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Messages - Lorgan

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61
Beluaterra / Re: The War.
« on: May 10, 2015, 08:34:22 PM »
We've been having nothing but decently sized battles lately from where I'm sitting. :P
But yes, win or lose, it sure is fun to fight huge, strongly contested battles.

62
Beluaterra / Re: The War.
« on: May 10, 2015, 05:27:23 PM »
Well, that was disappointing. Kuddos to Nothoi for putting up such a defense. It's certainly not how I wanted to start my first stint as General... :)

Battle of Keffa: 29 vs 21k, defender victory.

63
Beluaterra / Re: The War.
« on: April 23, 2015, 10:36:43 PM »
And the battle for Gethsemene continues:

Caelum, Spearhold vs. Thalmarkin
Estimated strengths: 1450 men vs. 980 men
Defender Victory!

And Caelum takes it's first steps into the war, having reconsidered their initial position of pummeling Nothoi all by themselves. :)

64
Beluaterra / Re: The War.
« on: April 12, 2015, 10:58:59 PM »
Well, that was cutting it close but Thalmarkin and AA defeated Spearhold and Riombara just before Spearhold's TO finished. 21 vs 18k CS.

65
Beluaterra / Re: The War.
« on: April 03, 2015, 12:18:02 AM »
Aaand... victory all round for the coalition. Rio and Spearhold in Baqua and Geth, TO initiated and Nothoi in Keffa and Zwering.

The war's getting interesting. :)

66
Beluaterra / Re: The War.
« on: March 28, 2015, 10:48:20 PM »
And now Old Grehk, AA and Thalmarkin lose the battle of Keffa the same turn Nothoi takes the city. You win one, you lose one I guess. :)

67
Feature Requests / The solution to all our problems: Schyzophrenia!
« on: March 26, 2015, 11:01:08 PM »
I was thinking, why dont we allow characters to have several offshoot characters which they can create and name, then select as an alternative to write roleplays (maybe letters too?) from. When writing roleplays it should make it clear that it's not the main character writing, maybe just something simple like "Roleplay from Johannes Kepler, Captain of Abraham Miller" where it would normally say "Roleplay from Abraham Miller".

I often don't "play" (write something for) a character because I'm not in the mood for that particular character, sometimes because he's too serious, sometimes because he's a joker and sometimes because what he would say brings consequences I don't want to deal with. I'm suggesting to allow players to add other kinds of outlets to their different characters, some could have a jester, others their captain (maybe make that one standard? How many times have you seen people rp their captain?), a drinking buddy, an old uncle or grandmother... Hell, it'd be a great way to introduce the heir! Either way, the player of that character now has different sorts of outlets in his realm, increasing incentive to say something. Many of the "entourage's" jibber jabber probably won't lead to (though some I believe could be very pertinent) anything but it is entertainment, for the player and the ones he plays with. And that's something we need more.

Of course we've all seen plenty of players roleplay a secondary character but how many of them have done it consistently? How many have developed the character or even truly focused on it in that roleplay? If you add this option and those links, you allow players to enshrine those characters in the game, to make them permanent, without having to clumsily mention them left and right to make sure others (and you) don't forget. You can then really start developing them and have them interact with eachother and with your main character. All of this could be done by normal roleplays and word documents but I'd think it's a good thing to encourage in this game, which could use with a little more chatter sometimes. Also, it would function as a sort of support group for the development of your main character, which would then encourage more of that.

Thoughts?

68
Beluaterra / Re: The War.
« on: March 26, 2015, 10:02:58 PM »
And for those interested, by the end of May, the war will have been going for one year. :)

I have to say, a TON has happened since then and it's been a blast! At least for me. :)

69
Beluaterra / Re: The War.
« on: March 26, 2015, 08:56:59 PM »
Figured a report was long due.

Spearhold's King, Murchadh has left his realm for Thalmarkin to atone for the breaking of his oath and serve Fingolfin. Former Spear(General) Magnus has been elected King as Spearhold's birth city of Gethsemene is taken by vengeful Thalmarkin armies.

And as it's really been quite a while... Melhed has finally fully integrated into Ar Agyr as King Black surrendered it's last city, Mhed, to Queen Lia.
On the Nothoi-Old Grehk front advances were made and reversed by both sides though at the moment Nothoi has the distinct advantage.

70
Beluaterra / Re: The War.
« on: February 18, 2015, 11:18:32 PM »
War and politics go together like beer and fizz.

71
Atamara / Re: The "Sell your realm" thread.
« on: February 17, 2015, 04:03:25 PM »
Looks like I'll be doing it alone after all.

72
Dwilight / Re: What Lies West
« on: January 25, 2015, 05:33:11 PM »
This is just one region. I wonder what rogue's overall military stats are.

So they do travel along sea routes?

Haven't you seen the constant huge battle reports from Mimer? :)

73
Dwilight / Re: Plans you have for if the war ends...
« on: January 23, 2015, 10:16:29 PM »
Luria can try to colonize the West too. Help out the exiles.

Maybe, if the exiles want to go there. Though like Graeth said, it's probably not very realistic to think you can conquer yourself an actual realm in that place and sustain it. The best option would be a semi-independent Duchy I think. Or maybe the island of Libidizzed could work as a truly independent realm, and go from there.

Not necessarily EVERYONE either, really, Swordfell needs not be mentionned if Luria doesn't want them to be...

Ok so here we'd not be breaking a peace treaty exactly. Basically what you're saying is, leave us alone and go stomp on Swordfell. Not really that great for the overall fun of Dwilight I'd say. Just better for your realm.

74
Atamara / Re: The "Sell your realm" thread.
« on: January 23, 2015, 09:40:57 PM »
Well, I've got plenty of war with my current characters. I'm in this for the long run, no war right now doesn't mean no war forever. So yeah, just looking for a place to have some fun.

75
Dwilight / Re: Plans you have for if the war ends...
« on: January 23, 2015, 08:46:39 PM »
I've never claimed Luria has to die. I'm not even claiming it should accept surrender. What's being brought up is a white peace. Nobody loses anything.

White peace = Luria signs a peace treaty with EVERYONE. In other words: "Let's defeat them with boredom!"

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