I told JeVondair this in private also. My objection to this has nothing to do with the JeVondair family, the player, the consequences it has in game, or the roleplay opportunities. My problem is with the impact magic currently has on BM especially on islands other than BT (and maybe Dwilight).
BM is called battlemaster for a reason and not spellmaster, I believe that's another game. For me at least this game resolves around medieval based warfare and roleplaying which I both enjoy and participate in. But these last few months I've seen the impact of magic be so large that it really is slowly pushing me to quit BM. I have done all I could to turn it into a positive thing which is why Garas is currently blind and we turned it into huge roleplay turn. But these last few months he's been critically wounded twice, being out for like a week twice as they tried to sack Oligarch. He's lost all his hours two or 3 turns and I've seen dozen cases of equipment permanently damaged on multiple chars multiple times. At this point they do more damage through magic then anything else and despite us turning it into proper RP (cause the ones who use it don't even try to RP anything) I am completely fed up with it. The ressurrection of Selenia was only the drop for me to go on a short rage, but has nothing to do with the player. I love the way it's being roleplayed and what I hear is happening in Xavax, but to me it should simply not have been possible in game. Even then you'd have more than enough to RP about.
To me magic is ruining the game for me and has no to maybe a limited impact place on islands outside of BT (was a reason I never played on BT untill Atamara was sunk). That was the point I attempt(ed) to bring accross. I am even very close of just executing every advy we find, but I didn't want to be the bastard that does that and ruin the fun for others.