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Community => Other Games => Topic started by: Barek (jerm) on August 24, 2012, 10:06:04 PM

Title: [Forum Game] Werewolf III: A Perilous Voyage
Post by: Barek (jerm) on August 24, 2012, 10:06:04 PM
Werewolf III:   A Perilous Voyage

(http://www.antiquesandfineart.com/articles/media/images/00901-01000/00908/fig4lg.jpg)

The harbor of Calis is busy year round, with merchants and traders coming or going, or vessels with passengers leaving for continents across the oceans. 

A large trunk is lowered by ropes into the hold of the “Swift Gull”, a sleek ocean-going vessel.  The sailors busy themselves in preparation for sailing, but each wonders what might be in the trunk that has been shrouded in secrecy - the captain refuses to speak of it, but got paid quite well for its transport.  The rest of the cargo is loaded, and the vessel is soon off, navigating the harbor and out to the ocean.  The sails snap as a strong wind fills them, driving the ship toward its destination, ahead of the squall that threatens on the horizon. 

A few of the sailors consider mutiny and taking the mysterious trunk and the payment for themselves.  Below decks, a red candle flickers in the darkness, casting eerie shadows over a small wooden idol of a daimon.
Title: Re: [Forum Game] Werewolf III: A Perilous Voyage
Post by: Barek (jerm) on August 24, 2012, 10:06:16 PM
The Rules


Werewolf is a game of paranoia, deception and betrayal. Hidden amongst the innocent, ignorant villagers (sailors) are small Packs of Werewolves (Bad Guys) looking to eat them. The villagers outnumber the Werewolves, but they don't know who to trust. Meanwhile, the Werewolves know their fellow Pack members and can work together to even the odds. The Werewolves want to kill enough villagers so that they can reach parity and overthrow the village openly; the villagers want to destroy the Werewolf menace by uncovering their secret identities.

If that wasn't a dire enough situation for the village, even amongst the villagers there are Cultists looking to help their Werewolf masters and people Cursed to become Werewolves if attacked. Fortunately the village has the aid of the Seers, who can find the true allegiance of the villagers, and of the Doctors and Guardian Angels, who might be able to protect them. These players must hide their identity just as much as the Werewolves must, as they are the greatest threat to the forces of evil and will surely be killed if revealed.

It may seem like a simple Villager is powerless in this clash of good and evil, but they are not. Every day the village gets to choose one person to lynch, as punishment for the nightly murder. The village must vote to choose the person they think most likely to be responsible. With their vote, the Villager can reveal much about the motives of others. But they must be cunning, or more than a little lucky, if they are to survive.


Standard Big Rules

All roles will be handed out after the last person signs up, with all players receiving a PM containing their role and (known) traits. The game will then proceed to a night deadline.

The game is divided into two periods - night and day. For practical reasons these two periods are run concurrently, from one update till the next. Each update is 24 hours apart.

Each day, all players vote to lynch one of the players - the person they think is most likely to be a Werewolf or other baddie. Each night, the Werewolves decide who to kill. In each 24 hour period, the village will lynch, and the Werewolves will hunt. The villagers can try to lynch multiple people by creating a glorious, Lemeard-approved tie, and the Werewolves can also decide not to hunt anyone at all at night. Beware of Crovaxian slips as well!

There are also other things that go bump in the night. The order these will be resolved in is as follows:
1. Sorcerer
2. Seer
3. Priest
4. Guardian Angel
5. Hunter
6. Werewolf
7. Witness


Werewolves will be divided into one or more Packs, with one Pack hunting each night. The order the Packs hunt in will be known only to them.

The Bad Guys as well as Sorcerers and Sleepers  win if they  manage to reach parity with the rest of the village, AND eliminate any rival packs.
The Sailors, Seer, Guardian Angel, Priest and Mortian win if they manage to destroy all the werewolves.



Standard Werewolf Rules


§1A. - You sign up to the game by requesting so in a post in this thread.
§1B - No new players will be admitted after the game has started, except to substitute for another player.
§1C - You may at any time be substituted out by requesting so in the thread.
§1D - Failure to vote on two occasions will lead to immediate substitution.

§2A – Players will vote daily. See Rule 1D.
§2B – Invalid votes (Voting for Game Moderator/Ghosts) will not be accepted and be considered to be in violation of Rule 2A.
§2C – In the event of a tie all tied players will be executed.
§2D - The player(s) with the majority of votes at deadline are considered dead. They will not reveal any inside information after the deadline. The presumed dead player(s) should post in purple text until their true role is confirmed.

§3A - Orders and votes submitted after deadline are ignored.
§3B - Orders (scans, hunts, et cetera) are sent to the Game Moderator via PM.
§3C - Players are responsible for any Private Messages missed due to inbox being full.

§4A - Spectators and ghosts may comment, but never suggest a course of action, reveal any new information, including vote counts, or discuss any details of their former character, in the case of ghosts. Preferably spectators will comment only in a manner tangential to the actual game. 
§4B - When doing ghost/spectator commentary, please use a non-default colour.
§4C - Please don't use the same color of text as the GM is using.


§5. - Alliances and Feuds which aren't based on your characters or roles in the game between players are forbidden. Alliances and Feuds which continue from one game to another undermine the whole idea of the game.

§6A – The Game Moderator has the last word on all matters.
§6B – If the Game Moderator makes a mistake (e.g. with the vote count, hunt/scan orders), if critical information has been revealed, the mistake will be kept.

§7A – Forging PMs is allowed. Screenshots of PMs is not.
§7B – Posting or quoting of PMs from the GM is not allowed - real or forged.
§7C – Players may use PMs to coordinate their actions.  Players are reminded to use the public thread where possible.

§8A – Voting must be done in the following way. Write "VOTE" and the person you are voting for in bold text.
§8B - If you wish to un-vote someone, write "UNVOTE" and their name in bold text.
§8C - In case of re-voting without un-voting the original vote will be the counted vote.
§8D - Do not edit votes after posting them. If you make a mistake, unvote and revote in a new post.
§8E - Votes should be oversized or clear of other text to ensure they are not missed by the GM.
§8F - We won't be super specific about how you must vote, but be a dear and hit at least two of these:  bold, larger font, white/light colored text.

§9 - The GM can and will remove players if the GM believes that player is adversely affecting the game, for example through failure to fulfill voting obligations or deliberate violation of the rules. This will be done through the use of killing the player's role, or using substitutes, if they are available. All such decisions are made solely at the discretion of the GM.

§10 - Failure to vote on 2 occasions without prior notice will result in automatic substitution. If no substitution have been found 6 hours before deadline, the player will be autolynched at next deadline.

§11 - Most games will start with one player dying on the very first night, without even having gotten to vote and such.  It sucks to get killed off first, but its part of the game.  On the upside, the first player killed automatically gets 1st dibs on Substitution, no matter who else has signed up for Subs.


Deadline

The deadline of this game is 18:00 GMT+2 ( <- Forum Time.  That's 12PM US Eastern Time)
Votes and orders made on 17:59 will count, while those made on 18:00 WILL NOT.


The Roles

Except for Sailor/Villager and Bad Guy/Werewolf, all other Roles MAY, not will, be in the game

Sailor(villager):  The simplest role, a sailor knows nothing for sure, but can use the power of his vote to help lynch others.

Seer: May scan one player per night, and will discover whether that person is a regular sailor or a Bad Guy.  Any other role will appear as a normal sailor.

Guardian Angel:  May choose to protect one person against Bad Guy attack every night, but cannot choose to protect the same person two nights in a row, and can never protect themselves.

Mortician:  This person cares for the dead and nearly-dead.  May choose one person each night.  If that person is successfully attacked and is not cursed, the Mortician will hear the victim speak the name of one of their assailants.

Priest: May scan one player per night, and will discover if they are a Sorcerer, an Apprentice, or a Sleeper.  Any other role will appear as a normal sailor.

Apprentice: Apprentices have the potential to become truly great if taken under the wing of one of the masters.  if unclaimed and scanned by a Seer, Priest or Sorcerer, that scanner becomes their Master.  If an Apprentice has a master and that Master dies, they lose any traits and their Apprentice role and then takes on the role of their deceased Master.  An unclaimed Apprentice does not know that he is one until scanned.  There might be claimed Apprentices at game start, in which case these claimed Apprentices will know their role.  Will always know their master if claimed.

Bad Guys (werewolf):  Mutinous sailors, and possibly some nefarious daimon worshippers!  Werewolves will be organized into one or more packs and cannot change their allegiance.  A pack wins if it has eliminated all other packs and achieved parity with the remaining sailors. Each night, one pack will choose a victim to hunt, the order will be relayed in private.

Sorcerer: Works with the Bad Guys and wins if they win.  May scan one person each night to see if they are a Seer, Priest, Apprentice or Sleeper.  Any other role will appear as a normal sailor.

Sleeper:  Works with the Bad Guys, and wins if the Bad Guys win.  If attached, the Sleeper learns the identity of a Bad Guy master at game start, and that Bad Guy knows the Sleeper’s identity in turn.  Sleepers may attach themselves and become members of a Pack if both they and a member of that pack send a PM to the Game Moderator requesting to do so.  Such a PM cannot be revoked.

Traits:
Many traits may not be revealed until 'activated'

Doublevoter:  This player has two votes.  One done publicly like everyone else, and the other send via a PM to the Game Moderator.  May vote twice for the same player, or for different players, or may elect to not use the second vote.

Cursed:  A sailor with this trait is cursed and will join the Bad Guys if hunted at night.

Brutal:  A Bad Guy with this trait will take a player of his choosing down with him, if lynched.

Witness:  This player may try to see the nightly Bad Guy attack.  Beginning with a 0% chance, and increasing by 15% each night after, the player may send a PM to the Moderator saying that they are trying to Witness.  If successful, the player will learn the identity of one of the Bad Guys. Either way, the chance resets to 0% on the subsequent night, and builds up again as normal.

Hunter: Has a single-use hunt that he may use at night to kill one other player.  May only be used once per game.  The hunter’s identity will be revealed.

Fighter:  If this player is attacked by Bad Guys at night, he will kill one of his assailants.  The player with Fighter will still die, unless otherwise saved by a Guardian Angel.

Blessed:  The blessed person will survive a Bad Guy attack, but only once (the next attack will be fatal as usual).  Will be revealed as “no kill during the night” or similar.  The Blessed person will not be aware of a failed attack against them.

Rival:  The player has a rival.  The player only wins if said rival is dead at the end of the game, regardless of result.  May be a pair, or just solitary.

Best Friends:  The player has a best friend.  The player only wins if said Best Friend is alive at the end of the game, regardless of result.  May be a pair or just solitary.

Unhuntable:  This player cannot be killed by a hunt at night, but may be lynched as normal.

Lucky:  This player has a chance to avoid being hunted at night, usually a 33 or 50% chance.  If a pack hunts them and the player gets lucky, no hunt happens that night, and the player is not informed that they were missed.

Bureaucrat:  This player may substitute another player for lynching, instead of the player that has been voted upon.  They can only do so much though, and their selection must have at least 50% of the original lynch target’s votes.  If the lynched character is not a Bad Guy, or if the Bureaucrat dies, the ability is used up.  The Bureaucrat’s identity is revealed in the update if they successfully lynch someone else.

Spiritually Attuned: A Paranoid person has a 100% chance to sense when someone is scanning them. They will have a 50% chance to learn the scanner role. If they succeed at identifying the scanner role, they have a 33% chance to learn the identity of the actual person.

Recruiter:  This Bad Guy may scan one player per Night to see if that player is a Sleeper.  All others will appear as regular Sailors.  Will not reveal whether attached or not.

Seerish powers: Has a one time Seer scan that will show if the target is a Werewolf. All others will show up as villagers.

FAQ

1. Do I have to roleplay?   Nope.  Its fun and helpful to, but its not required.  Some players don't really roleplay at all, and instead simply post votes and accusations, and that's okay too.
2.  What do I post?/I don't understand!   You can post anything you like, really.  You don't even need to distinguish IC or OOC.  Typically villagers will post accusations.  "I think jerm did it, just because!"  or "I think jerm did it, because last turn he voted against the guy who turned out to be a werewolf!"  Accusations work better when you can back them up with some reason that you think the person is a werewolf.  Trash talking is allowed encouraged. 
3.  I'm a werewolf.  What do I do?  You pretend to be a villager, but you also conspire with your other werewolves to determine which innocent villager to kill.  The werewolves must all agree on a target, but can use whatever means they like for selection.  Meanwhile, be sure to steer suspicion away from yourself, so you don't get lynched!
4.  I'm a seer!  Great.  You can try to figure out who is a werewolf.  Communicate wisely though.  If you post "Hey I'm the seer!!", you might find a pack of werewolves visiting you that very night.
5.  I'm still confused/I don't know who to vote for  Either watch other players in action and see how they're doing it, or jump right in  yourself.  This game is both deadly serious, and quite comical, where people will accuse others for the slightest and most vague of clues, or just in retaliation for voting against them!  The first round of voting is difficult, as the only way to try to tell who's a werewolf and who's not is to listen to what people are saying.  In later turns you can try to identify patterns, or look for groups that vote together, or people who changed their votes to keep a werewolf from being lynched.
6.  Are villager votes private or do they go in the main thread?  Very definitely public! 
7.  Do werewolves vote with the villagers? You bet your sweet ass they do.  Werewolves want to do everything they can to keep the naive villagers from suspecting that they're werewolves.  If the villagers think you're a werewolf, they'll vote to lynch you!  So a werewolf's job is not only to kill villagers, but also to convince the villagers that they're actual innocent villagers as well!
8.  WTF!  I got hunted on the first night!  This game sucks!!  Yeah, sorry about that.  But the villagers won't start the lynchin' till someone gets killed!  It stinks to get picked off first, but its part of the game.  See rule §11 above.  And be sure to hang out and spectate/commentate!
9.  Aw man, I'm just a villager.  We can't all be werewolves.  Have fun being a villager.  Root out the evildoers!  Try not to be confused for a werewolf and lynched by your fellow villagers!
10. How does a substitute work?  If a player cannot continue to play, another player make jump into that role.  Subs may be players who were previously killed in the current game (though there are caveats, a Bad Guy is often not a good sub because he Knows Things) or a late signup.  In either case, when someone subs in, they assume the identity of that slot.  Thus if Baldrick was playing, and was the Seer, if he gets sub'd, the player who comes in is the Seer, and pretends that he's been there the whole time.
11. How long does a game last? Depends on setup and what happens in the game.  Could be as short as 2-3 days, or as long as 10 days!
Title: Re: [Forum Game] Werewolf III: A Perilous Voyage
Post by: Barek (jerm) on August 24, 2012, 10:06:30 PM
Game is started.  All further signups will be Substitutes

The Players

1.  Zakilevo the Doublevoting Sailor, keel hauled on day 2
2.  Perth
3.  Ross the Spiritually Attuned Mutineer, killed by Velax (Hunter trait) on night 4
4.  Penchant (subbed by Ehndras for the weekend)
5.  Telrunya the Brutal Recruiter Mutineer, horribly murdered on night 2
6.  Cren the Brutal Recruiter Daimon Worshipper, murdered in his sleep on night 1
7.  Slapsticks the Spiritually Attuned (Fighter) Sailor, eaten by sharks on day 3
8.  Lefanis the unattached Sleeper, hung from the mast on day 4
9.  Fury
10. Ketchum the Lucky(33%) Seer, thrown overboard on day 1 (again)
11. D'Espana
12. Indirik the unattached Sleeper, eaten by sharks on day 3
13. Sonya the Mortician, garroted on night 3
14. Velax



The Substitutes

1.   

The Events

Night 0:  The Captain of the Swift Gull is murdered in his cabin!
Day 1:   Ketchum the Lucky(33%) Seer is lynched.
Night 1:  Cren the Brutal Recruiter Daimon Worshipper is hunted. (http://forum.battlemaster.org/index.php/topic,3072.msg70960.html#msg70960)

Day 2:  Zakilevo the Doublevoting Sailor is lynched
Night 2: Telrunya the Brutal Recruiter Mutineer is hunted.
 (http://forum.battlemaster.org/index.php/topic,3072.msg71126.html#msg71126)
Day 3: Slapsticks the Spiritually Attuned (Fighter) Sailor is lynched.
Day 3: Indirik the unattached Sleeper is lynched.
Night 3: Sonya the Mortician is hunted. (http://forum.battlemaster.org/index.php/topic,3072.msg71297.html#msg71297)
Day 4: Lefanis the unattached Sleeper is lynched.
Night 4:  Ross the Spiritually Attuned Mutineer is killed by Velax (Hunter trait)
Night 4:  There is no Bad Guy Hunt this night. (http://forum.battlemaster.org/index.php/topic,3072.msg71424.html#msg71424)
Title: Re: [Forum Game] Werewolf III: A Perilous Voyage
Post by: Zakilevo on August 24, 2012, 10:21:10 PM
sign me up boss.
Title: Re: [Forum Game] Werewolf III: A Perilous Voyage
Post by: Perth on August 24, 2012, 10:31:16 PM
Sweet. I'm in.
Title: Re: [Forum Game] Werewolf III: A Perilous Voyage
Post by: Ross on August 24, 2012, 10:32:24 PM
Weeeee more lynch.
Title: Re: [Forum Game] Werewolf III: A Perilous Voyage
Post by: Penchant on August 24, 2012, 10:50:35 PM
Sign me up! 8)
Title: Re: [Forum Game] Werewolf III: A Perilous Voyage
Post by: Telrunya on August 24, 2012, 10:57:34 PM
Sure why not. I'll try one of these games for once.
Title: Re: [Forum Game] Werewolf III: A Perilous Voyage
Post by: Ross on August 25, 2012, 12:03:09 AM
First time i hear about the apprentice role (or whatever his official role name is), like few traits and others roles. But this one particularly,  I find it very original and opens up to tons of twisted scenario. It would be very nice to have a big game, in real life it's hard to gather more that 12 persons around this game (that's my max), so most of those non-essential roles, i never used them.
Title: Re: [Forum Game] Werewolf III: A Perilous Voyage
Post by: Cren on August 25, 2012, 05:39:10 AM
I'm in.
Title: Re: [Forum Game] Werewolf III: A Perilous Voyage
Post by: Norrel on August 25, 2012, 07:21:01 AM
in
Title: Re: [Forum Game] Werewolf III: A Perilous Voyage
Post by: Lefanis on August 25, 2012, 12:26:04 PM
Signing on.
Title: Re: [Forum Game] Werewolf III: A Perilous Voyage
Post by: Cren on August 25, 2012, 02:47:40 PM
Please don't start the game too early, this one needs some 15-17 players for a nice, long run.
Title: Re: [Forum Game] Werewolf III: A Perilous Voyage
Post by: Barek (jerm) on August 25, 2012, 03:55:22 PM
Please don't start the game too early, this one needs some 15-17 players for a nice, long run.

Oh I don't intend to.
Title: Re: [Forum Game] Werewolf III: A Perilous Voyage
Post by: Fury on August 25, 2012, 06:44:17 PM
This theme seems more complicated. Different ways of winning and many side roles?? I'd prefer if it was kept simpler but sign me up anyway.
Title: Re: [Forum Game] Werewolf III: A Perilous Voyage
Post by: Ketchum on August 26, 2012, 02:32:49 PM
This looks interesting. Sign me in :)
Title: Re: [Forum Game] Werewolf III: A Perilous Voyage
Post by: D'Espana on August 26, 2012, 06:11:30 PM
I'd have rather been in an easier and not so full of roles game for my first time, but whatever. I'm a macho, so sign me up  ;D!!!
Title: Re: [Forum Game] Werewolf III: A Perilous Voyage
Post by: Ross on August 26, 2012, 10:34:55 PM
It doesn't make the game harder, it's just harder to expect what could happens.
Title: Re: [Forum Game] Werewolf III: A Perilous Voyage
Post by: Barek (jerm) on August 27, 2012, 02:31:05 AM
I'd love to start this on Monday or Tuesday at the latest.  Please invite others if you think they'd enjoy the game!   Let's get a full 17 players!
Title: Re: [Forum Game] Werewolf III: A Perilous Voyage
Post by: Ketchum on August 27, 2012, 02:37:31 AM
I am thinking perhaps we can include 1 NPC as part of the game to be killed on Day 1. That if we not many players join in 8)
Title: Re: [Forum Game] Werewolf III: A Perilous Voyage
Post by: Penchant on August 27, 2012, 03:04:22 AM
I am thinking perhaps we can include 1 NPC as part of the game to be killed on Day 1. That if we not many players join in 8)
I believe that is planned already
Title: Re: [Forum Game] Werewolf III: A Perilous Voyage
Post by: Indirik on August 27, 2012, 03:57:07 AM
I'll join this one.
Title: Re: [Forum Game] Werewolf III: A Perilous Voyage
Post by: Sonya on August 27, 2012, 04:14:12 AM
Since i got killed is last one, i go in this one then....


peace!
Title: Re: [Forum Game] Werewolf III: A Perilous Voyage
Post by: Barek (jerm) on August 27, 2012, 05:56:05 PM
I intend to kick this off Tuesday at 18:00 Forum Time

Would love to get 4 more names on the roster!
Title: Re: [Forum Game] Werewolf III: A Perilous Voyage
Post by: Velax on August 27, 2012, 06:02:58 PM
I'll play.
Title: Re: [Forum Game] Werewolf III: A Perilous Voyage
Post by: Barek (jerm) on August 28, 2012, 02:35:42 PM
I plan to get this thing going in a little more than 4 hours.  I would love to get just three more players involved to bring us to 17.

If you're in the game, invite a friend.   If you're just eyeballing it and not sure about joining, please give it a try! :)
Title: Re: [Forum Game] Werewolf III: A Perilous Voyage
Post by: Ross on August 28, 2012, 04:20:57 PM
Actually 2 person if you put a npc.
Title: Re: [Forum Game] Werewolf III: A Perilous Voyage
Post by: Barek (jerm) on August 28, 2012, 06:07:28 PM
Night 0:

The Swift Gull has made good time on its voyage, and has stayed just ahead of the squall.  The sailors have been busy with their duties, and trying to coax every bit of speed from the sails.  The Captain has kept mostly to himself during the voyage, but appears on deck to see that the ship is on course and to peer at the storm behind.

Night has fallen and most of the sailors sleep below decks while a few remain above.  The sails are trimmed, and the crew mumble amongst themselves, hopeful that they can stay ahead of the weather.  Some of the sailors have a very bad feeling about this voyage.

Shortly after midnight, fast moving clouds blot out the moon, and a fierce wind tugs at the sails.  A large wave casts spray over the deck, and a bloodcurdling scream is heard from the captain's quarters!

The sailors pound on the door, and find it unlocked -  inside they see the Captain's room is a shambles, and not from the rocking and tossing of the ship, but instead from a struggle.  The Captain himself, master of the Swift Gull, is lying on the floor with a sailors knife embedded in his skull!

His logbook is open on the table, where he apparently was making an entry.  It reads:

28 August - The storm behind us bothers me greatly.  We have stayed ahead of it thusfar, but it seems to keep time with us, and gains ground slightly.  I am hopeful that we will make good time, for I am eager to see this blasted cargo off the ship.  I am hopeful that it will have no - ill effect, though even of that I am uncertain of.  The crew seems on edge, sullen, combative.  I am no fool, but I do not believe that they would mutiny.  Not yet.  But more worrisome is what they warned me about.  I noticed a small sigil carved onto the deck earlier today.  It is no sailors sign, of that I am sure, and not from any barbarian language that I've seen.  I fear that it may be a sign that our secrecy was not as complete as we had hoped.  If they've managed to send some of their kind on board, then I fear all may be lost.  I shudder to think that they were not destroyed previously, and that their reached extended beyond Beluterra.  Tomorrow I shall see about bringing us to

The text ends abruptly there.

The sailors eye each other warily.  Who amongst them is guilty?

Time to find out.  Voting may begin.



The Captain of the 'Swift Gull' is murdered in the night!
Title: Re: [Forum Game] Werewolf III: A Perilous Voyage
Post by: Barek (jerm) on August 28, 2012, 06:08:48 PM
Roles going out via PM.
Title: Re: [Forum Game] Werewolf III: A Perilous Voyage
Post by: Barek (jerm) on August 28, 2012, 06:18:22 PM
Roles have been sent.  PM me with any questions.  Day 1 trash talking, accusations and voting may now begin.

Turn in ~24 hours.
Title: Re: [Forum Game] Werewolf III: A Perilous Voyage
Post by: Velax on August 28, 2012, 06:24:51 PM
Well, I know I didn't kill him. I thought it was a bloody stupid idea taking this trunk on board, but I wasn't planning on killing anyone over it.

With the Captain dead...does anyone else know how to get to our destination?
Title: Re: [Forum Game] Werewolf III: A Perilous Voyage
Post by: Penchant on August 28, 2012, 06:27:19 PM
Just continue on the way we are, and look through his room for clues.
Title: Re: [Forum Game] Werewolf III: A Perilous Voyage
Post by: Indirik on August 28, 2012, 06:40:58 PM
I don't know anything. I was press-ganged onto the crew. Please don't beat me!
Title: Re: [Forum Game] Werewolf III: A Perilous Voyage
Post by: Sonya on August 28, 2012, 06:51:57 PM
I'm a medic, i don't have the need to kill anyone since i save lives...
Title: Re: [Forum Game] Werewolf III: A Perilous Voyage
Post by: Lefanis on August 28, 2012, 06:55:02 PM
That cursed trunk has been nothing but bad luck! Let's just toss it overboard and be done with it!
Title: Re: [Forum Game] Werewolf III: A Perilous Voyage
Post by: D'Espana on August 28, 2012, 07:02:15 PM
As you all will remember, I said several times that such a secrecy covering the cargo would mean nothing but troubles. Now we know nothing about our destination and whatever we are carrying. Even worse, we have an assassin on board, perhaps even more. Someone saw anything suspicious?
Title: Re: [Forum Game] Werewolf III: A Perilous Voyage
Post by: Indirik on August 28, 2012, 07:05:22 PM
It would have to be someone strong to jam that knife in his skull like that.
Title: Re: [Forum Game] Werewolf III: A Perilous Voyage
Post by: D'Espana on August 28, 2012, 07:12:40 PM
That gives us little to no clues. We are sailors, if we can fight with a rope in a storm we can surely use our strenght for other ends. Although that reminds me... Lefanis, didn't you won most of the arm wrestling contests on board...?
Title: Re: [Forum Game] Werewolf III: A Perilous Voyage
Post by: Lefanis on August 28, 2012, 07:50:12 PM
Lefanis, didn't you won most of the arm wrestling contests on board...?

Ahhh, the good old days, when my good hand didn't have this hook attached to it...   ::)
Title: Re: [Forum Game] Werewolf III: A Perilous Voyage
Post by: Fury on August 28, 2012, 07:50:24 PM
Hold it right there! I heard someone say that Lefanis (?) won the arm-wrestling contest on board but I can't seem to find the person who said it! I'm not pointing out Lefanis but the person who said it and then took it back (there he is) is very suspicious!
Title: Re: [Forum Game] Werewolf III: A Perilous Voyage
Post by: Telrunya on August 28, 2012, 07:53:59 PM
D'Espana said that and the text is still there. Lefanis even quoted it. Though in my opinion, using a hook for arm wrestling is not fair.
Title: Re: [Forum Game] Werewolf III: A Perilous Voyage
Post by: Cren on August 28, 2012, 08:06:03 PM
I don't really understand why someone would kill the captain, we would be stranded in the middle of nowhere. Does anyone knows how to sail this ship, I don't know for sure!
Title: Re: [Forum Game] Werewolf III: A Perilous Voyage
Post by: D'Espana on August 28, 2012, 08:12:41 PM
Well Fury, just saying that if strenght counts on it, Lefanis can possibly overrun us all. I mean, look at that hook! It could go all the way into a head with one thrust!

So Cren, are you saying you don't know how to sail? Then why are you here, if you're not a sailor? Does that mean... perhaps... that you are a...




Cook?  :o
Title: Re: [Forum Game] Werewolf III: A Perilous Voyage
Post by: Lefanis on August 28, 2012, 08:28:10 PM
Well Fury, just saying that if strenght counts on it, Lefanis can possibly overrun us all. I mean, look at that hook! It could go all the way into a head with one thrust!

Last time I checked, it wasn't detachable, D'espana! You seem awfully eager to insinuate and pin (no pun intended) the blame on me! What's made you so jumpy? What are you trying to cover up?
Title: Re: [Forum Game] Werewolf III: A Perilous Voyage
Post by: Fury on August 28, 2012, 08:38:14 PM
So Cren, are you saying you don't know how to sail? Then why are you here, if you're not a sailor? Does that mean... perhaps... that you are a...




Cook?  :o

I've heard this tale before - we are all under siege (http://www.imdb.com/title/tt0105690/) I tell you!
Title: Re: [Forum Game] Werewolf III: A Perilous Voyage
Post by: D'Espana on August 28, 2012, 08:40:01 PM
Oh, it doesn't seem to be detachable, I agree. It is very well placed in your arm, although I'm no medic to check that. And I'm jumpy because... my captain has been killed! Aren't you afraid of being the next? Because that can only mean one thing...
Title: Re: [Forum Game] Werewolf III: A Perilous Voyage
Post by: Indirik on August 28, 2012, 08:54:52 PM
He's really strong, and has a black belt in kung fu?
Title: Re: [Forum Game] Werewolf III: A Perilous Voyage
Post by: Penchant on August 29, 2012, 12:29:48 AM
Whats this kung fu you speak of and why would he have a black belt in it?
Title: Re: [Forum Game] Werewolf III: A Perilous Voyage
Post by: Perth on August 29, 2012, 12:30:57 AM
Ya limey, bastards! It's clear this is some kind of dark work! Did you see the way the sky blotted out the moon last night? An assassin is one thing, maybe just someone angry with the cap'n. But when you start seein those kinda omens, it can only mean something much worse.

Title: Re: [Forum Game] Werewolf III: A Perilous Voyage
Post by: Norrel on August 29, 2012, 12:35:32 AM
Vote Fury
Title: Re: [Forum Game] Werewolf III: A Perilous Voyage
Post by: Ross on August 29, 2012, 01:27:57 AM
I don't really understand why someone would kill the captain, we would be stranded in the middle of nowhere. Does anyone knows how to sail this ship, I don't know for sure!

Being a responsible sailor unlike some of us sadly, i can learn quickly and will gladly sail this ship. What do you think of a nice tropical island with coconuts ? Unless someone have another proposition ?

No seriously, no jokes, of course, i want and encourage you all to stay alert and report any suspects behaviour, so we can find those vile bad guys, the one who killed our Captain. And so far arm-wrestling with a hook isn't that suspect. We are sailors and not especially the sweetest gentlemen, but that doesn't make us killers, there's an important line there. We need to gather information on what happened that night, and try to find the one hiding and silent by their remorse.

(Like last game, i propose, since it's more fair and less annoying, we vote for a silent or absent player if it happens, it sucks being lynch at the beginning)

Does anyone know exactly the intent of theses killers ?

(I didn't really read the intro pardon me, i dont know where we were supposed to go or wanted to go, i will :P )
Title: Re: [Forum Game] Werewolf III: A Perilous Voyage
Post by: Ketchum on August 29, 2012, 01:33:46 AM
Omg, our Captain died. Any way we can find out who among us who done it?

Let throw this trunk overboard. It has been nothing but trouble. Evil bad luck.
Title: Re: [Forum Game] Werewolf III: A Perilous Voyage
Post by: Zakilevo on August 29, 2012, 02:23:09 AM
VOTE Telrunya

For no apparent reason. Just guessing for now.
Title: Re: [Forum Game] Werewolf III: A Perilous Voyage
Post by: Indirik on August 29, 2012, 02:31:58 AM
Throw the trunk overboard? We don't even know what's in it. It could contain the clues we need to stay alive. What if it has a map in it to take us to safety? We can't get rid of it yet.

VOTE KETCHUM
Title: Re: [Forum Game] Werewolf III: A Perilous Voyage
Post by: Ketchum on August 29, 2012, 02:38:33 AM
Now now dont be hasty to kill me just because of this. If I die, you all will regret as this will bring Werewolf one step closer to kill all the Sailors and they will gain an equal amount to kill you all. Could it be you are the Werewolf?

I think we should kill those silent persons, who could be werewolf or sailor for all we know. Silent is too deadly 8)
Title: Re: [Forum Game] Werewolf III: A Perilous Voyage
Post by: Indirik on August 29, 2012, 02:50:30 AM
Werewolf? What werewolf? Who said anything about werewolves? Do you know something you aren't telling us?
Title: Re: [Forum Game] Werewolf III: A Perilous Voyage
Post by: Ketchum on August 29, 2012, 02:54:50 AM
I saw a stratch mark somewhere on the trunk. Then again I am superstitious about that trunk. Call me superstitious Sailor if you like. But if this could yet save us from falling into Daves Jones Locker, aye that be true.

Ross, we can all sail this ship once we find out who kill our poor Captain or what happen to him. Let start with the stratch mark I saw, although this mark does not look like it is made by human. I have sailed across this ocean for a long time aye and I believe it could be the creature from the deep sea, somebody need to check all sailors for any suspicious marks......
Title: Re: [Forum Game] Werewolf III: A Perilous Voyage
Post by: Ketchum on August 29, 2012, 03:50:41 AM
Do we have option to search Captain cabin to see if there any proof left behind? Can we open the trunk? Are we going land on a tropical island or is the ship now grounded in the middle of nowhere?
Title: Re: [Forum Game] Werewolf III: A Perilous Voyage
Post by: Barek (jerm) on August 29, 2012, 03:57:59 AM
Although its rather tangential to the game mechanics,

With the Captain's log book, the crew can determine that the destination is Niel in the Far East.  The log mentions receiving more gold upon its delivery, but makes no mention of the contents of the trunk, which has a series of locks keeping it closed.

As to proof, there is no other evidence pertaining to the captain's murder, other than the sailors knife, which is as common as a cockroach.
Title: Re: [Forum Game] Werewolf III: A Perilous Voyage
Post by: Ketchum on August 29, 2012, 04:00:30 AM
After I check the logbook, I not sure I want throw the trunk overboard anymore.

The knife, hmm :-\
Title: Re: [Forum Game] Werewolf III: A Perilous Voyage
Post by: Fury on August 29, 2012, 04:10:25 AM
Vote Fury
The first words he speaks on board is this?? He's clearly trying not to say too much.

VOTE Slapsticks
Title: Re: [Forum Game] Werewolf III: A Perilous Voyage
Post by: Indirik on August 29, 2012, 04:13:21 AM
/me has a strange sense of deja vu...
Title: Re: [Forum Game] Werewolf III: A Perilous Voyage
Post by: Ross on August 29, 2012, 04:14:00 AM
VOTE Telrunya

For no apparent reason. Just guessing for now.
I would vote Telrunya with you Zakilevo, if you can provide any suspicious facts about him more than "Just guessing for now". So far the only accusation we had was a single one for : Telrunya, Ketchum, Fury, Slapsticks. I don't specifically have something against those 4, ( so far :P ).

I suggest to come out at a consensus to avoid risk of double lynch today, we will vote mainly by feelings and assumptions since i doesn't look like we have proofs or clues against someone. Just be careful to don't spread too much the votes.

Ross, we can all sail this ship once we find out who kill our poor Captain or what happen to him. Let start with the stratch mark I saw, although this mark does not look like it is made by human. I have sailed across this ocean for a long time aye and I believe it could be the creature from the deep sea, somebody need to check all sailors for any suspicious marks......

Aye, I've never seen one those, these marks are clearly not a sailor sign. If there is signs carved like this and it hasn't been done as a sailor code, it must mean they have been done for an other intent, maybe as a communicative way for some individuals... I fear we might face more than the threat of single insane individual in our rank, but maybe a small clan of misfits with not so good intent who can be organized, be vigilant then.
Title: Re: [Forum Game] Werewolf III: A Perilous Voyage
Post by: Ross on August 29, 2012, 04:14:54 AM
/me has a strange sense of deja vu...

First day if the name Slapsticks is not mentioned, the game hasn't officialy started
Title: Re: [Forum Game] Werewolf III: A Perilous Voyage
Post by: Ross on August 29, 2012, 04:24:36 AM
Are we going land on a tropical island ?

Hell yeah we will you can trust me, unless we, you or I get killed... then it might be cancelled.

I would check if you have a travel sailing insurance that cover you in case of cancellation, death or lost of a close relative while travelling. I can't predict the future : / but for only the price of a cup of cheap Rum per day you can have the peace of mind your family will be safe in case of an accident.
Title: Re: [Forum Game] Werewolf III: A Perilous Voyage
Post by: Ketchum on August 29, 2012, 04:35:39 AM
Hell yeah we will you can trust me, unless we, you or I get killed... then it might be cancelled.

I would check if you have a travel sailing insurance that cover you in case of cancellation, death or lost of a close relative while travelling. I can't predict the future : / but for only the price of a cup of cheap Rum per day you can have the peace of mind your family will be safe in case of an accident.
Bah, the only insurance we clearly have at the moment is our cutlass and peg leg. And of course which Sailors do not like their Rum :P

Poor Captain, how can knife stuck inside his skull? So we have to hang someone on today to find out, or we all going to Daves Jones Locker if that culprit strike again. Aye, the mark is not of Sailor known sign. Could there be a thief who want to steal our trunk, which look so valuable according to our captain logbook? ???
Title: Re: [Forum Game] Werewolf III: A Perilous Voyage
Post by: Ketchum on August 29, 2012, 04:39:35 AM
The first words he speaks on board is this?? He's clearly trying not to say too much.

VOTE Slapsticks
Fury, Ross I do not clearly trust anyone just yet. Whoever here among the Sailors could kill our Captain, must be very strong indeed, maybe his strength very good enough to deal knife into our poor Captain head.

Any smart Sailor in investigation, please start your investigation or scanning now. Post up your result before any of us Sailors die.
Title: Re: [Forum Game] Werewolf III: A Perilous Voyage
Post by: D'Espana on August 29, 2012, 05:49:50 AM
Open accusations already? My, my, too much hasty too much nasty  8)

I don't like the trunk at all, but agree that perhaps we shouldn't get rid of it currently. Although perhaps if we do so, those interested in it will leave the ship in an attempt to pick it once again!

Ketchum, we the Sailors ain't smart guys. That's the reason why I became a sailor!
Title: Re: [Forum Game] Werewolf III: A Perilous Voyage
Post by: Velax on August 29, 2012, 05:56:57 AM
Hmm. Barek, I want to search the Captain and his cabin for any keys that may open the locks of the trunk. Perhaps within will lie some clue.
Title: Re: [Forum Game] Werewolf III: A Perilous Voyage
Post by: Perth on August 29, 2012, 07:20:08 AM
Indirik... you're an old and experienced Sailor, I'll trust your briny instincts. (Also, this is my last time to log-in before the deadline, so I gotta vote!)

VOTE KETCHUM!
Title: Re: [Forum Game] Werewolf III: A Perilous Voyage
Post by: Cren on August 29, 2012, 08:11:55 AM
Yeah, I'm the cook.
Title: Re: [Forum Game] Werewolf III: A Perilous Voyage
Post by: Cren on August 29, 2012, 08:29:05 AM
If the knife was struck in our captain's skull, then surely the assilant is currently without a knife, unless he / she got another one from the armoury. Lets ask the armourer whom he had issued a knife within this time interval.
Title: Re: [Forum Game] Werewolf III: A Perilous Voyage
Post by: Norrel on August 29, 2012, 08:42:03 AM
Unvote Fury
Vote Perth
Title: Re: [Forum Game] Werewolf III: A Perilous Voyage
Post by: Ketchum on August 29, 2012, 08:50:14 AM
Vote Perth

I vote Perth because it looks much like he in same group with Indirik together. He likes follow whatever Indirik says. Somemore the first thing he done is killing someone who saw the non-sailor sign. Maybe they both in it to murder our old Captain.
Title: Re: [Forum Game] Werewolf III: A Perilous Voyage
Post by: Norrel on August 29, 2012, 09:00:18 AM
Vote Perth

I vote Perth because it looks much like he in same group with Indirik together. He likes follow whatever Indirik says. Somemore the first thing he done is killing someone who saw the non-sailor sign. Maybe they both in it to murder our old Captain.

A bit ironic that you'd complain about bandwagoning literally while bandwagoning, eh?

Unvote Perth
Vote Ketchum
Title: Re: [Forum Game] Werewolf III: A Perilous Voyage
Post by: Telrunya on August 29, 2012, 12:08:29 PM
We don't really have much to go on, so I feel like we should avoid having multiple people lynched today. We'll have more to go on tomorrow. I don't think it's a good idea to change votes all day either, unless there's a good reason.

Quote
If the knife was struck in our captain's skull, then surely the assilant is currently without a knife, unless he / she got another one from the armoury. Lets ask the armourer whom he had issued a knife within this time interval.

We can always try, but I'm guessing the assailant had his own equipment. Do we even recognize the knife?
Title: Re: [Forum Game] Werewolf III: A Perilous Voyage
Post by: Norrel on August 29, 2012, 12:10:50 PM
We don't really have much to go on, so I feel like we should avoid having multiple people lynched today. We'll have more to go on tomorrow. I don't think it's a good idea to change votes all day either, unless there's a good reason.

No. Unpredictable voting negates bandwagoning (which the traitors will be using in order to get who they want lynched, lynched) and it also instigates tells - maybe not ones that are useful immediately but ones that can be looked back on in the future when we have more information. Seriously, votes are tools. Think in the long game, not the immediate day.

unvote Ketchum
Title: Re: [Forum Game] Werewolf III: A Perilous Voyage
Post by: Velax on August 29, 2012, 12:17:25 PM
Unpredictable voting also makes it virtually impossible to tell who might be the culprit, because everyone is voting like an insane person.
Title: Re: [Forum Game] Werewolf III: A Perilous Voyage
Post by: Norrel on August 29, 2012, 12:20:22 PM
Unpredictable voting also makes it virtually impossible to tell who might be the culprit, because everyone is voting like an insane person.

What we really want on day 1 is an entirely random lynch. Anyone with any sort of direction is likely a traitor. So insanity is good.
Title: Re: [Forum Game] Werewolf III: A Perilous Voyage
Post by: D'Espana on August 29, 2012, 12:28:55 PM
Still not very convinced, I will have to think again on everything that's been said (OOC: re-read the posts  ;D)
Title: Re: [Forum Game] Werewolf III: A Perilous Voyage
Post by: Lefanis on August 29, 2012, 01:39:49 PM
Vote D'espana

I vote D'espana. He has been casting aspersions all around; plus he always seemed shifty to me.
Title: Re: [Forum Game] Werewolf III: A Perilous Voyage
Post by: Barek (jerm) on August 29, 2012, 02:06:33 PM
~4 hours til Deadline

ketchum -2- indirik(53), perth(69),
Telrunya -1- zakilevo(52)
slapsticks -1- fury(60)
perth -1- ketchum(73)
d'espana -1- lefanis (80)
Title: Re: [Forum Game] Werewolf III: A Perilous Voyage
Post by: Ketchum on August 29, 2012, 02:21:21 PM
Heh. Look like I am about to be killed. How about this? One deal for one deal anyone? ::)

I am a Sage and you all about to lose your Seer to the culprit who killed our Captain ;)
Title: Re: [Forum Game] Werewolf III: A Perilous Voyage
Post by: Velax on August 29, 2012, 02:25:43 PM
Even if it's true, you know you've just made yourself a target, right?
Title: Re: [Forum Game] Werewolf III: A Perilous Voyage
Post by: Ketchum on August 29, 2012, 02:30:11 PM
Even if it's true, you know you've just made yourself a target, right?
If it is worth it to find out those who vote me are the culprits who kill our Captain, why not? They want shut me up for good, that much is for sure ;D

So if I am killed, you all Sailors will know who to look for. That is the best clue left behind by me. Till then I going enjoy my rum, aye that be true I am Sage 8)
Title: Re: [Forum Game] Werewolf III: A Perilous Voyage
Post by: Sonya on August 29, 2012, 02:30:19 PM
Just as expected, on this first day is difficult to suspect clearly on some one, it will be too random. The assasin would kill couple of us before we start having strong suspects.
Title: Re: [Forum Game] Werewolf III: A Perilous Voyage
Post by: Telrunya on August 29, 2012, 02:33:15 PM
So just because you have one vote more then several of us you just let every assassin know you're the Sage, presumably? The vote can still go any way, but now you'll likely be a target no matter what...
Title: Re: [Forum Game] Werewolf III: A Perilous Voyage
Post by: Cren on August 29, 2012, 02:33:44 PM
VOTE D'ESPANA, because he is targeting one person constantly, as if he knows who the culprit is.
Title: Re: [Forum Game] Werewolf III: A Perilous Voyage
Post by: Sonya on August 29, 2012, 02:35:46 PM

So if I am killed, you all Sailors will know who to look for. That is the best clue left behind by me. Till then I going enjoy my rum, aye that be true I am Sage 8)

What nonsense is this mariner?

It seems that Scurvy got you, such things doesn't exist in the sea, we sail looking for treasures and adventurers, is true that our captain wanted to hunt a big white whale... but about being a Sage....is stupid!


peace!
Title: Re: [Forum Game] Werewolf III: A Perilous Voyage
Post by: Ketchum on August 29, 2012, 02:38:08 PM
So just because you have one vote more then several of us you just let every assassin know you're the Sage, presumably? The vote can still go any way, but now you'll likely be a target no matter what...
Well, that would be the most ideal way to fish out our Captain murderer, wont it? It shall be the duty of innocent Sailors to protect Sage if most of us want to survive until then. If not, you could be the murderer. Perhaps I have too much rum, I have make it a bit simple. Those who vote me could be murderer, those who no vote me are not 8)
Title: Re: [Forum Game] Werewolf III: A Perilous Voyage
Post by: Indirik on August 29, 2012, 02:52:47 PM
Vote Ketchum! He'll say anything to keep from being lynched!

...hey, waitaminnit...

Oh well, I voted Ketchum before it became popular.
Title: Re: [Forum Game] Werewolf III: A Perilous Voyage
Post by: Ketchum on August 29, 2012, 02:56:46 PM
If I die because of rum lynching today, you all remember to vote Indirik ;)
Title: Re: [Forum Game] Werewolf III: A Perilous Voyage
Post by: D'Espana on August 29, 2012, 03:06:42 PM
I see... so after saying I'll take my time to see who is the most likely for the assassin name, Lefanis and Cren suddenly agree to lynch myself! Are you afraid of a sailor who takes his time to decipher the clues, uh? That reveals a lot: murderers both of them! Join me, my fellows, we must get rid of the scourge before it takes us all!

VOTE LEFANIS
Title: Re: [Forum Game] Werewolf III: A Perilous Voyage
Post by: Cren on August 29, 2012, 03:52:33 PM
Can you convince me that you are not the murderer? I don't know whether Lefanis is innocent or not, but it seems that you are shadowy, constantly targetting a specific person.
Title: Re: [Forum Game] Werewolf III: A Perilous Voyage
Post by: Barek (jerm) on August 29, 2012, 03:53:40 PM
~3 hours to Deadline

ketchum -2- indirik(53), perth(69),
d'espana -2- lefanis (80), cren (87)
Telrunya -1- zakilevo(52)
slapsticks -1- fury(60)
perth -1- ketchum(73)
lefanis -1- d'espana(92)

not yet voted - ross, penchant, telrunya, slapsticks, velax, sonya
Title: Re: [Forum Game] Werewolf III: A Perilous Voyage
Post by: Cren on August 29, 2012, 03:55:46 PM
If you can show me the logic on which you are accusing Lefanis, I'll happily vote him instead.
Title: Re: [Forum Game] Werewolf III: A Perilous Voyage
Post by: Ross on August 29, 2012, 04:37:22 PM
VOTE D'ESPANA

It is my intuition. He acts on defensive a bit too much.
Title: Re: [Forum Game] Werewolf III: A Perilous Voyage
Post by: D'Espana on August 29, 2012, 04:52:07 PM
If you can show me the logic on which you are accusing Lefanis, I'll happily vote him instead.

I did not have any defined target, just pointed out that Lefanis was the strongest on board, taking into account arm wrestling. I even stated that I wanted to see what was happening before voting and condemning an innocent sailor to death, and suddenly I had his accusation (and yours) in response to my use of logic. If that's not an attempt to murder the annoying disturbers wanting to discover the truth, then what is it?

I also want to hear from the silent ones, though. They could be just waiting for us to lynch each other before making their lethal movement.
Title: Re: [Forum Game] Werewolf III: A Perilous Voyage
Post by: Velax on August 29, 2012, 04:54:45 PM
I have no idea who the culprit is, so I will VOTE ROSS, for no reason other than because no one has yet voted for him, so it is less likely he will be lynched. I've no wish to send an innocent man to the gallows.
Title: Re: [Forum Game] Werewolf III: A Perilous Voyage
Post by: Ross on August 29, 2012, 05:01:25 PM
I have no issue your vote me, I'm just pointing that voting that way give risk we may lose several person on the lynch if we don't act as a group at least to clearly lynch someone.
Title: Re: [Forum Game] Werewolf III: A Perilous Voyage
Post by: Cren on August 29, 2012, 05:03:23 PM
I understand your point.

UNVOTE D'ESPANA.
Title: Re: [Forum Game] Werewolf III: A Perilous Voyage
Post by: Telrunya on August 29, 2012, 05:05:13 PM
We're heading straight for a double-lynch like this, let's try and avoid that.
Title: Re: [Forum Game] Werewolf III: A Perilous Voyage
Post by: Barek (jerm) on August 29, 2012, 05:50:34 PM
10 minutes.

ketchum -2- indirik(53), perth(69),
d'espana -2- lefanis (80), ross (96)
Telrunya -1- zakilevo(52)
slapsticks -1- fury(60)
perth -1- ketchum(73)
lefanis -1- d'espana(92)
ross -1- velax(98)

not yet voted - penchant, telrunya, slapsticks, sonya, cren,
Title: Re: [Forum Game] Werewolf III: A Perilous Voyage
Post by: D'Espana on August 29, 2012, 05:51:04 PM
Guess you are right, Telrunya... Then, there's just one thing I can do to avoid that. Sorry Ketchum, it's nothing personal, but it would be worse to lose two sailors than one.

UNVOTE LEFANIS

VOTE KETCHUM
Title: Re: [Forum Game] Werewolf III: A Perilous Voyage
Post by: Zakilevo on August 29, 2012, 05:53:44 PM
UNVOTE Telrunya

VOTE d'espana
Title: Re: [Forum Game] Werewolf III: A Perilous Voyage
Post by: Penchant on August 29, 2012, 05:56:15 PM
Vote Ketchum
Title: Re: [Forum Game] Werewolf III: A Perilous Voyage
Post by: Telrunya on August 29, 2012, 05:58:33 PM
We need to avoid a double-lynch at all cost. I rather save our Sage so he can at least scan once or twice, but all this voting is steering to close to double-lynching, especially with Zakilevo's vote. I either cause a double-lynch myself or vote for Ketchum. Best to at least save one person, Ketchum was going to die either way by lynching today or hunting in a day or two. I'm sorry.

VOTE KETCHUM
Title: Re: [Forum Game] Werewolf III: A Perilous Voyage
Post by: Sonya on August 29, 2012, 05:59:09 PM
VOTE KETCHUM


The hell with the sage ploy.... there is not such thing on the sea!
Title: Re: [Forum Game] Werewolf III: A Perilous Voyage
Post by: Lefanis on August 29, 2012, 06:02:07 PM
If you guys end up lynching the sage, I'm going to have to tell cook to confiscate the rum...
Title: Re: [Forum Game] Werewolf III: A Perilous Voyage
Post by: Barek (jerm) on August 29, 2012, 06:02:23 PM
Results incoming.
Title: Re: [Forum Game] Werewolf III: A Perilous Voyage
Post by: D'Espana on August 29, 2012, 06:04:11 PM
I have just realised that Ketchum was also hung as an innocent in Day 1 in the assassins thing. I'm gonna feel really sorry if he isn't a bad guy...
Title: Re: [Forum Game] Werewolf III: A Perilous Voyage
Post by: Sonya on August 29, 2012, 06:11:16 PM
Hope he doesn't think we are against him, is just that we were most insecure and he just got everyone attention.
Title: Re: [Forum Game] Werewolf III: A Perilous Voyage
Post by: Barek (jerm) on August 29, 2012, 06:11:33 PM
Day 1 / Night 1:



Final votes:
ketchum -6- indirik(53), perth(69), d'espana(103), penchant (105), telrunya (106), sonya (107)
d'espana -2- lefanis (80), ross (96), zakilevo(104)
slapsticks -1- fury(60)
perth -1- ketchum(73)
ross -1- velax(98)
indirik -1- ?

no vote - slapsticks*, cren*


The sailors scour the Captain's quarters, searching for any clue that might help them understand the identity of the killer.  But there are no clues to be found.  They turn their attention to the trunk, and briefly discuss pitching it into the sea, before their discussion turns to accusations of murder and treachery as the storm darkens the sky and rain pelts the ship.

They vote among themselves, and though it is a close vote, eventually they select Ketchum.  His hands and feet are bound, and he is lifted by his fellow sailors and pitched over the side of the ship.  He splashes into the salty water, holding his breath, and immediately kicking to the surface.  His head breaks the water as the ship glides past and away.  The sea - whipped by the storm - pitches and rolls.  He rides a wave, but another crashes over his head.  The faces of his fellow sailors look back over the aft rail as the ship sails on, its sails filled by the wind.  Another wave crashes over Ketchum and this time he coughs and chokes before spitting out the water.  He is a strong swimmer, but the bindings on his hands and feet are tight, and his struggles and even teeth do nothing to loosen them.  Each wave saps his strength, and soon the ship vanishes behind the waves and rolling waters.  Even with the bindings, it takes nearly two hours for him to tire, and finally the waves are too much and he slips beneath the water.  He fights for the surface, but his limbs just lack the strength.  His lungs fill with water and he joins countless other sailors and ships at the bottom of the ocean.

Late that night, after rum is handed out in celebration for their wise choice, most of the sailors are in their bunks below decks.  It is mostly quiet, but for the creaking of the ship, and the whistling of the wind.  So quiet in fact that when screaming is heard, everyone starts from their slumber and stumbles to the source.  And there in his bunk lies Cren.  He gasps one last time and then is still, lying in a pool of his own blood.  Nearly a dozen stab wounds turn his chest a grisly shade of dark red.  But before the crew can mourn, they notice a tiny wooden idol secreted beneath his bunk.  Horned and grotesque - it takes only a moment of headscratching before someone shrieks "DAIMON!"



Ketchum, the Lucky(33%) Seer was pitched over the side of the ship.
Cren, the Brutal Recruiter Daimon Worshipper was viciously murdered.
Title: Re: [Forum Game] Werewolf III: A Perilous Voyage
Post by: Ross on August 29, 2012, 06:15:22 PM
Wait?

Did we change the rules?

Since when Sailors lynch Sage and Assassins kill each other?
Title: Re: [Forum Game] Werewolf III: A Perilous Voyage
Post by: Velax on August 29, 2012, 06:16:18 PM
So...someone killed the Captain, and then killed a Daimon Worshipper? Was the Captain also a Daimon Worshipper? Why was this murder so much more brutal than the last?

Edit: Ross, we chose who to lynch, and it just happened to be the Sage. Which he did tell us. As for why the Daimon Worshipper was murdered, I don't know...
Title: Re: [Forum Game] Werewolf III: A Perilous Voyage
Post by: Ross on August 29, 2012, 06:17:34 PM
If you guys end up lynching the sage, I'm going to have to tell cook to confiscate the rum...

It looks like someone care about your comment, they lynched the sage and kill the cook before he was able to confiscate the rum.
Title: Re: [Forum Game] Werewolf III: A Perilous Voyage
Post by: D'Espana on August 29, 2012, 06:20:29 PM
...Dumb assassins? Anyways, here it goes. Sorry, Ketchum. Again, and now for double reason  :'(

But now we know they are daimon worshippers! That's something, I guess. And now it's obvious why Cren didn't know how to sail.
Title: Re: [Forum Game] Werewolf III: A Perilous Voyage
Post by: Barek (jerm) on August 29, 2012, 06:21:21 PM
Scan results sent.

If I missed anyone, please PM me.
Title: Re: [Forum Game] Werewolf III: A Perilous Voyage
Post by: Sonya on August 29, 2012, 06:21:55 PM
Ketchum, the Lucky(33%) Seer was pitched over the side of the ship.
Cren, the Brutal Recruiter Daimon Worshipper was viciously murdered.

OHH SNAP! (http://wealthartisan.com/wp-content/uploads/2012/08/oh-snap.png)

For real you cant just simply say "i am the sage" on the very first day of voting, should have waited at least to scan and find a bad guy. Also, what about the worshiper? doesn't communicate with assassins?

Next time i hope we don't kill the Guardian Angel and Sorcerer, this game will be for the Lols!
Title: Re: [Forum Game] Werewolf III: A Perilous Voyage
Post by: Ross on August 29, 2012, 06:32:04 PM
Quoting rules for clarity, i just realized this:

Werewolves will be divided into one or more Packs, with one Pack hunting each night. The order the Packs hunt in will be known only to them.

The Bad Guys as well as Sorcerers and Sleepers  win if they  manage to reach parity with the rest of the village, AND eliminate any rival packs.
The Sailors, Seer, Guardian Angel, Priest and Mortian win if they manage to destroy all the werewolves.

that could explain the situation.
Title: Re: [Forum Game] Werewolf III: A Perilous Voyage
Post by: D'Espana on August 29, 2012, 06:33:50 PM
Oh. Ross, you're a genius!

(Or perhaps just know that for being a bad guy, uh, uh?  :P)
Title: Re: [Forum Game] Werewolf III: A Perilous Voyage
Post by: Ross on August 29, 2012, 06:40:02 PM
Next time i hope we don't kill the Guardian Angel and Sorcerer, this game will be for the Lols!

Why you don't want the sorcerer to die, black magic is evil ? Unless you have desire to worship the Daimons Medic Sonya. Is it what you call saving live, or you mean converting them to a vile religion ?
Title: Re: [Forum Game] Werewolf III: A Perilous Voyage
Post by: Ross on August 29, 2012, 06:41:51 PM
Oh. Ross, you're a genius!

(Or perhaps just know that for being a bad guy, uh, uh?  :P)

(I quoted the rules. That makes me no genius. The Sage can always scan me to... oh wait... nevermind)
Title: Re: [Forum Game] Werewolf III: A Perilous Voyage
Post by: Velax on August 29, 2012, 06:42:52 PM
It's also possible the big bad guys don't know who the small bad guys are, and killed one by accident. Or if these guys worship daimons, maybe Cren was a sacrifice to summon one?
Title: Re: [Forum Game] Werewolf III: A Perilous Voyage
Post by: Penchant on August 29, 2012, 06:43:30 PM
It's also possible the big bad guys don't know who the small bad guys are, and killed one by accident.
My guess too.
Title: Re: [Forum Game] Werewolf III: A Perilous Voyage
Post by: D'Espana on August 29, 2012, 06:46:55 PM
That... makes sense.
Title: Re: [Forum Game] Werewolf III: A Perilous Voyage
Post by: Indirik on August 29, 2012, 06:48:18 PM
/me mutters "Dumbest Sage I've ever seen..."
Title: Re: [Forum Game] Werewolf III: A Perilous Voyage
Post by: Perth on August 29, 2012, 06:49:23 PM
Sorry, Ketchum... he was a good lad, if not a bit dull in the head.
Title: Re: [Forum Game] Werewolf III: A Perilous Voyage
Post by: Penchant on August 29, 2012, 06:52:38 PM
They say he was a lucky sage but he seemed pretty unlucky to me.
Title: Re: [Forum Game] Werewolf III: A Perilous Voyage
Post by: Norrel on August 29, 2012, 07:40:13 PM
DID WE SERIOUSLY JUST LYNCH A SAGE CLAIM

A SAGE CLAIM THAT HAD NO COUNTERCLAIM!? BECAUSE HE HAD CLAIMED!?

WUT

WUT

WUT

I sincerely hope that everyone that voted for Ketchum are just the two packs of traitors being opportunistic, or else some townies have just thrown the game. Holy crap.

VOTE INDIRICK

You were on after he had claimed and you had stuck with your vote for no logical reason, just because you had already voted. That is a load of crap. I know that you're smart so you wouldn't make such an obviously stupid decision without an ulterior motive.

I would also like to publicly suspect everyone that voted minutes before the deadline and for no reason. You could have chosen D'Espana instead so we wouldn't have a tie. Hell, with so many people coming on to do secretive votes for no reason at the same time so you can't be countered, you could have killed everyone else. I think we had a coordinated strike here by some of the bad guys. But Indirick is the safest vote here and I am not going to budge.

Even D'Espana should be suspected here. It is a much more townsided move to allow yourself to die than to kill the Sage.
Title: Re: [Forum Game] Werewolf III: A Perilous Voyage
Post by: Indirik on August 29, 2012, 07:47:19 PM
I didn't vote because he said he was a sage. I voted because he was trying to sabotage our only chance to figure this out. As in, i voted for a real reason. You want to lynch the dangerous people, then hang all those bandwagoners that hopped on just for the heck of it.
Title: Re: [Forum Game] Werewolf III: A Perilous Voyage
Post by: Norrel on August 29, 2012, 07:57:20 PM
I didn't vote because he said he was a sage. I voted because he was trying to sabotage our only chance to figure this out. As in, i voted for a real reason. You want to lynch the dangerous people, then hang all those bandwagoners that hopped on just for the heck of it.

Seriously? You want to lynch someone that voted with you on a lynch you started because the reason for voting was totally nonsensical? That's some insane troll logic right there.

You know what our only chance to figure this out is? Having a sage. You know what you did? Killed the sage.

How exactly was he sabotaging us anyways? And how does that justify lynching a sage claim?
Title: Re: [Forum Game] Werewolf III: A Perilous Voyage
Post by: Indirik on August 29, 2012, 08:06:47 PM
Seriously? You want to lynch someone that voted with you on a lynch you started because the reason for voting was totally nonsensical? That's some insane troll logic right there.
My reason for voting was as random as all of your votes. The only difference is that I didn't keep changing it every 12.5 seconds. Anyone who voted for Ketchum because I voted for him is as likely to be a baddie as you are. In fact, you have at least as much, if not more, of a chance of being a bad guy for trying to focus suspicion on someone who placed a random vote, just like you did. You might as well lynch yourself, and the results would be the same.

Quote
You know what our only chance to figure this out is? Having a sage. You know what you did? Killed the sage.
He was dead anyway. The bad guys would have gotten him this knight, or the next, and you know it.
Title: Re: [Forum Game] Werewolf III: A Perilous Voyage
Post by: Norrel on August 29, 2012, 08:13:03 PM
My reason for voting was as random as all of your votes. The only difference is that I didn't keep changing it every 12.5 seconds. Anyone who voted for Ketchum because I voted for him is as likely to be a baddie as you are. In fact, you have at least as much, if not more, of a chance of being a bad guy for trying to focus suspicion on someone who placed a random vote, just like you did. You might as well lynch yourself, and the results would be the same.
So much for the whole "sabotaging the investigation" angle. You do realize that townies have actual reasons for killing, and don't flip-flop, right?
Anyways, your vote wasn't random. You kept the vote on. After he claimed sage. That isn't random, that is deliberately anti-town. You even posted saying that that is exactly what you were doing.
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He was dead anyway. The bad guys would have gotten him this knight, or the next, and you know it.
So because the bad guys may have killed him, we should lynch him anyways the save them the trouble? I never knew the townies were supposed to help the traitors. Yeah, I guess it's a good thing that we made everything super convenient for them.

Anyways, if you hadn't noticed, we probably have a guardian angel.
Title: Re: [Forum Game] Werewolf III: A Perilous Voyage
Post by: D'Espana on August 29, 2012, 08:16:43 PM
I would also like to publicly suspect everyone that voted minutes before the deadline and for no reason. You could have chosen D'Espana instead so we wouldn't have a tie. Hell, with so many people coming on to do secretive votes for no reason at the same time so you can't be countered, you could have killed everyone else. I think we had a coordinated strike here by some of the bad guys. But Indirick is the safest vote here and I am not going to budge.

Even D'Espana should be suspected here. It is a much more townsided move to allow yourself to die than to kill the Sage.

Well, I couldn't have 100% certainty that he was a sage, even a sailor, so I decided to vote for him before than myself, because I know with 100% certainty that I'm a sailor. I guess that's a pretty understandable reasoning there. Besides, he was pretty much dead the second he revealed that.
Title: Re: [Forum Game] Werewolf III: A Perilous Voyage
Post by: Norrel on August 29, 2012, 08:22:25 PM
Well, I couldn't have 100% certainty that he was a sage, even a sailor, so I decided to vote for him before than myself, because I know with 100% certainty that I'm a sailor. I guess that's a pretty understandable reasoning there.
No. It isn't. Between having a 100% chance to kill a sailor and a 99% chance to kill a sage, you kill the sailor. Anyways, you could have voted for someone else. Having a lynch that wasn't you or the sage would have been preferable to you, no?

But it doesn't really matter because now we're railroading Indirik and anyone that doesn't vote against him is scum.
Quote
Besides, he was pretty much dead the second he revealed that.

Nope. GA.
Title: Re: [Forum Game] Werewolf III: A Perilous Voyage
Post by: Penchant on August 29, 2012, 08:26:38 PM
Nope. GA.
Only for one night.
Title: Re: [Forum Game] Werewolf III: A Perilous Voyage
Post by: Sonya on August 29, 2012, 08:26:56 PM
Actually, i thought it was a assassin trying to mislead everyone else.....there is no way a Logic Sage could just simply say "I am the target" on the very first day.

Or he was an assassin lying or he was simply dead, one of both.

And for Neptune's Beard!

What in the hell is a sage?

Did we just kill an Innocent, but crazy Sailor? must be the scurvy!
Title: Re: [Forum Game] Werewolf III: A Perilous Voyage
Post by: D'Espana on August 29, 2012, 08:29:45 PM
Tsssss, damned special roles. I keep forgetting they're there. And I wouldn't say 99% certainty, a bad guy could have easily used that up. And seriously, I wasn't hoping the seer to reveal his identity at first turn so long before the deadline.

Seems so, Yarrrrrr!
Title: Re: [Forum Game] Werewolf III: A Perilous Voyage
Post by: Norrel on August 29, 2012, 08:32:33 PM
Only for one knight.
So? You don't lynch the sage just because he'll not be alive for long. That's just.. not something you do. Lynching the sage = bad. Not lynching the sage = good. Besides, it wasn't even clear that the traitors would shoot at the sage. Even if they did, they'd waste a shot. But again, we obviously don't want to inconvenience the traitors.

Actually, i thought it was a assassin trying to mislead everyone else.....there is no way a Logic Sage could just simply say "I am the target" on the very first day.

Sure, it wasn't a great play. But there were no counterclaims and no reason to kill him. If a Sage has to make the choice between getting lynched or being shot in two nights, he's going to make the reveal and at least get one investigation done. He thought he was making that choice.

Title: Re: [Forum Game] Werewolf III: A Perilous Voyage
Post by: Penchant on August 29, 2012, 08:41:46 PM
So? You don't lynch the sage just because he'll not be alive for long. That's just.. not something you do. Lynching the sage = bad. Not lynching the sage = good. Besides, it wasn't even clear that the traitors would shoot at the sage. Even if they did, they'd waste a shot. But again, we obviously don't want to inconvenience the traitors.

Sure, it wasn't a great play. But there were no counterclaims and no reason to kill him. If a Sage has to make the choice between getting lynched or being shot in two nights, he's going to make the reveal and at least get one investigation done. He thought he was making that choice.
Of course there wasn't any counter claims, because if there was a different sage, it would merely get himself killed due to the assassins which is why no one actually thought Ketchum was sage. It didn't seem like the right thing to do, so we thought he was an assassin trying to fool us.
Title: Re: [Forum Game] Werewolf III: A Perilous Voyage
Post by: Sonya on August 29, 2012, 08:55:47 PM
Exactly since it was obvious, i thought the real sage was be SILENT.

Specially now that there are neutral roles to each side.
Title: Re: [Forum Game] Werewolf III: A Perilous Voyage
Post by: Zakilevo on August 29, 2012, 09:18:02 PM
Way to kill the sage for gods sake.... sigh
Title: Re: [Forum Game] Werewolf III: A Perilous Voyage
Post by: Ross on August 29, 2012, 09:24:16 PM
We had no good reasons to vote for anyone else yesterday period

We voted how we felt at the moment, it was random and subjective, no sailors planned to kill specifically the sage, as the assassins didn't plan to specifically kill one of their own, unless there's a strategy for them in this.

We failed our vote, we lost a valuable asset, but we will get nowhere if we try to link the lynch of ketchum as being the work of assassins who voted for him. Maybe we should try to see why the assassins killed Cren and try to find if we have faction.

Title: Re: [Forum Game] Werewolf III: A Perilous Voyage
Post by: Indirik on August 29, 2012, 09:39:11 PM
You do realize that townies have actual reasons for killing, and don't flip-flop, right?
So, you're not a townie, then, since you flip-flopped your vote about a dozen times, without reason?

Quote
Anyways, if you hadn't noticed, we probably have a guardian angel.
Who can't protect the same person twice in a row. And if they protect Ketchum the first time, they couldn't the second. So *bam*, he's dead anyway.

Between having a 100% chance to kill a sailor and a 99% chance to kill a sage, you kill the sailor.
Which wasn't the choice we had, was it? We could have randomly picked the Guardian Angel. Or the Priest. Or the Mortician. Or.... So, wow, how great that would have been if we lynched the Guardian Angel, and the baddies murder the Sage.

Without proof that anyone is anything, which none of us had, any vote is as good as any other vote, regardless of the claims that person makes. It's all random, regardless of your claims otherwise. Anyone, even a bad guy, can claim to be the Sage on the first day. And there is no way to verify that he is or is not lying. And by swapping a vote away from him you are legitimizing what he says, when in reality there's a 13 out of 14 chance that he's lying.

The best thing to do is exactly what you claimed on the first day: Pick one guy at random, and kill him. Then you move on from there.
Title: Re: [Forum Game] Werewolf III: A Perilous Voyage
Post by: Fury on August 29, 2012, 10:03:08 PM
If I die because of rum lynching today, you all remember to vote Indirik ;)
Why get rid of the sage later in a hunt when you can get rid of him right away, right?? I see the logic!

For Ketchum, :'(
VOTE Indirik
Title: Re: [Forum Game] Werewolf III: A Perilous Voyage
Post by: Ross on August 29, 2012, 10:58:00 PM
Indirik (2 votes) - Slapsticks (129) - Fury (145)

10 persons need to vote still.
Title: Re: [Forum Game] Werewolf III: A Perilous Voyage
Post by: Norrel on August 29, 2012, 11:02:51 PM
So, you're not a townie, then, since you flip-flopped your vote about a dozen times, without reason?
I flip-flopped my vote in order to see reactions. You flip-flopped your justifications.
Quote
Who can't protect the same person twice in a row. And if they protect Ketchum the first time, they couldn't the second. So *bam*, he's dead anyway.
"The sage would die anyways" so yeah we should totally just lynch him now.

Quote
Which wasn't the choice we had, was it? We could have randomly picked the Guardian Angel. Or the Priest. Or the Mortician. Or.... So, wow, how great that would have been if we lynched the Guardian Angel, and the baddies murder the Sage.
So we should only ever lynch people who know are town because then we won't lynch a power role? or are you saying we should never lynch anyone ever for the same reasons? wut?
Quote
Without proof that anyone is anything, which none of us had, any vote is as good as any other vote, regardless of the claims that person makes. It's all random, regardless of your claims otherwise. Anyone, even a bad guy, can claim to be the Sage on the first day. And there is no way to verify that he is or is not lying. And by swapping a vote away from him you are legitimizing what he says, when in reality there's a 13 out of 14 chance that he's lying.
First, a mafia wouldn't just randomly claim sage. Why? Two reasons. First, he'd get instantly counterclaimed by the real sage. Then he can't actually kill the sage at night because NKing the sage means revealing his falsehood. Second, there are two mafias. If a baddie claims sage, he gets killed by the other mafia the next night. So no, if someone claims sage, they're the sage.

Also, nice random statistics out of nowhere. This is the most obviously misleading backwards logic ever.

Quote
The best thing to do is exactly what you claimed on the first day: Pick one guy at random, and kill him. Then you move on from there.
It's not random if you specifically target someone. For example, the sage.

Guys, just listen. Indirik has flip-flopped, has misdirected onto other people who did the exact same thing he did, and has been deliberately using backwards logic the whole day. If he's not a baddie, I'll eat my shoe.
Title: Re: [Forum Game] Werewolf III: A Perilous Voyage
Post by: Sonya on August 29, 2012, 11:07:13 PM
TIME TO USE LOGIC!

Is weird that Slapsticks wasn't killed by the assassins, since he is the smartest of all sailors....he would be a potential treat for the Assassins. which of course would be the first one to be killed.

I know it sound strange but since the beginning my thought were that "if Slapsticks doesn't get killed first , he is an assassin"

Bleh, i should remain silent, or i will be killed like on the Diplomats O_O bad guys hate thinkers

If he's not a baddie, I'll eat my shoe.

Like it would help you from getting lynched   ;D

ps: sorry couldn't contain myself!
Title: Re: [Forum Game] Werewolf III: A Perilous Voyage
Post by: Ross on August 29, 2012, 11:10:51 PM
If he's not a baddie, I'll eat my shoe.

What type of shoe ? is it a sandal or a boot ?
Title: Re: [Forum Game] Werewolf III: A Perilous Voyage
Post by: Norrel on August 29, 2012, 11:12:51 PM
I know it sound strange but since the beginning my thought were that "if Slapsticks doesn't get killed first , he is an assassin"

Maybe they did that under the knowledge that that would be the line of thought?
Title: Re: [Forum Game] Werewolf III: A Perilous Voyage
Post by: Ross on August 29, 2012, 11:19:54 PM
I don't really feel the assassins choice would be in regards of who is the smarter one or not.  I'm glad Slapsticks is alive, unless proven he's a baddie.

I don't feel Indirik voted Ketchum for the purpose of specifically eliminate the sage, the sage is responsible of his own death, it's sad. But doing theories, and try to answer "but if" questions is not relevant.

The one i feel the more suspect is Sonya.

Trying to put some chaos, and made few slip-up in her analysis. She looks like she's playing a double role.

It's only my feeling so far. I'll vote for her and I'm looking for your reaction and comments, i can be convinced to rally the majority in case it gets too close in vote and we might face of double-lynching, it's too early to take that chance.


VOTE SONYA
Title: Re: [Forum Game] Werewolf III: A Perilous Voyage
Post by: Sonya on August 30, 2012, 12:54:18 AM

The one i feel the more suspect is Sonya.

Trying to put some chaos, and made few slip-up in her analysis. She looks like she's playing a double role.

It's only my feeling so far. I'll vote for her and I'm looking for your reaction and comments, i can be convinced to rally the majority in case it gets too close in vote and we might face of double-lynching, it's too early to take that chance.


VOTE SONYA

On my defense i have to say that i am a Sailor!

Also i am a Medic the problem is that..... everyone is Lynched of killed so i don't have subjects to wonk on LOL  ::)

........  :-[ it seems i have to prepare a Roleplay..... don't want to die without spamming this game at least once.  :-\


If you want a hint:

Ketchum and Cren were playing double role, but they both got killed hahahahahahahahahahaha! ooohh the irony!

This is soo funny, i know the end is near and is funny!

WAIT A MINUTE!

Quote
Cren, the Brutal Recruiter Daimon Worshipper

Actually......

Brutal: A Bad Guy with this trait will take a player of his choosing down with him, if lynched.
Recruiter: This Bad Guy may scan one player per Night to see if that player is a Sleeper.  All others will appear as regular Sailors.  Will not reveal whether attached or not.

Cren was a kind of Epic character  :o
Title: Re: [Forum Game] Werewolf III: A Perilous Voyage
Post by: Indirik on August 30, 2012, 03:03:56 AM
I flip-flopped my vote in order to see reactions. You flip-flopped your justifications.
No, my justification was always the same. We needed to vote for someone, so I picked some stupid little reason from a random person, and went with it. Just like everyone else did. The only difference is that I told you my reason. There's a lot of people out there keeping their head down, because they have something to hide.

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So we should only ever lynch people who know are town because then we won't lynch a power role?
Keep twisting. You're almost at the level of a contortionist.

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First, a mafia wouldn't just randomly claim sage. Why? Two reasons. First, he'd get instantly counterclaimed by the real sage.
BS. The real sage, assuming he's not a total moron, wouldn't jump up into the open and say "You're not the sage, I am!" By your logic, anyone could stand up and say "I'm the sage" on the first day, and be guaranteed safe. Because the *real* sage isn't going to speak up in his defense by outing himself. Which is why *anyone* can safely claim "I'm the sage" on day one. Especially someone who is Unhuntable, or Lucky.

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Then he can't actually kill the sage at night because NKing the sage means revealing his falsehood.
You're assuming they know who the sage is. Which they won't. Unless the real sage is a moron. And if the real sage is a moron, they're all dead anyway. Not to mention that some other schmuck could step forward and say "I'm the sage" just to make sure the first guy is lynched.

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Second, there are two mafias. If a baddie claims sage, he gets killed by the other mafia the next night. So no, if someone claims sage, they're the sage.
Your'e so naive. No one would *ever* make a claim that would keep them alive one more night, right? No, no one would ever lie just to keep themselves alive for another 24 hours... Nope. Wouldn't ever do it.

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It's not random if you specifically target someone. For example, the sage.
Unless you don't think they're really the sage. And, obviously a LOT of people made the same assumption I did, which is that Ketchum was lying.

Quote
Guys, just listen. Indirik has flip-flopped, has misdirected onto other people who did the exact same thing he did, and has been deliberately using backwards logic the whole day. If he's not a baddie, I'll eat my shoe.
And if you're not one of the baddies, I'll eat your other shoe. Your entire campaign against me is nothing other than an attempt to line the crew against me, so that you can keep them focused into killing off innocent people who might be able to figure out your game.
Title: Re: [Forum Game] Werewolf III: A Perilous Voyage
Post by: Ketchum on August 30, 2012, 03:19:46 AM
Last word heard from Ketchum before he was thrown overboard "Why me? You picking the wrong person... You all will regret this..."

Last word heard from Ketchum as he struggling breathing in the water "Take me back. Ugh... ugh..."

OOC: Just for RolePlay laugh, no further comment from me until this game over
Title: Re: [Forum Game] Werewolf III: A Perilous Voyage
Post by: Velax on August 30, 2012, 03:49:30 AM
Let's all just calm down. Bickering will only lead to more innocent people dying. Last game we had three people claim to be the sage on the same turn, which is probably why no one believed Ketchum now. Slapsticks, it's all very well using game logic to say "No one who isn't the Sage would claim to be so!" but most people here haven't played this game much. They're using normal logic, which would state, "Why would someone make themselves an instant target on the first day, rather than trying to talk to people to convince them to vote for someone else without committing suicide?"
Title: Re: [Forum Game] Werewolf III: A Perilous Voyage
Post by: Indirik on August 30, 2012, 03:59:39 AM
Is there any such thing as IC or OOC in this game? I see a lot of posts that use metagame knowledge to make what would be IC points. It is totally confusing. Velax's last post makes me think he thinks I, as a player, am angry. That's totally not true. I'm having fun, and I am not angry at slapsticks as a player. I think it would really be best if we could try and keep the metagaming aspect down.
Title: Re: [Forum Game] Werewolf III: A Perilous Voyage
Post by: Barek (jerm) on August 30, 2012, 04:19:41 AM
No, there is no such thing as IC/OOC.  Anything said in this thread is assumed to be within the context of the game.  No matter how meta or out of context is is.  This game is in fact, all about meta.
Title: Re: [Forum Game] Werewolf III: A Perilous Voyage
Post by: Indirik on August 30, 2012, 04:36:45 AM
Good to know. Thanks.
Title: Re: [Forum Game] Werewolf III: A Perilous Voyage
Post by: Penchant on August 30, 2012, 04:46:12 AM
No, there is no such thing as IC/OOC.  Anything said in this thread is assumed to be within the context of the game.  No matter how meta or out of context is is.  This game is in fact, all about meta.
Which is kinda dumb IMO, because of things like it is most likely their are two groups of bad guys and Slapsticks just assumes but as far as we know IC their is only one bad guy with clues suggesting that there are more. I think their should be some seperation of IC and OOC even if slight. Also on another note, since there is no difference between IC and OOC its not needed but could we all stick to names associated to this thread somewhat. Assassin/bad guy/what ever makes since but mafia didn't even exist and their has been nothing to suggest werewolves.
Title: Re: [Forum Game] Werewolf III: A Perilous Voyage
Post by: Barek (jerm) on August 30, 2012, 04:59:38 AM
That's why this is called Werewolf III.

This is a game that conforms to the game generally called Mafia.  Its a party game that is all about convincing people that you're not a bad guy, while the bad guys secretly vote on whom to kill.

There is no distinction in IC and OOC because this is not a true role playing game.  There are zero actual clues left.  Your only clues are what the other players tell you.

If we want to continue the meta discussion of "how this game works" please take it to the other discussion thread on this forum.
Title: Re: [Forum Game] Werewolf III: A Perilous Voyage
Post by: Perth on August 30, 2012, 08:00:25 AM
OOC: Yes, using all these terms like "mafias," "bad guys," "townies," etc. is really confusing and seems to take away the fun of the experience for me. What is the point of the "Perlious Journey" theme with "Sailors" and the cool backstory/set-up/storyline updates if we don't even keep to them? Seems silly.


IC: Slapticks seems incredibly hostile and accusatory. How could any of us who voted for Ketchum have actually known if the abilities he claimed to have were true or not? My vote was entirely random, as that is literally all you have to go on on the first day, but he came out with the Sage claims after it was apparent that he might get lynched. Seems pretty fishy and like it could have been just a ploy to avoid the lynch. Turns out it wasn't. I feel bad for voting to kill him since he was innocent, but how could anyone have known?


Because Slapticks seems so angry and accusatory, and because his logic literally makes no sense, I:

VOTE SLAPTICKS
Title: Re: [Forum Game] Werewolf III: A Perilous Voyage
Post by: Barek (jerm) on August 30, 2012, 02:44:58 PM
~3 hours til Deadline

indirik -2- fury(145), slapsticks(129)
Sonya -1- Ross (151)
slapsticks -1- Perth (161)
Title: Re: [Forum Game] Werewolf III: A Perilous Voyage
Post by: Lefanis on August 30, 2012, 03:08:59 PM
I'm going to have to vote Perth. After Indirik accused Ketchup, this guy very suspiciously bandwagoned on, providing the impetus to the lynch Ketchum movement.
Title: Re: [Forum Game] Werewolf III: A Perilous Voyage
Post by: Indirik on August 30, 2012, 03:25:22 PM
Since he's so obviously eager to see me dead, I'm happy to return the favor.

VOTE SLAPSTICKS
Title: Re: [Forum Game] Werewolf III: A Perilous Voyage
Post by: Velax on August 30, 2012, 03:49:27 PM
VOTE ZAKILEVO.

Just minutes before the last deadline, he changed his vote so that two people would get lynched, and stated no reason. Only a run of other last minute votes prevented this.
Title: Re: [Forum Game] Werewolf III: A Perilous Voyage
Post by: Telrunya on August 30, 2012, 04:04:23 PM
I agree. As I said yesterday, Zakilevo's voting near the end almost got us a double-lynch, and Penchant's vote forced us to go after Ketchum even if we could have saved him for at least one day. Indirik should have unvoted Ketchum as well, even if we didn't know for certain he was the Sage and even if he doomed himself. Looks all pretty suspicious to me, but Zakilevo stands out the most I think. At least Cren couldn't kill anyone with him because he was assassinated by the bad guys.

VOTE ZAKILEVO

I'll change my vote later if we're back at a double-lynching situation. Don't think we need to kill more then one for now.
Title: Re: [Forum Game] Werewolf III: A Perilous Voyage
Post by: Sonya on August 30, 2012, 04:12:44 PM
Interesting, time to read again a.. Zaki's speeches!


DONE!

I see nothing wrong on his acts besides the idea of unvoting Telrunya to vote Ketchun, where later Telrunya did it as well. which would sound like accomplices.

But don't look at me....i'm just a Medic!


Title: Re: [Forum Game] Werewolf III: A Perilous Voyage
Post by: Barek (jerm) on August 30, 2012, 04:35:26 PM
1.5 hours.

indirik -2- fury(145), slapsticks(129)
slapsticks -2- Perth (161), Indirik(164)
Zakilevo -2- Velax(165), Telrunya(166)
Sonya -1- Ross (151)
Perth -1- Lefanis (163)

not voted - Zakilevo, Sonya, Penchant, D'Espana
Title: Re: [Forum Game] Werewolf III: A Perilous Voyage
Post by: D'Espana on August 30, 2012, 04:50:39 PM
So, it's me again who gets to break the draw... I've read twice the posts and so far I have still no certainty in anyone's roles, but I can see the logic in Velax's and Telrunya's vote. So:

VOTE ZAKILEVO
Title: Re: [Forum Game] Werewolf III: A Perilous Voyage
Post by: Penchant on August 30, 2012, 05:37:42 PM
I don't want to double lynch, so I might as well Vote Zakilevo.
Title: Re: [Forum Game] Werewolf III: A Perilous Voyage
Post by: Ross on August 30, 2012, 05:39:13 PM
UNVOTE SONYA

VOTE ZAKILEVO
Title: Re: [Forum Game] Werewolf III: A Perilous Voyage
Post by: Sonya on August 30, 2012, 05:43:43 PM
Then. it doesn't matter for who i vote for, Zaki get lynched.

Now if you excuse me i have to go hide to avoid getting killed tonight.


Bye!
Title: Re: [Forum Game] Werewolf III: A Perilous Voyage
Post by: Barek (jerm) on August 30, 2012, 06:03:46 PM
Day 2 / Night 2

Zakilevo -5- Velax(165), Telrunya(166), D'Espana(169), Penchant (170), Ross (171)
indirik -2- fury(145), slapsticks(129)
slapsticks -2- Perth (161), Indirik(164)
Perth -1- Lefanis (163)

not voted - Zakilevo

"No, no, that's not how you tie a triple hitch knot!" scolded the sailor.

The crew was gathered around Zakilevo, preparing to keel haul him.  Being sailors, there was a great deal of debate over which knot was the best to use in this particular case.  They wanted one that was good and tight, but also difficult to remove.  Finally they managed to decide, and tied a long rope to Zakilevo's feet, and another long rope to his hands.  "Feet first or hands first?" one of them inquired, but before the unfortunate fellow could answer, another sailor pitched the rope attached to his hands into the water at the front of the ship.  "Guess its hands first!" said one, pleased that the problem had been solved without debate.

The rope was allowed to drag beneath the ship, and then fished from the water at the stern, so that it ran the full length of the ship, from bow to stern.  "In you go!" they cried, and threw Zakilevo off the front of the boat, holding the rope attached to his feet, and letting out just enough slack to allow the sailor at the stern to pull the rope attached to his hands.

And so they dragged Zakilevo beneath the ship, scraping against jagged barnacles that were as sharp as knives.  Down the entire length he was dragged.  It didn't take overly long, a minute or two.  But the bloody mess that they pulled out at the stern was barely recognizeable.  The barnacles had done their job.

The storm continued to rock the ship through the night.  Wind and driving rain tore at the ship as lightning split the sky.  As dawn broke, the sailors set themselves to work, repairing tears in the sails and checking the mast for any signs of cracking.  It was some time before they noticed that one of their number was missing, and so they set about searching for the missing sailor.  It took no time to find Telrunya, still in his bunk.  Sadly though, this was clearly not a case of oversleeping.  His eyes stared at the ceiling above, and a balled up rag was shoved into his mouth.  What was most suprising was how little blood there was, considering someone had cut his heart out of his chest!


Zakilevo the Doublevoting Sailor was keel-hauled.
Telrunya the Brutal Recruiter Mutineer had his heart cut out of his chest.
Title: Re: [Forum Game] Werewolf III: A Perilous Voyage
Post by: Sonya on August 30, 2012, 06:07:50 PM
Wait a minute, THIS IS MADNESS!

We are linchyng Inocent sailor, and so far, the one who have been assassinated are heretics, so IS CLEAR! the captain must have been a Daimon Overlord!

This is clear!

The assasins have been on our side, cleaning the evil influence from our ship. and all we do is kill inocent Sailors
Zakilevo the Doublevoting Sailor was keel-hauled.

that's got to hurt..at least i didn't noted, i have a clean conscience!
Title: Re: [Forum Game] Werewolf III: A Perilous Voyage
Post by: Zakilevo on August 30, 2012, 06:10:59 PM
rofl. I kind of hoped for this. Well done ;)
Title: Re: [Forum Game] Werewolf III: A Perilous Voyage
Post by: Sonya on August 30, 2012, 06:13:07 PM
Seriously i hope i could save Zaki, i had a feeling he was being blamed, call me crazy, but i am 100% sure that SLAPTICKS is not on our side.

So i will start by voting for SLAPTICKS

Bring the Doomsday now!

I wonder which is my trait..hmmm...MUST USE POWERS!

Tries to Activates Spiritually Attuned

..........Nothing happends!


Nooooooooooooooooooooooooooooo!
Title: Re: [Forum Game] Werewolf III: A Perilous Voyage
Post by: Lefanis on August 30, 2012, 06:22:17 PM
Vote Velax

Funny how Velax named Zaki and then he was backed up immediately by the mutineer. Smells fishier than than our barrels of salted fish.
Title: Re: [Forum Game] Werewolf III: A Perilous Voyage
Post by: Norrel on August 30, 2012, 06:25:17 PM
VOTE INDIRIK
Title: Re: [Forum Game] Werewolf III: A Perilous Voyage
Post by: Penchant on August 30, 2012, 06:28:48 PM
I kinda agree with Sonya, but Lefanis has a good point Vote Velax
Title: Re: [Forum Game] Werewolf III: A Perilous Voyage
Post by: Velax on August 30, 2012, 06:31:57 PM
I can see how people might think that, but I had a good reason for voting for Zak. I just happened to be wrong.

Barek, I am confused by the terminology. For Bad Guys, it says in the rules "Mutinous sailors, and possibly some nefarious daimon worshippers!" Are the Mutinous sailors also werewolves? Are there any werewolves at all here? Or are all the bad guys mutinous sailors or daimon worshippers, with no actual werewolves?
Title: Re: [Forum Game] Werewolf III: A Perilous Voyage
Post by: Barek (jerm) on August 30, 2012, 06:35:46 PM
Apologies for confusion.  Werewolf is, in this case, a generic word for Bad Guys.   In this case, both the Daimon Worshippers and Mutineers are Bad Guys/Werewolves.  As far as you can tell, there are no actual shape-shifting lycanthropes on board. :)
Title: Re: [Forum Game] Werewolf III: A Perilous Voyage
Post by: Penchant on August 30, 2012, 06:36:57 PM
OOC, @Zakilevo: Who did you use your second votes for? Just curious.
Title: Re: [Forum Game] Werewolf III: A Perilous Voyage
Post by: Velax on August 30, 2012, 06:39:54 PM
Oh. And are the Mutineers and the Daimon Worshippers two separate and opposing teams? And do they know who is in the opposite team?
Title: Re: [Forum Game] Werewolf III: A Perilous Voyage
Post by: Zakilevo on August 30, 2012, 06:41:21 PM
OOC, @Zakilevo: Who did you use your second votes for? Just curious.

Didn't vote last night. I was out of the town.
Title: Re: [Forum Game] Werewolf III: A Perilous Voyage
Post by: Barek (jerm) on August 30, 2012, 06:42:29 PM
Oh. And are the Mutineers and the Daimon Worshippers two separate and opposing teams? And do they know who is in the opposite team?

Yes and no, respectively.
Title: Re: [Forum Game] Werewolf III: A Perilous Voyage
Post by: Ross on August 30, 2012, 06:44:41 PM
ah then it means there's 2 factions mutineers and Daimon worshipper, and effectively, they don't look like to cooperate.
Title: Re: [Forum Game] Werewolf III: A Perilous Voyage
Post by: Penchant on August 30, 2012, 06:49:47 PM
ah then it means there's 2 factions mutineers and Daimon worshipper, and effectively, they don't look like to cooperate.
In order for one side to win, the other faction must die.
Title: Re: [Forum Game] Werewolf III: A Perilous Voyage
Post by: Velax on August 30, 2012, 06:51:42 PM
Okay Sailors, here's what I think has happened. On this boat we appear to have two separate groups out to murder everyone else: Mutineers and Daimon Worshippers. If I had to guess, I'd say the Mutineers got the Captain, as he was only stabbed, rather than having his heart cut out like Telrunya. They want to kill us as well as each other. For whatever reason, the groups have to hunt on alternate nights.

The first night, the Mutineers got lucky and murdered Cren, the Daimon Worshipper. The second night the Daimon Worshippers also got lucky and murdered Telrunya, the Mutineer. Meanwhile we Sailors have been running around with no clue, killing our own.

Tonight the Mutineers will hunt again and kill one of us. Given that I've perhaps made myself a target now, I wouldn't mind some Guardian Angel support. Please.
Title: Re: [Forum Game] Werewolf III: A Perilous Voyage
Post by: Norrel on August 30, 2012, 06:53:31 PM
Anyone else find it quite ironic that the good guys have done more damage to themselves thus far than the baddies? Hell, the baddies have helped us so far.
Title: Re: [Forum Game] Werewolf III: A Perilous Voyage
Post by: D'Espana on August 30, 2012, 06:58:00 PM
Anyone else find it quite ironic that the good guys have done more damage to themselves thus far than the baddies? Hell, the baddies have helped us so far.

You read my mind! Guess that makes you... a seer?
Title: Re: [Forum Game] Werewolf III: A Perilous Voyage
Post by: Indirik on August 30, 2012, 07:06:50 PM
It makes him a bad guy. Probably a daimon worshiper. And since he still wants me dead:

VOTE SLAPSTICKS
Title: Re: [Forum Game] Werewolf III: A Perilous Voyage
Post by: Norrel on August 30, 2012, 07:10:29 PM
It makes him a bad guy. Probably a daimon worshiper. And since he still wants me dead:

VOTE SLAPSTICKS

And yet more deflection!
Title: Re: [Forum Game] Werewolf III: A Perilous Voyage
Post by: Fury on August 30, 2012, 07:32:37 PM
Oh yeah? How do we know the bad guys have to kill everyone to win? So far they've done nothing BUT kill each other. We're the ones killing ourselves. How about... we skip voting for one day and let them kill each other off first? We can afford to miss one vote but not two consecutive ones. If anyone wants to do this then speak up. Until then, I'm still sore about losing our Sage!  >:(

VOTE INDIRIK
Title: Re: [Forum Game] Werewolf III: A Perilous Voyage
Post by: Ross on August 30, 2012, 07:37:01 PM
It seems there's a general debate between Slapsticks and Indirik, it appears it's obvious one of them is not clean.

Until proven otherwise.

I VOTE INDIRIK
Title: Re: [Forum Game] Werewolf III: A Perilous Voyage
Post by: Indirik on August 30, 2012, 07:41:12 PM
There's your triumvirate of daimon worshipers: Ross, Fury, and Slapsticks. I guarantee that if you lynch one of them, you'll see how guilty they are. Start with slapsticks. He's probably the leader.
Title: Re: [Forum Game] Werewolf III: A Perilous Voyage
Post by: Ross on August 30, 2012, 08:00:33 PM
Alright, it will be hard to change my vote now.

And you give me enough information to trust Fury and Slapsticks now. If I'm wrong I WILL eat Slapsticks second shoe, because you won't be able to do so in the bottom of the sea.
Title: Re: [Forum Game] Werewolf III: A Perilous Voyage
Post by: Indirik on August 30, 2012, 08:03:41 PM
You were never going to change your vote anyway. It doesn't matter, though. I'll be proven right, one way or another.
Title: Re: [Forum Game] Werewolf III: A Perilous Voyage
Post by: Ross on August 30, 2012, 08:22:23 PM
You were never going to change your vote anyway. It doesn't matter, though. I'll be proven right, one way or another.

What make you so confident i will never change my vote, do you fear someone saw you in your escapade last night ? So far i always changed my vote and rally with the majority to avoid double-lynch without any proof and yes, now i have the certitude we will lynch a bad guy tonight.
Title: Re: [Forum Game] Werewolf III: A Perilous Voyage
Post by: Indirik on August 30, 2012, 08:33:28 PM
So you're a bandwagoner then, eh? A sure sign of a murderer. Trying to hide among the multitudes.
Title: Re: [Forum Game] Werewolf III: A Perilous Voyage
Post by: Ross on August 30, 2012, 08:40:42 PM
You seem to know a lot about being a murderer, share with us.
Title: Re: [Forum Game] Werewolf III: A Perilous Voyage
Post by: Indirik on August 30, 2012, 08:48:50 PM
Being one? No. Spotting one? Yes.
Title: Re: [Forum Game] Werewolf III: A Perilous Voyage
Post by: Perth on August 30, 2012, 09:48:50 PM
I agree, Slapsticks is clearly belligerent and too many people jump on board with him.

VOTE SLAPSTICKS!
Title: Re: [Forum Game] Werewolf III: A Perilous Voyage
Post by: Barek (jerm) on August 30, 2012, 10:23:11 PM
One of our players will be unavailable over the weekend.  Anyone want to sub?
Title: Re: [Forum Game] Werewolf III: A Perilous Voyage
Post by: D'Espana on August 30, 2012, 11:33:02 PM
Still unsure about Indirik or Slapsticks, although a general picture is starting to take shape in my mind. Very probably a wrong general picture, but it's better than nothing. I guess I'll wait a little more until formally acusing one of them.
Title: Re: [Forum Game] Werewolf III: A Perilous Voyage
Post by: Ross on August 31, 2012, 12:19:57 AM
I don't know but i'm thinking like a sailor because i'm a sailor. I'm not doing accusation by trying to analyze people and say : you think like an assassin, an assassin would do X and you clearly try to look like you do Y because you don't want people to see you do this and that because it would look suspect and blabla.

Thinking this way, it's for the people who think too much about the best way to stay safe as an assassin and how to act to manage to eliminate people who clearly go against them. I'm thinking as someone who wants the sailors to survive, even if it's without me.

If you recall, i never ever suspected you Indirik or convinced people to vote the same as me before today. But now, an information have been share pointing you as a bad guy with a proof. If i study the word and vote of Indirik vs the legitimacy of the information and from who i have been informed, i choose to vote against Indirik. Furthermore, i'm not afraid to expose myself, because i'm not alone in this, and i will give the chance to someone to prove his power.

It's not bandwagon when several persons have rational argument and proof that someone is a bad guy and vote against him vs voting on the first night when it's clearly random.

In case Indirik forgot, sailor need to cooperate to eliminate the threat we face, because assassins will do the same.  Accusing me that i'm bandwagoning and associating this as an assassin behaviour, it's indirectly scaring people to act together and divide them. I want to rally them, even if i die because of it.
Title: Re: [Forum Game] Werewolf III: A Perilous Voyage
Post by: Ross on August 31, 2012, 12:57:26 AM
Just to help people who didn't vote:

Slapsticks - 3 votes : Sonya (176), Indirik (191), Perth (202)
Velax - 2 votes : Lefanis (177), Penchant (179)
Indirik - 3 votes : Slapsticks (178), Fury (193), Ross (194)

Votes remaining: D'Espana, Velax

Title: Re: [Forum Game] Werewolf III: A Perilous Voyage
Post by: Penchant on August 31, 2012, 01:09:38 AM
One of our players will be unavailable over the weekend.  Anyone want to sub?
I have found someone. After this turn Ehndras will be taking over my character until Monday.
Title: Re: [Forum Game] Werewolf III: A Perilous Voyage
Post by: Norrel on August 31, 2012, 07:51:34 AM
Since apparently the town has +10 resistance to logic, I'm going thermonuclear.

I messaged Indirik last day pretending to be a sleeper so that I could get hints as to who his mafia buddies are as well as get dirt on him. The mere fact that he has not yet mentioned that I "openly admitted" to being a bad guy is reason enough to lynch him, but here are the specifics. I unfortunately forgot to save my own part of this conversation so I will paraphrase.

I'm green and he's villainous red.

Hey. Look, it's pretty obvious that you're bad, but I'm willing to scratch your back if you scratch mine. Tell me what side you're on and tell your buddies not to kill me and I'll make sure your side wins

I have no idea what you're talking about. I'm no daimon worshiper, and I don't know anything about any other team. The only thing I'm interested in helping is myself, to stay alive.

Let's not beat around the bush. If you want to win, I'm a sleeper and I'll make sure it works

Either you make one hell of an effort to keep me alive, or you're the next one dead. No favors for you unless I survive the night.

That doesn't make sense. Why don't we make it look like I led the charge against you, then I look clear as hell and our team wins in the end?

I don't really care what you want. I care what I want. And that's to be alive. If I live to see the morning, and you have a significant part in it, then I do you a favor. If I get tossed over the side, then I make sure you're the one that keeps me company.

Survival is irrelevant compared to victory

My survival may be irrelevant to you, but it's pretty damn relevant to me. Either you find a way to keep me alive, or you're the next to go.

wut

Is it really so hard to understand that I don't want to die? If living is really not such a big deal to you, then why don't you just volunteer yourself to be heaved over the side tonight? Then you don't have to worry about anything anymore.

Just the fact that he has not yet published this info makes it clear that he is far from town sided.
Title: Re: [Forum Game] Werewolf III: A Perilous Voyage
Post by: Perth on August 31, 2012, 07:56:10 AM
...wait... I thought PMing was discouraged?
Title: Re: [Forum Game] Werewolf III: A Perilous Voyage
Post by: Barek (jerm) on August 31, 2012, 08:06:24 AM
...wait... I thought PMing was discouraged?

Nope
Title: Re: [Forum Game] Werewolf III: A Perilous Voyage
Post by: Ross on August 31, 2012, 08:08:22 AM
It's not to late to confess your crime in PM, I'm there for you.
Title: Re: [Forum Game] Werewolf III: A Perilous Voyage
Post by: Norrel on August 31, 2012, 08:20:18 AM
...wait... I thought PMing was discouraged?

Why has your vote not switched yet?

Oh also, someone earlier said that being accusatory is a bad thing. No, its good. The bad guys are the ones who stay back and are afraid to be public in their accusations. if we don't accuse, we go nowhere. Being hesitant is a recipe for loss.
Title: Re: [Forum Game] Werewolf III: A Perilous Voyage
Post by: Ross on August 31, 2012, 08:55:39 AM
In regard to last declaration. I accused Indirik because of information from a legitimate source he is a bad guy. It has nothing do with Slapsticks own investigation. Honestly, I don't have a clear idea on which side Slapsticks is yet. Keep in mind there is more than a good and a bad faction. I have been only informed of evidence against Indirik and encourage you to vote for him, unless some of you have good enough evidence against someone else. I will not try block double lynch tonight, but will not directly support or make it happens.
Title: Re: [Forum Game] Werewolf III: A Perilous Voyage
Post by: Velax on August 31, 2012, 10:59:36 AM
I have been approached by both Ross (claiming to be working on behalf of someone, probably Slapsticks) and Indirik, each claiming the other and their followers must be the bad guys. Neither side has provided what I would call proof, so for all I know they're both bad guys, or even neither of them. But I have to vote one way or the other, so I VOTE SLAPSTICKS.
Title: Re: [Forum Game] Werewolf III: A Perilous Voyage
Post by: D'Espana on August 31, 2012, 01:34:49 PM
Same here as Velax, but in my case I feel that's more probable to find the bad guy the other way around.

VOTE INDIRIK
Title: Re: [Forum Game] Werewolf III: A Perilous Voyage
Post by: Indirik on August 31, 2012, 02:04:58 PM
Why would I come out with a public outing of a private conversation? It was obvious you were lying, slapsticks. Your attempt to fish for information was childishly simplistic. If you really were what you said you were, and you really thought I was a bad guy, you wouldn't be trying to get me killed. And who would believe me anyway? Pretty damned convenient, isn't it? "The guy who's trying to lynch me told me he's a sleeper! Lynch him!" To which your obvious response is "He's lying to save himself." So what do I gain out of it? Nothing. In fact, after the Ketchum disaster, it makes me look even worse.

And Ross, I haven't been trying to divide or attack anyone here. All I'm doing is defending myself against slapsticks unreasoning and mindless attack against me.
Title: Re: [Forum Game] Werewolf III: A Perilous Voyage
Post by: Barek (jerm) on August 31, 2012, 03:37:21 PM
2.5 hours til Deadline

Slapsticks -4- Sonya(176), Indirik (191), Perth (202), Velax(214)
Indirik -4- Slapsticks(178), Fury (193), Ross(194), D'Espana(215)
Velax -2- Lefanis(177), Penchant (179)
Title: Re: [Forum Game] Werewolf III: A Perilous Voyage
Post by: Lefanis on August 31, 2012, 04:23:03 PM
UNVOTE Velax.

Vote Indirik.
Title: Re: [Forum Game] Werewolf III: A Perilous Voyage
Post by: D'Espana on August 31, 2012, 04:25:58 PM
Must unvote Velax, ahem.
Title: Re: [Forum Game] Werewolf III: A Perilous Voyage
Post by: Indirik on August 31, 2012, 04:31:45 PM
You'll be sorry....
Title: Re: [Forum Game] Werewolf III: A Perilous Voyage
Post by: Ross on August 31, 2012, 04:46:45 PM
I think it was accepted to double lynch tonight.
Title: Re: [Forum Game] Werewolf III: A Perilous Voyage
Post by: Ross on August 31, 2012, 05:48:21 PM
Alright i might surprise here, but hey i have a strong feeling we can overcome the bad guys while they fight each others.

I spoke with few of us.

Mortician has contacted me and has done his spell on me. (Thats why wait at the last moment, for them to not change their target, since i'm clearly exposed now)

Indirik is clearly a bad guy maybe a daimon worshipper

I suspect Slapsticks to be a mutineer.

If i die, mortician will come to you, with another proof.

Meanwhile i reveal i have a seer power, i can find the allegiance of one person only. Besides Slapsticks and Indirik, the only person i feel suspicious is Lefanis, i feel he has link with indirik.

I feel there's something sketchy about indirik lynch, maybe he has some bureaucratic skills or something to prevent his death, and that's why Lefanis vote for him, so Slapsticks can take his place.

While there's good reason to believe, Slapsticks is not clean either, it would remove the blame on him consequently.

So that's why i :

UNVOTE INDIRIK.  and goes for the double lynch.

Beside this, i think we might have only 1 or 2 others assassins. So i think it's safe to call it now and act this way.
Title: Re: [Forum Game] Werewolf III: A Perilous Voyage
Post by: Norrel on August 31, 2012, 05:57:53 PM
What is a single thing I've done that's scummy? If I were a bad guy, I wouldn't be trying to eliminate Indirik here, even if he were on another team, because the town is a bigger threat at present. I would look more closely at Velax and Lefanis, as you said.
Title: Re: [Forum Game] Werewolf III: A Perilous Voyage
Post by: Barek (jerm) on August 31, 2012, 06:00:34 PM
Update incoming
Title: Re: [Forum Game] Werewolf III: A Perilous Voyage
Post by: Ross on August 31, 2012, 06:02:11 PM
We will Slapsticks i'm sorry if youre innocent but I have to find the 2 factions leader in order to find the sympathizers.
Title: Re: [Forum Game] Werewolf III: A Perilous Voyage
Post by: Lefanis on August 31, 2012, 06:09:52 PM

Indirik is clearly a bad guy maybe a daimon worshipper

I suspect Slapsticks to be a mutineer.


Meanwhile i reveal i have a seer power, i can find the allegiance of one person only. Besides Slapsticks and Indirik, the only person i feel suspicious is Lefanis, i feel he has link with indirik.

I feel there's something sketchy about indirik lynch, maybe he has some bureaucratic skills or something to prevent his death, and that's why Lefanis vote for him, so Slapsticks can take his place.


Lolz. You're funny. I vote this guy for death and suddenly I'm his ally. That's brilliant logic. Wait for a few minutes, till Indirik is sleeping with the fishes.
Title: Re: [Forum Game] Werewolf III: A Perilous Voyage
Post by: Ross on August 31, 2012, 06:11:37 PM
We will see I swear I want to believe you. I'm waiting the fish report.
Title: Re: [Forum Game] Werewolf III: A Perilous Voyage
Post by: Barek (jerm) on August 31, 2012, 06:14:35 PM
Day 3 / Night 3


Slapsticks -4- Sonya(176), Indirik (191), Perth (202), Velax(214)
Indirik -4- Slapsticks(178), Fury (193), D'Espana(215), Lefanis (218)
Velax -1- Penchant (179)

not voted - Ross,


Through the day the storm wracks the seas, pitching the ship like a toy.  The mast creakes dangerously, but holds.  The sailors work tirelessly to maintain their course, a job made more difficult by having fewer sailors than when they'd set out.  The storm seems almost like some angry force from the gods, for it lashes the ship without a break, as though the storm was bent on the ships destruction.

The sailors know that among them are those who would see the rest of them dead, and so they must root out the murderers among them.

They agree that there are likely two killers among them, Slapsticks and Indirik must certainly be the killers, and so they take the body of Telrunya and bind the three of them together.  It is only fitting that, accused of this murder, the two murderers should go rest in the ocean along with his victim.  Up they go, and over the side of the ship.  The dead weight of the corpse drags them immediately beneath the water, and soon the water turns red as a group of hungry sharks make short work of them.

And yet wickedness still lurks on the ship.  The rain abates some as night falls, but the wind continues.  A crack of lightning briefly makes it seem as bright as day, but the corpse lying on the deck pays little attention.  A thin cord is still tight, biting into the flesh, and knotted at the back.  There are deep claw marks on the flesh of the neck where Sonya tried to pull the garrotte away, but could not gain a hold.  Open mouthed and with eyes staring, but seeing nothing.



Indirik the unattached Sleeper fed a couple of hungry sharks.
Slapsticks the Spiritually Attuned (Fighter) Sailor was desert.
Sonya the Mortician was garrotted in the dark.
Title: Re: [Forum Game] Werewolf III: A Perilous Voyage
Post by: D'Espana on August 31, 2012, 06:17:19 PM
Ummmmmm... yahoo?
Title: Re: [Forum Game] Werewolf III: A Perilous Voyage
Post by: Sonya on August 31, 2012, 06:17:52 PM
Nice way of killing the neutral character....  >:(


bleh, whatever, PM me when next game starts.
Title: Re: [Forum Game] Werewolf III: A Perilous Voyage
Post by: Ross on August 31, 2012, 06:23:46 PM
Mortician is neutral ?

I was thinking he was in sailor team ?

Well I wish to say I'm quite confused and we just lost our mortician and for information I swear I didn't reveal Sonya identity to anyone so I don't know who's responsible, we will have to analyze it.

I'm waiting my seer report Barek cough cough give me an assassin *cross fingers*
Title: Re: [Forum Game] Werewolf III: A Perilous Voyage
Post by: Barek (jerm) on August 31, 2012, 06:26:04 PM
Mortician is was on the Sailor's team.
Title: Re: [Forum Game] Werewolf III: A Perilous Voyage
Post by: Indirik on August 31, 2012, 06:26:40 PM
OoOOoooOoooOooOOoooOOoo

This keeps getting better and better. :D
Title: Re: [Forum Game] Werewolf III: A Perilous Voyage
Post by: Sonya on August 31, 2012, 06:56:26 PM
How come i didn't had a trait?

This is not fair! (╯゜□゜)╯︵ ┻━┻


Sorry Slapstick.......... the game is so blindly now that i used Occ reasons to choose you.   :-[
Title: Re: [Forum Game] Werewolf III: A Perilous Voyage
Post by: D'Espana on September 01, 2012, 12:35:30 AM
Dadadadadadada... Waitin' for Ross's intelligence report...
Title: Re: [Forum Game] Werewolf III: A Perilous Voyage
Post by: Ross on September 01, 2012, 12:52:22 AM
oh yeah.

Hi Lefanis !

Have you found a sleeper or an other assassin we could lynch at your place tonight ? Because i found one last night.
Title: Re: [Forum Game] Werewolf III: A Perilous Voyage
Post by: Lefanis on September 01, 2012, 04:44:33 AM
Hi Lefanis !

Have you found a sleeper or an other assassin we could lynch at your place tonight ? Because i found one last night.

What are you talking about? Your comportment of late has alarmed me very much. You have so far-


So my question for you is, were you at my place last night? Cause thats the only way there was an assassin in my chambers. Perhaps you thought you'd get me before heading for Sonya? Perhaps you are just being manipulated by the mutineers and Daimon lovers. D'espana was right about one thing- I am the strongest sailor. If the killers do come for me, they've got another thing coming...
Title: Re: [Forum Game] Werewolf III: A Perilous Voyage
Post by: Zakilevo on September 01, 2012, 04:51:08 AM
(Someone looks very suspicious...)
Title: Re: [Forum Game] Werewolf III: A Perilous Voyage
Post by: Ross on September 01, 2012, 06:02:02 AM
1.
What are you talking about? Your comportment of late has alarmed me very much. You have so far-

  • Participated in lynching innocent Slapsticks when Indirik alone would have died
  • Lynched Zaki the double voting sailor
  • thrown around unsubstantiated accusations

1.)  I take the blame for Slapsticks death. For that, you bring a good point, but i did what most of us feel was acceptable and didn't wish to do because they would be point at as being a bad guy. If people would have trust me (and indirectly trust Slapsticks too) we could have avoid that, i don't blame anyone, it happens, and look at me, i didn't trust Slapsticks. I don't claim being better than anyone else.

Trusting everyone and lynching them unless we have a bulletproof evidence for everyone is rarely gonna happened, sorry to tell you.

We needed to know. Blame me for it, throw rocks at me, vote for me, it is a valid accusation.


2.)  Irrelevant, why then don't you propose we lynch the 5 who vote against Zaki while he was away unable to help himself without us knowing.

Oh, and you voted ?... I need to remind you i guess:

Perth -1- Lefanis (163)

So your logic tell us we should all vote each of us for a random guy we have no chance to lynch ?

Here i will quote your friend, few hours before his death :

So you're a bandwagoner then, eh? A sure sign of a murderer. Trying to hide among the multitudes.

I guess you need to hire better speech writer for the assassins. That argumentation has never been proved to be right. And if you apply it, i couldn't conceive how we could eliminate the assassins by refusing to group our vote against someone.


3.)  Seriously, i don't want to go over all those 16 pages again.

You've been acting in the shades, voting random persons, PMing you are a sleeper to few of us since i called my scan on you. What are you looking for ? Another assassin ? I was expecting something more original.

I challenge you that for each sloppy accusations you could find against me, i will give you a solid fact i brought to the sailors.

FACT 1: You are a bad guy.


Title: Re: [Forum Game] Werewolf III: A Perilous Voyage
Post by: Ross on September 01, 2012, 06:18:29 AM
So my question for you is, were you at my place last night? Cause thats the only way there was an assassin in my chambers. Perhaps you thought you'd get me before heading for Sonya? Perhaps you are just being manipulated by the mutineers and Daimon lovers. D'espana was right about one thing- I am the strongest sailor. If the killers do come for me, they've got another thing coming...

Not sure what you try to explain, you try to imply something very fictional with nothing helpful or incriminating and a threat against us if we lynch you.

You see, if you rally enough person against me to get me lynch, then i will... i will most likely be dead. Unless you have other fellows to resume the killing in your pack, i don't see how you have "another thing coming" ? You want to share with us on that, or you prefer surprise ? I do like them.

Anyway like i should care, bring me with you to the lynch or put my name on the assassination list, my job is done, i used all my resources, someone will have to replace me.

VOTE LEFANIS
Title: Re: [Forum Game] Werewolf III: A Perilous Voyage
Post by: Perth on September 01, 2012, 09:07:47 AM
VOTE LEFANIS
Title: Re: [Forum Game] Werewolf III: A Perilous Voyage
Post by: Velax on September 01, 2012, 11:11:46 AM
Barek, how does the Sleeper win if he remains unattached in a game with more than one bad guy pack? If either pack wins, does he win? Does he count toward achieving parity (and if so, does he count for Sailors or bad guys)?
Title: Re: [Forum Game] Werewolf III: A Perilous Voyage
Post by: Lefanis on September 01, 2012, 11:33:45 AM
Let's look at your voting history, Ross.

First day, you vote for D'espana.

Second day, you vote Sonya, our medic, later bandwagoning onto the Zakilevo camp.

Third day, you vote Indirik... Then when it is clear Indirik is going to be lynched, you withdraw your vote, letting Slapsticks die as well.

Let us look at Perth's voting history. Even more suspicious.

First day, vote for Ketchum, our sage.

Second day, Slapsticks.

Third day, Slapsticks. 

Two innocents killed.

Both of you have been responsible for killing of two innocents.


Now let us see my voting.

Day 1- D'espana
Day 2- Perth
Day 3- Velax, later changed to Indirik, when evidence was provided.

In all, I participated in killing one bad guy, and no innocent blood is on my hands.


Who is behaving like a member of the evil factions? You and Perth. You were angry after i voted for indirik, breaking the tie between him and Slapsticks, accusing me of working with Indirik (lol).

For almost a day I suspected you, but I wanted to find out who was in your group, as I suspected either D'espana or Perth of conspiring with you. I pretended to be a sleeper, hoping it would give me more clues about your real identities.  Here is the rather short conversation I had with Perth, for everyone's convenience.

Hello Perth.

I do believe you are either a mutineer or a Daimon worshipper. I'm almost certain about it. However, you needn't necessarily worry that I know, I could help you out, we could work together...

Please get back to me soon.
-

Lefanis,

How can I be sure you are a sleeper? I shall have to speak with my friends first. 



After this, Perth clammed up, and I guess he went straight to his "friend" Ross. I don't know how Ross knew I was lying about being a sleeper, perhaps Ross already hooked up with the real sleeper and knew off the bat that I was just a regular sailor fishing for clues. Or perhaps Ross is the sorcerer, and having scanned me knew I was just a plain sailor and thus saw through my ruse.

So I believe Ross and Perth are working together to finish of us sailors.

I'm going to VOTE PERTH, perhaps we can finish them both off with a double lynch.
Title: Re: [Forum Game] Werewolf III: A Perilous Voyage
Post by: Perth on September 01, 2012, 11:53:35 AM
Lefanis is a complete and utter liar. NO SUCH CONVERSATION EVER TOOK PLACE; I didn't even know we could PM people! He has forged that in order to sully my name.

I voted for who I did because, in this silly game, there is literally no way to tell who is bad and who is good. I picked people just like everyone else did who I thought could maybe be bad.

Now he's framing me to take me out. He's obviously a bad guy if he's going to such lengths to frame people.
Title: Re: [Forum Game] Werewolf III: A Perilous Voyage
Post by: Lefanis on September 01, 2012, 12:04:40 PM
The truth will out, Perth. The facts are all on the table now.
Title: Re: [Forum Game] Werewolf III: A Perilous Voyage
Post by: Ross on September 01, 2012, 03:18:30 PM
ZzzZzzZzzz
Title: Re: [Forum Game] Werewolf III: A Perilous Voyage
Post by: Indirik on September 01, 2012, 03:22:01 PM
OooOOoOOoOOoooOooo
Title: Re: [Forum Game] Werewolf III: A Perilous Voyage
Post by: Ross on September 01, 2012, 03:24:46 PM
Alright.

Let them lynch us both.

Like yesterday.

UNVOTE LEFANIS
VOTE ROSS

(It would be better if you vote for yourself, it looks more heroic.)
Title: Re: [Forum Game] Werewolf III: A Perilous Voyage
Post by: Ross on September 01, 2012, 03:31:57 PM
Or we could be friends ? :)
Title: Re: [Forum Game] Werewolf III: A Perilous Voyage
Post by: Ross on September 01, 2012, 03:34:39 PM
Lefanis is a complete and utter liar. NO SUCH CONVERSATION EVER TOOK PLACE; I didn't even know we could PM people! He has forged that in order to sully my name.

I voted for who I did because, in this silly game, there is literally no way to tell who is bad and who is good. I picked people just like everyone else did who I thought could maybe be bad.

Now he's framing me to take me out. He's obviously a bad guy if he's going to such lengths to frame people.

He pretty much act as I expected. Put doubt, reveal he's a bad guy. Desperate measure.
Title: Re: [Forum Game] Werewolf III: A Perilous Voyage
Post by: Ross on September 01, 2012, 03:40:43 PM
Barek, how does the Sleeper win if he remains unattached in a game with more than one bad guy pack? If either pack wins, does he win? Does he count toward achieving parity (and if so, does he count for Sailors or bad guys)?

That is an interesting theory Velax. I have the same feeling to that's why hope Lefanis will give us better than random accusation. If we assume the pack identity has been revealed by indirik. But when indirik was against the wall I hoped he would sell someone to us too. But it didn't happened. I fear they have been lucky in killing each others.... but the 2 recruiters respectively... weird coincidence.
Title: Re: [Forum Game] Werewolf III: A Perilous Voyage
Post by: Fury on September 01, 2012, 04:11:40 PM
So, Ross is saying he's the other sage and he's scanned Lefanis as a bad guy and is willing to put his life on the line by voting himself??

Good enough for me  ;D
VOTE LEFANIS
Title: Re: [Forum Game] Werewolf III: A Perilous Voyage
Post by: Ross on September 01, 2012, 04:29:19 PM
I have seer power, one time use for clarification.
Title: Re: [Forum Game] Werewolf III: A Perilous Voyage
Post by: Lefanis on September 01, 2012, 04:35:02 PM
He is playing you for fools. Ross and Perth are the Daimon worshippers, Fury.
Title: Re: [Forum Game] Werewolf III: A Perilous Voyage
Post by: Ross on September 01, 2012, 04:52:51 PM
But Indirk said Fury and I are mutineers... seriously i don't get the difference and what i should do ? Would you tell me what i'm supposed to do as a sailor/daimon/mutineers power ranger with extra seer power for total blast.
Title: Re: [Forum Game] Werewolf III: A Perilous Voyage
Post by: Lefanis on September 01, 2012, 04:55:03 PM

(It would be better if you vote for yourself, it looks more heroic.)

The guy even admits he's only doing it for show.

Never seen a more cunning assassin. Anyway, if the sailors do lynch me, we'd be shooting ourselves in the foot. I'm unhuntable (which is what I meant when I said earlier that if the assassins come for me, they have another thing coming... Sigh.), so Perth and Ross can only take me out this way. If I get lynched, chance for sailor victory becomes almost zero.

Congratulations to the Daimon lovers Perth and Ross. With their random accusations and theatrics, they have managed to pull the wool over the eyes of the true sailors.
Title: Re: [Forum Game] Werewolf III: A Perilous Voyage
Post by: Ross on September 01, 2012, 05:10:15 PM
TY... eh? I mean RIP ! :)

Send me a postal card from DaimonVillage.

UNVOTE ROSS
VOTE LEFANIS
Title: Re: [Forum Game] Werewolf III: A Perilous Voyage
Post by: Lefanis on September 01, 2012, 05:15:12 PM
UNVOTE ROSS
VOTE LEFANIS

Changed your mind, I see. Not quite so heroic, eh?
Title: Re: [Forum Game] Werewolf III: A Perilous Voyage
Post by: Ross on September 01, 2012, 05:21:20 PM
you said it wasn't.

The point was in doing it both. Alone... well... it's like a suicide, no?
Title: Re: [Forum Game] Werewolf III: A Perilous Voyage
Post by: Barek (jerm) on September 01, 2012, 05:26:40 PM
Turn processing will be running about an hour late today.
Title: Re: [Forum Game] Werewolf III: A Perilous Voyage
Post by: D'Espana on September 01, 2012, 05:42:02 PM
Seeing we've come to this, I guess I can do little but VOTE LEFANIS

And hope he is a bad guy or sleeper...  :-\
Title: Re: [Forum Game] Werewolf III: A Perilous Voyage
Post by: Lefanis on September 01, 2012, 05:45:18 PM
Seeing we've come to this, I guess I can do little but VOTE LEFANIS

And hope he is a bad guy or sleeper...  :-\

There is absolutely no reason to trust the story of Perth and Ross. They've already killed two innocents. Unlike me, who slew a baddy.

If you want to lynch me, sure. But at least make it a double, kill perth or ross, so you know I am telling the truth.
Title: Re: [Forum Game] Werewolf III: A Perilous Voyage
Post by: Fury on September 01, 2012, 06:53:06 PM
I'm going to trust Ross on this - for now.
Title: Re: [Forum Game] Werewolf III: A Perilous Voyage
Post by: Barek (jerm) on September 01, 2012, 07:01:04 PM
Day 4 / Night 4


Lefanis - Ross(240), Perth (241), Fury(252), D'Espana(261)
Perth - Lefanis(243)

not voted: Velax, Penchant/Ehndras


Deciding that there is nothing to be done aside from continuing to kill themselves off, and hoping to get lucky before simply running out of sailors to kill (or enough to keep the ship sailing), they decide to lynch Lefanis.   They toss a rope over the lower horizontal beam on the main mast.  A noose is made in one end and placed around Lefanis' neck, and then the sailors pull the other end.  Up he goes, kicking his feet and making the most awful of noise as he strangles to death at the end of the rope.

Night falls, and it seems as though the storm might break, though still wind and rains lash the ship.  The sailors have settled in to sleep when there is a bloodcurdling scream!  They leap up and rush to see, and find Velax wiping blood from the blade of his cutlass, standing over the body of Ross!  Velax carefully explains his case, and tells everyone to go back to their bunks.  Which they do.

And they sleep like babies.  No one (else) is murdered this night.


Lefanis the unattached Sleeper is hung from the mast until dead.
Ross the Spiritually Attuned Mutineer is killed by Velax (Hunter).
Title: Re: [Forum Game] Werewolf III: A Perilous Voyage
Post by: D'Espana on September 01, 2012, 07:06:15 PM
Bwahahahahahahahahahaha! Ross's ghost, as I promised, here goes my acknowledgement for fooling me in thinking you were a sailor *takes off his hat and bows to the dead body* And now rot in hell, you bloody assassin! *finishes by kicking the corpse furiously*

Well, that took me by surprise. So now, Velax for sailor or daimon worshipper?
Title: Re: [Forum Game] Werewolf III: A Perilous Voyage
Post by: Velax on September 01, 2012, 07:12:31 PM
Sailor. I was saving my ability until I could be sure of killing someone who was a Mutineer or Daimon Worshipper, but Ross just wouldn't shut up confusing everyone. I hoped he was a Bad Guy, but even if he was a Sailor I figured taking him out would end all the confusion he was spreading.
Title: Re: [Forum Game] Werewolf III: A Perilous Voyage
Post by: Ross on September 01, 2012, 07:12:41 PM
:'(

My plan was flawless, almost.

Well played, sorry i lied :)

Velax you were on the top of my list, good job.
Title: Re: [Forum Game] Werewolf III: A Perilous Voyage
Post by: Cren on September 01, 2012, 09:07:08 PM
 As the night's events are over, the sailors go to their bunks to have a peaceful sleep after a long time. A swirl of smoke could be seen covering the deck, which soon takes a humanoid form. The form slowly walks to the quarters where Velax was sleeping. The doors were shut tight but it wasn't a problem for the smoke form.

 "Wake up sleeping beauty!"

"Mwah! Wh.. Who's there"

*click* "I'm so sad you don't recognise the cook, I mean who was once a cook."

Velax reaches for his sword. "What do you want you neferious Daimon scumbag?"

"Oh nothing. I just came here to thank you, for killing my murderer and rival."

"I didn't do it for you! I did it to avenge the sailors"

"Whatever may the issue, both of you have done me a favour, great favour. Ross freed me from my body, and unleash the true power."

Velax tries the slash the form but his sword moves through thin air. The doors and windows flung open as Cren swooshes out. Blood chilling laughter could be heard and the words echoed, "DEATH WAS ONLY THE BEGINNING! YEEAAAH!"
Title: Re: [Forum Game] Werewolf III: A Perilous Voyage
Post by: Velax on September 01, 2012, 10:25:23 PM
Just saw a ghost. Weird.

I am going to VOTE PENCHANT/EHNDRAS. It seems extraordinarily suspicious that on the day we hear nothing from him, and that he doesn't end up voting either, that no one gets hunted.
Title: Re: [Forum Game] Werewolf III: A Perilous Voyage
Post by: D'Espana on September 02, 2012, 01:01:44 AM
I've said exactly that in the other thread about the general werewolf thing, so I may as well VOTE PENCHANT. I can't help but feel a meta-gamer, but since earlier in this thread we were told that we should meta-game to win, then I'll have no remorse!
Title: Re: [Forum Game] Werewolf III: A Perilous Voyage
Post by: Perth on September 02, 2012, 03:03:27 AM
I will follow the noble hunter's lead and VOTE PENCHANT.
Title: Re: [Forum Game] Werewolf III: A Perilous Voyage
Post by: Ross on September 02, 2012, 05:00:47 AM
You can't draw a line between what's meta or not in that game.
Title: Re: [Forum Game] Werewolf III: A Perilous Voyage
Post by: Fury on September 02, 2012, 09:37:15 AM
Looks like he is so dead.  ::)
VOTE PENCHANT.
Title: Re: [Forum Game] Werewolf III: A Perilous Voyage
Post by: Cren on September 02, 2012, 02:09:24 PM
Make sure you guys check out Werewolf IV (still unnamed) and V i.e, Supernatural: The Hunt.
Title: Re: [Forum Game] Werewolf III: A Perilous Voyage
Post by: Barek (jerm) on September 02, 2012, 04:29:01 PM
Processing will be delayed today.
Title: Re: [Forum Game] Werewolf III: A Perilous Voyage
Post by: Sonya on September 02, 2012, 04:32:49 PM
So Ross was a villain as well.... no wonder i was killed mercilesly.

Sighs

You cant trust anyone these days!
Title: Re: [Forum Game] Werewolf III: A Perilous Voyage
Post by: Lefanis on September 02, 2012, 06:48:39 PM
So Ross was a villain as well.... no wonder i was killed mercilesly.

Sighs

You cant trust anyone these days!

You shouldn't have said you were the medic in your first post  :P
Title: Re: [Forum Game] Werewolf III: A Perilous Voyage
Post by: Fury on September 02, 2012, 06:53:46 PM
I really think we're going to win!
Let's celebrate!  ;D
Title: Re: [Forum Game] Werewolf III: A Perilous Voyage
Post by: Fury on September 02, 2012, 07:40:41 PM
Fury went to his bunk and took out a quill and some parchment and started writing to his mother.

Dear Mama,

I know you didn't want me to go to sea. You said it was full of sea monsters and other nasty things. Well, you were right! Except that the nasty creatures are all on board the ship itself.

It has been such a frightening voyage. The Captain died a horrible death and I don't even know who's sailing the ship. There are mutineers on board who tried to take over the ship. Well, we didn't really find any proof but we strung them up and threw them overboard anyway.

Then there are daimon worshippers, imagine that! - I think we got the last one. He's been missing for a few days now, no one's seen him but we're searching the whole ship even as I write. It won't be long now. I'm so scared.

Yours truly,
Your beloved son
Title: Re: [Forum Game] Werewolf III: A Perilous Voyage
Post by: Sonya on September 02, 2012, 09:02:49 PM
You shouldn't have said you were the medic in your first post  :P

Actually the medic was a RP not a class, but i did trusted Ross when he PMed me for info.


Well i was bored on this game anyways i have to give a Big Ghost Hugh to Velax!
Title: Re: [Forum Game] Werewolf III: A Perilous Voyage
Post by: Barek (jerm) on September 02, 2012, 09:29:35 PM
Day 5 / Night 5

Penchant/Ehndras - Velax(269) D'Espana(270), Perth (271), Fury (273)

Not voted: Penchant/Ehndras

The remaining sailors gather to discuss the murders.  They all agree that they must act decisively to stop them, and they nearly all agree on who the guilty party must be.  Penchant/Ehndras puts up surprisingly little resistance.  In fact, he just kindof stands there staring off into space as they pick him up and shove him into an empty rum cask.  They nail the lid shut and heave it over the side.

They stand there and watch it bobbing in the ocean for a few moments.

Fury turns to Velax and says "So do you think just we two can sail this thing?"  Velax squints up at the mast and then shrugs.  "It'll be tough, but I think we can manage."

D'Espana and Perth look quizzical.  "What you do mean just the two of - oh no..."  Fury grins and then pulls a long curved dagger from its sheath.  The blade bears glyphs and sigils of Daimonic lords.  D'Espana goes for his own blade, but Velax is quicker and D'Espana gurgles and twitches in a pool of his own blood for almost a minute before lying still.

Fury spends a great deal of time with Perth though.  Daimon lords love tortured sacrifices.



Penchant/Ehndras the Blessed Witness was lynched.


Fury the Spiritually Attuned Daimon Worshipper and Velax the Cursed Hunter won the game, sailing the ship, along with its cargo, to the destination of their choosing.  Probably somewhere that needs a good Daimon Worship infestation.

D'Espana the Bureaucrat Sailor and Perth the Guardian Angel survived until the very end.
Title: Re: [Forum Game] Werewolf III: A Perilous Voyage
Post by: D'Espana on September 02, 2012, 10:47:49 PM
Aaaaaaaaand there you have a surprise ending! My bad, I thougt there was just one more daimon worshipper. Well played, Fury and Velax!
Title: Re: [Forum Game] Werewolf III: A Perilous Voyage
Post by: Perth on September 03, 2012, 12:43:05 AM
This game is so futile.
Title: Re: [Forum Game] Werewolf III: A Perilous Voyage
Post by: Fury on September 03, 2012, 02:55:08 AM
I think it will be interesting to know the behind-the-scenes story. I wasn't too sure about revealing strategies but if it makes us better players it can only be good for the game and we don't always have to use the same strategies. So who wants to go first?  ;D
Title: Re: [Forum Game] Werewolf III: A Perilous Voyage
Post by: Velax on September 03, 2012, 04:18:01 AM
Aaaaaaaaand there you have a surprise ending! My bad, I thougt there was just one more daimon worshipper. Well played, Fury and Velax!

There was, up until Night 4. Before that I was a Sailor and had no idea I was Cursed. Only got told about it after Fury hunted me on Night 4.
Title: Re: [Forum Game] Werewolf III: A Perilous Voyage
Post by: Fury on September 03, 2012, 04:39:40 AM
Me then:

So Cren was my daimon worshipper pack mate and I'm quite sure it was by luck he was targetted by the mutineers first. That put everything into perspective. My primary goal now was to take out the mutineers because they were the ones who could target me directly and whom I had no influence on. It was also by luck the sage was taken out first now there was no way I could be identified. Taking out the mutineer recruiter was also partly luck - I had no idea who it was. I only knew Telrunya changed his vote too suddenly and too unconvincingly.

With 2 recruiters taken out back to back I hoped it caused a little confusion among the sailors and maybe fear in the other remaining mutineer that we were targetting each other directly. So while I was never voted on, it was still an uneasy night as I could be targetted by the remaining mutineer but I had hoped there were other more convincing targets.

When the fracas between Slapsticks and Indirik started it provided the necessary distraction. Indirik was definitely suspicious along with Telrunya and would be my next target but it seemed the sailors were going to do my job for me. My plan was to stick to one reason and one vote and vote early - as the bad guys generally vote late and change their votes too.

When we lost our Mortician, the sailors were really losing their advantage (don't know if they ever used their abilities) and the hunt was just becoming safer. With Indirik just a sleeper I still had to find the remaining mutineer and Velax - with his many side questions was top on the list.

So, another fracas started between Ross and Lefanis. I had no reason to suspect Lefanis at all and Ross completely fooled me  ;D. I was sure Velax was the remaining mutineer and my hunt would take him out. Lynching Ross and/or Lefanis would simply thin out the sailors. I totally believed Ross' bluff that Lefanis was a sleeper and if the only remaining sleeper was gone then I would be totally alone. Lefanis even PMed me telling me that he was a sleeper and would help me but there was no way I was going to give up my identity and I wondered if there was some way to recruit him without having to let him know who I was.

So, I had to reread the sleeper role several times before finally taking a safe gamble and PMing Barek asking to add Lefanis to my pack. I had hoped that if Lefanis was really a sleeper (and if I was in his position) I would simply PM Barek asking to be added to the daimon pack as well as the mutineer pack and assume that the bad guys had already asked for him to be added too. This also seems to be a loophole as the bad guys can simply ask by name for all the sailors to be added to their pack without even PMing or using recruiters to find the sleepers and if the sleepers were smart they would also PM and ask to be added to the bad guys pack to get attached early and get support.

Unfortunately, Lefanis was already on the chopping block and it seemed better to cut my losses and use him as a sacrifice (how daimon like  ;D) to gain standing by voting together with the other sailors. I still believed that Velax was the only remaining mutineer and with him gone and all the sleepers gone I had to take out all the rest of the sailors by myself. Counting the remaining sailors, I could count on Ross to be a target for lynching - with all he said some reason could surely be used - as well as Penchant whose silence was surely suspect. So, I really only needed to hunt one or two more sailors to reach parity. Of course, I still feared that one of them might be a fighter and after I hunted the most likely suspects I would have to be more careful. Actually, I forgot that Slapsticks who had already been taken out was the fighter.

However, to my surprise, Velax was not the remaining mutineer - Ross was! With the other pack now completely wiped out and I unexpectedly gained an ally (who was cursed to join whoever hunted him) the sailors would never see what was coming. When the Hunter's role was questioned Velax was cool and cunning and very convincingly state as a matter of fact that he was a sailor. So, there was a hunt that night. I couldn't skip hunting and lay the suspicion on Penchant because I needed to use my hunt to try and take out the remaining mutineer.

Then with everyone assuming that there was no hunt because someone was 'in hiding' and with the noble hunter leading the way, it was simply smooth sailing to the end.
Title: Re: [Forum Game] Werewolf III: A Perilous Voyage
Post by: Ross on September 03, 2012, 06:05:24 AM
I have many thing due to IRL situation I have no time atm.

Cren death was a lucky shot yes.
Title: Re: [Forum Game] Werewolf III: A Perilous Voyage
Post by: Ross on September 03, 2012, 06:13:23 AM
I was searching the last daimon, quite surprise it was you. I would have hunt Velax, Perth, penchant before suspecting you. Well played.
Title: Re: [Forum Game] Werewolf III: A Perilous Voyage
Post by: Cren on September 03, 2012, 06:44:33 AM
It was really a luck game, got taken out even before using my ability. Thanks to Fury, he played cool and got really lucky at many places, even getting Velax as a packmate. Luck played a huge part.
Title: Re: [Forum Game] Werewolf III: A Perilous Voyage
Post by: Perth on September 03, 2012, 10:00:14 AM
I used the Guardian Angel ability once or twice, didn't really get it's usefulness since I had no clue what anybody was lol.  :P
Title: Re: [Forum Game] Werewolf III: A Perilous Voyage
Post by: Ketchum on September 03, 2012, 10:18:07 AM
Perth, better than me. I shouted I am Sage the moment Indirik and Perth vote me and I saw I have more people voting me. I managed to convince Slapstick to change his vote from vote me to not vote me. I reveal to him via PM that I am Sage and he should trust me.

I suspect Indirik, Perth and Velax but I have no time to scan as I died on Day 1. Funny noone believe the Sage who shouted he was a Sage, noone dare counterclaim the Sage with false Sage claim and he wish become a lure to bait the bad guys out.

Next game I will not talk much. Talk much and putting too much attention will cause early death :P
Title: Re: [Forum Game] Werewolf III: A Perilous Voyage
Post by: D'Espana on September 03, 2012, 01:21:13 PM
In my case I was a poor sailor playing his first forum game of this sort with you guys, so I mainly tried to see who lied better *looks at Ross* and who gets inactive when and why. All for nothing, I ended being even more wrong than at the begining  ;D

So pretty much what I did was random and a failed attempt to use logic. Didn't get to use the burocrat trait, although I was close to it when I was going to get voted the first day.

See? A pretty less impresive story than the one of everyone else...
Title: Re: [Forum Game] Werewolf III: A Perilous Voyage
Post by: Lefanis on September 03, 2012, 01:37:51 PM
A cursed hunter... That's just badass. 
Title: Re: [Forum Game] Werewolf III: A Perilous Voyage
Post by: Sonya on September 03, 2012, 04:29:14 PM
I was mostly clueless for the most part until "Evil Ross" contacted me about Slasptick, so there i thought we had a chance, but in the end i was used.

 :'(
Title: Re: [Forum Game] Werewolf III: A Perilous Voyage
Post by: Penchant on September 04, 2012, 02:48:57 AM
Well, I was saving up my witness ability and then I had things going on so I couldn't get on to defend myself and Ehndras already told me he was kinda busy so he'd do what he could to sub.
Title: Re: [Forum Game] Werewolf III: A Perilous Voyage
Post by: Indirik on September 04, 2012, 03:17:14 AM
Telrunya contacted me after the first night, knowing I was a sleeper. He was going to recruit me when slapsticks started hammering me. I knew slapsticks was shoveling it deep with his story, because it made no sense. I told Terunya that if he worked and helped me survive the night that I would join his team. I survived, but he got hunted. I had no contact to join a team. I contacted Velax, thinking he was on Telrunya's team. And then I got lunched before I could attach.
Title: Re: [Forum Game] Werewolf III: A Perilous Voyage
Post by: Telrunya on September 04, 2012, 12:45:33 PM
Since you didn't join the pack right away (Once joined, you're on our team, so we had no reason to not protect you), I got suspicious of you as a Sleeper, thinking you may have already been attached at the start of the game and just wanted to make sure you got saved by us. I told Ross (my pack-mate) that if I got hunted that night, you must have been already attached and he should make sure you got killed the following day. Even if you had survived the lynching, Ross would have probably hunted you. While he wasn't as suspicious as me about you, I guess he was convinced I was right when I died that night, and therefore didn't reveal himself to you. All funny coincidence, it seems :)
Title: Re: [Forum Game] Werewolf III: A Perilous Voyage
Post by: Ross on September 05, 2012, 07:36:25 AM
Very quickly, from my side:

Night 1:

I told Telrunya that i had a feeling Cren and Lefanis or Indirik and Perth was the opposite assassin team. We decided to hunt Cren ( got an assassin and recruiter) and we scanned Indirik just to see if he was a sleeper. He is a sleeper ! Opposite recruiter is dead and night 1 we have a sleeper !!! i was amazed.

Day 2:

We supported the lynch of Zaki, for no obvious reason, except he voted against Telrunya, so why not vote with the masses and remove a possible threat.

Telrunya feels suspicious about Indirik, he said he has the feeling he might be attached already and doesn't looks like he wants to join us. He told me then, if i die, he is attached, and you have to kill him.

Night 2:

Telrunya dies. It's clear for me Indirik betrayed him and told the opposite team Telrunya was a mutineer.

Day 3:

My first plan then was to PM few ppls, enough to get him lynch, and gain trust, so i claimed a secret third party  player scanned him. People asked me if it was not the seer, which role that person is ? I was trying to find something when i received a PM from Sonya, saying: Oh well whatever, i prefer to vote slapsticks. Seer is dead and i'm a mortician and it's useless, i can't use my power, it's hard to use it on a victim before he dies... Bingo! found it, i'm in contact with the mortician.

So my plan was then to convince people the mortician saw it, and i will be the spokesman for him. Velax and Slapsticks was asking too much questions, i didn't feel i should trust them... So the plan was:
 
Try the double-lynch, ( I prefer my Slapsticks dead. )
Claim Indirik was one of the assassin of last night
Claim i know who is the mortician, and he is putting his power on me since i am exposed.
Murder Sonya, like this no one would be able to confirm my story by asking her after.
Pretend there's a leak and someone was able to find the identity of the mortician, and create fear someone close of us is an assassin and we have to be more secretive.

Night 3:

I murdered Sonya.

Surprise, mistake 1, Indirik is not attached, my story doesn't work, it was impossible for the mortician to know Indirik was an assassin. Night 4 i wont be able to hunt, i NEED to find the other assassin, i exposed myself too much. And i lost the mortician for nothing, i can't use her to fake another story without a risk people realize my story wasn't working, at least, no one really told me anything regarding that tho.

Since i assumed Lefanis and Cren was possily 1 pack earlier, and Cren was one. I decided to follow my instinct and claimed i had seer power to scan Lefanis. To avoid it turns against me, like indirik- slapsticks and to be more credible i called it in public i would do it.

Day 4:

I didn't have seer power and i didn't want to risk revealing i was a baddie bc, if Lefanis is a sailor and i said i scanned him and he's not a bad guy, i would be in trouble... but at a certain point i'm willing to try it, Lefanis needs to be that last daimon... But finally The risk is to big, so i just try to scare Lefanis by telling him, i scanned him, and the sailors won't like what i saw, unless he could tell me if he knows the other assassin, then i might have a way to work with him ( implying i might be sleeper/cursed w/e, and trying to see if he has anything against me by looking at his reaction ). I'm just trying to make him do mistake and stress him, i think it worked ok, but i talked too much, and i guess i started to reach the final point: People would see me as either as a bull!@#$er and bad guy or they would be totally convinced i'm loyal.

I had to tell D'espana, Fury, Velax (hoping i would finally get his trust) and Perth in PM, that it was fake, i made it to make Lefanis overreact and for him to make some mistakes... if he was clean, he would simply accuse me and tell i'm lying. But then D'espana and Fury told me he PMed them saying he was a sleeper and looking to join a pack. I had my confirmation he was the other assassin i was looking for, possibly the last Daimon. With Velax that wasn't believing me more, I asked Barek what happens if the other pack is all dead, he told me i could hunt during their night too (even). So i told him, if Lefanis is the last daimon and you allow me to hunt on night 4, i want to murder Velax.

Night 4:

Lefanis is not the daimon.

D'espana and fury appears to trust me, especially D'Espana ( sorry :P )

Velax kills me ! like a BAM in your face noob ! F U with your bull!@#$ !

Velax was next on my list... i cried... but hey, i deserved it :P !

I only wanted to kill the last daimon.

But i never ever suspected Fury, he was in the last in my list.