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Southern War of Nobility (Civil war in Madina)

Started by Nosferatus, April 05, 2011, 10:00:53 PM

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Galvez

Quote from: Indirik on October 04, 2011, 04:12:32 PM
I have considered it in the past. But there's really no valid reason to do so right now.
War attracts more nobles. Nobles you can easily convert to SA. More SA adherents means more power for the church, i.e. more power to dominate others. Then the cycle starts over again.  ;)
"Men willingly believe what they wish." - Julius Caesar

Indirik

So what you're saying is that if my character wants his religion to be more successful and powerful, he needs to force it to split into tiny little pieces, and then force those tiny pieces to attack each other?

So.. when are the three realms of the Veinsormoot going to split up, declare war, and start slaughtering each other in a glorious orgy of blood and death? Just think how powerful you'll be when you're done killing each other!! ::)
If at first you don't succeed, don't take up skydiving.

Nathan

Quote from: Indirik on October 04, 2011, 06:29:42 PM
So.. when are the three realms of the Veinsormoot going to split up, declare war, and start slaughtering each other in a glorious orgy of blood and death? Just think how powerful you'll be when you're done killing each other!! ::)

I hear Aurvandil wants to join in...

Vellos

You can't win, Nathan. If you strike the Moot down, we shall become more powerful than you could possibly imagine.
"A neutral humanism is either a pedantic artifice or a prologue to the inhuman." - George Steiner

Galvez

Quote from: Indirik on October 04, 2011, 06:29:42 PM
So what you're saying is that if my character wants his religion to be more successful and powerful, he needs to force it to split into tiny little pieces, and then force those tiny pieces to attack each other?
You see the logic of it too.  ;D
"Men willingly believe what they wish." - Julius Caesar

Nosferatus

Its very easy to create shism, i find it ridiculous to hear that 'i can't find a good reason for a schism in SA'.
Example, you have three stars to worship, what if someone would worship only one and declare the others as unholy or less holy?
Perhaps one side of SA would promote the worshiping of icons, the other side would strictly forbid it?
Combined with that one side could worship the original prophet, the other side would have another main prohpet(perhaps a new one)?
You could also have a disagreement on calling your main prohpet a god or son of the star/stars, the other side could call him a mere prophet.

One side could forbid praying or music, the other side could see it as holy.

I could go on for ages, if you need more suggestion, i'd glaldy give them.
Formerly playing the Nosferatus and Bhrantan Family.
Currently playing the Polytus Family in: Gotland, Madina, Astrum, Outer Tilog

vonGenf

It would be very easy to make up a reason for it, I fully agree. What he meant is that there is no real reason for anyone to want to do it.

What he really means is that no one thinks they can pull it off yet.
After all it's a roleplaying game.

Indirik

Quote from: Nosferatus on October 05, 2011, 09:04:28 AMIts very easy to create shism, i find it ridiculous to hear that 'i can't find a good reason for a schism in SA'.
That's not what I said. And you're completely missing the entire point.

Quote from: vonGenf on October 05, 2011, 09:14:54 AMWhat he really means is that no one thinks they can pull it off yet.
No, I really meant that there is no good reason to do so. (At least so far as my character is concerned.) I have no doubt that in the past, there were multiple opportunities for Brance to have successfully caused a schism. At one time there were even council discussions about it in Astrum. But the crisis that brought it about was resolved, and the plans were abandoned.

I'm not one of those people that has their character do something simply because they can. Nor do I go around trying to invent IC reasons for my character to do something that I, as a player, want to see happen. My characters make IC plans, for IC reasons, and react to events that happen in-game. Brance has no reason to want to schism SA, so he won't. If someone does something IC that changes that, then he will react according to what happens. If that leads to schism, then so be it.
If at first you don't succeed, don't take up skydiving.

Nosferatus

what about a vision?
A vission that moves you to worshiping icons or one of the stars primarily.

I think we all tend to guide our characters into a certain direction at some point.
Or else you are just letting your characters be lived solemnly by it's environment.
If everyone does that, nothing changes, the game wouldn't be so dynamic.
Formerly playing the Nosferatus and Bhrantan Family.
Currently playing the Polytus Family in: Gotland, Madina, Astrum, Outer Tilog

vonGenf

Quote from: Indirik on October 05, 2011, 02:11:27 PM
No, I really meant that there is no good reason to do so. (At least so far as my character is concerned.) I have no doubt that in the past, there were multiple opportunities for Brance to have successfully caused a schism. At one time there were even council discussions about it in Astrum. But the crisis that brought it about was resolved, and the plans were abandoned.
I was speaking about SA in general (and you-know-whom in particular); if there ever is a schism I doubt very much it would come from Brance. Although stranger things have happened.

Quote
I'm not one of those people that has their character do something simply because they can. Nor do I go around trying to invent IC reasons for my character to do something that I, as a player, want to see happen. My characters make IC plans, for IC reasons, and react to events that happen in-game. Brance has no reason to want to schism SA, so he won't. If someone does something IC that changes that, then he will react according to what happens. If that leads to schism, then so be it.

I fully endorse this way of playing!
After all it's a roleplaying game.

Indirik

Quote from: Nosferatus on October 05, 2011, 02:21:56 PMwhat about a vision?
A vission that moves you to worshiping icons or one of the stars primarily.
Again, you want me to completely artificially make something up, out of nowhere, with no IC/IG basis to anything that has ever happened to my character, to force him to do something that makes no sense for him to do, and is also something that I, as a player, have no interest in seeing happen, simply because I could do it?

QuoteOr else you are just letting your characters be lived solemnly by it's environment.
If everyone does that, nothing changes, the game wouldn't be so dynamic.
I'm sorry, but that's just ridiculous. There are plenty of things that happen IG that force our characters to do things. There are so many players, and so many attitudes and opinions, that there is no way for our characters to live together peacefully.

In fact, as far as I'm concerned, if more people would let their character react to things that actually happen to them, and not force them to move along some predetermined path in order to achieve some OOC-derived goal, the game would be a much more interesting place.
If at first you don't succeed, don't take up skydiving.

Nosferatus

Quote from: Indirik on October 05, 2011, 03:02:06 PM
Again, you want me to completely artificially make something up, out of nowhere, with no IC/IG basis to anything that has ever happened to my character, to force him to do something that makes no sense for him to do, and is also something that I, as a player, have no interest in seeing happen, simply because I could do it?
I'm sorry, but that's just ridiculous. There are plenty of things that happen IG that force our characters to do things. There are so many players, and so many attitudes and opinions, that there is no way for our characters to live together peacefully.

In fact, as far as I'm concerned, if more people would let their character react to things that actually happen to them, and not force them to move along some predetermined path in order to achieve some OOC-derived goal, the game would be a much more interesting place.

Your right, and i am not telling you to do anything.
It was a mere suggestion.

I see nothing wrong with guiding your characters somewhat by for example a vission.
I always imagine me the player as a higher power sometimes interfering in the paths of my characters if they become boring or something.

Most people indeed, do this to much.
Formerly playing the Nosferatus and Bhrantan Family.
Currently playing the Polytus Family in: Gotland, Madina, Astrum, Outer Tilog

vonGenf

If you character becomes boring, then I suggest you make your character have a vision about the power of the Stars and then convert. No one is bored in the SA reality distorsion field.

NO ONE.

:D
After all it's a roleplaying game.

Vellos

Quote from: vonGenf on October 05, 2011, 04:10:52 PM
If you character becomes boring, then I suggest you make your character have a vision about the power of the Stars and then convert.

Careful what you suggest. Disaffected leaders of rival faiths with disproportionate political power and imperial dreams might take you seriously.
"A neutral humanism is either a pedantic artifice or a prologue to the inhuman." - George Steiner

Geronus

Quote from: Vellos on October 05, 2011, 06:54:27 PM
Careful what you suggest. Disaffected leaders of rival faiths with disproportionate political power and imperial dreams might take you seriously.

The Stars are for everyone. Join us. We actually need someone to stir up trouble at the moment. Allison is preoccupied with her colony project and is therefore not currently in the business of being a provocateur. The Church is as quiet as I've ever seen it at present.