my main idea of such easing is that 3-4 players could make i-c team and have at least slight chance to form realm aside from colony takeover.
that way, those who are neither ooc gang nor part of carved-in-stone establishment would have some chance to create something new.
succeed or fail, in my view there is no difference, playing i-c is all difference.
Well, if you can get 3-4 characters together what's stopping you from getting more and making a standard colony attempt? I just don't accept your premise that OOC connections are the only way to organize a successful colony. Astrum certainly didn't start that way - it was founded by 7 characters. Only 3-4 more than the 3-4 you already have, and look what it became.