Author Topic: Die2Nite  (Read 144085 times)

fodder

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Re: Die2Nite
« Reply #510: November 15, 2011, 03:39:00 PM »
oooh.. d2n is down atm.. they are doing the update?

----
season 4 in... they've removed jump cap.... hmm.
« Last Edit: November 15, 2011, 04:58:42 PM by fodder »
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Bael

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Re: Die2Nite
« Reply #511: November 15, 2011, 10:35:25 PM »

fodder

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Re: Die2Nite
« Reply #512: November 15, 2011, 10:46:02 PM »
we need to find a bunch of friendly coalitions... to play together... (well.. and fill up beta with a hero XD)
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Eithad

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Re: Die2Nite
« Reply #513: November 19, 2011, 12:01:33 AM »
Woah BM plays Die2Nite? Eithad is Eithad, when I am not in a coalition I will find you guys.

fodder

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Re: Die2Nite
« Reply #514: November 19, 2011, 12:45:46 AM »
i'm in a mmj town. the others in beta aren't in any atm.. XD
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fodder

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Re: Die2Nite
« Reply #515: November 27, 2011, 09:18:29 PM »
the coalitions in my town say they'll be doing meta towns next and not another mmj.
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Bael

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Re: Die2Nite
« Reply #516: November 28, 2011, 12:35:59 PM »
Yeah, so since they removed the cap, all the "In crowd" are going to go back to playing with themselves, and then there will be everyone else  >:(

Shizzle

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Re: Die2Nite
« Reply #517: November 28, 2011, 01:28:06 PM »
Yeah, so since they removed the cap, all the "In crowd" are going to go back to playing with themselves, and then there will be everyone else  >:(

so let's start our own in-crowd? :)

Bael

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Re: Die2Nite
« Reply #518: November 28, 2011, 02:41:14 PM »
Sure, if you can scrounge up another 30+ people  :P

Shizzle

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Re: Die2Nite
« Reply #519: November 28, 2011, 05:16:37 PM »
Sure, if you can scrounge up another 30+ people  :P
:D

fodder

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Re: Die2Nite
« Reply #520: November 28, 2011, 11:24:00 PM »
apparently bia'ing guardians for the def is pointless.. you lose all that before the zombies hit
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Shizzle

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Re: Die2Nite
« Reply #521: November 29, 2011, 11:13:42 AM »
The Family coalition has invited us for a meta, together with another bunch

fodder

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Re: Die2Nite
« Reply #522: November 29, 2011, 01:05:11 PM »
i don't mind.. but we are only 3? 4? and no hero.
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fodder

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Re: Die2Nite
« Reply #523: November 30, 2011, 11:02:17 PM »
we build All or nothing.. in the last minute before arrghhh.. and didn't empty every useful thing from the bank...

it's dead funny. (also shunned someone who took nuts to stop the building XD)

last minute (well.. 30 minutes) mind changing in irc XD
« Last Edit: November 30, 2011, 11:04:34 PM by fodder »
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Shizzle

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Re: Die2Nite
« Reply #524: December 01, 2011, 01:15:09 AM »
I guess Tom will be able to provide details for the jump. Our town looks like it's heading for 11+ though (now on day 8), so it will still take some time.