Author Topic: Improving Combat Round...Something  (Read 10046 times)

Anaris

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Re: Improving Combat Round...Something
« Reply #15: April 22, 2011, 01:43:36 PM »
Also because of the round based combat, there can be situations where you have 50 men and would retreat if you have 10 or less men. At the end of a round though you have 11 men left, and so the next round your whole unit gets crushed. A system that I think could fix this would be that you retreat mid casualties.

So you're supposed to retreat after the eleventh man gets killed, but before that same sword swing can kill the guy next to him?

Or between when one arrow hits, and when the arrow next to it hits?

It doesn't work that way.  The battlefield has way too much chaos, too many things happening at once, to be able to carefully say, "OK, retreat now" between one casualty and the next with precision.
Timothy Collett

"The only thing you can't trade for your heart's desire...is your heart." "You are what you do.  Choose again, and change." "One of these days, someone's gonna plug you, and you're going to die saying, 'What did I say? What did I say?'"  ~ Miles Naismith Vorkosigan