11:13:00 PM
This is the stupidest argument. LN hasn't mounted a serious campaign into D'Hara in months. Partly because it really sucks to lose half your CS to starvation, partly because nobody likes Bipel, while the opinion on D'Hara is more nuanced, and partly because it's serious about honoring the proposal that Morek and Iashalur lobbied for. It is possible to roflstomp the Sallowcape. It'll just be expensive, messy, and a proposition without value, like conquering Russia after the Russians have turned hundreds of miles into a charred wasteland. Props to D'Hara for clever diplomatic maneuvering early on. Props to LN for heading it off. Are we done propagandizing now?

Luria Nova and Solaria launched a sneak attack against D'Hara, in our moment of greatest weakness. And we held them back!

You'll just have to accept that we don't care why you failed. We are very jealous of our lands, and this is just another trophy to add to our walls to allow us to gloat about how we crushed every single attempt to steal our lands. Despite all of the squatters and foreign realms taking chunks of our lands, we remain intact. Despite all of the people envious of our isles, the only thing that ever manages to dent us is starvation, and we recover every time. And if York's starvation is of any revelation, seems like the starvation code was dramatically softened. Many people may die, but starvation will appear to no longer cause quasi instant revolt.
Title: Re: What makes a D'haran?
Post by: Woelfy on January 11, 2013, 12:07:39 AM
Luria Nova and Solaria launched a sneak attack against D'Hara, in our moment of greatest weakness. And we held them back!

You'll just have to accept that we don't care why you failed. We are very jealous of our lands, and this is just another trophy to add to our walls to allow us to gloat about how we crushed every single attempt to steal our lands. Despite all of the squatters and foreign realms taking chunks of our lands, we remain intact. Despite all of the people envious of our isles, the only thing that ever manages to dent us is starvation, and we recover every time. And if York's starvation is of any revelation, seems like the starvation code was dramatically softened. Many people may die, but starvation will appear to no longer cause quasi instant revolt.

A. Man, that is some amazing world you live in.

B. I am warming up to a certain few D'Harans, but it's due to their religious letters not political.
Title: Re: What makes a D'haran?
Post by: Chenier on January 11, 2013, 01:04:32 AM
A. Man, that is some amazing world you live in.

Totally is!
Title: Re: What makes a D'haran?
Post by: Forbes Family on January 11, 2013, 03:18:16 AM
Nope. They never made it passed Sallowwild. Remember when they Conga-lined into our waiting ranks? Even Rurik was there, sword ready to repel the invaders. And Jonsu, some crazy how, was captured as I recall.

Good times.  8)

Not Somehow... Kendal ordered the Priestess imprisoned and it affected the regions as well. He saw her as a Priestess in his lands without his permission.
Title: Re: What makes a D'haran?
Post by: Solari on January 11, 2013, 03:20:26 AM
Luria Nova and Solaria launched a sneak attack against D'Hara, in our moment of greatest weakness. And we held them back!

You'll just have to accept that we don't care why you failed. We are very jealous of our lands, and this is just another trophy to add to our walls to allow us to gloat about how we crushed every single attempt to steal our lands. Despite all of the squatters and foreign realms taking chunks of our lands, we remain intact. Despite all of the people envious of our isles, the only thing that ever manages to dent us is starvation, and we recover every time. And if York's starvation is of any revelation, seems like the starvation code was dramatically softened. Many people may die, but starvation will appear to no longer cause quasi instant revolt.

Are you constitutionally incapable of NOT turning any post into a hagiography of one of your characters or the realms they're in? Does it interfere with your ability to survey the political landscape as it is, rather than you imagine it to be? While Machiavel has been pursuing some Rube Goldberg plan to safeguard D'Hara against further Lurian treachery (irony), Luria's long since written off war with D'Hara, despite having a Morek-Iashalur-LN brokered peace plan on the table for literally months. The only intrigue is in the minds of a few self-deluded D'Harans (and Bipel, who I'm happy to call a liar, IC and OOC, any day).
Title: Re: What makes a D'haran?
Post by: Penchant on January 11, 2013, 03:39:53 AM
Are you constitutionally incapable of NOT turning any post into a hagiography of one of your characters or the realms they're in? Does it interfere with your ability to survey the political landscape as it is, rather than you imagine it to be? While Machiavel has been pursuing some Rube Goldberg plan to safeguard D'Hara against further Lurian treachery (irony), Luria's long since written off war with D'Hara, despite having a Morek-Iashalur-LN brokered peace plan on the table for literally months. The only intrigue is in the minds of a few self-deluded D'Harans (and Bipel, who I'm happy to call a liar, IC and OOC, any day).
Instead of insulting him argue against it. We were at our weakest and repelled you. If you read this thread it's said that we don't care how much of it was our work we take a victory and go with it. For more details read stabbity's post.
Title: Re: What makes a D'haran?
Post by: Solari on January 11, 2013, 03:54:49 AM
Instead of insulting him argue against it. We were at our weakest and repelled you. If you read this thread it's said that we don't care how much of it was our work we take a victory and go with it. For more details read stabbity's post.

That wasn't (intended as, at least) an insult. Dominic's been insulted before. I trust him to know the difference. People have tried arguing the opposite. It doesn't usually take, because some people that play in D'Hara have this incredible capacity for spinning explanations which never fail to flatter, and are usually lacking any context. It's a regular occurrence IC and OOC. IC, fine, okay. Hooray for propaganda. Luria's steeped in it. OOC? Come on. A lot of players enjoy being able to discuss the game and its events in their full context, dispassionately and without spin. That's harder than usual when it involves D'Hara, IMHO.
Title: Re: What makes a D'haran?
Post by: Penchant on January 11, 2013, 05:59:21 AM
That wasn't (intended as, at least) an insult. Dominic's been insulted before. I trust him to know the difference. People have tried arguing the opposite. It doesn't usually take, because some people that play in D'Hara have this incredible capacity for spinning explanations which never fail to flatter, and are usually lacking any context. It's a regular occurrence IC and OOC. IC, fine, okay. Hooray for propaganda. Luria's steeped in it. OOC? Come on. A lot of players enjoy being able to discuss the game and its events in their full context, dispassionately and without spin. That's harder than usual when it involves D'Hara, IMHO.
Perhaps but there is little propaganda or at least little lies in what he has said, its just not a full explanation. Are you trying to say D'hara did not repel Luria Nova when we were in our weakest state? You want to whine about it and say that it was because of starvation and whatever other crap but that doesn't change what I said other than that its maybe less of an achievement slightly. I kinda find the beginning of what you said hard not to be intended as insult but its irrelevant when I said argue it because I meant it. What did he say in that post that was not true? You said we twist explanations I would say he stated the achievement without an explanation.
Title: Re: What makes a D'haran?
Post by: Tandaros on January 11, 2013, 07:17:08 AM
A lot of players enjoy being able to discuss the game and its events in their full context, dispassionately and without spin. That's harder than usual when it involves D'Hara, IMHO.

I don't really get why this seems to be an issue.  ???
Title: Re: What makes a D'haran?
Post by: Chenier on January 11, 2013, 12:35:07 PM
I'm not trying to argue how it really is and should be viewed from a neutral point of view, I'm just stating D'Hara's point of view and stating that nothing will change it.
Title: Re: What makes a D'haran?
Post by: Woelfy on January 11, 2013, 06:59:47 PM
I'm not trying to argue how it really is and should be viewed from a neutral point of view, I'm just stating D'Hara's point of view and stating that nothing will change it.

So, what you are doing is nothing more than beating a dead horse that everyone already knows about. Thanks?
Title: Re: What makes a D'haran?
Post by: Chenier on January 11, 2013, 07:02:03 PM
So, what you are doing is nothing more than beating a dead horse that everyone already knows about. Thanks?

I don't argue with people, people argue with me. :P
Title: Re: What makes a D'haran?
Post by: Woelfy on January 11, 2013, 07:40:16 PM
I don't argue with people, people argue with me. :P

It didn't look like much arguing.

This right here is something I associate with Dhara, people spewing forth irrelevant stuff and trying to magically turning it into the most important stuff in the world. I don't get it.
Title: Re: What makes a D'haran?
Post by: Vellos on January 11, 2013, 07:50:04 PM
GOD HIMSELF IS D'HARAN.
Title: Re: What makes a D'haran?
Post by: Chenier on January 11, 2013, 08:05:59 PM
GOD HIMSELF IS D'HARAN.

ALL HAIL D'HARA!

MASTERS OF THE INNER SEA!

The Might of the Dragons, the Ruthlessness of the Elements, and the Wisdom of the People Jealousy of the Lords!
Title: Re: What makes a D'haran?
Post by: Samboji on January 12, 2013, 04:23:45 AM
ALL HAIL D'HARA!

MASTERS OF THE INNER SEA!

The Might of the Dragons, the Ruthlessness of the Elements, and the Wisdom of the People Jealousy of the Lords!

Meh. LN scouted all sea-routes that were useful between D'hara, LV and the Falkirkian "thingy" very shortly after sea travel was changed. Truth be told, I shudder to think of someone attempting to take LN by sea once navies are implemented. LV as well shortly, considering the fortune of Luria will probably be carried through to all the coasts of their shores.

I will admit, the desert attack was somewhat a failure, but it held D'hara and LN up enough that the present circumstances seemed plausible to LV until 3 weeks ago. LN seemed pretty soft, now they're able to make an empire. D'hara turtled, then attacked pointlessly. It seems there may be a true Lurian empire soon. Or more of one (LN+LV will probably count as one if it lasts, with LN already in overdrive on most matters), with peaceful terms and spheres of influence with their bigger neighbours. If D'hara has any sense at all, they'll hold onto that desert victory quietly. If that half hearted, ill-prepared invasion was while they were weakest, I hope their suicidal charge from Shinnen wasn't when they were strongest. Because, it may be time for diplomacy with LN for them if that's the case.

LV may not be able to feed themselves, let alone swim in D'Haran gold for trading their foodstuffs to them soon.

My views on D'hara? I've always seen them as an early crusader-era middle-eastern empire in many ways. Not Persian, not European, a monarchy that is also controlled by an ogliarchy of traders and lords. Not weak, but not strong either, yet repelling the invaders surely. Not exactly through diplomacy, but that the invasion might just run out of steam, interest and finances. And D'hara will still be there, lauding every "victory".

Kind of funny considering the harem costume picture I decided Sha'shanti looked like.
Title: Re: What makes a D'haran?
Post by: Chenier on January 12, 2013, 03:16:55 PM
That failed assault from Shinnen... due to bad coordination with LV. Apparently, it was their INTENT to attack in two waves. Because that's obviously the smart thing to do, right? Especially when attacking a fortified location? To attack with part of the troops on one turn, parts of them on another? Yea...

As for turtling, we were just dealing with another front, reclaiming all of our lands in the West.

But yea, I've never seen our army as being that grandiose, and I'm always amazed by how they have successfully kept us whole.
Title: Re: What makes a D'haran?
Post by: Samboji on January 13, 2013, 01:04:06 AM
I wondered what that "strategy" was all about. It sounds more like "Let the D'harans soften them up while being wiped out, then we might roll in and claim a victory afterwards. Or we might just stay here under seige."

The unfortunate part was that had you attacked all at once, you would have done significant damage. At the time various armies were coming and going for refits, so LN were probably at their weakest right then. So, ummm, well done LV, your grand strategy of derpness has saved LN once again.

The end result would have probably been the same, but at least you would have caused some casualties and damage in the process. Now LN is in full swing, you probably couldn't even with co-ordinated assaults.
Title: Re: What makes a D'haran?
Post by: D'Espana on January 14, 2013, 01:22:32 AM
Hahahahahaha, I have had quite a bit of fun updating myself in this thread. Though I always loathe the piece you can find in every-single-topic where people start fighting against each other in a semi-serious manner, the overall is quite funny as a D'Haran.

Whenever I speak to a RL LV friend, I always portrait D'Hara as a realm full of greedy merchants, who think that every little event happening there is of utmost importance and that speak of tolerance meanwhile they curse LN for being Novans, LV for not coordinating, the 'Moot for not helping us (yes, I know it is ridiculous, but still happened), SA theocracies for being too powerful and never intervene in southern issues and Aurvandil for... you know... being the bad guy of the continent. Luckily Asylon and the Farronite Republic are not doing much right now, because if they did we would curse them as well.

Not that it is really accurate, though, as gold is shared when there is need regularly and the negative view of everyone else is starting to dissapear, at least the related to the 'Moot. What never will change is the lack of trust in the Novans, I look forward to the next excuse to resume hostilities  ;D
Title: Re: What makes a D'haran?
Post by: Samboji on January 14, 2013, 02:58:27 AM
I personally didn't realize that you'd ceased hostilities. I've been scouting every damn turn expecting a D'haran army to show up so we could kick the be-(insert D'haran god here) out of them.

You sneaky D'harans. You're not only rich, but you've been making my scouts waste their time for a week or more.

Be nice to Markos as well. He likes D'haran women as much as the next adventurer........
Title: Re: What makes a D'haran?
Post by: Chenier on January 14, 2013, 03:05:55 AM
You never know what to expect from a D'Haran!

Unless you expect them to buy food. That's a pretty safe bet right there.
Title: Re: What makes a D'haran?
Post by: Samboji on January 14, 2013, 03:27:14 AM
Makes me wonder why gold hasn't ever overwhelmed the stubborn need for some sort of honour in D'hara. Your bitter enemies are about to have an absolute abundance of food. They'd no doubt sell it to you for the normal incredibly high profit margin if you asked really nicely.

Just another reason to get on I guess. Or commit hideous acts of war or treason. You know, the normal stuff.
Title: Re: What makes a D'haran?
Post by: Chenier on January 14, 2013, 03:38:27 AM
Makes me wonder why gold hasn't ever overwhelmed the stubborn need for some sort of honour in D'hara. Your bitter enemies are about to have an absolute abundance of food. They'd no doubt sell it to you for the normal incredibly high profit margin if you asked really nicely.

Just another reason to get on I guess. Or commit hideous acts of war or treason. You know, the normal stuff.

Luria has had such a context of absolute abundance of food before. They never wanted to sell much of it, and preferred to let it rot.

And D'Hara didn't spring out of nowhere. It wasn't always prosperous... indeed, it knew a hell of a lot more strife than it did prosperity. And strife is always looming on the horizon.

So really, our "honor" comes from two things: our great solidarity with deep roots in monarchism and strengthened by ages of strife (between D'Harans), and the knowledge that only our allies' help has allowed us to achieve our prosperity and that when things go bad again (as they inevitably will), only our allies' support can be relied upon to get back on our feet (honor among the 'moot).

Strife goes a long way to as far as building bonds and social cohesion go. And if starvation wasn't enough, chronic imperialistic threats from the Lurias and others have nicely sealed the deal.
Title: Re: What makes a D'haran?
Post by: Penchant on January 14, 2013, 04:29:52 AM
Makes me wonder why gold hasn't ever overwhelmed the stubborn need for some sort of honour in D'hara. Your bitter enemies are about to have an absolute abundance of food. They'd no doubt sell it to you for the normal incredibly high profit margin if you asked really nicely.

Just another reason to get on I guess. Or commit hideous acts of war or treason. You know, the normal stuff.
if you were doing high prices, I doubt we would buy much as there are several other sources for food though as we recover we would buy more of course.
Title: Re: What makes a D'haran?
Post by: JeVondair on January 14, 2013, 05:24:44 AM
I honestly can't remember when buying food was a major concern. Besides the friggan Long Winter, of course...
Title: Re: What makes a D'haran?
Post by: Penchant on January 14, 2013, 05:53:57 AM
I honestly can't remember when buying food was a major concern. Besides the friggan Long Winter, of course...
It once was a major concern before that it just was also being done so in the public eye it was no big deal.
Title: Re: What makes a D'haran?
Post by: Samboji on January 14, 2013, 08:50:11 AM
Even though my noble on Dwilight loves the idea of shopping, which of course requires gold, I can't honestly say she'd ever sell to the D'Harans. No matter the price.

Inner realm trade is a wonderful thing, and hopefully my noble finally does get a territory of her own one day (even if she's probably just messed up her chances of that, even with all the heart-on-her-sleeve goodness that it's for). But, yeah, like whatever......... She'll just become a trader or something again and not be able to kick the shizzlemozzle out of average monster groups.

Bloody Luria and their inablility to kick the shizzlemozzles out of stuff easily. We gave their damn treasurer their region back. Their treasurer. It's like trusting a grand-vizier to "not-do-anything-bad-what-so-ever".

At least D'hara knows what's going to happen with that kind of set-up. LN vs LV? Oh dear.... There's a disaffected banker in the mix. What could possibly go wrong?
Title: Re: What makes a D'haran?
Post by: Tandaros on January 29, 2013, 07:25:11 PM
I want to bump this thread with this question:

How would you think the Long Winter affected the character of the D'Haran peasantry?
Title: Re: What makes a D'haran?
Post by: Chenier on January 29, 2013, 07:26:55 PM
I want to bump this thread with this question:

How would you think the Long Winter affected the character of the D'Haran peasantry?

D'Haran peasantry has been ethnically nutritiously cleansed on multiple occasions. I guess it's to be expected that the poorer would die first.
Title: Re: What makes a D'haran?
Post by: JeVondair on January 29, 2013, 07:40:03 PM
D'Haran peasantry has been ethnically nutritiously cleansed on multiple occasions. I guess it's to be expected that the poorer would die first.

Well, they are repopulating faster than expected they would. Perhaps we are now the romantic version of the Italian mercantile city-state. Renaissance style.
Title: Re: What makes a D'haran?
Post by: Chenier on January 29, 2013, 07:51:41 PM
D'Hara is the capital of eroticism.
Title: Re: What makes a D'haran?
Post by: Tandaros on January 29, 2013, 08:25:33 PM
D'Hara is the capital of eroticism.

Can't wait to work that into the wiki somehow.  :-*
Title: Re: What makes a D'haran?
Post by: Stabbity on January 30, 2013, 04:24:21 AM
D'Hara is the capital of eroticism.

Machaviel and Gornak. *shudder*
Title: Re: What makes a D'haran?
Post by: Chenier on January 30, 2013, 12:49:24 PM
Machaviel and Gornak. *shudder*

Men of... experience.  8)
Title: Re: What makes a D'haran?
Post by: Solari on January 30, 2013, 08:57:01 PM
So I just learned the full extent of the history between Luria, D'Hara, and Barca a few days ago. Very interesting. I can understand where much of the animosity comes from. It's actually pretty awesome.
Title: Re: What makes a D'haran?
Post by: Vellos on January 30, 2013, 09:37:23 PM
Did you ever read up on the Brief History of Occidentalism?
Title: Re: What makes a D'haran?
Post by: Penchant on January 30, 2013, 10:53:24 PM
So I just learned the full extent of the history between Luria, D'Hara, and Barca a few days ago. Very interesting. I can understand where much of the animosity comes from. It's actually pretty awesome.
So... Where did you read about it? I am kinda curious myself.
Title: Re: What makes a D'haran?
Post by: Chenier on January 30, 2013, 11:12:00 PM
So I just learned the full extent of the history between Luria, D'Hara, and Barca a few days ago. Very interesting. I can understand where much of the animosity comes from. It's actually pretty awesome.

Whatever you read is only a tiny fraction of what was lived.
Title: Re: What makes a D'haran?
Post by: Solari on January 30, 2013, 11:13:45 PM
Did you ever read up on the Brief History of Occidentalism?

Yeah. That was quite good. Thanks!
Title: Re: What makes a D'haran?
Post by: Solari on January 30, 2013, 11:14:15 PM
So... Where did you read about it? I am kinda curious myself.

Partly stuff learned from correspondence between Malus and Hireshmont, and partly chatting with Anaris on IRC.
Title: Re: What makes a D'haran?
Post by: Penchant on January 31, 2013, 12:11:59 AM
Partly stuff learned from correspondence between Malus and Hireshmont, and partly chatting with Anaris on IRC.
Well that's suckish. Feel like summarizing the important parts? (Or not summarizing is good too.)
Title: Re: What makes a D'haran?
Post by: Stabbity on January 31, 2013, 12:12:21 AM
Men of... experience.  8)

Experiencing each other... Hey, what happens on the isles, stays on the isles. ;)
Title: Re: What makes a D'haran?
Post by: Vellos on January 31, 2013, 09:10:00 AM
Well that's suckish. Feel like summarizing the important parts? (Or not summarizing is good too.)

Here's a big part of what he read:
http://wiki.battlemaster.org/wiki/Dwilight_University/History/A_Concise_History_of_Occidentalism
Title: Re: What makes a D'haran?
Post by: Vellos on January 31, 2013, 09:11:54 AM
Also, for the record Solari–

The Farronite Republic jives with my theoretical description of Occidentalism pretty darn well. Considering its history through the lens of Occidentalist discontent and internationalist reformism is enlightening, methinks.
Title: Re: What makes a D'haran?
Post by: Chenier on January 31, 2013, 12:59:27 PM
A good read, though some parts feel a little dated.

I also wasn't aware Barca was formed by Giaskian exiles. Funny how every now and then, the Lurias have a struggle and it results in immigrants for the occidens. Giask then, Luria Vesperi today.
Title: Re: What makes a D'haran?
Post by: Vellos on January 31, 2013, 04:34:02 PM
Yeah, it's quite dated– which makes it fun.

The commentary about Caerwyn and Aurvandil I find particularly amusing.

Maybe I'll write a second volume. Actually, I think I will. Tonight.
Title: Re: What makes a D'haran?
Post by: Ironsides on February 08, 2013, 05:07:49 AM

So, D'hara, rumour has it Bowie is being considered for a particularly special honourary position? Can I get a little insider detail as to what's up with that? Maybe a little triumphant parade? Or a bit of a regal crown and cloak combo? Give me Sallowtown maybe?  ;D Hm?

No biggy, just askin..
Title: Re: What makes a D'haran?
Post by: Penchant on February 08, 2013, 06:07:12 AM
So, D'hara, rumour has it Bowie is being considered for a particularly special honourary position? Can I get a little insider detail as to what's up with that? Maybe a little triumphant parade? Or a bit of a regal crown and cloak combo? Give me Sallowtown maybe?  ;D Hm?

No biggy, just askin..
We got priest Constantine arguing for voting for a monarch instead of being selected by a line of succession. How lame. He claims its tradition and custom but we have never actually elected a monarch. Also, your not the only suggestion anymore. That, and you wouldn't be head of government or have any direct power related to the government at the current time.  ;D We need a face for laughter.
Title: Re: What makes a D'haran?
Post by: JeVondair on February 08, 2013, 06:21:56 AM
We got priest Constantine arguing for voting for a monarch instead of being selected by a line of succession. How lame. He claims its tradition and custom but we have never actually elected a monarch. Also, your not the only suggestion anymore. That, and you wouldn't be head of government or have any direct power related to the government at the current time.  ;D We need a face for laughter.

Anything's better than a non existent figure head whose namesake would rather sleep for 10,000 years than bone his powerfully hot girlfriend(s).

Hmm, I now see an odd similarity between the D'Haran monarch and the Warcraft druid/demigod...
Title: Re: What makes a D'haran?
Post by: Ironsides on February 08, 2013, 08:13:07 AM
;D We need a face for laughter.

If there's one thing I can deliver on, its a good show. My constituents bank on that election after election.

Vote Demon for President!
Title: Re: What makes a D'haran?
Post by: vonGenf on February 08, 2013, 08:43:59 AM
Give me Sallowtown maybe?  ;D Hm?

What about a rural somewhere west of Paisland?  ;D
Title: Re: What makes a D'haran?
Post by: Meneldur on February 08, 2013, 09:52:47 AM
We got priest Constantine arguing for voting for a monarch instead of being selected by a line of succession. How lame. He claims its tradition and custom but we have never actually elected a monarch. Also, your not the only suggestion anymore. That, and you wouldn't be head of government or have any direct power related to the government at the current time.  ;D We need a face for laughter.

Constantine's advocacy of elective monarchy and the possible ascension of an Ironsides to the throne are not unrelated. Considering he was one of the Elders that protested at Bowie being ruler of Swordfell, he's hardly thrilled with the idea of his future ruler being a relation of Bowie's.
Title: Re: What makes a D'haran?
Post by: Vellos on February 08, 2013, 10:41:25 PM
D'Hara better not give this monarch too much power.

That there Treaty of the Maroccidens has some things to say 'bout that.
Title: Re: What makes a D'haran?
Post by: Ridder on February 08, 2013, 10:45:16 PM
You could always just marry Bowie's bastard daughter to Mathias :P
Title: Re: What makes a D'haran?
Post by: Stabbity on February 08, 2013, 11:22:17 PM
You could always just marry Bowie's bastard daughter to Mathias :P

I vote for Rathan Himoura's heir.
Title: Re: What makes a D'haran?
Post by: Penchant on February 09, 2013, 02:47:19 AM
D'Hara better not give this monarch too much power.

That there Treaty of the Maroccidens has some things to say 'bout that.
Currently the plan is no power over government matters. Rynn was considered but it was all agreed because of the Treaty of Maroccidens it was best not to have the monarch and Prime Minister be the same person.
Title: Re: What makes a D'haran?
Post by: Ironsides on February 09, 2013, 06:51:49 AM
You could always just marry Bowie's bastard daughter to Mathias :P

She's already been spoken for actually. Her hand went pretty fast once she was remembered as a NPC.


So what I am hearing from all of this is: Vote Demon for President!!!

 8)
Title: Re: What makes a D'haran?
Post by: Stabbity on February 09, 2013, 10:07:25 AM
Jonsu Himoura clearly should act as Lady Protector until Rathan's son is old enough.
Title: Re: What makes a D'haran?
Post by: Tandaros on February 10, 2013, 01:29:57 AM
Jonsu Himoura clearly should act as Lady Protector until Rathan's son is old enough.

I think many D'Harans would prefer to not have one of the realm's biggest critics proclaimed Lady Protector. I don't see that ending well, for some reason.  :P
Title: Re: What makes a D'haran?
Post by: Chenier on February 10, 2013, 01:38:35 AM
D'Hara better not give this monarch too much power.

That there Treaty of the Maroccidens has some things to say 'bout that.

Cenarious Stormrage is still RPed as being Dragon King of D'Hara, despite all executive powers being vested into the office of the Prime Minister. The talk's simply about who will be next, when the next shall be chosen and how the next shall be chosen.

Rebellions are too much hassle, too many people appreciate the quarterly elections to let this change.
Title: Re: What makes a D'haran?
Post by: Tandaros on February 10, 2013, 03:47:13 AM
Cenarious Stormrage is still RPed as being Dragon King of D'Hara, despite all executive powers being vested into the office of the Prime Minister. The talk's simply about who will be next, when the next shall be chosen and how the next shall be chosen.

Rebellions are too much hassle, too many people appreciate the quarterly elections to let this change.

Yep, we are like the UK: republican in practice with a fun little monarchy to keep us entertained. We don't want to let go of our precious Dragon King.

Also the royalty fuels the D'Haran tabloids, which are the main engine of our economic recovery.
Title: Re: What makes a D'haran?
Post by: JeVondair on March 05, 2013, 03:23:47 AM
Suddenly, A CHALLENGER APPEARS!
Title: Re: What makes a D'haran?
Post by: Chenier on March 05, 2013, 03:25:17 AM
Suddenly, A CHALLENGER APPEARS!

Indeed, it's very unusual to have a challenger to the Prime Minister elections. Usually, everyone just rolls with the incumbent, until he stops running for whatever reason. A slight derogation to tradition... :P
Title: Re: What makes a D'haran?
Post by: JeVondair on March 05, 2013, 03:36:01 AM
Seriously though, it's about damn time. Rynn had been trying to light a fire under the Midland's Council to spark some new up and comer besides Ismail to actually get vocal and shake things up. OOC, I couldn't be happier. IC, Rynn doesn't know how this will work out in the end. It's the first time in a while that his confidence has been tested.
Title: Re: What makes a D'haran?
Post by: Chenier on March 05, 2013, 03:45:23 AM
Seriously though, it's about damn time. Rynn had been trying to light a fire under the Midland's Council to spark some new up and comer besides Ismail to actually get vocal and shake things up. OOC, I couldn't be happier. IC, Rynn doesn't know how this will work out in the end. It's the first time in a while that his confidence has been tested.

You succeeded in starting a lot of interesting internal events these days, I must say. I am quite pleased with this, and how everything that was started keeps evolving no matter what.
Title: Re: What makes a D'haran?
Post by: Penchant on March 05, 2013, 03:48:21 AM
Seriously though, it's about damn time. Rynn had been trying to light a fire under the Midland's Council to spark some new up and comer besides Ismail to actually get vocal and shake things up. OOC, I couldn't be happier. IC, Rynn doesn't know how this will work out in the end. It's the first time in a while that his confidence has been tested.
On an OOC, its pretty !@#$ing hard to get the Midland Council to say !@#$ though the proposal for everyone getting to be able to vote sparked some convos that looked like they were leading somewhere but died off all of a sudden. To why no one had previously challenged you, sure the comments about being hot-headed were true but most people thought you were doing fine so there was no need to run against you.
Title: Re: What makes a D'haran?
Post by: Chenier on March 05, 2013, 03:51:39 AM
A lot of circumstances are playing in favor of the contender, though. A new ruler may be elected, without even any significant dissent against the incumbent. It would truly be a first, and yet so in line with D'Haran republicanism.
Title: Re: What makes a D'haran?
Post by: Chenier on March 05, 2013, 04:00:56 AM
On an OOC, its pretty !@#$ing hard to get the Midland Council to say !@#$ though the proposal for everyone getting to be able to vote sparked some convos that looked like they were leading somewhere but died off all of a sudden. To why no one had previously challenged you, sure the comments about being hot-headed were true but most people thought you were doing fine so there was no need to run against you.

Yea, I do kinda worry about this... people not participating. Both on the Midland Council and in the House of Lords. It's nice to have events like these elections getting some people who don't often speak to step up and say something, but I wish it'd happen more often.
Title: Re: What makes a D'haran?
Post by: Arundel on March 05, 2013, 04:48:51 AM
If Rynn gets replaced, I'll cry.
Title: Re: What makes a D'haran?
Post by: Penchant on March 05, 2013, 05:07:21 AM
If Rynn gets replaced, I'll cry.
Better get out the tissues. There has been quite a bit of public support for who is running against him.
Title: Re: What makes a D'haran?
Post by: JeVondair on March 05, 2013, 05:08:35 AM
Damn, Rynn has had more fun bickering with Alice than with Jonsu and Vellos combined. He'll miss that...
Title: Re: What makes a D'haran?
Post by: Arundel on March 05, 2013, 05:15:43 AM
I know, right? Nothing beats our arguments. I'll lose a rival and those 100 reasons to war D'Hara.
Title: Re: What makes a D'haran?
Post by: Penchant on March 05, 2013, 05:31:32 AM
I know, right? Nothing beats our arguments. I'll lose a rival and those 100 reasons to war D'Hara.
Seems to me like you are the person to argue you with.
Title: Re: What makes a D'haran?
Post by: Tandaros on March 05, 2013, 06:02:24 AM
Better get out the tissues. There has been quite a bit of public support for who is running against him.

The race ain't over yet hombre.  :D
Title: Re: What makes a D'haran?
Post by: Tandaros on March 05, 2013, 06:04:57 AM
On an OOC, its pretty !@#$ing hard to get the Midland Council to say !@#$ though the proposal for everyone getting to be able to vote sparked some convos that looked like they were leading somewhere but died off all of a sudden.

QFT, and a sad truth that is. It's hard to badger the knights when there's a war going on, too. I guess you have to... pick your battles.

Puns don't get you banned here, do they?
Title: Re: What makes a D'haran?
Post by: Chenier on March 05, 2013, 02:06:23 PM
I know, right? Nothing beats our arguments. I'll lose a rival and those 100 reasons to war D'Hara.

Which is a big factor in support of the contender.

QFT, and a sad truth that is. It's hard to badger the knights when there's a war going on, too. I guess you have to... pick your battles.

Puns don't get you banned here, do they?

Totally should be banned for that. :P

For honestly, I don't get speeches like that. Knights just have to follow orders, how much time does it take to skim through for red paper? They don't need to actually pay any attention to the war, and as such, should be perfectly able to involve themselves in issues unrelated to war as they fight.
Title: Re: What makes a D'haran?
Post by: JeVondair on March 05, 2013, 03:04:13 PM
For honestly, I don't get speeches like that. Knights just have to follow orders, how much time does it take to skim through for red paper? They don't need to actually pay any attention to the war, and as such, should be perfectly able to involve themselves in issues unrelated to war as they fight.

Spoken like a true noncom.

As for Alice, if Rynn loses, he's looking forward to watching Pierre try dealing with her. As much as Alice and Rynn are nemesis (or freinemies OOC it seems) her dislike began with her feelings toward D'Hara. Which, considering how dmanably stubborn she is, is not liable to change with a simple transition of power.

Rynn's rather looking forward to seeing someone else take her to the mat  ;D
Title: Re: What makes a D'haran?
Post by: Chenier on March 05, 2013, 04:38:25 PM
Spoken like a true noncom.

As for Alice, if Rynn loses, he's looking forward to watching Pierre try dealing with her. As much as Alice and Rynn are nemesis (or freinemies OOC it seems) her dislike began with her feelings toward D'Hara. Which, considering how dmanably stubborn she is, is not liable to change with a simple transition of power.

Rynn's rather looking forward to seeing someone else take her to the mat  ;D

But that's not the target of the desired change. D'Hara's relation with the grown-ups is. :P
Title: Re: What makes a D'haran?
Post by: JeVondair on March 05, 2013, 04:42:13 PM
But that's not the target of the desired change. D'Hara's relation with the grown-ups is. :P

Of course that's the target of the desired change: dealing with Luria Nova in general and Alice the  Astroist queen in particular, no?
Title: Re: What makes a D'haran?
Post by: Chenier on March 05, 2013, 04:44:55 PM
Of course that's the target of the desired change: dealing with Luria Nova in general and Alice the  Astroist queen in particular, no?

Wrong, nobody cares to be friends with Alice. :P
Title: Re: What makes a D'haran?
Post by: JeVondair on March 05, 2013, 04:55:27 PM
Wrong, nobody cares to be friends with Alice. :P

Soooo what DO they care about?
Title: Re: What makes a D'haran?
Post by: Chenier on March 05, 2013, 05:30:13 PM
Soooo what DO they care about?

I already said so, the grown-ups of Dwilight politics.  8)
Title: Re: What makes a D'haran?
Post by: JeVondair on March 05, 2013, 05:33:40 PM
I already said so, the grown-ups of Dwilight politics.  8)

*stamps foot*

but I AM a grown up!
Title: Re: What makes a D'haran?
Post by: Arundel on March 05, 2013, 07:18:25 PM
As much as Alice and Rynn are nemesis (or freinemies OOC it seems) her dislike began with her feelings toward D'Hara. Which, considering how damnably stubborn she is, is not liable to change

Alice and Rynn had a mutual dislike for each others realms, it wasn't just a one way street, and sure their dislike started that way. However, its persistence can be attributed to Rynn's inability to act nice, and obviously Alice's stubborn attitude.

Pierre is a phenomenal choice for D'Hara, his standings with SA will prove incredibly beneficial. Alice likes him, so I'm sure things will turn out peachy.
Title: Re: What makes a D'haran?
Post by: Chenier on March 05, 2013, 07:50:56 PM
Alice likes him, so I'm sure things will turn out peachy.

Are you trying to ruin his campaign?  ;D
Title: Re: What makes a D'haran?
Post by: JeVondair on March 05, 2013, 07:52:34 PM
Are you trying to ruin his campaign?  ;D

I was about to say, Alice should DEFINITELY endorse Pierre IG.  ;D
Title: Re: What makes a D'haran?
Post by: Arundel on March 05, 2013, 09:41:00 PM
I was about to say, Alice should DEFINITELY endorse Pierre IG.  ;D

Alice has no idea that elections are going on in D'Hara. She's too busy working with the grown ups.
Title: Re: What makes a D'haran?
Post by: Vellos on March 06, 2013, 01:51:27 AM
Hireshmont knows better than to comment on D'haran elections. Vellos does too.
Title: Re: What makes a D'haran?
Post by: Tandaros on March 06, 2013, 03:52:42 AM
Good, the grown-up table can keep talking about politics and 401k's and stuff, and we D'Harans at the kids' table will have our fun.  ;)
Title: Re: What makes a D'haran?
Post by: vonGenf on March 06, 2013, 01:06:25 PM
Pffft.... democracy sucks.  >:(
Title: Re: What makes a D'haran?
Post by: JeVondair on March 06, 2013, 01:06:44 PM
A CHALLENGER APPEARS!

TRAINER VONGENF want's to fight!

VONGENF CHOOSES PIERRE!

JEVONDAIR CHOOSES RYNN!

PIERRE uses DIPLOMATIC TIES...CRITICAL HIT!

RYNN prepares LOCAL POPULARITY. The attack will hit in 2 TURNS. RYNN'S DEFENSE INCREASES SUBSTANTIALLY!

PIERRE uses BLOODSTARS...but the hit is unable to disrupt RYNN'S concentration.

RYNN is GLOWING!

PIERRE uses RALLY THE LORDS. PIERRE'S OFFENSE INCREASES SUBSTANTIALLY!

RYNN casts LOCAL POPULARITY. It is SUPER EFFECTIVE!

PIERRE FAINTS!

JEVONDAIR has WON the match!

JEVONDAIR WINS the PRIME MINISTER BADGE!
Title: Re: What makes a D'haran?
Post by: Vellos on March 06, 2013, 03:16:44 PM
Wow. I just about died.

What was the final vote count, by the way?
Title: Re: What makes a D'haran?
Post by: vonGenf on March 06, 2013, 03:25:57 PM
Wow. I just about died.

What was the final vote count, by the way?

    44 votes for Rynn
    38 votes for Pierre
    35 abstentions
    32 votes were not cast.
Title: Re: What makes a D'haran?
Post by: Vellos on March 06, 2013, 03:26:28 PM
Wow. That's a lot of abstentions.
Title: Re: What makes a D'haran?
Post by: JeVondair on March 06, 2013, 03:28:08 PM
Wow. That's a lot of abstentions.

Unfortunately, that amount of abstentions is rather the norm for politics in D'Hara. So of you ever get tired of Terran, you are welcome to come and liven things up.
Title: Re: What makes a D'haran?
Post by: vonGenf on March 06, 2013, 03:33:28 PM
Wow. That's a lot of abstentions.

I think it counts as an abstention if you don't cast a second and third vote. Considering the situations where one would want to do that are very rare, there are always loads of abstentions.

It's the "did not votes" that are the issue.
Title: Re: What makes a D'haran?
Post by: NoblesseChevaleresque on March 06, 2013, 03:34:33 PM
On that topic, Aurvandil had a surprisingly riveting electoral month, no one said anything, but a lot of people ran in the elections.
Title: Re: What makes a D'haran?
Post by: Anaris on March 06, 2013, 03:39:33 PM
On that topic, Aurvandil had a surprisingly riveting electoral month, no one said anything, but a lot of people ran in the elections.

Just one more item in the "what's wrong with Aurvandil" list...
Title: Re: What makes a D'haran?
Post by: Indirik on March 06, 2013, 03:43:38 PM
One person not voting generates , I think, 7 "did not votes".
Title: Re: What makes a D'haran?
Post by: Vellos on March 06, 2013, 03:51:22 PM
Unfortunately, that amount of abstentions is rather the norm for politics in D'Hara. So of you ever get tired of Terran, you are welcome to come and liven things up.

Maybe when Aurvandil defeats us and Hireshmont is disgraced he will come partay in DHara for a while.
Title: Re: What makes a D'haran?
Post by: JeVondair on March 06, 2013, 04:22:48 PM
On that topic, Aurvandil had a surprisingly riveting electoral month, no one said anything, but a lot of people ran in the elections.

What is the electoral scene like in Aurvandil? I was under the impression a couple of positions were up for grabs. Are names just dropped in a hat or do people actually campaign to win like they do in D'Hara? Honsetly, that's been one of my favorite parts about D'Hara so far!
Title: Re: What makes a D'haran?
Post by: Chenier on March 06, 2013, 04:24:20 PM
I hate publicly endorsing a loser.  >:(
Title: Re: What makes a D'haran?
Post by: Tandaros on March 06, 2013, 07:08:26 PM
That was a fun election, very close. The cascade of endorsements for Pierre made Ismail come out swinging for Rynn.

And yes, there is a bit of voter apathy in D'Hara... a lot of the Knights are pretty much AFK. But I hope things get more interesting with talks of a new Dragon King popping up again.
Title: Re: What makes a D'haran?
Post by: Chenier on March 06, 2013, 07:09:31 PM
That was a fun election, very close. The cascade of endorsements for Pierre made Ismail come out swinging for Rynn.

And yes, there is a bit of voter apathy in D'Hara... a lot of the Knights are pretty much AFK. But I hope things get more interesting with talks of a new Dragon King popping up again.

Knights don't get to vote, though, do they?
Title: Re: What makes a D'haran?
Post by: Penchant on March 06, 2013, 07:56:51 PM
Knights don't get to vote, though, do they?
Since its ruler position I am pretty sure elections must include everyone,  and I know they do in D'hara.
Title: Re: What makes a D'haran?
Post by: JeVondair on March 06, 2013, 07:57:05 PM
Knights don't get to vote, though, do they?

I thought everyone got to vote for the government positions. Just not for lordships. I can check, but I am working and feeling lazy.
Title: Re: What makes a D'haran?
Post by: Tandaros on March 06, 2013, 08:12:02 PM
I thought everyone got to vote for the government positions. Just not for lordships. I can check, but I am working and feeling lazy.

The only election D'Haran knights can currently vote in are for Prime Minister. All other government positions and lordships are elected by the lords.

I'm pretty sure most knights backed Rynn for PM. So yeah, the Midlands Council apparently works.  :P
Title: Re: What makes a D'haran?
Post by: Chenier on March 06, 2013, 08:17:06 PM
Since its ruler position I am pretty sure elections must include everyone,  and I know they do in D'hara.

They don't have to. Back in Madina, they made it so that only dukes could vote for the ruler, once, despite there only being 1 duke.

In Fheuv'n, only lords could vote.

I really thought that only lords could vote in D'Hara too... apparently that is the case, for some government positions. But not all, and not all in the same way. Not sure why...

Quote
Election Starts   (5 days, 13 hours ago)
message to Constantine, Machiavel, Pierre, Tarajist, Edimilson, Bendix, Rurik, Tybalt, Tan, Kendal, Ellyn, Bipel, Ghaundan, Conleth, Lucious, Oxi, Marco, Mathias, Rynn, Alric, Ulfang, Aurenna, Kay, Ismail, Tass, Riannon, Sharon, Miranda
The quarterly election for the position of Ruler (Prime Minister) is now starting.
Interested candidates can announce their running starting immediately, by visiting the referendum page. All nobles of the realm will vote, each vote having the same weight.
You are invited to vote.

Election Starts   (5 days, 13 hours ago)
message to Mathias, Machiavel, Tan, Marco, Rurik, Edimilson, Kay, Oxi, Kendal, Pierre, Constantine, Ghaundan
The quarterly election for the position of General (General) is now starting.
Interested candidates can announce their running starting immediately, by visiting the referendum page. Only lords will vote, each vote having the same weight.
You are invited to vote.

Election Starts   (5 days, 13 hours ago)
message to Mathias, Machiavel, Tan, Marco, Rurik, Edimilson, Kay, Oxi, Kendal, Pierre, Constantine, Ghaundan
The quarterly election for the position of Judge (Confessor) is now starting.
Interested candidates can announce their running starting immediately, by visiting the referendum page. Only lords will vote, representing their region.
You are invited to vote.

Election Starts   (5 days, 13 hours ago)
message to Mathias, Machiavel, Tan, Marco, Rurik, Edimilson, Kay, Oxi, Kendal, Pierre, Constantine, Ghaundan
The quarterly election for the position of Banker (Fiduciary) is now starting.
Interested candidates can announce their running starting immediately, by visiting the referendum page. Only lords will vote, each vote having the same weight.
You are invited to vote.

Man, these things were set so long ago... I may have even supported these. I seem to recall proposing the same vote for all lords as far as the banker go, and all lords according to knights for judge. Not sure why general and ruler aren't all lords according to knights as well...

Rynn has a lot of support from the new nobles, which typically blindly follow whoever ruled when they join the realm. I thought we had given rulership vote to lords only to prevent takeovers from large groups joining the realm...
Title: Re: What makes a D'haran?
Post by: Tandaros on March 06, 2013, 08:51:16 PM
They don't have to. Back in Madina, they made it so that only dukes could vote for the ruler, once, despite there only being 1 duke.

In Fheuv'n, only lords could vote.

I really thought that only lords could vote in D'Hara too... apparently that is the case, for some government positions. But not all, and not all in the same way. Not sure why...

Man, these things were set so long ago... I may have even supported these. I seem to recall proposing the same vote for all lords as far as the banker go, and all lords according to knights for judge. Not sure why general and ruler aren't all lords according to knights as well...

Rynn has a lot of support from the new nobles, which typically blindly follow whoever ruled when they join the realm. I thought we had given rulership vote to lords only to prevent takeovers from large groups joining the realm...

Dude, really? You're going to say we ruined the election? Maybe you're taking your man's loss a little too seriously.

And to say they're "blindly following the incumbent" is ridiculous and completely ignores the connections Rynn has made with the knighthood and the Midlands Council. Ismail used his Chairmanship as a political weapon to stop the lords from steamrolling the election. That's not blindness, that's just something you failed to factor in.

There's a whole knights-at-war side to D'Haran roleplay that might not happen on your high-political level of the game. The knights are loyal to those who are good to them, and among them is Rynn.

tl;dr: deal with it.
Title: Re: What makes a D'haran?
Post by: Chenier on March 06, 2013, 09:01:07 PM
Dude, really? You're going to say we ruined the election? Maybe you're taking your man's loss a little too seriously.

And to say they're "blindly following the incumbent" is ridiculous and completely ignores the connections Rynn has made with the knighthood and the Midlands Council. Ismail used his Chairmanship as a political weapon to stop the lords from steamrolling the election. That's not blindness, that's just something you failed to factor in.

There's a whole knights-at-war side to D'Haran roleplay that might not happen on your high-political level of the game. The knights are loyal to those who are good to them, and among them is Rynn.

tl;dr: deal with it.

Okay, maybe I didn't choose the proper words, and it's true, I did not give Rynn his due credit. It's not purely blind following, you are quite right. He did have that play in his favor, but it was not limited to that. And don't take this as an insult, it's a phenomenon I consider universal, and that even I displayed on many occasions. Many people are naturally loyal to whoever was ruler at the time they joined the realm. I'm not saying it's bad, and I admit I was wrong to say this this was the only thing that made him win.

And you are quite right I failed to factor it in, I was completely oblivious to the fact that you couldn't vote. Hell, when I saw your letter, I literally said to myself "thank god he and the other unlanded nobles can't vote!".  ;D

Please do not mistake my words for bitterness, it was all in jest. Machiavel truly does like Rynn, and all he's done. As do I, as a player. I find all of the RP quite entertaining, and I doubt they'd have happened without Rynn's initiatives. Machiavel backed Pierre, but only for this specific term, he'd likely have supported Rynn again in 3 months. Time will tell if this will hurt relations between Machiavel and Rynn or not, however, because "I totally would have backed you up next time despite endorsing the other guy!" just doesn't fly as well as, you know, actually doing it.
Title: Re: What makes a D'haran?
Post by: JeVondair on March 06, 2013, 09:27:52 PM
Many people are naturally loyal to whoever was ruler at the time they joined the realm. I'm not saying it's bad, and I admit I was wrong to say this this was the only thing that made him win.

 :-[ Rynn's loyal to Machiavel...
Title: Re: What makes a D'haran?
Post by: Solari on March 06, 2013, 09:53:54 PM
:-[ Rynn's loyal to Machiavel...

And Machiavel is loyal to...
Title: Re: What makes a D'haran?
Post by: Anaris on March 06, 2013, 09:57:51 PM
And Machiavel is loyal to...

Cenarious? Katayanna? ;D
Title: Re: What makes a D'haran?
Post by: Penchant on March 06, 2013, 11:06:52 PM
And Machiavel is loyal to...
D'hara.
Title: Re: What makes a D'haran?
Post by: Vellos on March 06, 2013, 11:24:47 PM
D'hara.

Hireshmont, his secret male lover.

There's some woman starting to butt in though...
Title: Re: What makes a D'haran?
Post by: Chenier on March 06, 2013, 11:49:23 PM
:-[ Rynn's loyal to Machiavel...

Machiavel didn't want to strip you of all of your titles, nor even be removed from the post permanently. He just felt that the odds of Luria Nova backing up on their word to attack Aurvandil and backstabbing D'Hara instead were lower if Pierre was ruler when Falkirk fell.   :-[

We should give each other a hug.  :-[
Title: Re: What makes a D'haran?
Post by: Tandaros on March 07, 2013, 01:52:39 AM
Machiavel didn't want to strip you of all of your titles, nor even be removed from the post permanently. He just felt that the odds of Luria Nova backing up on their word to attack Aurvandil and backstabbing D'Hara instead were lower if Pierre was ruler when Falkirk fell.   :-[

We should give each other a hug.  :-[

Mootlings don't shake hands... mootlings HUUUUG.
Title: Re: What makes a D'haran?
Post by: Chenier on March 07, 2013, 02:01:32 AM
Mootlings don't shake hands... mootlings HUUUUG.

And snuggle. Every elder decision in the 'moot is made official by collective snuggling.  8)
Title: Re: What makes a D'haran?
Post by: Stabbity on March 07, 2013, 02:28:25 AM
And Machiavel is loyal to...

Machiavel.
Title: Re: What makes a D'haran?
Post by: Solari on March 07, 2013, 03:01:59 AM
Machiavel didn't want to strip you of all of your titles, nor even be removed from the post permanently. He just felt that the odds of Luria Nova backing up on their word to attack Aurvandil and backstabbing D'Hara instead were lower if Pierre was ruler when Falkirk fell.   :-[

We should give each other a hug.  :-[

So, how has Machiavel's cosmology of Dwilight changed now that LN has done exactly what it said it was going to do, in spite of you Prime Minister's bumbling? Another conspiracy?  ;)
Title: Re: What makes a D'haran?
Post by: Stabbity on March 07, 2013, 03:16:45 AM
So, how has Machiavel's cosmology of Dwilight changed now that LN has done exactly what it said it was going to do, in spite of you Prime Minister's bumbling? Another conspiracy?  ;)

Clearly we're just plotting with Zuma and Aurvandillians to orchestrate a grand plot to SINK THE TOMB ISLANDS.
Title: Re: What makes a D'haran?
Post by: Tandaros on March 07, 2013, 03:43:57 AM
Clearly we're just plotting with Zuma and Aurvandillians to orchestrate a grand plot to SINK THE TOMB ISLANDS.

D'Hara's secret weakness is the plug at the bottom of the inner seas.
Title: Re: What makes a D'haran?
Post by: Vellos on March 07, 2013, 04:03:16 AM
And snuggle. Every elder decision in the 'moot is made official by collective snuggling.  8)

This is true.
Title: Re: What makes a D'haran?
Post by: Chenier on March 07, 2013, 04:34:19 AM
So, how has Machiavel's cosmology of Dwilight changed now that LN has done exactly what it said it was going to do, in spite of you Prime Minister's bumbling? Another conspiracy?  ;)

Never said LN would never participate. And I do know we were holding off LN's involvement, but that was an investment in solidarity to attract LV nobles to D'Hara. The more the merrier! Having loads of fun. :)

The question is how long LN will participate, and whether it will truly move on to Aurvandil after. And not jump on any of Rynn's ill-chosen words as an excuse to call off their involvement.

I'm afraid you misunderstand Machiavel.  8)
Title: Re: What makes a D'haran?
Post by: JeVondair on March 07, 2013, 04:54:13 AM
Lord Luriant: "Our threats/insults will blot out the sun!"  >:(

D'Haran Mootling: "Then we shall hug in the shade!"  ::)

*And they lived happily ever after*

Also, ya'll Lurians act like the bad relations B/w D-Town and L-ville were 100% Rynn's fault. I can tell you now, Alice helped. A lot.
As for Machiavel, did you know that latest spat between Rynn and Alice was caused entirely by you? I ain't mad, just sayin. Let's have dem hugz nao!  ;D

Also, interesting things going down in D'Hara, people. Interesting things.
Title: Re: What makes a D'haran?
Post by: Stabbity on March 07, 2013, 04:59:02 AM
Lord Luriant: "Our threats/insults will blot out the sun!"  >:(

D'Haran Mootling: "Then we shall hug in the shade!"  ::)

*And they lived happily ever after*

Also, ya'll Lurians act like the bad relations B/w D-Town and L-ville were 100% Rynn's fault. I can tell you now, Alice helped. A lot.
As for Machiavel, did you know that latest spat between Rynn and Alice was caused entirely by you? I ain't mad, just sayin. Let's have dem hugz nao!  ;D

Also, interesting things going down in D'Hara, people. Interesting things.

Excessive hugging is grounds for war.
Title: Re: What makes a D'haran?
Post by: Chenier on March 07, 2013, 05:00:17 AM
Lord Luriant: "Our threats/insults will blot out the sun!"  >:(

D'Haran Mootling: "Then we shall hug in the shade!"  ::)

*And they lived happily ever after*

Also, ya'll Lurians act like the bad relations B/w D-Town and L-ville were 100% Rynn's fault. I can tell you now, Alice helped. A lot.
As for Machiavel, did you know that latest spat between Rynn and Alice was caused entirely by you? I ain't mad, just sayin. Let's have dem hugz nao!  ;D

Also, interesting things going down in D'Hara, people. Interesting things.

True, shame on me for assuming good will on their part. I did counter-attack by sending them hugs by mail, however.
Title: Re: What makes a D'haran?
Post by: vonGenf on March 07, 2013, 08:42:12 AM
I didn't know knights could vote. In hindsight, it seems obvious that it would lead to a lot of votes for Rynn. My whole campaign was based on annihilating any revanchist feeling that could come from the Vesperians….. Had I known I would have reached out to them.

Also half my campaign messages were sent to Lords only….. :-(
Title: Re: What makes a D'haran?
Post by: Stabbity on March 07, 2013, 09:25:10 AM
I'm not even in D'hara anymore and I was vividly aware all nobles could vote for Prime Minister.
Title: Re: What makes a D'haran?
Post by: vonGenf on March 07, 2013, 09:38:21 AM
I'm not even in D'hara anymore and I was vividly aware all nobles could vote for Prime Minister.

I live and I learn.
Title: Re: What makes a D'haran?
Post by: Stabbity on March 07, 2013, 10:11:29 AM
It is apart of the election message...
Title: Re: What makes a D'haran?
Post by: vonGenf on March 07, 2013, 10:22:00 AM
It is apart of the election message...

Real men don't read manuals.
Title: Re: What makes a D'haran?
Post by: JeVondair on March 07, 2013, 01:11:07 PM
I didn't know knights could vote. In hindsight, it seems obvious that it would lead to a lot of votes for Rynn. My whole campaign was based on annihilating any revanchist feeling that could come from the Vesperians….. Had I known I would have reached out to them.

Also half my campaign messages were sent to Lords only….. :-(

I don't know how much that would have helped. Rynn reached out personally to every new noble D'Hara's had in the last 5 IG years, helping to mentor and situate them as part of his everyday routine. Founding the MC was an offshoot of his desire to meet that responsibility. Judging from how close the vote was, and how many lords endorsed Pierre, he would have trounced Rynn if the knights had been unable to support him as they did. But since the knights are a political factor in the PM race, any challenger will have a hard time if Rynn is not ready to go.

That being said, unless something tremendous happens, I'm fairly confident this will be his last run as PM for now. Almost all the other rulers have changed; the world itself is changing and Rynn knows his time is almost over.

Title: Re: What makes a D'haran?
Post by: Solari on March 07, 2013, 05:24:32 PM
So—and I mean this with love—it seems like Rynn is kind of a populist demagoge that's appealing to sympathies and elements within the body politic of D'Hara whose interests aren't really advanced with peace. Meanwhile, Pierre is the candidate of choice for the establishment, which is seeking to protect and maybe marginally improve its holdings. Is that an accurate read of the situation?
Title: Re: What makes a D'haran?
Post by: Tandaros on March 07, 2013, 06:44:48 PM
So—and I mean this with love—it seems like Rynn is kind of a populist demagoge that's appealing to sympathies and elements within the body politic of D'Hara whose interests aren't really advanced with peace. Meanwhile, Pierre is the candidate of choice for the establishment, which is seeking to protect and maybe marginally improve its holdings. Is that an accurate read of the situation?

Quite accurate actually.
Title: Re: What makes a D'haran?
Post by: Bael on March 07, 2013, 10:03:07 PM
 
Excessive hugging is grounds for war.

And you don't even have a character in Aurvandil?! Sounds like you would get along well there ::)
Title: Re: What makes a D'haran?
Post by: Chenier on March 07, 2013, 11:29:46 PM
So—and I mean this with love—it seems like Rynn is kind of a populist demagoge that's appealing to sympathies and elements within the body politic of D'Hara whose interests aren't really advanced with peace. Meanwhile, Pierre is the candidate of choice for the establishment, which is seeking to protect and maybe marginally improve its holdings. Is that an accurate read of the situation?

The Midland Council is ruled by their hearts, whereas the House of Lords is ruled by the reason. That's how I would put it. ;)
Title: Re: What makes a D'haran?
Post by: Solari on March 08, 2013, 12:02:27 AM
The Midland Council is ruled by their hearts, whereas the House of Lords is ruled by the reason. That's how I would put it. ;)

Was that intentional?
Title: Re: What makes a D'haran?
Post by: Chenier on March 08, 2013, 12:04:23 AM
Was that intentional?

Haha, if you mean "their" vs. "the", no. Lapsus, perhaps?  ;D
Title: Re: What makes a D'haran?
Post by: JeVondair on March 10, 2013, 08:23:12 PM
The next few days will be interesting indeed. I wish this had all gone down on Friday so that we could all devote proper weekend time to it.  :-\
Title: Re: What makes a D'haran?
Post by: Anaris on March 10, 2013, 10:15:57 PM
The next few days will be interesting indeed. I wish this had all gone down on Friday so that we could all devote proper weekend time to it.  :-\

Um...you do realize, don't you, that a huge chunk of the BM population doesn't even log in on weekends...?
Title: Re: What makes a D'haran?
Post by: Chenier on March 10, 2013, 10:17:23 PM
Um...you do realize, don't you, that a huge chunk of the BM population doesn't even log in on weekends...?

Haha, yea, I don't have much more time this and coming weekends. Less so, even.
Title: Re: What makes a D'haran?
Post by: D'Espana on March 11, 2013, 02:05:39 AM
Um...you do realize, don't you, that a huge chunk of the BM population doesn't even log in on weekends...?

Quoted for real. I just spend the hours and I'm good to go.
Title: Re: What makes a D'haran?
Post by: Vellos on March 11, 2013, 06:34:58 AM
It be spring break for me.

Not logging very much at all.
Title: Re: What makes a D'haran?
Post by: JeVondair on March 14, 2013, 11:52:45 PM
Looks like Tarajist has a wealth of his own ideas as to what should make a D'Haran...  ???
Title: Re: What makes a D'haran?
Post by: Penchant on March 14, 2013, 11:58:59 PM
Looks like Tarajist has a wealth of his own ideas as to what should make a D'Haran...  ???
He is pissing me off, and I am trying to find where to report metagaming if he continues with his damned, "You guys are using the wrong definition of a republic! My dictionary I have right here says so you are all stupid because you don't use my definition of republic" (obviously he doesn't say exactly that).
Title: Re: What makes a D'haran?
Post by: Chenier on March 15, 2013, 02:44:38 AM
He is pissing me off, and I am trying to find where to report metagaming if he continues with his damned, "You guys are using the wrong definition of a republic! My dictionary I have right here says so you are all stupid because you don't use my definition of republic" (obviously he doesn't say exactly that).

I find such rhetorical debates to be rather dull. I also don't see where he got his definition of a republic being where all people get an equal say in everything, because that's not any RL example I can think of and certainly not most IG republics either. His attacks upon the Midland Council are more interesting, but debating what is and isn't a republic... urgh.
Title: Re: What makes a D'haran?
Post by: Penchant on March 15, 2013, 03:06:51 AM
I find such rhetorical debates to be rather dull. I also don't see where he got his definition of a republic being where all people get an equal say in everything, because that's not any RL example I can think of and certainly not most IG republics either. His attacks upon the Midland Council are more interesting, but debating what is and isn't a republic... urgh.
This definition helps out his case somewhat:
Quote
a state in which the supreme power rests in the body of citizens entitled to vote and is exercised by representatives chosen directly or indirectly by them.
But this one, which is on the same page does not:
Quote
a state in which the head of government is not a monarch or other hereditary head of state.
I am happy to see arguing/politicking but its annoying when he can't stop complaining about a definition he found somewhere not agreeing with definition we use. Its completely meta. His complaints about the MC, I consider dumb, but I am not against them at all.
Title: Re: What makes a D'haran?
Post by: JeVondair on March 15, 2013, 03:07:04 AM
ballsy little spat, though. It's not everyday that any D'Haran stands up to Machiavel.

I don't even have a proper emote for that statement.
Title: Re: What makes a D'haran?
Post by: JeVondair on March 15, 2013, 03:09:00 AM
That and Rynn keeps saying "Oh, so you have a problem with the way things are? Run for a position. Oh, you don't want to work to change anything? then stfu or, as machiavel so endearingly put it, gtfo  ;D

Ahh at last, a proper emote
Title: Re: What makes a D'haran?
Post by: Penchant on March 15, 2013, 03:12:21 AM
ballsy little spat, though. It's not everyday that any D'Haran stands up to Machiavel.

I don't even have a proper emote for that statement.
He has been around the block. He isn't some new knight that's going to be a pushover.
That and Rynn keeps saying "Oh, so you have a problem with the way things are? Run for a position. Oh, you don't want to work to change anything? then stfu or, as machiavel so endearingly put it, gtfo  ;D

Ahh at last, a proper emote
+1. Whine, whine, whine but he doesn't want to do !@#$ about it other than whine. "The MC is destroying a political capabilities." That's not the most idiotic thing I have ever heard. O wait it is. Before knights had no input, no representative, and now he is complaining about how it somehow lessens the knights politic abilities or some crap.
Title: Re: What makes a D'haran?
Post by: Chenier on March 15, 2013, 03:17:04 AM
ballsy little spat, though. It's not everyday that any D'Haran stands up to Machiavel.

I don't even have a proper emote for that statement.

Machiavel doesn't often take a firm public stance for one to oppose.

Beside, these months, plenty of younglings have opposed Machiavel.

At least that particularily vindictive one can't be heard anymore... I think he left, right? Kept making radical opinions based on absolutely nothing at all, and would whine about how we are crushing his freedom with our evil rational explanations. Couldn't stand him, he was pretty much as bad as Jonsu. Can't recall his name, though... he came from the Lurias, though.

Whine, whine, whine but he doesn't want to do !@#$ about it other than whine. "The MC is destroying a political capabilities." That's not the most idiotic thing I have ever heard. O wait it is. Before knights had no input, no representative, and now he is complaining about how it somehow lessens the knights politic abilities or some crap.

I don't quite agree. I could easily believe that Ismail is usurping the MC to give his voice more power and influence than it actually deserves. Many voices has suggested as much to me. I'm not saying I agree with his vision, but at least it supports itself somewhat.

That and Rynn keeps saying "Oh, so you have a problem with the way things are? Run for a position. Oh, you don't want to work to change anything? then stfu or, as machiavel so endearingly put it, gtfo  ;D

Ahh at last, a proper emote

Machiavel preffered your response. Felt wrong to say what he did, he doesn't like being this openly antagonistic.
Title: Re: What makes a D'haran?
Post by: Penchant on March 15, 2013, 03:24:38 AM
Machiavel doesn't often take a firm public stance for one to oppose.

Beside, these months, plenty of younglings have opposed Machiavel.

At least that particularily vindictive one can't be heard anymore... I think he left, right? Kept making radical opinions based on absolutely nothing at all, and would whine about how we are crushing his freedom with our evil rational explanations. Couldn't stand him, he was pretty much as bad as Jonsu. Can't recall his name, though... he came from the Lurias, though.
Was it Anselmo?
Quote

I don't quite agree. I could easily believe that Ismail is usurping the MC to give his voice more power and influence than it actually deserves. Many voices has suggested as much to me. I'm not saying I agree with his vision, but at least it supports itself somewhat.
I am still in the MC. He doesn't usurp power, but he might extend some of the support every once in a while, since none of them want to talk. When the few that do talk are in support, it might sound like there is a bit support than there is. He generally does a really good job of summarizing those who actually talked, IMO, as he usually includes everything that was said somehow in his summary.
Quote

Machiavel preffered your response. Felt wrong to say what he did, he doesn't like being this openly antagonistic.
I like them both, favoring Rynn's approach but thinking that with his response, Machiavel's was also quite fitting.
Title: Re: What makes a D'haran?
Post by: Chenier on March 15, 2013, 03:32:48 AM
Was it Anselmo?

Yea, I think so. That dude should have been paired up with Jonsu, I tell you.

I like them both, favoring Rynn's approach but thinking that with his response, Machiavel's was also quite fitting.

Machiavel would have preferred them switched. ;)
Title: Re: What makes a D'haran?
Post by: JeVondair on March 15, 2013, 03:45:07 AM
Yea, I think so. That dude should have been paired up with Jonsu, I tell you.

Or both of them with Glaumring  ;D
Title: Re: What makes a D'haran?
Post by: Chenier on March 15, 2013, 03:47:33 AM
Or both of them with Glaumring  ;D

Glaumring's a different kind...

He was of surprising lucidity at the start of our relations. Anselmo and Jonsu, however, not so much. Just plain and pure antagonism.
Title: Re: What makes a D'haran?
Post by: Tandaros on March 15, 2013, 04:24:30 AM
The MC is indeed pretty quiet and Ismail does the best he can to provide some leadership, maybe stir up some reform or whatnot. Whether he stretches things occasionally, well, that's a possibility.  :-X
Title: Re: What makes a D'haran?
Post by: Anaris on March 15, 2013, 12:29:51 PM
Clearly, as I half-suspected, one of the biggest victories over D'Hara we have achieved is the destruction of Luria Vesperi, which caused Tarajist to join them.
Title: Re: What makes a D'haran?
Post by: Chenier on March 15, 2013, 12:40:09 PM
Clearly, as I half-suspected, one of the biggest victories over D'Hara we have achieved is the destruction of Luria Vesperi, which caused Tarajist to join them.

We got a bunch of nobles to liven things up and increase our might, a fair trade-off.
Title: Re: What makes a D'haran?
Post by: JeVondair on March 15, 2013, 12:54:52 PM
lol
Title: Re: What makes a D'haran?
Post by: Tandaros on March 15, 2013, 10:54:04 PM
Clearly, as I half-suspected, one of the biggest victories over D'Hara we have achieved is the destruction of Luria Vesperi, which caused Tarajist to join them.

Never mind proxy wars - the wave of the future is troll wars.
Title: Re: What makes a D'haran?
Post by: Chenier on March 22, 2013, 11:50:07 AM
The Dragon King's been attacked!  :o

Totally blaming Glaumring for it.  8)
Title: Re: What makes a D'haran?
Post by: D'Espana on March 26, 2013, 04:35:06 AM
As if you were sad for it ;)
Title: Re: What makes a D'haran?
Post by: Glaumring the Fox on March 26, 2013, 04:45:19 AM
Totally revels in the blame... 8)
Title: Re: What makes a D'haran?
Post by: Penchant on March 26, 2013, 06:30:26 AM
Totally revels in the blame... 8)
I wouldn't be too happy, you just made Machiavel the Dragon King. I don't like how its being done exactly IG, but its the best of the options given as IIRC, Tom is very anti making honorific titles/they don't use any game mechanics.
Title: Re: What makes a D'haran?
Post by: Glaumring the Fox on March 27, 2013, 11:09:34 PM
With Chenier in the spotlight it will only help you to see his many flaws...
Title: Re: What makes a D'haran?
Post by: Chenier on March 27, 2013, 11:13:34 PM
With Chenier in the spotlight it will only help you to see his many flaws...

Never claimed to be perfect, and a little late to spot any flaws, assuming the other candidates were perfect...
Title: Re: What makes a D'haran?
Post by: Glaumring the Fox on March 27, 2013, 11:16:41 PM
I think this is a nice circle, the dragon king blaming the son of Port Raviel for his problems. The banished knight of Shadovar/Melodia will one day be a thorn in your D'Haran side... I swore that one day I would have my revenge for that crime perpetrated upon me when I was a young lad in Shadovar. Its only natural we are enemies, your people created Glaumring... Ironic isn't it?
Title: Re: What makes a D'haran?
Post by: Chenier on March 28, 2013, 12:06:46 AM
I think this is a nice circle, the dragon king blaming the son of Port Raviel for his problems. The banished knight of Shadovar/Melodia will one day be a thorn in your D'Haran side... I swore that one day I would have my revenge for that crime perpetrated upon me when I was a young lad in Shadovar. Its only natural we are enemies, your people created Glaumring... Ironic isn't it?

Nobody remembers Glaumring ever living on the isles. He's just a nutcase who takes too much drugs.

One day, I'll have Koshtlom claimed in Machiavel's name. One day...
Title: Re: What makes a D'haran?
Post by: Perth on March 28, 2013, 12:10:45 AM
Nobody remembers Glaumring ever living on the isles. He's just a nutcase who takes too much drugs.

One day, I'll have Koshtlom claimed in Machiavel's name. One day...

Come to Phantaria. We'll make it happen together.  8)
Title: Re: What makes a D'haran?
Post by: Glaumring the Fox on March 28, 2013, 12:39:12 AM
Nobody remembers Glaumring ever living on the isles. He's just a nutcase who takes too much drugs.

One day, I'll have Koshtlom claimed in Machiavel's name. One day...

Yeah nobody remembers because I was a young knight and the dictatorship of the Dragon Queen destroyed much of the previous history of the tomb islands.
Title: Re: What makes a D'haran?
Post by: Penchant on March 28, 2013, 12:41:13 AM
Yeah nobody remembers because I was a young knight and the dictatorship of the Dragon Queen destroyed much of the previous history of the tomb islands.
The Dragon Queen destroyed the previous history? How did she do that?
Title: Re: What makes a D'haran?
Post by: Glaumring the Fox on March 28, 2013, 12:49:08 AM
The Dragon Queen destroyed the previous history? How did she do that?

By banishing nobles and taking over the country. Thats how one does it. Why else would Chenier belittle my own stature in the Tomb islands? I was born there he merely joined as a Shadovaran and then as a D'Haran. I was there since Melodia. He may have served their longer but it was his supported government that banished lowly knights back during the reign of terror.
Title: Re: What makes a D'haran?
Post by: Perth on March 28, 2013, 01:10:42 AM
By banishing nobles and taking over the country. Thats how one does it. Why else would Chenier belittle my own stature in the Tomb islands? I was born there he merely joined as a Shadovaran and then as a D'Haran. I was there since Melodia. He may have served their longer but it was his supported government that banished lowly knights back during the reign of terror.

I, too, was in Melodia until it collapsed. It needs to come back one day.
Title: Re: What makes a D'haran?
Post by: Glaumring the Fox on March 28, 2013, 02:19:39 AM
I, too, was in Melodia until it collapsed. It needs to come back one day.

Perth, stick with me ole'buddy and we'll go far! cha cha cha!  ;)
Title: Re: What makes a D'haran?
Post by: Penchant on March 28, 2013, 03:49:03 AM
By banishing nobles and taking over the country. Thats how one does it. Why else would Chenier belittle my own stature in the Tomb islands? I was born there he merely joined as a Shadovaran and then as a D'Haran. I was there since Melodia. He may have served their longer but it was his supported government that banished lowly knights back during the reign of terror.
Thats taking over a realm, maybe was converting the realm to a different culture by banning the nobles, idk since I wasn't there but that has nothing to do with destroying history.
Title: Re: What makes a D'haran?
Post by: Glaumring the Fox on March 28, 2013, 04:37:11 AM
It matters not what they did in that time. The result will be their downfall! Muhahaha 8)
Title: Re: What makes a D'haran?
Post by: Vellos on March 29, 2013, 03:43:44 AM
I, too, was in Melodia until it collapsed. It needs to come back one day.

It did.

It's called Terran in its later days.
Title: Re: What makes a D'haran?
Post by: Penchant on March 29, 2013, 03:55:29 AM
It did.

It's called Terran in its later days.
Feel like summing up Melodia?
Title: Re: What makes a D'haran?
Post by: Vellos on March 29, 2013, 04:07:12 AM
A hyper-RP'd centralized tyranny soon overthrown by a cabal of mid-level lords rejecting a strong executive.

Basically Terran became what Melodia would have become if it had survived.
Title: Re: What makes a D'haran?
Post by: Penchant on March 29, 2013, 05:22:11 AM
A hyper-RP'd centralized tyranny soon overthrown by a cabal of mid-level lords rejecting a strong executive.

Basically Terran became what Melodia would have become if it had survived.
Well I kind of got that from the wiki. I am thinking more like what made it so special, unless that is what made it special? Though if that's what made it special, what makes it different than any other republic?  (Didn't get the RP part but otherwise got the rest of that from wiki. Also, I don't anything internally about Terran other than hyper-republican.)
Title: Re: What makes a D'haran?
Post by: Vellos on March 29, 2013, 07:03:31 AM
Melodia didn't last long enough to have lots of distinct history.
Title: Re: What makes a D'haran?
Post by: Glaumring the Fox on March 29, 2013, 07:23:33 AM
Melodia didn't last long enough to have lots of distinct history.

I don't remember it having any history, lol the realm was formed and pretty soon after was destroyed or... I can't even really remember it was so long ago. The thing about Melodia is that it has been so long ago that it is basically a mythical kingdom of yore , anyone can take its name and form some sort of mythical legendary atlantean type history about it even though it was nothing of the sort. But time has formed its own story with Melodia. I think its still a good story and think that every kingdom that has risen or fallen on Dwilight has in some way no matter how short formed an interesting legend in Dwilights cultural history.

For Glaumring Melodia is a place of his youth, sunshine and marble by the sea. The first taste of high civilization for a boy from a sleepy backwater called Port Raviel on the edge of a grand new world.
Title: Re: What makes a D'haran?
Post by: Wolfsong on March 29, 2013, 10:43:14 AM
Melodia was pretty cool... Until a bunch of players immigrated there under the pretense of taking it over, rebelled successfully, and drove it rogue through mismanagement and greed.
Title: Re: What makes a D'haran?
Post by: vonGenf on March 29, 2013, 10:54:51 AM
immigrated there under the pretense of taking it over

That's a pretty clear-cut pretense to me....
Title: Re: What makes a D'haran?
Post by: Vellos on March 29, 2013, 04:00:54 PM
Melodia was pretty cool... Until a bunch of players immigrated there under the pretense of taking it over, rebelled successfully, and drove it rogue through mismanagement and greed.

Actually, a change in monster spawn code did this.

And Albert's two counter-rebellions.

And the rebels, hireshmont, kale, and Quintus, were the original founders alongside Albert, not late-comers.
Title: Re: What makes a D'haran?
Post by: Scarlett on March 29, 2013, 06:05:20 PM
A hyper-RP'd centralized tyranny soon overthrown by a cabal of mid-level lords rejecting a strong executive.

I left the game for other reasons after the Melodia rebellion (which Quintus started - he didn't immigrate there just for it, he was one of Albert's right-hand dudes along with Vellos).

Had I stayed, Quintus would've insisted on a stronger central executive modeled after Lasanar (which ultimately had a very strong one).

Melodia started out as Albert and Quintus' and Hireshmont's and Kale's child.  It was a lot of effort and there was a lot about BM that was more frustrating game-wise then...like monster spawns.
Title: Re: What makes a D'haran?
Post by: Glaumring the Fox on March 29, 2013, 06:29:00 PM
Yeah ok i remember now it was you Quintus  that started the revolt. I fought on the side of the loyalists. Its funny how everyone in the west is so intertwined .
Title: Re: What makes a D'haran?
Post by: Vellos on March 29, 2013, 06:51:07 PM
I left the game for other reasons after the Melodia rebellion (which Quintus started - he didn't immigrate there just for it, he was one of Albert's right-hand dudes along with Vellos).

Had I stayed, Quintus would've insisted on a stronger central executive modeled after Lasanar (which ultimately had a very strong one).

Melodia started out as Albert and Quintus' and Hireshmont's and Kale's child.  It was a lot of effort and there was a lot about BM that was more frustrating game-wise then...like monster spawns.

Quintus would've lost that push.

I recall that our main complaints were due to Albert thinking Melodia needed a strong executive. Younger Quintus was way, way less monarchical and more anti-authority than older Quintus.
Title: Re: What makes a D'haran?
Post by: Scarlett on March 29, 2013, 09:15:30 PM
Quote
I recall that our main complaints were due to Albert thinking Melodia needed a strong executive. Younger Quintus was way, way less monarchical and more anti-authority than older Quintus.

Not at all. Albert was a tyrant: literally. The government was of type 'tyranny.' It was the neat part of the idea: let's do something that hardly anybody does. Unfortunately he wasn't clever enough to wield that kind of power and assumed that his magnates were there to be groveling sycophants, and as it turned out, they weren't.

I didn't have the energy then to player two rulers (as Galiard was King in Cathay back then as well) so Quintus probably begged off more authority than I was prepared to take on. Not because he was anti-authority - he's the eldest son of a King.

Melodia did need a strong executive. Just not the one it had, and Quintus' entire education would've been centered on building a monarchy with built-in checks and balances, similar to Cathay's, which is really just the Monarchy version of Lasanar's government that worked very well for so long as anybody was around to enforce it.

If Melodia has mythic status it's because it was one of the earliest realms and because it really did have a neat idea behind it. I'd be down for trying that idea again except that there is way too much 21st century anti-authority in BM, particularly in Dwilight. I'm not talking about Vellos: he and Kale are at least consistent in their view that there's Republicanism and there's tyranny and nothing in between.

There were legit anti-authority movements in history, though. Bohemia and France both had them and they were both absolutely crippled by them. Bohemia was an awesome Kingdom with a lot of government tweaks we'd consider very modern, and well before most anyone else had them. Worked very well so long as they weren't being invaded by Austrians, and France for a few hundred years was more a collection of Dukes with a figurehaed (not unlike Terran) as opposed to England, where even the weaker monarchs enjoyed more power than most French Kings did up until the Renaissance.
Title: Re: What makes a D'haran?
Post by: Perth on March 30, 2013, 02:01:31 AM
The thing about Melodia is that it has been so long ago that it is basically a mythical kingdom of yore ,

Indeed, it was the first real realm in the Maroccidens, I believe. And while it was short lived, its death almost defined the experience of early Maroccidental settlement, which is basically the extreme and harsh conditions of surviving and constant, brutal monster/undead attacks.

Furthermore, as this thread shows many of its members went on to be quite influential across all aspects of present-day Maroccidens/Mesoccidens. Pretty awesome, really.

I'm not talking about Vellos: he and Kale are at least consistent in their view that there's Republicanism and there's tyranny and nothing in between.


Interestingly enough, Phantaria is in the process of implementing a system trying to identify a middle ground. Though looks like Saffalore is going full fledged Monarchy.
Title: Re: What makes a D'haran?
Post by: Penchant on March 30, 2013, 02:46:04 AM
Phantaria is pretty much considered all good by the 'moot while Saffalore is on the !@#$ list. (Well maybe not by the entire 'moot but that is how it is for D'hara.)
Title: Re: What makes a D'haran?
Post by: JeVondair on March 30, 2013, 06:54:39 AM
Phantaria is pretty much considered all good by the 'moot while Saffalore is on the !@#$ list. (Well maybe not by the entire 'moot but that is how it is for D'hara.)

pretty much.
Title: Re: What makes a D'haran?
Post by: Glaumring the Fox on March 30, 2013, 09:52:55 PM
Saffalore is on Asylons good list for being a monarchy... Funny how things work.
Title: Re: What makes a D'haran?
Post by: Ironsides on March 31, 2013, 12:04:30 AM
Indeed, it was the first real realm in the Maroccidens, I believe. And while it was short lived, its death almost defined the experience of early Maroccidental settlement, which is basically the extreme and harsh conditions of surviving and constant, brutal monster/undead attacks.

Furthermore, as this thread shows many of its members went on to be quite influential across all aspects of present-day Maroccidens/Mesoccidens. Pretty awesome, really...

Maybe something worthy of the History Department in DwiU? I'd love to hear about Melodia!
Title: Re: What makes a D'haran?
Post by: Arundel on March 31, 2013, 03:05:06 AM
I swore that one day I would have my revenge for that crime perpetrated upon me when I was a young lad in Shadovar.

So you wanna help Luria Nova exact that justice? Yeah you do!
Title: Re: What makes a D'haran?
Post by: Glaumring the Fox on March 31, 2013, 03:22:29 AM
So you wanna help Luria Nova exact that justice? Yeah you do!

You come in from the East and we come in from the west. Meet in the middle. I don't want any of the lands. Just Cheniers head of a stake.  ;)
Title: Re: What makes a D'haran?
Post by: Stabbity on March 31, 2013, 03:30:10 AM
You come in from the East and we come in from the west. Meet in the middle. I don't want any of the lands. Just Cheniers head of a stake.  ;)

Luria has dibs on Rynn's
Title: Re: What makes a D'haran?
Post by: Arundel on March 31, 2013, 03:42:00 AM
You come in from the East and we come in from the west. Meet in the middle. I don't want any of the lands. Just Cheniers head of a stake.  ;)

Deal! When their heads are both on spikes, we could split what's left of them for dinner.
Title: Re: What makes a D'haran?
Post by: Glaumring the Fox on March 31, 2013, 03:47:22 AM
I love it when a plan comes together...  8)
Title: Re: What makes a D'haran?
Post by: Penchant on March 31, 2013, 05:01:51 AM
I love it when a plan comes together...  8)
*Facepalms* But you didn't do !@#$/there was no plan. Luria has always hated D'hara, and was already at war with D'hara once. The fact you think Luria wanting to go to war with D'hara is you having a plan come together is rather ridiculous.
Title: Re: What makes a D'haran?
Post by: Glaumring the Fox on March 31, 2013, 05:12:25 AM
*Facepalms* But you didn't do !@#$/there was no plan. Luria has always hated D'hara, and was already at war with D'hara once. The fact you think Luria wanting to go to war with D'hara is you having a plan come together is rather ridiculous.


ummm? Its from the A-Team...It was a sort of joke.  ???
Title: Re: What makes a D'haran?
Post by: Penchant on March 31, 2013, 05:16:59 AM

ummm? Its from the A-Team...It was a sort of joke.  ???
I know its from the A-Team but this isn't a movie quote thread so it seems you meant it at the same time. Nothing really implied it being a joke, IMO.
Title: Re: What makes a D'haran?
Post by: Glaumring the Fox on March 31, 2013, 05:46:49 AM
I know its from the A-Team but this isn't a movie quote thread so it seems you meant it at the same time. Nothing really implied it being a joke, IMO.


Go outside and go for a walk or something... Seriously...
Title: Re: What makes a D'haran?
Post by: Woelfy on March 31, 2013, 10:38:12 AM
What makes a D'Haran?

My character on Dwilight has two views, regarding the two types of D'Harans...

A) Typical greedy islander ****. Amoral, selfish, and with an over inflated sense of self.

B) Pierre.
Title: Re: What makes a D'haran?
Post by: Penchant on April 01, 2013, 02:50:10 AM
What makes a D'Haran?

My character on Dwilight has two views, regarding the two types of D'Harans...

A) Typical greedy islander ****. Amoral, selfish, and with an over inflated sense of self.

B) Pierre.
Hmmm, if only I could get rid of our new members with members who act like our older members. Its the new members to the game or those we have gained from the Lurians that act like that, which does include Rynn. I know of none that have those personal attributes within D'hara, but those above have suggested things like that within in D'hara, while the more older D'harans fight against it.
Title: Re: What makes a D'haran?
Post by: Penchant on April 09, 2013, 03:17:19 AM
Well this is basically the D'hara thread, so I will post here. Interesting, surprising talks are happening in D'hara. Other D'harans, do not post the topics though as they are very sensitive IC talks that should not be said on here.
Title: Re: What makes a D'haran?
Post by: Tandaros on April 09, 2013, 04:03:03 AM
Well this is basically the D'hara thread, so I will post here. Interesting, surprising talks are happening in D'hara. Other D'harans, do not post the topics though as they are very sensitive IC talks that should not be said on here.

Are you referring to the debate to rename the monarch the Unicorn King?  ;)
Title: Re: What makes a D'haran?
Post by: Stabbity on April 09, 2013, 04:18:46 AM
D'hara would opt for a horse with a phallic cranial protrusion.
Title: Re: What makes a D'haran?
Post by: Tandaros on April 09, 2013, 06:16:35 AM
D'hara would opt for a horse with a phallic cranial protrusion.

And right on cue, thank you kindly.
Title: Re: What makes a D'haran?
Post by: Stabbity on April 09, 2013, 11:21:18 AM
I try.
Title: Re: What makes a D'haran?
Post by: Chenier on April 09, 2013, 12:32:10 PM
Typical D'Haran talks, if you ask me.
Title: Re: What makes a D'haran?
Post by: vonGenf on April 11, 2013, 02:08:38 PM
There is one very happy D'Haran, just right now.....  :) :D ;D
Title: Re: What makes a D'haran?
Post by: Indirik on April 11, 2013, 02:23:43 PM
Huh... I wonder why... ;)
Title: Re: What makes a D'haran?
Post by: Chenier on April 12, 2013, 12:54:59 AM
Say, with Allison gone, how many more nobles with 100 oratory fame are left?
Title: Re: What makes a D'haran?
Post by: Lefanis on April 12, 2013, 04:45:16 AM
Say, with Allison gone, how many more nobles with 100 oratory fame are left?
Probably all the SA priests. Not that hard to raise it.
Title: Re: What makes a D'haran?
Post by: Chenier on April 12, 2013, 12:41:11 PM
Probably all the SA priests. Not that hard to raise it.

To raise the skill, no it doesn't take all that much time, but to bring it to 100 skill fame takes some time.
Title: Re: What makes a D'haran?
Post by: Solari on April 12, 2013, 11:13:00 PM
Honest question: why is D'Hara's capital now Qubel Lighthouse, and when did it move? That's quite the shift.
Title: Re: What makes a D'haran?
Post by: Penchant on April 12, 2013, 11:52:41 PM
Honest question: why is D'Hara's capital now Qubel Lighthouse, and when did it move? That's quite the shift.
Capital moves should be more public, IMO, in general as I have had the issue before. To answer your question, ever since the long winter since everything else was a !@#$hole.
Title: Re: What makes a D'haran?
Post by: Stabbity on April 13, 2013, 05:19:32 AM
Honest question: why is D'Hara's capital now Qubel Lighthouse, and when did it move? That's quite the shift.

It moved during the Long Winter after Port Raviel revolted.
Title: Re: What makes a D'haran?
Post by: JeVondair on April 13, 2013, 03:50:59 PM
and stayed because we didn't have the money or time (and especially the money) to change it back.
Title: Re: What makes a D'haran?
Post by: Tandaros on April 13, 2013, 07:23:35 PM
and stayed because we didn't have the money or time (and especially the money) to change it back.

We tried. But D'Hara has been improving a lot since the Long Winter, the economy, the nobility (I think we have 31 nobles now? Give us your unwashed ex-kings!). Port Raviel is pretty strong again with some awesome estates.
Title: Re: What makes a D'haran?
Post by: Tandaros on May 17, 2013, 06:17:55 AM
You know you're D'Haran if...

- you ignite a political firestorm over a simple measure of cutting through some red-tape.
- you impulsively insult anyone who tangentially questions your claim
- you debate the true nature of the republic until everyone's ripping their hair out
Title: Re: What makes a D'haran?
Post by: Gustav Kuriga on May 17, 2013, 08:04:10 AM
You know you're D'Haran if...

- you ignite a political firestorm over a simple measure of cutting through some red-tape.
- you impulsively insult anyone who tangentially questions your claim
- you debate the true nature of the republic until everyone's ripping their hair out

Wouldn't that be a Terran?
Title: Re: What makes a D'haran?
Post by: Perth on May 17, 2013, 09:47:43 AM
Wouldn't that be a Terran?

The last one, at least.
Title: Re: What makes a D'haran?
Post by: Chenier on May 17, 2013, 01:27:24 PM
A true Mariccodental realm.  8)
Title: Re: What makes a D'haran?
Post by: Vellos on May 17, 2013, 04:57:19 PM
The last one, at least.

No, true nobles of Terran are ardent theocrats and followers of the Bloodstars.

There has never been a non-Astroist, non-theocratic noble of Terran.

I don't know what you're talking about.

We're an ancient and long-standing theocracy....
Title: Re: What makes a D'haran?
Post by: Tandaros on May 17, 2013, 05:37:50 PM
No, true nobles of Terran are ardent theocrats and followers of the Bloodstars.

There has never been a non-Astroist, non-theocratic noble of Terran.

I don't know what you're talking about.

We're an ancient and long-standing theocracy....

Haha yeah totally.  ::)

btw, what happened to the Moot? or is that a moot point? (sorry, couldn't resist)
Title: Re: What makes a D'haran?
Post by: Vellos on May 17, 2013, 08:51:46 PM
Haha yeah totally.  ::)

btw, what happened to the Moot? or is that a moot point? (sorry, couldn't resist)

It still exists. But it looks now like basically the Moot is just D'Hara's tool for keeping Barca as their pacified rural hinterland.
Title: Re: What makes a D'haran?
Post by: Chenier on May 17, 2013, 09:21:21 PM
Barca hasn't exported anything of use in quite a while, save to the food sinkhole that is the Zuma.

No need to pacify a friend...
Title: Re: What makes a D'haran?
Post by: Indirik on May 17, 2013, 09:22:59 PM
Maybe not, but there is a continual need to *keep* them pacified.

The moot stopped being relevant when it was completely unable to defend itself.
Title: Re: What makes a D'haran?
Post by: Chenier on May 17, 2013, 09:26:10 PM
The 'moot still serves a purpose, even if it's not the institution it used to be.
Title: Re: What makes a D'haran?
Post by: Vellos on May 17, 2013, 09:36:05 PM
Maybe not, but there is a continual need to *keep* them pacified.

The moot stopped being relevant when it was completely unable to defend itself.

I'm not sure when you place that time at: but I'd say the breakup of Terran was pretty much when the Moot's independent relevance as a continental player was shot.

The D'Hara/Barca alliance (and possible Phantarian connection) has regional significance. If Phantaria takes the Chateau and develops old north Terran, the Moot could become a real player again, with D'Hara its undisputed hegemon. But yeah, certainly now the Moot as an institution is basically irrelevant on a continental level.
Title: Re: What makes a D'haran?
Post by: Chenier on May 17, 2013, 09:42:12 PM
I'm not sure when you place that time at: but I'd say the breakup of Terran was pretty much when the Moot's independent relevance as a continental player was shot.

The D'Hara/Barca alliance (and possible Phantarian connection) has regional significance. If Phantaria takes the Chateau and develops old north Terran, the Moot could become a real player again, with D'Hara its undisputed hegemon. But yeah, certainly now the Moot as an institution is basically irrelevant on a continental level.

A hegemon... Locally, maybe. But we've got big neighbors who don't like us much, so it's not like wae can just take the rest of our partners for granted.
Title: Re: What makes a D'haran?
Post by: Indirik on May 17, 2013, 10:24:21 PM
I'm not sure when you place that time at: but I'd say the breakup of Terran was pretty much when the Moot's independent relevance as a continental player was shot.
That's pretty close. But even before then, it was pretty clear which way the wind was blowing.
Title: Re: What makes a D'haran?
Post by: Feylonis on May 18, 2013, 02:32:53 AM
*quietly and discretely wraps Farronite tentacles all over SA and the Moot*
Title: Re: What makes a D'haran?
Post by: Chenier on May 18, 2013, 02:54:15 AM
*quietly and discretely wraps Farronite tentacles all over SA and the Moot*

Farronite Republic is yet another one of D'Hara's vassals. I thought everyone knew this by now?  ;D

Also, 1000 gold to whoever creates D'Hara's next banner! Come on, give us something to replace this fugly thing I've had to endure for all of these years!
Title: Re: What makes a D'haran?
Post by: Feylonis on May 18, 2013, 04:42:49 AM
(http://i40.tinypic.com/wqoks0.png)

Gold pls.
Title: Re: What makes a D'haran?
Post by: Lefanis on May 18, 2013, 04:47:42 AM
(http://i40.tinypic.com/wqoks0.png)

Gold pls.

Lol, that's awesome  ;D
Title: Re: What makes a D'haran?
Post by: JeVondair on May 18, 2013, 06:32:18 AM
(http://i40.tinypic.com/wqoks0.png)

Gold pls.

Technically, if you submit this, Rynn would be forced to consider it and have D'Haran's vote. If not for the serious nature of Dwilight, I'd be tempted just for the lulz
Title: Re: What makes a D'haran?
Post by: Indirik on May 18, 2013, 02:28:33 PM
D'Haraaaaaaaawr!
Title: Re: What makes a D'haran?
Post by: Gustav Kuriga on May 18, 2013, 07:15:12 PM
D'Haraaaaaaaawr!

Let this new battlecry disable their enemies' ability to fight... via forcing them into falling onto the ground laughing...
Title: Re: What makes a D'haran?
Post by: Penchant on May 18, 2013, 07:21:27 PM
Let this new battlecry disable their enemies' ability to fight... via forcing them into falling onto the ground laughing...
Hey, if it works nothing wrong with that.
Title: Re: What makes a D'haran?
Post by: Perth on May 20, 2013, 12:38:55 AM
I think I missed the RP's where D'Hara became a theocracy...
Title: Re: What makes a D'haran?
Post by: Chenier on May 20, 2013, 12:40:58 AM
You haven't, you've just not realized how far some are willing to go to assure the total eradication of every last trace of everything even remotely Aurvandil and Falkirk.
Title: Re: What makes a D'haran?
Post by: Vellos on May 20, 2013, 07:58:20 AM
I think I missed the RP's where D'Hara became a theocracy...

It's the cool thing to do.

You should do it too.
Title: Re: What makes a D'haran?
Post by: Perth on May 20, 2013, 08:09:00 AM
You haven't, you've just not realized how far some are willing to go to assure the total eradication of every last trace of everything even remotely Aurvandil and Falkirk.

I honestly forgot those still existed... the watershed moment that was the collapse of Terran in my mind is... enormous.
Title: Re: What makes a D'haran?
Post by: Perth on May 20, 2013, 08:10:11 AM
It's the cool thing to do.

You should do it too.

I can't now. Kale's like a bonafied enemy of the Church now, got a reputation to maintain!
Title: Re: What makes a D'haran?
Post by: Chenier on May 20, 2013, 02:23:42 PM
I honestly forgot those still existed... the watershed moment that was the collapse of Terran in my mind is... enormous.

The stats whow Aurvandil produces a whole lot of food... THAT FOOD MUST REACH OUR MARKETS.

The rumbling of the bellies of a thousand starving child-warriors is D'Hara's war cry.
Title: Re: What makes a D'haran?
Post by: egamma on May 20, 2013, 03:40:04 PM
The stats whow Aurvandil produces a whole lot of food... THAT FOOD MUST REACH OUR MARKETS.

The rumbling of the bellies of a thousand starving child-warriors is D'Hara's war cry.

This is D'Hara (http://www.youtube.com/watch?v=Mt9wVzkPwrY)

And I guess that makes Gornak the florist...
Title: Re: What makes a D'haran?
Post by: Stabbity on May 20, 2013, 09:10:29 PM
I'm personally inclined D'hara is the Rocky Horror Picture show. Brad and Janet are clearly Rurik and Machaviel. Rynn is Dr Frank-N-Furter. Ismail is Rocky.
Title: Re: What makes a D'haran?
Post by: Chenier on May 20, 2013, 11:43:13 PM
This is D'Hara (http://www.youtube.com/watch?v=Mt9wVzkPwrY)

And I guess that makes Gornak the florist...

FEED ME! FEED ME MOAR!

Yea, that sounds about right. An empire rules by its stomachs. :P
Title: Re: What makes a D'haran?
Post by: Vellos on May 20, 2013, 11:44:45 PM
I can't now. Kale's like a bonafied enemy of the Church now, got a reputation to maintain!

That just makes your conversion all the better.

Imagine if Attila had come to the Pope, hat in hand, begging forgiveness of his sins.

Okay, the Pope might have killed him.

But that's not too far off of what Clovis actually did do.
Title: Re: What makes a D'haran?
Post by: Chenier on May 20, 2013, 11:56:35 PM
Yes, convert so that the church can command you to participate in more stupid crusades like this one!

Because that's precisely the kind of attitude I'm seeing from non-astroists: "can't convert or let SA get too much of a hold on our government, or they'll be able to force us to contribute to stupid crusades like this one."
Title: Re: What makes a D'haran?
Post by: Tandaros on May 21, 2013, 12:03:24 AM
I'm personally inclined D'hara is the Rocky Horror Picture show. Brad and Janet are clearly Rurik and Machaviel. Rynn is Dr Frank-N-Furter. Ismail is Rocky.

Ha! Nice.
Title: Re: What makes a D'haran?
Post by: Perth on May 21, 2013, 01:51:04 AM
That just makes your conversion all the better.

Imagine if Attila had come to the Pope, hat in hand, begging forgiveness of his sins.

Okay, the Pope might have killed him.

But that's not too far off of what Clovis actually did do.

Kale's not Attila. He's not a barbarian or a pagan. He's a Triunist and has been for decades. He's devoted to the culture and values of the (Mes)(Mar)Occidens. Converting just wouldn't be in his character. It would almost feel gamey.
Title: Re: What makes a D'haran?
Post by: Vellos on May 21, 2013, 03:21:17 AM
Kale's not Attila. He's not a barbarian or a pagan. He's a Triunist and has been for decades. He's devoted to the culture and values of the (Mes)(Mar)Occidens. Converting just wouldn't be in his character. It would almost feel gamey.

Being a Triunist means he views SA as a variant; it's a short step.

Hireshmont was a priest and elder of Triunism.

Medieval nobles converted for gamey reasons. It's very SMA to adjust your religion for political reasons.
Title: Re: What makes a D'haran?
Post by: JeVondair on May 21, 2013, 04:14:08 AM
Don't let Kale give in! Vellos = Palpatine/Littlefinger
Title: Re: What makes a D'haran?
Post by: Gustav Kuriga on May 21, 2013, 04:31:20 AM
Don't let Kale give in! Vellos = Palpatine/Littlefinger

Palpatine, maybe. Littlefinger though is just in a whole other ballpark when it comes to manipulating.
Title: Re: What makes a D'haran?
Post by: Perth on May 21, 2013, 05:57:13 AM
Being a Triunist means he views SA as a variant; it's a short step.

Hireshmont was a priest and elder of Triunism.

Medieval nobles converted for gamey reasons. It's very SMA to adjust your religion for political reasons.

That's true. I mean he did argue the fact that he's a variant of SA to many.

Nonetheless, I just don't think it's Kale's character, he has always been quite honorable.

Also, it would alienate most of the friends he's built up. Would just be a bad move.

Even more so because where as Kale before had no qualms with Astroism and was actually quite the friend and ally to the religion (indeed only seeing it as a variant of his own) he is now bitter and feels betrayed and that the Church has shown its corruption.

Title: Re: What makes a D'haran?
Post by: vonGenf on May 21, 2013, 09:01:24 AM
I'm personally inclined D'hara is the Rocky Horror Picture show. Brad and Janet are clearly Rurik and Machaviel. Rynn is Dr Frank-N-Furter. Ismail is Rocky.

Ok, I need to find a way to integrate a SMA version of a motorbike now. I really wanna be Meat Loaf.  ;D
Title: Re: What makes a D'haran?
Post by: Anaris on May 21, 2013, 01:48:10 PM
Ok, I need to find a way to integrate a SMA version of a motorbike now. I really wanna be Meat Loaf.  ;D

I think it's called a "horse".
Title: Re: What makes a D'haran?
Post by: Vellos on May 21, 2013, 05:03:08 PM
That's true. I mean he did argue the fact that he's a variant of SA to many.

Nonetheless, I just don't think it's Kale's character, he has always been quite honorable.

Also, it would alienate most of the friends he's built up. Would just be a bad move.

Even more so because where as Kale before had no qualms with Astroism and was actually quite the friend and ally to the religion (indeed only seeing it as a variant of his own) he is now bitter and feels betrayed and that the Church has shown its corruption.

Psh... it's not corruption. Change your point of view; see it as an opportunity!

Besides, the friends Kale has built up are mostly pretty much worthless, or rapidly converting to Astroism, or already there.

ONE OF US. ONE OF US.
Title: Re: What makes a D'haran?
Post by: JeVondair on May 24, 2013, 05:46:25 PM
So it appears everyone and their grandmother wants John D's no vacant lordship of Paisly.  I am hoping for a good campaign!
Title: Re: What makes a D'haran?
Post by: Perth on May 24, 2013, 07:43:11 PM
So it appears everyone and their grandmother wants John D's no vacant lordship of Paisly.  I am hoping for a good campaign!

It's the Jewel of the Maroccidens.
Title: Re: What makes a D'haran?
Post by: Chenier on May 24, 2013, 07:52:36 PM
So it appears everyone and their grandmother wants John D's no vacant lordship of Paisly.  I am hoping for a good campaign!

Would it suck if I just appointed someone to it? XD

Don't think I'll do that, though, but I'll need to put some serious thoughts into who to support to lord over my favorite city (and duchy's only city).
Title: Re: What makes a D'haran?
Post by: Tandaros on May 24, 2013, 08:32:51 PM
Would it suck if I just appointed someone to it? XD

Don't think I'll do that, though, but I'll need to put some serious thoughts into who to support to lord over my favorite city (and duchy's only city).

Yeah don't appoint anyone! Let the election play out. There are some great names on the shortlist; Tybalt, Tratumal, Ulfang, Baulden, and Bipel. Seems Bipel runs for everything and anything these days with the same draft. "I was the Vesperi King, wheeee!"
Title: Re: What makes a D'haran?
Post by: Chenier on May 24, 2013, 11:17:49 PM
The thing that sucks with Ulfang is the same that sucked with Ismail: we'd need to find a new Chairman after. :/
Title: Re: What makes a D'haran?
Post by: Tandaros on May 24, 2013, 11:41:51 PM
The thing that sucks with Ulfang is the same that sucked with Ismail: we'd need to find a new Chairman after. :/

not true. Ulfang has consistently refused to be Chairman, even when Ismail urged him to. The current Chairman of the Midlands is Rebec Cato and he's doing a dang fine job imo.
Title: Re: What makes a D'haran?
Post by: JeVondair on May 25, 2013, 03:19:57 AM
Wasn't Ulfang chairman for a while? Or did I completely imagine that?

Also, Rynn is very seriously considering shutting down the MC. What's the point if know one uses it?
Title: Re: What makes a D'haran?
Post by: Tandaros on May 25, 2013, 04:49:18 AM
Wasn't Ulfang chairman for a while? Or did I completely imagine that?

Also, Rynn is very seriously considering shutting down the MC. What's the point if know one uses it?

I believe Turin succeeded Ismail, then Tratumal (?), then Rebec. Between Ismail and Rebec the turnover was pretty high and the Chairmanship kinda turned into a holding pen for new lords.

I can understand Rynn's temptation to shut down the MC. When Ismail was Chairman it was like pulling teeth to get a response on anything. Even the Dragon Restoration only got like 3 knights to speak up of... 8 or 10 or so? The Second Census also showed lower knight participation. However, with the influx of new knights (ex-lords and otherwise), the MC could find fresh purpose.

Ismail drew some flak for using the Chairmanship and tangentially the MC to push his agenda, but hell, why not? Rebec could totally turn it into a legislative hammer if he wanted to. It might be a nice institution to keep around in case some ambitious knight comes along that really wants to shake things up and rattle the House of Lords a bit.

As an afterthought, maybe there could be some routine procedure every several months or so to get knights to renew the MC's mandate. For example: If less than 1/3 of the knights sign off on another term for the MC, it would be adjourned. It could be reconvened when the knights find a new cause to rally behind. Maybe this would be a better third option next to 'get rid of it' and 'let the quiet kids club continue uselessly.'
Title: Re: What makes a D'haran?
Post by: anoobowner on May 25, 2013, 08:54:09 AM
I believe the MC is extremely important, and it sets D'hara apart from other realms. Its existence pretty much guarantees that ambitious noblemen or noblewomen will have their voice heard in the house of Lords. Even if you disband it, I believe a position like the Chairman should be kept. It's politically interesting for the knights because it's a stepping stone of responsibility that is short of a lordship that can be reached during the long times between chairs emptying, and it's inconsequential enough to be used to experiment with. Perhaps it could be rebranded as something like 'Secretary to the Knighthood' or something.

Imagine spending your first week of Battlemaster in the last week of Luria Vesperi. By day 2 Miranda was ordered to take an estate somewhere and imprisoned by Solarians and unable to talk to anybody. What really sold Battlemaster to me as a good game was Rynn and Ismail welcoming me and engaging me with D'haran politics in a limited way after I was left penniless and most of my men starved to death on a desperate flight to the Dragon Isles. If the midlands council is to be disbanded, ensure that what made it good is not lost.
Title: Re: What makes a D'haran?
Post by: Perth on May 25, 2013, 09:17:33 AM
I believe the MC is extremely important, and it sets D'hara apart from other realms. Its existence pretty much guarantees that ambitious noblemen or noblewomen will have their voice heard in the house of Lords. Even if you disband it, I believe a position like the Chairman should be kept. It's politically interesting for the knights because it's a stepping stone of responsibility that is short of a lordship that can be reached during the long times between chairs emptying, and it's inconsequential enough to be used to experiment with. Perhaps it could be rebranded as something like 'Secretary to the Knighthood' or something.

Imagine spending your first week of Battlemaster in the last week of Luria Vesperi. By day 2 Miranda was ordered to take an estate somewhere and imprisoned by Solarians and unable to talk to anybody. What really sold Battlemaster to me as a good game was Rynn and Ismail welcoming me and engaging me with D'haran politics in a limited way after I was left penniless and most of my men starved to death on a desperate flight to the Dragon Isles. If the midlands council is to be disbanded, ensure that what made it good is not lost.


Wait.

You guys.... you guys have knights?  :o
Title: Re: What makes a D'haran?
Post by: Vellos on May 25, 2013, 01:38:10 PM

Wait.

You guys.... you guys have knights?  :o

You don't?
Title: Re: What makes a D'haran?
Post by: JeVondair on May 25, 2013, 02:13:27 PM

Wait.

You guys.... you guys have knights?  :o

Damn, he found us out, guys...

Also, Rynn's been tslking to other rulers and is about to do something Bowie-level drastic...
Title: Re: What makes a D'haran?
Post by: JeVondair on May 25, 2013, 02:15:18 PM
I believe the MC is extremely important, and it sets D'hara apart from other realms. Its existence pretty much guarantees that ambitious noblemen or noblewomen will have their voice heard in the house of Lords. Even if you disband it, I believe a position like the Chairman should be kept. It's politically interesting for the knights because it's a stepping stone of responsibility that is short of a lordship that can be reached during the long times between chairs emptying, and it's inconsequential enough to be used to experiment with. Perhaps it could be rebranded as something like 'Secretary to the Knighthood' or something.

Imagine spending your first week of Battlemaster in the last week of Luria Vesperi. By day 2 Miranda was ordered to take an estate somewhere and imprisoned by Solarians and unable to talk to anybody. What really sold Battlemaster to me as a good game was Rynn and Ismail welcoming me and engaging me with D'haran politics in a limited way after I was left penniless and most of my men starved to death on a desperate flight to the Dragon Isles. If the midlands council is to be disbanded, ensure that what made it good is not lost.

Warm fuzzy feelings  :)
Title: Re: What makes a D'haran?
Post by: Perth on May 26, 2013, 08:23:43 AM
You don't?

This is Terran, we don't have Knights... we just have Lords. Lots and lots of rotating Lords!
Title: Re: What makes a D'haran?
Post by: Chenier on May 26, 2013, 09:20:30 PM
not true. Ulfang has consistently refused to be Chairman, even when Ismail urged him to. The current Chairman of the Midlands is Rebec Cato and he's doing a dang fine job imo.

You are quite right...

why the hell are people telling machiavel that Ulfang is chairman, now? Damn Rynn. ;)
Title: Re: What makes a D'haran?
Post by: Chenier on May 26, 2013, 09:31:57 PM
This is Terran, we don't have Knights... we just have Lords. Lots and lots of rotating Lords!

Join D'Hara! Only here can you become a noble knight once more, and leave the burdensome responsibilities of lordship!

We'll be quite happy to give you an estate in exchange for your region. ;)
Title: Re: What makes a D'haran?
Post by: Samboji on May 30, 2013, 12:48:33 PM
D'hara,

Pick a card, any card. Oh, you picked SA. So what's that about constant surges of paganism coming out of Port Nebel? Affecting every city that you have sea-trade with?

Me thinks you'd be fooked.
 
Lol.
Title: Re: What makes a D'haran?
Post by: vonGenf on May 30, 2013, 12:51:23 PM
D'hara,

Pick a card, any card. Oh, you picked SA. So what's that about constant surges of paganism coming out of Port Nebel? Affecting every city that you have sea-trade with?

Me thinks you'd be fooked.
 
Lol.

There are huge surges in Port Raviel too, it dropped from a straight 100% to 41% since the coronation (which was, what, three weeks ago?)

Title: Re: What makes a D'haran?
Post by: Samboji on May 30, 2013, 01:06:34 PM
Don't worry, there's a lot of friends that will help you on that.

Northern SA? Yep, they're good and stable. D'haran SA? I think there's pretty good reason for a Casus Belli here.

There's boredom in the religion. Problem solved.

We told you D'Hara was the problem. We told you'ze all. Millenium hand and shrimp.........
Title: Re: What makes a D'haran?
Post by: Chenier on May 30, 2013, 01:44:14 PM
D'hara,

Pick a card, any card. Oh, you picked SA. So what's that about constant surges of paganism coming out of Port Nebel? Affecting every city that you have sea-trade with?

Me thinks you'd be fooked.
 
Lol.

The surges, I believe, came from Golden Farrow, so...
Title: Re: What makes a D'haran?
Post by: Feylonis on May 30, 2013, 05:10:34 PM
;)
Title: Re: What makes a D'haran?
Post by: Tandaros on May 30, 2013, 05:57:04 PM
Crazy paganism surges have been happening all over, not just D'Hara.
Title: Re: What makes a D'haran?
Post by: Gustav Kuriga on May 30, 2013, 06:57:41 PM
I think it's a bug. We've been having them in Thalmarkin as well.
Title: Re: What makes a D'haran?
Post by: Vita` on May 30, 2013, 09:14:14 PM
From what I understand (and Tim will correct me if I've misunderstood), the bug was fixed some time ago, but there hasn't been an update to BM since it was fixed.
Title: Re: What makes a D'haran?
Post by: pcw27 on May 30, 2013, 10:13:13 PM
A D'Haran chooses, a Vandil obeys.
Title: Re: What makes a D'haran?
Post by: Wolfsong on May 31, 2013, 01:50:52 AM
These paganism surges are brutal, though. I've seen regions go from a majority religion in them, to nothing but folklore and pagan stuff in under 6 hours.
Title: Re: What makes a D'haran?
Post by: Tandaros on May 31, 2013, 02:23:13 AM
These paganism surges are brutal, though. I've seen regions go from a majority religion in them, to nothing but folklore and pagan stuff in under 6 hours.

The light of the Maddening Star must be strong!  ;D
Title: Re: What makes a D'haran?
Post by: Feylonis on May 31, 2013, 03:57:46 AM
Mech Derris got 8 or so paganism surges from Demyansk at turn change. :(
Title: Re: What makes a D'haran?
Post by: JeVondair on June 01, 2013, 05:26:51 PM
I know, right? Nothing beats our arguments. I'll lose a rival and those 100 reasons to war D'Hara.

Get ready to tear up. Arundel. Rynn's retiring after a decade in office. Someone should throw a party.
Title: Re: What makes a D'haran?
Post by: Tandaros on June 02, 2013, 08:09:34 PM
This election is kind of insane. D'Haran politics are so awesome.

Kinda want an asteroid to land on Maya so I can devote more time to Ismail  ;)
Title: Re: What makes a D'haran?
Post by: JeVondair on June 03, 2013, 03:33:40 PM
So, I saw what was written next to the BM logo at the top the screen and freaked a bit...lol
Title: Re: What makes a D'haran?
Post by: Chenier on June 05, 2013, 01:34:25 PM
Funny thing, the thought that Hireshmont actually expected Terran to be recognized as a legitimate successor state never even crossed Machiavel's mind. Kind of does explain a few things, now, actually.  ;D
Title: Re: What makes a D'haran?
Post by: Galvez on June 05, 2013, 08:34:52 PM
Get ready to tear up. Arundel. Rynn's retiring after a decade in office. Someone should throw a party.
We are throwing a 10th anniversary party in Rettleville soon (next spring). According to the Dwilight timeline Rynn hasn't been in office for 10 years yet.
Title: Re: What makes a D'haran?
Post by: JeVondair on June 05, 2013, 10:03:54 PM
We are throwing a 10th anniversary party in Rettleville soon (next spring). According to the Dwilight timeline Rynn hasn't been in office for 10 years yet.

Damn, maybe he should run again then?

Also is there an actually timeline in BM years available to look at or are you extrapolating from the RL dates listed in the family history?
Title: Re: What makes a D'haran?
Post by: Indirik on June 05, 2013, 10:06:36 PM
There is a timeline on the Dwilight Wiki page. It is based on the progression/rotation of IG seasons, and has been kept (more or less) since Dwilight opened back in 2008.
Title: Re: What makes a D'haran?
Post by: JeVondair on June 05, 2013, 10:41:32 PM
Thanks for the direction.

Rynn JeVondair was elected in the 20th year of the Fourth Pentannual of the Second Decade. It is Now the 23rd year of the Fifth Pentannual, Third Decade.

3 years? What? Felt more like 30, guys. No lie.
Title: Re: What makes a D'haran?
Post by: Galvez on June 05, 2013, 11:51:11 PM
I am sorry to shatter your own 10th anniversary. But that probably means you do not have to retire yet!!  ;)
Title: Re: What makes a D'haran?
Post by: Wolfsong on June 06, 2013, 03:33:19 AM
Heey, according to the timeline, I can totally have an of-age Graves bastard born and raised in Dwilight.
Title: Re: What makes a D'haran?
Post by: JeVondair on June 17, 2013, 12:11:49 AM
D'Hara's new flag? I can also crop/change the text as needed.
Title: Re: What makes a D'haran?
Post by: Chenier on June 17, 2013, 12:24:49 AM
D'Hara's new flag? I can also crop/change the text as needed.

Looks nice. I typically prefer banners without text, though.

I do wonder, however, if an asian-styled dragon fits well with D'Hara. The Dragons have always been depicted as clearly european-esque.
Title: Re: What makes a D'haran?
Post by: JeVondair on June 17, 2013, 12:31:53 AM
Looks nice. I typically prefer banners without text, though.

I do wonder, however, if an asian-styled dragon fits well with D'Hara. The Dragons have always been depicted as clearly european-esque.

How is that an Asian style Dragon? It doesn't have the whiskers or beard that asian dragons do. And all that is visible is the head and neck.

Glad you think it looks nice though!
Title: Re: What makes a D'haran?
Post by: Wolfang on June 17, 2013, 12:42:49 AM
It's not Asian, but it's definitely not a Midieval European Dragon either. It's rather a modern-day fantasy dragon.
Title: Re: What makes a D'haran?
Post by: Chenier on June 17, 2013, 12:43:28 AM
How is that an Asian style Dragon? It doesn't have the whiskers or beard that asian dragons do. And all that is visible is the head and neck.

Glad you think it looks nice though!

Oh, I mistook some of the quills for whiskers. My bad. :P
Title: Re: What makes a D'haran?
Post by: Kwanstein on June 17, 2013, 01:07:13 AM
it looks like the carving at the head of a viking longboat
Title: Re: What makes a D'haran?
Post by: JeVondair on June 17, 2013, 02:37:39 AM
it looks like the carving at the head of a viking longboat

Maybe we'll get some diplomatic cred with Asylon then...
Title: Re: What makes a D'haran?
Post by: Perth on June 17, 2013, 03:49:10 AM
D'Hara's new flag? I can also crop/change the text as needed.

I would do away with the text.
Title: Re: What makes a D'haran?
Post by: Meneldur on June 17, 2013, 04:07:08 AM
D'Hara's new flag? I can also crop/change the text as needed.

I think definitely lose the text, but apart from that I like it. Its certainly better than our old one at any rate.
Title: Re: What makes a D'haran?
Post by: Anaris on June 17, 2013, 04:08:29 AM
That doesn't look like a medieval banner. It looks like a modern logo.

As a modern logo, it looks pretty nice. But there are already too many banners in BM that look too little like medieval flags, standards, banners, and coats of arms.
Title: Re: What makes a D'haran?
Post by: Wolfsong on June 17, 2013, 04:23:05 AM
It kinds looks like you used the Game of Thrones sigil generator thing. Nifty, though.
Title: Re: What makes a D'haran?
Post by: Tandaros on June 17, 2013, 06:29:53 AM
I like it, but I'd drop the text.
Title: Re: What makes a D'haran?
Post by: anoobowner on June 17, 2013, 11:28:11 AM
I like it, but I feel like it doesn't really show emblems or family history or anything in it.

http://i.ebayimg.com/00/$(KGrHqYOKpME1qk46tk7BNmmhPCGkg~~_35.JPG
^Richard III has the Plantagenet lion and a norman fleur-de-lis.

Perhaps we would be better off with a flag that is more authentic looking, as Anaris says.

Perhaps the lion you found could be one part of our emblem however, like the plantagenet lion.

Dragon King Dragon + Sallowcape [something] or something along those lines = Flag of D'hara
Title: Re: What makes a D'haran?
Post by: Chenier on June 17, 2013, 12:44:04 PM
I like it, but I feel like it doesn't really show emblems or family history or anything in it.

http://i.ebayimg.com/00/$(KGrHqYOKpME1qk46tk7BNmmhPCGkg~~_35.JPG
^Richard III has the Plantagenet lion and a norman fleur-de-lis.

Perhaps we would be better off with a flag that is more authentic looking, as Anaris says.

Perhaps the lion you found could be one part of our emblem however, like the plantagenet lion.

Dragon King Dragon + Sallowcape [something] or something along those lines = Flag of D'hara

I kind of like this idea, as long as it's something along the lines of blending traditional D'Haran emblems with reigning monarch emblems, which in this case would be this, I guess: (http://wiki.battlemaster.org/images/Chenier_-_Coat_of_Arms.JPG)
Title: Re: What makes a D'haran?
Post by: vonGenf on June 17, 2013, 01:03:28 PM
(http://wiki.battlemaster.org/images/Chenier_-_Coat_of_Arms.JPG)

That emblem is wrong. There should be, of course, three bloodstars.  ;D
Title: Re: What makes a D'haran?
Post by: Chenier on June 17, 2013, 02:00:52 PM
That emblem is wrong. There should be, of course, three bloodstars.  ;D

Predates your stars by quite a bit, buddeh!

One could say that only two stars ever really shine at any one time, though, the third being dark (if I understood things correctly).
Title: Re: What makes a D'haran?
Post by: vonGenf on June 17, 2013, 02:09:06 PM

One could say that only two stars ever really shine at any one time, though, the third being dark (if I understood things correctly).

That's not right. They come and go randomly; you can see their current state here:

http://www.greylight.org/cgi-bin/bloodstar.pl

As of posting, they are all dark. This means something bad will happen (not that this is surprising).

Predates your stars by quite a bit, buddeh!

Well, then change it!
Title: Re: What makes a D'haran?
Post by: Chenier on June 18, 2013, 12:21:29 AM
That's not right. They come and go randomly; you can see their current state here:

http://www.greylight.org/cgi-bin/bloodstar.pl

As of posting, they are all dark. This means something bad will happen (not that this is surprising).

Well, then change it!

Darn. I thought it was like the lunar cycle, and they just rotated... :/

And who says the two stars need to be bloodstars? :P
Title: Re: What makes a D'haran?
Post by: Indirik on June 18, 2013, 03:11:14 AM
Quote from:  chenier
traditional D'Haran emblems
So, where's the starving peasant?
Title: Re: What makes a D'haran?
Post by: Chenier on June 18, 2013, 04:09:33 AM
So, where's the starving peasant?

Eaten by his starving neighbor, obviously.
Title: Re: What makes a D'haran?
Post by: Penchant on June 18, 2013, 05:49:52 AM
So, where's the starving peasant?
The part of the town no one lives anymore. Luckily thats not happening any more as D'hara has plenty of food. You just got to know the right people.
Title: Re: What makes a D'haran?
Post by: JeVondair on June 20, 2013, 05:11:21 PM
Better?
Title: Re: What makes a D'haran?
Post by: vonGenf on June 20, 2013, 05:24:43 PM
Better?

I like it!
Title: Re: What makes a D'haran?
Post by: JeVondair on June 20, 2013, 05:57:25 PM
I like it!

Then Make it happen, Your Excellency!
Title: Re: What makes a D'haran?
Post by: Tandaros on June 20, 2013, 08:42:24 PM
I like it!

Seconded!
Title: Re: What makes a D'haran?
Post by: cenrae on June 20, 2013, 09:10:24 PM
Looks cool!
Title: Re: What makes a D'haran?
Post by: JeVondair on June 20, 2013, 09:21:44 PM
Sorry, Ironsides. Looks like Rynn keeps the 1000 gold prize money...
Title: Re: What makes a D'haran?
Post by: Ironsides on June 20, 2013, 10:22:24 PM
Sorry, Ironsides. Looks like Rynn keeps the 1000 gold prize money...

Aa, that's okay. I didn't think my submissions were going to win anyway. There's something to be said about the guy who offers the prize money and judges the prizes is also the guy who wins the prize  ;D
Title: Re: What makes a D'haran?
Post by: JeVondair on June 20, 2013, 10:40:41 PM
Aa, that's okay. I didn't think my submissions were going to win anyway. There's something to be said about the guy who offers the prize money and judges the prizes is also the guy who wins the prize  ;D

I'd plead the 5th, but dukes don't have to answer to anyone's crap  :P

(thanks for playing tho! You were the only one  :'( )
Title: Re: What makes a D'haran?
Post by: Chenier on June 21, 2013, 01:59:23 AM
(http://wiki.battlemaster.org/images/D%27Hara-Banner.png)
(http://wiki.battlemaster.org/images/D%27Hara-Icon.png)

Here's what I cooked up from your picture.
Title: Re: What makes a D'haran?
Post by: Augulus on June 21, 2013, 02:22:18 AM
This looks nice!
Title: Re: What makes a D'haran?
Post by: JeVondair on June 21, 2013, 03:14:23 AM
(http://wiki.battlemaster.org/images/D%27Hara-Banner.png)
(http://wiki.battlemaster.org/images/D%27Hara-Icon.png)

Here's what I cooked up from your picture.

Perfect! Exactly as I envisioned it! Well done!

Wait...does this mean I have to split the prize money with you?
Title: Re: What makes a D'haran?
Post by: Chenier on June 21, 2013, 03:24:25 AM
Perfect! Exactly as I envisioned it! Well done!

Wait...does this mean I have to split the prize money with you?

Yea, pay up!  ;)

All of your gold is mine anyways. Pointless to pay me with my own gold.  ;D

Pierre VonGenf will now be able to upload it to the game server whenever he feels like it, if he also likes 'em. Sure beats that fugly "D" we used to have.
Title: Re: What makes a D'haran?
Post by: JeVondair on June 21, 2013, 03:33:20 AM
Yea, pay up!  ;)

All of your gold is mine anyways. Pointless to pay me with my own gold.  ;D


Can't I just conquer a new duchy in your name instead?
Title: Re: What makes a D'haran?
Post by: Chenier on June 21, 2013, 04:01:43 AM
Can't I just conquer a new duchy in your name instead?

You may.
Title: Re: What makes a D'haran?
Post by: anoobowner on June 21, 2013, 05:49:56 AM
(http://wiki.battlemaster.org/images/D%27Hara-Banner.png)
(http://wiki.battlemaster.org/images/D%27Hara-Icon.png)

Here's what I cooked up from your picture.

In general I like it. Two suggestions though,

1. Can we get the'Kingdom of D'hara' to actually fit the crest? In PSD, I believe this can be done easily by just rasterizing the type and CTL+T -> warp.

2. Can we get arid of the severe aliasing around the borders? It's messy.

Otherwise, it's pretty cool. I can do these corrections if there is any demand for it, I am after all a pretty strong CG artist in my professional life.
Title: Re: What makes a D'haran?
Post by: JeVondair on June 21, 2013, 06:01:22 AM
In general I like it. Two suggestions though,

1. Can we get the'Kingdom of D'hara' to actually fit the crest? In PSD, I believe this can be done easily by just rasterizing the type and CTL+T -> warp.

2. Can we get arid of the severe aliasing around the borders? It's messy.

Otherwise, it's pretty cool. I can do these corrections if there is any demand for it, I am after all a pretty strong CG artist in my professional life.

If you could I would appreciate it greatly!
Title: Re: What makes a D'haran?
Post by: Chenier on June 21, 2013, 12:28:27 PM
If you could I would appreciate it greatly!

Indeed, I'm not much of an artist. I just used the existing pictures, and GIMPed 'em up a little.
Title: Re: What makes a D'haran?
Post by: JeVondair on July 03, 2013, 05:25:37 PM
In general I like it. Two suggestions though,

1. Can we get the'Kingdom of D'hara' to actually fit the crest? In PSD, I believe this can be done easily by just rasterizing the type and CTL+T -> warp.

2. Can we get arid of the severe aliasing around the borders? It's messy.

Otherwise, it's pretty cool. I can do these corrections if there is any demand for it, I am after all a pretty strong CG artist in my professional life.

Sooo, did this ever happen?
Title: Re: What makes a D'haran?
Post by: Telamon on July 09, 2013, 05:20:26 PM
I'm no D'haran, but i'd like an update on the status of the whole "let's change our crest" idea. When is this going to happen, cause i am sick and tired of seeing that ugly – truly misguided – thing everyday.
Title: Re: What makes a D'haran?
Post by: vonGenf on July 09, 2013, 05:28:17 PM
I'm no D'haran, but i'd like an update on the status of the whole "let's change our crest" idea. When is this going to happen, cause i am sick and tired of seeing that ugly – truly misguided – thing everyday.

At first it was me getting a vacation and forgetting - sorry about that. I've also been playing from the train a lot these days. And now I am at sea and I can't access the command button. But it should be done soon!
Title: Re: What makes a D'haran?
Post by: Telamon on July 09, 2013, 08:18:27 PM
Thank you very much. This is a gift to us all, and it's very appreciated!
Title: Re: What makes a D'haran?
Post by: Tandaros on July 12, 2013, 12:17:25 AM
Prime Minister Pierre has resigned after a no-confidence vote. Who will lead D'Hara next with an embittered House of Lords, and an island kingdom surrounded by war?

Stay tuned for the next episode of As the Dragon Isles Turn!
Title: Re: What makes a D'haran?
Post by: Ridder on July 12, 2013, 12:49:32 AM
Perhaps it is time for a Ridder to once again rule the isles.
Title: Re: What makes a D'haran?
Post by: Glaumring the Fox on July 12, 2013, 03:10:36 AM
Hurry up and get that ugly gradient infested gross coloured thing off D'Hara!!!
Title: Re: What makes a D'haran?
Post by: Sarwell on July 12, 2013, 03:53:48 AM
What makes a D'Haran?

A Terranian and a "move region" link!
Title: Re: What makes a D'haran?
Post by: Frostwood on July 12, 2013, 04:16:54 AM
Prime Minister Pierre has resigned after a no-confidence vote. Who will lead D'Hara next with an embittered House of Lords, and an island kingdom surrounded by war?

Stay tuned for the next episode of As the Dragon Isles Turn!
Was it the whole Terran thing that did him in?
Title: Re: What makes a D'haran?
Post by: D'Espana on July 12, 2013, 04:34:05 AM
Prime Minister Pierre has resigned after a no-confidence vote. Who will lead D'Hara next with an embittered House of Lords, and an island kingdom surrounded by war?

Stay tuned for the next episode of As the Dragon Isles Turn!

What the f...? Why did I have to leave? Why?!

Oh man, I'm starting to feel it. Ya know, the abstention effects... Gaaaaah...
Title: Re: What makes a D'haran?
Post by: Velax on July 12, 2013, 06:04:12 AM
Hurry up and get that ugly gradient infested gross coloured thing off D'Hara!!!

Dude, Chenier's not going anywhere.
Title: Re: What makes a D'haran?
Post by: JeVondair on July 12, 2013, 03:07:24 PM
What the f...? Why did I have to leave? Why?!

Oh man, I'm starting to feel it. Ya know, the abstention effects... Gaaaaah...

Suffer.
Title: Re: What makes a D'haran?
Post by: Lefanis on July 12, 2013, 03:48:26 PM
What the f...? Why did I have to leave? Why?!

Oh man, I'm starting to feel it. Ya know, the abstention effects... Gaaaaah...

Come back  :D
Title: Re: What makes a D'haran?
Post by: Tandaros on July 13, 2013, 08:31:15 PM
Was it the whole Terran thing that did him in?

Yep. It turned into a huge political scandal in the House of Lords, and without the House's support (or at least non-opposition) it's pretty much impossible for a PM to get anything done.
Title: Re: What makes a D'haran?
Post by: Glaumring the Fox on July 14, 2013, 01:02:29 AM
Dude, Chenier's not going anywhere.
;D
Title: Re: What makes a D'haran?
Post by: Ulfang on November 07, 2013, 11:51:47 PM
Wounded going on three days now! Maybe some sort of bandage is in order.....
Title: Re: What makes a D'haran?
Post by: JeVondair on March 05, 2014, 08:01:12 PM
So D'Hara is about to lose two duchies, nearly half of its current lands. If we are lucky, we'll get an influx of Western nobles bringing their own ideas and culture with them. Real competition will be created for positions and profitable estates. Are true political parties and voting blocks in our future? Will we find a source of food? Will we be able to at least keep (and feed) Paisly?

And that's to say nothing of the new need for D'Haran expansion.


Oh I can't wait to see how everything plays out! Stay tuned, folks!
Title: Re: What makes a D'haran?
Post by: Wolfang on March 06, 2014, 12:09:17 AM
Yes, I am enjoying this monster invasion thusfar. It's sad to lose Barca, but probably some of the funnest/biggest happenings will occur with this massive migration.
Title: Re: What makes a D'haran?
Post by: Galvez on March 12, 2014, 10:22:51 PM
Will we find a source of food?
D'Hara's main source of food is being overrun by monsters. It will be a difficult time for you guys.
Title: Re: What makes a D'haran?
Post by: Chenier on March 12, 2014, 11:31:29 PM
D'Hara's main source of food is being overrun by monsters. It will be a difficult time for you guys.

Time to take out some of the competition. ;)
Title: Re: What makes a D'haran?
Post by: Penchant on March 13, 2014, 04:01:27 AM
D'Hara's main source of food is being overrun by monsters. It will be has been a difficult time for you guys.

Fixed that for you.
Title: Re: What makes a D'haran?
Post by: Stabbity on March 21, 2014, 01:03:30 AM
(http://www.freewoodpost.com/wp-content/uploads/2013/12/The_grinch.jpg)


Rare painting of Rynn (left) and Machaviel (right).
Title: Re: What makes a D'haran?
Post by: JeVondair on March 28, 2015, 05:46:14 PM
So here's an update. Chernier deleted Machiavel in what can be best described as a ragequit.

I never thought that could happen
Title: Re: What makes a D'haran?
Post by: Glaumring the Fox on March 29, 2015, 01:41:33 AM
So here's an update. Chernier deleted Machiavel in what can be best described as a ragequit.

I never thought that could happen

I winned?
Title: Re: What makes a D'haran?
Post by: Constantine on March 29, 2015, 08:39:57 AM
When people ragequit everyone lose.
Title: Re: What makes a D'haran?
Post by: De-Legro on March 29, 2015, 10:50:47 AM
It was less a rage quit and more having had enough of the frustration of attempting to create activity in the game, and having the only result being people activity opposing you, then going back to sleep. There were some other odd elements to his complaints, like the bit where he felt pressured to horde multiple titles for each of his characters because there were in his opinion no one else capably of doing the job, but for the most part it was feeling that his efforts were wasted.
Title: Re: What makes a D'haran?
Post by: Sacha on March 29, 2015, 03:30:57 PM
So, a rage quit then.
Title: Re: What makes a D'haran?
Post by: Zakilevo on March 29, 2015, 07:52:39 PM
So Chenier is gone forever?
Title: Re: What makes a D'haran?
Post by: De-Legro on March 29, 2015, 11:04:37 PM
So Chenier is gone forever?

Time will tell on that.
Title: Re: What makes a D'haran?
Post by: Fleugs on March 30, 2015, 10:33:18 AM
Too bad Chénier left.
Title: Re: What makes a D'haran?
Post by: Chenier on March 30, 2015, 04:15:00 PM
I may lurk the forum now and then, but I have no intention on recreating my family nor creating a new one. I've been entertaining the thought of leaving BM for maybe two years now, and I did deleted most of my characters and pause my last one at one point, but I finally deleted my account this time.

I haven't had any fun playing BM in far too long. The people I enjoyed playing with are long gone, the people who replaced them I don't enjoy playing with. BM's culture has shifted and there is very little left of the team spirit that existed back when I joined in 2006. Without wishing to overglorify some of the attitudes of 2006, feels to me like the balance was achieved around 2009 and then from there things just started spiraling out of control.

BM is decaying. The playerbase is dwindling, and none of the desperate measures taken have succeeded (if anything they may have made things worse). There is no reason to believe that this downwards trend will do anything but continue. I therefore see very little reason to ever come back... the problems are with the community, but also structural. BM was designed for lots of players, and with the densities we are reaching, a lot of things are breaking down. I've never been so bored by military conflicts.
Title: Re: What makes a D'haran?
Post by: Glaumring the Fox on March 31, 2015, 06:12:00 AM
I may lurk the forum now and then, but I have no intention on recreating my family nor creating a new one. I've been entertaining the thought of leaving BM for maybe two years now, and I did deleted most of my characters and pause my last one at one point, but I finally deleted my account this time.

I haven't had any fun playing BM in far too long. The people I enjoyed playing with are long gone, the people who replaced them I don't enjoy playing with. BM's culture has shifted and there is very little left of the team spirit that existed back when I joined in 2006. Without wishing to overglorify some of the attitudes of 2006, feels to me like the balance was achieved around 2009 and then from there things just started spiraling out of control.

BM is decaying. The playerbase is dwindling, and none of the desperate measures taken have succeeded (if anything they may have made things worse). There is no reason to believe that this downwards trend will do anything but continue. I therefore see very little reason to ever come back... the problems are with the community, but also structural. BM was designed for lots of players, and with the densities we are reaching, a lot of things are breaking down. I've never been so bored by military conflicts.

I agree, the only point I might add is that sometimes when you have a character for a long long time, that characters reputation affects how people deal with you in game. Over time the teamwork and comradery turns into enemies and political skullduggery and not always to your/ones benefit and it begins to drag down what you thought you were and what you end up actually becoming. Thats the very human side of BM, the flawed tragic heroes that started off so young and filled with ideals later to become broken old men.

I really enjoyed hating you ingame, It wasn't the way I wanted it to be. I think we could have been much better to each other. Thats hard to do in a game like BM sometimes. Anyways, it was good to have you in game. It would have been impossible for me to be the most awesome hero that I am without having such a dastardly villian like yourself  ;)
Title: Re: What makes a D'haran?
Post by: Ironsides on April 01, 2015, 02:02:09 PM
I may lurk the forum now and then, but I have no intention on recreating my family nor creating a new one. I've been entertaining the thought of leaving BM for maybe two years now, and I did deleted most of my characters and pause my last one at one point, but I finally deleted my account this time.

I haven't had any fun playing BM in far too long. The people I enjoyed playing with are long gone, the people who replaced them I don't enjoy playing with. BM's culture has shifted and there is very little left of the team spirit that existed back when I joined in 2006. Without wishing to overglorify some of the attitudes of 2006, feels to me like the balance was achieved around 2009 and then from there things just started spiraling out of control.

BM is decaying. The playerbase is dwindling, and none of the desperate measures taken have succeeded (if anything they may have made things worse). There is no reason to believe that this downwards trend will do anything but continue. I therefore see very little reason to ever come back... the problems are with the community, but also structural. BM was designed for lots of players, and with the densities we are reaching, a lot of things are breaking down. I've never been so bored by military conflicts.

This.

Happy April Fools everyone!

Love, the Ironsides Family ❤️
Title: Re: What makes a D'haran?
Post by: Constantine on April 01, 2015, 02:05:55 PM
Why do people have to make that speech about how the game is decaying and dying when they quit? Any game, any community, always same story.
Title: Re: What makes a D'haran?
Post by: Chenier on April 01, 2015, 02:30:41 PM
This.

Happy April Fools everyone!

Love, the Ironsides Family ❤️

I thought you were gone? Haven't seen you in a while. I missed you.  :'(

Why do people have to make that speech about how the game is decaying and dying when they quit? Any game, any community, always same story.

People have been saying this game is decaying for a while. I've been saying it since long before I quit. We've all have been saying it for years. I don't have an account anymore so I can't check the current statistics, but keep this in mind: in july 2007, there were more than 1700 players. Please tell me how many we have left now? And I don't remember when the game peaked, but I'm fairly sure I didn't snap that statistic right at the precise moment the game had the most players.

Some said I raged, I don't really care how it's seen. I am project-driven. I like to give myself impossible objectives, and then strive to see how much progress towards a ridiculous goal I can make. I didn't quit over losing something, I basically had all the titles I could have and, despite growing opposition, none managed to take it away. I quit because there was no progress in sight in any direction. I'd have probably had more fun losing than I had maintaining the status quo. I've always advocated that those at the top should be putting all of their efforts into creating fun, and I like to apply what I preach. But too much of the player base is schizophrenic. You ask them OOC what they want, and then when you try to do that IC, their characters come out lashing at you. You only get peace when you stop caring about them. If I want to rule like an autocrat with almost no interaction with anyone else, I'll just go play some strategy game against bots. I don't need BM to measure my e-peen by accumulating titles.
Title: Re: What makes a D'haran?
Post by: Constantine on April 01, 2015, 02:49:12 PM
People have been saying this game is decaying for a while. I've been saying it since long before I quit. We've all have been saying it for years. I don't have an account anymore so I can't check the current statistics, but keep this in mind: in july 2007, there were more than 1700 players. Please tell me how many we have left now?
...snip...
But too much of the player base is schizophrenic.
Haha! Yes, you nailed it.

I'm still playing on an old NWN server and it's exactly the same there. People get butthurt, delete their characters and then write on the forums how servers were overcrowded in 2004 and how online dropped to 30 players because apparently everyone is retarded. :D
Title: Re: What makes a D'haran?
Post by: JeVondair on April 01, 2015, 04:11:24 PM
Oh Chernier, whether you liked playing with me or not, I had such plans for Mach! Rynn was slowly rebuilding his powerbase and was going to use other nobles as mouthpieces to champion seemingly innocuous referendums until Rynn could build what amounts to a medieval class-action lawsuit in front of the entire realm and force Mach to resign as Margrave and Duke. I would have been ready by next week :-(

Now instead I have to RP Mach's burial and deal with your successor...Karibash.

That should be fun
Title: Re: What makes a D'haran?
Post by: Chenier on April 02, 2015, 03:22:06 AM
Oh Chernier, whether you liked playing with me or not, I had such plans for Mach! Rynn was slowly rebuilding his powerbase and was going to use other nobles as mouthpieces to champion seemingly innocuous referendums until Rynn could build what amounts to a medieval class-action lawsuit in front of the entire realm and force Mach to resign as Margrave and Duke. I would have been ready by next week :-(

Now instead I have to RP Mach's burial and deal with your successor...Karibash.

That should be fun

It's not so much that I hate those who go against me, but that I don't like to play solo. Which is kind of ironic, given how I tend to paint targets on my back (and forehead), but it used to be easy to get a bunch of people to tag along anyways, no matter how outrageous what I was doing was.

It's hard to appreciate the challenger when you don't appreciate what you are facing him with. I don't really leave with a gripe against anyone in particular. But kind of sorry I didn't make sure to promote people to proper ranks in my guilds and such before leaving.
Title: Re: What makes a D'haran?
Post by: De-Legro on April 02, 2015, 06:46:39 AM
It's not so much that I hate those who go against me, but that I don't like to play solo. Which is kind of ironic, given how I tend to paint targets on my back (and forehead), but it used to be easy to get a bunch of people to tag along anyways, no matter how outrageous what I was doing was.

It's hard to appreciate the challenger when you don't appreciate what you are facing him with. I don't really leave with a gripe against anyone in particular. But kind of sorry I didn't make sure to promote people to proper ranks in my guilds and such before leaving.

Most things done in haste lead to regrets.
Title: Re: What makes a D'haran?
Post by: JeVondair on May 14, 2015, 04:08:06 AM
Most things done in haste lead to regrets.

lol tell me about it
Title: Re: What makes a D'haran?
Post by: Chenier on May 15, 2015, 01:22:52 PM
The only regret I have is in having lost direct links for maps and stats.

I wasn't having any fun playing, any more, so I don't miss that. I have been playing this game for about a decade, though, so I am curious about how things unfold even when I'm not a part of it anymore.
Title: Re: What makes a D'haran?
Post by: songqu88@gmail.com on May 17, 2015, 06:57:48 PM
The state of the game and especially Dwilight reminds me of the setting in almost any post-apocalyptic game. The Souls series in particular springs to mind as we see the decay of human society and the rampancy of monsters and undead throughout the lands. Sometimes this game actually embodies the feeling of isolation and loneliness really well.
Title: Re: What makes a D'haran?
Post by: Glaumring the Fox on May 18, 2015, 12:49:47 AM
The state of the game and especially Dwilight reminds me of the setting in almost any post-apocalyptic game. The Souls series in particular springs to mind as we see the decay of human society and the rampancy of monsters and undead throughout the lands. Sometimes this game actually embodies the feeling of isolation and loneliness really well.

Are you playing again? Losing you was lame. Come back and bring a whole bunch of trouble makers with you.
Title: Re: What makes a D'haran?
Post by: JeVondair on August 19, 2015, 06:56:07 PM
So apparently Rynn had a funeral? Anyone save the transcripts? :-(
Title: Re: What makes a D'haran?
Post by: Chenier on October 19, 2016, 03:26:57 PM
The only regret I have is in having lost direct links for maps and stats.

I wasn't having any fun playing, any more, so I don't miss that. I have been playing this game for about a decade, though, so I am curious about how things unfold even when I'm not a part of it anymore.

Though hey, I seem to have found direct access to maps, now!

D'Hara seems, geopolitically, to be pretty much the same. Can't see the diplomacy table though. How have things evolved over the last few years? The Big Lurian Imperialist Threat seems to have kind of died out...
Title: Re: What makes a D'haran?
Post by: Sacha on October 19, 2016, 11:04:00 PM
Though hey, I seem to have found direct access to maps, now!

D'Hara seems, geopolitically, to be pretty much the same. Can't see the diplomacy table though. How have things evolved over the last few years? The Big Lurian Imperialist Threat seems to have kind of died out...

We had a bad case of the Mayhems recently. We're still recovering :P
Title: Re: What makes a D'haran?
Post by: Ridder on October 21, 2016, 04:35:09 PM
Dang, did Chenier and I return to battlemaster around the same time? Still trying to decide if I want to create a character in D'Hara again.
Title: Re: What makes a D'haran?
Post by: JeVondair on October 21, 2016, 09:42:31 PM
Dang, did Chenier and I return to battlemaster around the same time? Still trying to decide if I want to create a character in D'Hara again.


OMG look who's back! The one that everyone can blame for getting me started on this game
Title: Re: What makes a D'haran?
Post by: Zakilevo on October 21, 2016, 10:10:12 PM
D'Hara has been mostly fighting monsters. Same goes for Arnor, Madina, Fissoa, Luria Nova, Avernus, and Westgard. You can't really ignore monsters.
Title: Re: What makes a D'haran?
Post by: Chenier on October 24, 2016, 01:26:27 AM
Dang, did Chenier and I return to battlemaster around the same time? Still trying to decide if I want to create a character in D'Hara again.

Well that'd certainly be something. Though I have yet to actually make a character (or even an account). ;)
Title: Re: What makes a D'haran?
Post by: Ridder on October 24, 2016, 02:34:45 AM
Yeah, I've only created an adventurer on the East Continent so far. Still yet to make a noble character though.
Title: Re: What makes a D'haran?
Post by: Chenier on October 25, 2016, 02:02:35 PM
I can't really find the hype I once had, but I guess finding familiar faces would be appealing.
Title: Re: What makes a D'haran?
Post by: Chenier on October 25, 2016, 07:58:27 PM
I kind of deleted Machiavel without any IC rp to accompany it. I don't suppose others made something up to explain his disappearance?
Title: Re: What makes a D'haran?
Post by: JeVondair on June 05, 2017, 05:15:27 PM
So who exactly are these 'New" D'haran's? When did the Dragon King become a thing again and how? I feel as though I've missed so much
Title: Re: What makes a D'haran?
Post by: Sharpspeare on June 06, 2017, 02:02:12 AM
So who exactly are these 'New" D'haran's? When did the Dragon King become a thing again and how? I feel as though I've missed so much

When Atamara was sunk, many from the Cagilan Empire emigrated there. Not sure about the Dragon King thing.
Title: Re: What makes a D'haran?
Post by: Chenier on June 08, 2017, 02:42:16 PM
People just forgot about its origins, and recycled the names and themes, I suspect. I doubt it has much to do with the original monarchy vs republic debacles, and I also doubt they had any form of coronation, or that any of them have any solid idea of the predecessors.

When I quit the game, it was namely because I was trying to push the monarchy forward with non-mechanical importance and develop it further, precisely become people had already begun to forget about the whole thing. I wanted to codify the monarchic rules and powers and was opposed by people seeing the move as a power grab.

I suspect it's as with Madina, the continent's republic spawner, that is now a monarchy. A very few greedy people presiding over masses of indifferent people with little regards to culture. Someone went "I want to be king", and people just went "meh, okay".
Title: Re: What makes a D'haran?
Post by: D'Espana on June 08, 2017, 09:00:59 PM
It's to be expected. If all the big names suddenly disappear in a relatively short amount of time and the new players are not told of the history and traditions of the realm, how the hell are they supposed to care to find out by themselves?
Title: Re: What makes a D'haran?
Post by: Chenier on June 09, 2017, 12:46:42 PM
There's a wiki? Plus, there are still some names I recognize. Not sure if you meant D'Hara or Madina though. In D'Hara people had started to not care before I left, despite a lot of work on my part to keep these peculiar cultural traits alive. Which was a main factor in why I left; and why I didn't go back there when I rejoined.
Title: Re: What makes a D'haran?
Post by: D'Espana on June 09, 2017, 02:00:25 PM
Was speaking about both of them, actually. Besides, the regular player barely ever visits the wiki or the forum, there's usually the need of someone (usually a big name) to point them out that there's a wiki page for the realm they've just arrived to. But hey, people don't care about reading or updating the bulletins, why would they care about the wiki? However, I am definitely not refuting your points. We all know about apathy, yes we do.
Title: Re: What makes a D'haran?
Post by: Chenier on June 09, 2017, 04:03:07 PM
Was speaking about both of them, actually. Besides, the regular player barely ever visits the wiki or the forum, there's usually the need of someone (usually a big name) to point them out that there's a wiki page for the realm they've just arrived to. But hey, people don't care about reading or updating the bulletins, why would they care about the wiki? However, I am definitely not refuting your points. We all know about apathy, yes we do.

Yea, the wiki kind of died with the arrival of the forum, to be honest. 2013 saw the end of most of the remaining lingering activity there.

It was really rather underwhelming to learn about the metamorphosis many realms went through in my absence, so many things spawned out of nowhere, while so much establish culture abandoned not through epic mutations, but passive apathy and forgetfulness. One of the things I had loved about BM was the epic stories it would create, and I haven't really seen many of those in quite a while.

Republic vs. Monarchy had spilled a ton of ink in Republic of Fwuvoghor and D'Hara, back in the days, for example. In RoF both sides were bitter and hateful rivals, but that tolerated each other for a certain time, with numerous coups and rebellions involved, opposing religions, backing from opposing nations, etc, while D'Hara had a much more consensual conflict with a much greater sense of unity, which tended to combine much of both more than oppose them, both rather starkly different than the silent revolutions of Madina and D'Hara which, from what I heard, was basically just the ruler giving himself the title out of nowhere and nobody really opposing it.

The fluff that used to make realms unique was largely abandoned, and now most realms seem bland and interchangeable. Not sure if people grew up and became more pragmatic and calculating or what, but in my opinion it was the irrational things that made for the most compelling stories. Do we still see today things like the Bloodmoon Fruit scandals, public ritual human sacrifices, imperialistic wars to impose government types on other realms, supra-national quasi-goverments, character weddings between foreign royals, realm constitutions, royal bloodlines, etc.? I've not really seen any. Maybe a few old-timers clinging to old marriages, but that's about it. Almost sparked such an event when I made a fuss about the adventurer who had the Wicked Vest of Jonsu, but that eventually (unsurprisingly) just fizzled into nothing.
Title: Re: What makes a D'haran?
Post by: Vita` on June 09, 2017, 05:03:13 PM
RoF was Ireland and D'Hara was Canada?
Title: Re: What makes a D'haran?
Post by: JeVondair on June 09, 2017, 05:28:51 PM
Does that mean I'm an 'Old Timer' now?
Title: Re: What makes a D'haran?
Post by: D'Espana on June 11, 2017, 06:51:42 PM
It was really rather underwhelming to learn about the metamorphosis many realms went through in my absence, so many things spawned out of nowhere, while so much establish culture abandoned not through epic mutations, but passive apathy and forgetfulness. One of the things I had loved about BM was the epic stories it would create, and I haven't really seen many of those in quite a while.

Couldn't have typed that better myself.

Bloodmoon Fruit scandals

Now that was fun stuff  ;D
RoF was Ireland and D'Hara was Canada?

Don't know much about either of them to really relate, sorry.

Does that mean I'm an 'Old Timer' now?

Definitely not a Chenierian dinosaur, but I'd say you qualify pretty well for the 'Old Timer' title  ;)

Title: Re: What makes a D'haran?
Post by: Glaumring the Fox on June 11, 2017, 07:18:25 PM
I agree with Chenier, the caliber of RP and Lore has fallen apart but I think some of it comes down to the fact that we used to be young when we started playing this almost a decade ago or more. Im 40 with 2 kids now and I barely have time to bang out a paragraph roleplay and usually now reserve them for special events and speeches etc. I used to spend a lot of time thinking of little details to inflict on the world of Dwilight and about my characters or local cultures or aspects of the uncivilized world I remember before the established kingdoms etc, trouble causing things that defined my imperfect character.

I still see RP and things but its a bit less than before, the thing I notice now is that there are fewer larger than life characters left, or perhaps I dont interact with them as much as I used to or they are all gone.

Glaumring is now 98 years old, even his roleplay has aged with him.
Title: Re: What makes a D'haran?
Post by: Chenier on June 12, 2017, 01:39:34 AM
Does that mean I'm an 'Old Timer' now?

I would say so, yes. I may have been an old timer before you even joined, but even that has been quite some time ago now.  ;D

I figure somewhere between 2-4 years is plenty to be called an "old timer". Don't need to have joined back in 2006 like I did. ;)
Title: Re: What makes a D'haran?
Post by: Chenier on June 12, 2017, 01:52:50 AM
I agree with Chenier, the caliber of RP and Lore has fallen apart but I think some of it comes down to the fact that we used to be young when we started playing this almost a decade ago or more. Im 40 with 2 kids now and I barely have time to bang out a paragraph roleplay and usually now reserve them for special events and speeches etc. I used to spend a lot of time thinking of little details to inflict on the world of Dwilight and about my characters or local cultures or aspects of the uncivilized world I remember before the established kingdoms etc, trouble causing things that defined my imperfect character.

I still see RP and things but its a bit less than before, the thing I notice now is that there are fewer larger than life characters left, or perhaps I dont interact with them as much as I used to or they are all gone.

Glaumring is now 98 years old, even his roleplay has aged with him.

There's definitely a much lower investment in regards to time and effort being placed. I was in high school when I joined, and now I'm expecting my third child and running my own business. You've got kids too, and I suspect a lot of us do.

But it's more than just that, the culture has shifted. When I quit, I wasn't just annoyed that people weren't going along with my schemes anymore, but that opposing them was the *only* thing they bothered to do. I'd have been quite content to see a counter-movement growing to bring things in an opposite direction of what I was pushing for, but instead people would just return to their slumber as soon as I stopped. It burnt me out. While a few years earlier, I had managed to recruit a bunch of people to start ritualized human sacrifices, and before that I had tagged along with others' non-conventional plans. Worth mentioning the Bloodmoon fruit again, a bunch of people started promoting the spiritual use of a fully made-up psychotrope, and then a bunch of us started our own "war on drugs" around it, drafting laws to create a monopoly on its production, roleplays about developing non-psychotropic varieties, etc. These aren't things that require a lot of people to invest a lot of time to get going, they just require enough people to care and then merely vocalize their care, even if it's a one-line letter. Guys like us, we used to write pages of RPs about this stuff we were really passionate about, but this kind of stories would still be possible without as much investment as we put in back then.
Title: Re: What makes a D'haran?
Post by: Antonine on September 03, 2017, 04:31:28 PM
Well I'm back in D'Hara again (although with a very different character). Let's see if there's life in the old realm yet :)
Title: Re: What makes a D'haran?
Post by: Chenier on September 03, 2017, 05:22:42 PM
I really question their decision to go back for the Desert and Girich... With 19 nobles for 10 regions, they've now returned under the 2:1 ratio, which is likely to paint them back as a target for the next round of Monster Mash. Those regions are pretty worthless, too. Had they taken Paisly instead, they'd have over 2:1, and they could have used this peace time to build up fortifications to better protect the ports from any future onslaught. Same point applies to Sallowwild, though I don't remember if D'Hara actually lost that one.

Seems to me, looking at D'Hara, Arnor, Avernus, etc., a lot of people didn't take a cue from the last onslaught. Density matters, and it's gonna bit people back in the ass soon enough.
Title: Re: What makes a D'haran?
Post by: Antonine on September 03, 2017, 05:34:11 PM
I really question their decision to go back for the Desert and Girich... With 19 nobles for 10 regions, they've now returned under the 2:1 ratio, which is likely to paint them back as a target for the next round of Monster Mash. Those regions are pretty worthless, too. Had they taken Paisly instead, they'd have over 2:1, and they could have used this peace time to build up fortifications to better protect the ports from any future onslaught. Same point applies to Sallowwild, though I don't remember if D'Hara actually lost that one.

Seems to me, looking at D'Hara, Arnor, Avernus, etc., a lot of people didn't take a cue from the last onslaught. Density matters, and it's gonna bit people back in the ass soon enough.

It really doesn't make much sense, as you say, Paisly would be a far more sensible choice. However, I imagine the logic was as follows:


Still, maybe they'll get lucky and recruit some more nobles before the next round of monster armageddon arrives.
Title: Re: What makes a D'haran?
Post by: Ketchum on September 04, 2017, 02:24:33 AM
I really question their decision to go back for the Desert and Girich... With 19 nobles for 10 regions, they've now returned under the 2:1 ratio, which is likely to paint them back as a target for the next round of Monster Mash. Those regions are pretty worthless, too. Had they taken Paisly instead, they'd have over 2:1, and they could have used this peace time to build up fortifications to better protect the ports from any future onslaught. Same point applies to Sallowwild, though I don't remember if D'Hara actually lost that one.

Seems to me, looking at D'Hara, Arnor, Avernus, etc., a lot of people didn't take a cue from the last onslaught. Density matters, and it's gonna bit people back in the ass soon enough.
I agree with Chenier post above.

The density will see us all under rogue attacks again soon enough. I have been trying to attract nobles to Morek, in order to avoid Morek being painted as target due to character density. However there have been some undesirable or desirable characters(depending on which perspective you looking at) attracted as well.

Getting back to D'Hara. I can understand they can look towards retaking the east. It looks like the only way to expand. But overstretching the lands and in essence your defense where your army cannot move fast enough to tackle the rogue, may present a dilemma. Should you beef up the militia in these lands far away from your army reach? Build up defense(wall, militia) and do not expand over the sake of your ability to defend. Take example of Morek. We lost Nimh and we did not retake the region until we fully recruited the army and rebuild militia in Aegir Deep and Muspel. We even lost Mark to rogue at one point, very hard to spell that region first name. We took our own sweet time to retake it back. We even drop militia in Mark but apparently rogue crazy force is crazy indeed to overwhelm them. So the militia defense purpose is only to thin down rogue force, not for defend the land.
Title: Re: What makes a D'haran?
Post by: Chenier on September 04, 2017, 03:11:12 PM
And... yet another region.

I don't see the point of expanding East at all. Most of those regions offer nothing in terms of gold and food. Some may be food baskets deemed essential to feeding the ports, but the distance probably makes them hard to keep. In the days, the Desert would make less, in total, than a knight would get in just about any other region of the realm. Becoming lord of that region was essentially a demotion.

There was a strategic interest back then, though, but it was to keep Luria in check. It allowed to see Lurian armies should they come, far before they'd actually arrive in Sallowtown, and forced an additional region to take should they wish to do takeovers.

But is the Lurian menace still present? I don't think so. Luria isn't the vast empire it used to be, and I don't think they still aim to conquer D'Hara. At least, they wouldn't if D'Hara didn't keep expanding towards them, I could easily see that being seen as provocation.

The greater enemy is out West, and it's the hordes. A fortified city out West protects the realm much better than some badlands out East.

Side note on militia: it's mostly a waste of resources. A strong mobile army is the best defense against the rogues, militia is too costly and too ineffective.
Title: Re: What makes a D'haran?
Post by: Zakky on September 04, 2017, 07:24:40 PM
I heard Luria is  super quiet and pretty much dead. I highly doubt a realm like that can become active anytime soon.
Title: Re: What makes a D'haran?
Post by: Chenier on September 05, 2017, 01:21:16 AM
I heard Luria is  super quiet and pretty much dead. I highly doubt a realm like that can become active anytime soon.

They had a resurgence, they've been worse off than this, but I don't think that there's really anyone in either D'Hara or Luria that cares to keep the old feud going. I could be wrong, I guess. It's still not what it used to be though.
Title: Re: What makes a D'haran?
Post by: JeVondair on September 05, 2017, 11:34:55 PM
I'm in Luria.
Title: Re: What makes a D'haran?
Post by: Chenier on September 06, 2017, 12:46:27 AM
I'm in Luria.

So, what's the scoop?
Title: Re: What makes a D'haran?
Post by: JeVondair on September 20, 2017, 09:14:00 PM
So, what's the scoop?


I'm leaving Luria, lol.
Title: Re: What makes a D'haran?
Post by: Chenier on September 22, 2017, 08:31:50 PM
So... what *was* the scoop?

All those people who had joined Luria a while back... y'all should just take power (if you don't already have it) and invade Fissoa. No point in waiting idly for the realm to collapse, at least y'all could go down with a bang. ;)

And finally bring some action down South.
Title: Re: What makes a D'haran?
Post by: Glaumring the Fox on September 26, 2017, 01:53:51 AM
There's definitely a much lower investment in regards to time and effort being placed. I was in high school when I joined, and now I'm expecting my third child and running my own business. You've got kids too, and I suspect a lot of us do.

But it's more than just that, the culture has shifted. When I quit, I wasn't just annoyed that people weren't going along with my schemes anymore, but that opposing them was the *only* thing they bothered to do. I'd have been quite content to see a counter-movement growing to bring things in an opposite direction of what I was pushing for, but instead people would just return to their slumber as soon as I stopped. It burnt me out. While a few years earlier, I had managed to recruit a bunch of people to start ritualized human sacrifices, and before that I had tagged along with others' non-conventional plans. Worth mentioning the Bloodmoon fruit again, a bunch of people started promoting the spiritual use of a fully made-up psychotrope, and then a bunch of us started our own "war on drugs" around it, drafting laws to create a monopoly on its production, roleplays about developing non-psychotropic varieties, etc. These aren't things that require a lot of people to invest a lot of time to get going, they just require enough people to care and then merely vocalize their care, even if it's a one-line letter. Guys like us, we used to write pages of RPs about this stuff we were really passionate about, but this kind of stories would still be possible without as much investment as we put in back then.


I loved the anti-drug 'war on drugs' roleplay, It really helped to bring together different cultures in Dwilight and it helps to have opposition in RP, drama and skullduggery. That being said, I have 2 kids now, I work 10 hour days and I balance and juggle my time on BM checking up and moving my troops and perhaps a snippet of RP here and there but to be serious...Time has abandoned me, the days just fly by busy. I started playing BM in my late 20's... I am 40 now. I still love this game, that is rare, I have been a gamer since the 90's and I rarely play any of those games, BM is beautiful and deserves better, its a fantastic game that foretold Game of Thrones before that was even popular, the stories this game has wove could create epic movies, the characters as rich as any ancient epic. I really enjoy the battles and fights we have all had these years.
Title: Re: What makes a D'haran?
Post by: Chenier on September 29, 2017, 01:59:35 PM
Decided to immortalize it on the wiki, and add a bit of content: http://wiki.battlemaster.org/wiki/Bloodmoon