I think the Véinsørmoot should charge King Koli with war crimes in a couple of game years. Call up a few of the Barcans who were there as witnesses, invite Koli (alone) to Paisley if he wishes to defend himself and so forth. The less than bright characters can talk of eradicating the Zuma - hah! - but I figure this would be far more entertaining.
I'd give SA a bigger chance of spreading to the southwest than TMP spreading anywhere beyond the southeast. As Matt's stated above, TMP's little more than a justification for imperial expansion. Still, lets face it, its a new religion that could have quite a different "message" by the time its in any position to spread beyond the Lurian realms. I may have some prejudice as to the reason for its existance, but my character's never so much as heard of the religion. The only southeasterners who've went west, departed before the religion was even founded. More is known of CB and SA than TMP (not saying much), but that itself could work to the religion's benefit as there's no stigma attached to the latter. Blatant expansionism might be the call of the day, but that doesn't mean that has to be the story IC, at least for the time being. "We're peace loving hippies" could just as easily be believable in the beginning and provide the religion with a foothold before any Lurian Invasion.
Yip. Nothing has happened on the southern front. Isn't that the story of the war from the start? Sure, there's been a few tragic attempts at attacking from one side or the other, but they've been forgettable. Mainly because who wants to remember such disasters as the last attack on the Tower or Madina's top-notch strategy? Get back to me when you've done something, Harte! Which is harsh, I'll admit, and said (or typed) without the intention to insult. More a "get a move on" message. Suits your neighbours that you don't since we've picked up some of your bored nobles already and will possibly pick up a few more as things drag on, but that's an IC perspective. OOCly, it has to be boring as hell sitting in two cities (or a city and a stronghold) with little enough to do.
How do you keep yourself logging in?