I found out that we didnt have any thread in the past. This is going to be the official realm thread. Keep up the good work! :)
Let the excitement begin henceforth!
You guys still exist?
If I may ask, how serious is your war with the The Falkirkian Freestate?
Now we are actively fighting the Aurvandil puppets, the Falkirk. They stole our regions and we will take them back, by any means.
Haven't seem any large battles yet. But good to know you are fighting a real war. Besides, can't you ask your Lurian friends to aid you?
Whatever plotting and planning we are doing really shouldn't be discussed on the forums until after it's actually happened in game, otherwise we may as well just include their general in all our discussions...
It was merely a suggestion, one I wish to see. ;)
Quote from: Cren on August 25, 2012, 05:58:52 PM
Now we are actively fighting the Aurvandil puppets, the Falkirk. They stole our regions and we will take them back, by any means.
If they were Aurvandil puppets, they wouldn't be fighting the Grand Duchy, Aurvandil likes to fight its foes face to face and not through proxy wars. Not least to mention the notion of them stealing the regions that weren't yours except through theft is an amusing stance to take.
Quote from: NoblesseChevaleresque on August 25, 2012, 06:23:44 PM
Not least to mention the notion of them stealing the regions that weren't yours except through theft is an amusing stance to take.
Kydonia, Gallaecia and Celtiberia come to mind.
Your signature comes to mind also. :)
Quote from: Cren on August 25, 2012, 05:58:52 PM
We stole the regions that were meant for Falkirkian inheritance while they were being planned in Aurvandil. Now we are trying to claim that they are ours.
Fixed
If Aurvandil really likes to face enemies head on, why then create a *buffer* realm and place thousands of militia? Even a fool can understand what's its purpose.
The Duke of Madina wanted to escape your oppression, which includes burning down everything religious and ordering him to starve the whole duchy so that the peasants revolt and the regions go rogue. Any *sane* person here willing to take on the shoes of Duke Madina, and follow such orders?
Quote from: Cren on August 25, 2012, 07:22:56 PM
If Aurvandil really likes to face enemies head on, why then create a *buffer* realm and place thousands of militia? Even a fool can understand what's its purpose.
Who said we created it and Fissoa isn't our enemies they're our loudmouth neighbors with a misplaced sense of self importance, but we can't break there ego bubble because beating on a disabled child would be immoral
Quote from: DamnTaffer on August 25, 2012, 07:47:11 PM
Who said we created it and Fissoa isn't our enemies they're our loudmouth neighbors with a misplaced sense of self importance, but we can't break there ego bubble because beating on a disabled child would be immoral
OH SNAP!
Quote from: Cren on August 25, 2012, 07:22:56 PM
If Aurvandil really likes to face enemies head on, why then create a *buffer* realm and place thousands of militia? Even a fool can understand what's its purpose.
We haven't done any of that, firstly the Freestate isn't a buffer by any measure, secondly we didn't place thousands of militia, a fool can understand what he likes and that's what makes him a fool. You just assumed that the Freestate was a buffer, and you assumed the militia was placed by Aurvandil, or on Aurvandilan orders, none of which is true. I can only assume the Falkirk placed the militia so they could retake the Madina territories without fear of having Madina anal'd as they do so.
Quote from: Cren on August 25, 2012, 07:37:59 PM
The Duke of Madina wanted to escape your oppression, which includes burning down everything religious and ordering him to starve the whole duchy so that the peasants revolt and the regions go rogue. Any *sane* person here willing to take on the shoes of Duke Madina, and follow such orders?
Yes, that isn't what happened.
Any sane person would try to get possession of the facts before stating an opinion as fact, rather than just believing the words of a man who has every motive to lie to try and secure power. No orders were given to burn down temples, no orders were given to starve the entire duchy, and no order was given for the regions to go rogue. What really happened, is Tarkus wanted to build a temple in Madina City, Lex naturally told him that he wouldn't allow it, and so Tarkus made up a load of nonsense and used the fact Mendicant gave permission for Lawataling to go rogue to try and justify his defection.
Of course, I told all of this to the Grand Duchy but it seems my messages were not filtered down to the rank and file of Fissoan nobility, convenient when it seems Fissoa is using this as an excuse to claim the territory.
Quote from: Cren on August 25, 2012, 05:58:52 PM
Now we are actively fighting the Aurvandil puppets, the Falkirk. They stole our regions and we will take them back, by any means.
I think you mean, Aurvandil destroyed Madina and took THEIR land, then after some changes of leadership and a duchess going missing the Falkirk Freestate was made. I don't know where you have fabricated claim to these lands, but you've never owned them, or had any right to them
Quote from: NoblesseChevaleresque on August 25, 2012, 08:01:17 PM
...Of course, I told all of this to the Grand Duchy but it seems my messages were not filtered down to the rank and file of Fissoan nobility, convenient when it seems Fissoa is using this as an excuse to claim the territory.
...and this is why the forums can be a bad thing. A continuation of in game diplomatic wrangling rather than just plain talking facts...
All your messages (that I received anyway) were passed on to the entire realm. The entire realm also disagreed with most of what you stated as facts.
Viewing it objectively, the Duke of the Madina Duchy (owner of those lands through allegiances given to him) transferred to Fissoa due to the betrayals he felt he had suffered in Aurvandil. Whether they are true or not I do not know, but the facts are, they were his lands to do with as he please, you might not like it, you might call it betrayal (which it is) but it's not theft.
Also it should be noted that Fissoa didn't actually want those regions and would have been quite prepared to just hand them back apart from the fact that Aurvandil had already demonstrated a failure in delivering on agreements that it makes.
The Freestate came along stating we'd stolen their regions when in fact we had those regions before that realm even existed (it's quite hard to steal from something that doesn't actually exist...)
Back into Fissoan politicking though, it's brought about some interesting times down in our little corner of the south east though and the lies and greed of the puppet state will be their undoing!!!
Quote from: James on August 25, 2012, 08:45:18 PM
Viewing it objectively, the Duke of the Madina Duchy (owner of those lands through allegiances given to him) transferred to Fissoa due to the betrayals he felt he had suffered in Aurvandil. Whether they are true or not I do not know, but the facts are, they were his lands to do with as he please, you might not like it, you might call it betrayal (which it is) but it's not theft.
In Aurvandilian law they were not his lands to do with as he/she pleases. They were Medicants and the commonwealths and Tarkus was more of a steward over them. Aurvandil is no confederacy and those lands were promised to the state he was going to make in madina I.E. the Falkirks. So yes Tarkus did steal them and handed them over to yall.
Quote from: Lanyon on August 25, 2012, 09:08:04 PM
In Aurvandilian law they were not his lands to do with as he/she pleases. They were Medicants and the commonwealths and Tarkus was more of a steward over them. Aurvandil is no confederacy and those lands were promised to the state he was going to make in madina I.E. the Falkirks. So yes Tarkus did steal them and handed them over to yall.
Well, then it's just too bad for Aurvandil that Aurvandilian law conflicts with game-mechanic reality, isn't it?
The lands of a Duchy are all under the power of their Duke. If you want all the lands of Aurvandil to be under Mendicant's control, then you should have one huge Duchy with him as the only Duke.
If the lands in question were part of the Duchy of Madina, then you promised lands that weren't yours to give. Or at least, lands that you didn't have the power to enforce a claim over. Which, in the end, usually comes to the same thing.
Really? Conflicts with game mechanics? I thought I saw the Aurvandilian banner flying over those regions before they switched realms, not Tarkus's banner with a little side note mentioning us. The duke did have power over them but they were still part of the realm first. The regions were ours to give unless you are saying that every king should beg and plead with his dukes when deciding how to rule his realm. I really don't see how game mechanics have anything to do with the point I was trying to get across. This is more about roleplaying than the actual ability to secede
OH SNAP!
Quote from: Lanyon on August 25, 2012, 11:37:52 PM
Really? Conflicts with game mechanics? I thought I saw the Aurvandilian banner flying over those regions before they switched realms, not Tarkus's banner with a little side note mentioning us. The duke did have power over them but they were still part of the realm first. The regions were ours to give unless you are saying that every king should beg and plead with his dukes when deciding how to rule his realm. I really don't see how game mechanics have anything to do with the point I was trying to get across. This is more about roleplaying than the actual ability to secede
Every King who has a conflict with a Duke has to be careful, lest the Duke secede or change allegiance, taking his regions away with him. That's the game mechanics.
Mendicant wasn't careful. The Duke took his regions away with him. At least, that's what I'm understanding from this thread.
It's not about saying what every king
should do (or shouldn't). It's about reality.
Quote from: Anaris on August 26, 2012, 12:02:58 AM
Every King who has a conflict with a Duke has to be careful, lest the Duke secede or change allegiance, taking his regions away with him. That's the game mechanics.
Mendicant wasn't careful. The Duke took his regions away with him. At least, that's what I'm understanding from this thread.
It's not about saying what every king should do (or shouldn't). It's about reality.
If that were true, you could bet Mendicant would have bitchslapped that succession back to hell. This was a planned succession. They just want us to think it wasn't.
The Falkirkian Freestate was planned. I understand that Mendicant has been advertising the planned formation of a new realm in Madina since before Madina was even taken. I believe he was openly asking for volunteers within Aurvandil for quite some many months before it happened. (Or maybe I'm mis-remembering?) I don't think
NoblesseChevaleresque is denying that. Rather, he's claiming it isn't a "buffer state". i.e. "We don't a buffer state against you. You're so pathetic, a buffer state isn't worth my time to set up." Whether that was the intention or not doesn't matter. It definitely serves as a buffer state. Well, it will once it actually manages to get itself set up and established. GDoF is never going to be able to break through Madina city once Falkirk manages to get it's inner regions under control.
Quote from: Indirik on August 26, 2012, 01:22:44 AM
The Falkirkian Freestate was planned. I understand that Mendicant has been advertising the planned formation of a new realm in Madina since before Madina was even taken. I believe he was openly asking for volunteers within Aurvandil for quite some many months before it happened. (Or maybe I'm mis-remembering?) I don't think
NoblesseChevaleresque is denying that. Rather, he's claiming it isn't a "buffer state". i.e. "We don't a buffer state against you. You're so pathetic, a buffer state isn't worth my time to set up." Whether that was the intention or not doesn't matter. It definitely serves as a buffer state. Well, it will once it actually manages to get itself set up and established. GDoF is never going to be able to break through Madina city once Falkirk manages to get it's inner regions under control.
This. Madina has been nothing but trouble for Aurvandil. I doubt Mendicant would care if it all just went rogue.
Not only that, but I'm sure that while the "Grand Coalition to Destroy Aurvandil" of the 'Moot and the Lurias utterly failed and imploded, Mendicant can realize that is came dangerously close to actually happening. Mendicant may need friends in the future, however he doesn't like to make friends really, so he's going to "make" friends... in the literal sense... he's literally making his own friend, ie. a new realm in Madina, whom I wouldn't be surprised ends up in some kind of vassal-like state to Aurvandil.
While king of Asylon I enjoyed friendly relations with Aurvandiil and only disagree with their anti religious stance, merely because I believe that a true empire must have its own faith that binds its culture and spreads its influence beyond mere military might. If Aurvandiil is to exceed expectations they will need a faith that is able to pull in other realms, if not it will find itself without much of a common cause. I am under the assumption that Aurvandiil will found a faith once it finds the right time.
It will makes things more interesting, Aurvandiil is like a sword without a soul at the moment. By not having a religion, it has become their greatest weakness.
Quote from: Glaumring on August 26, 2012, 08:21:07 AM
While king of Asylon I enjoyed friendly relations with Aurvandiil and only disagree with their anti religious stance, merely because I believe that a true empire must have its own faith that binds its culture and spreads its influence beyond mere military might. If Aurvandiil is to exceed expectations they will need a faith that is able to pull in other realms, if not it will find itself without much of a common cause. I am under the assumption that Aurvandiil will found a faith once it finds the right time.
It will makes things more interesting, Aurvandiil is like a sword without a soul at the moment. By not having a religion, it has become their greatest weakness.
Yea but we have a really big sword :P
Quote from: Perth on August 26, 2012, 07:08:16 AM
Not only that, but I'm sure that while the "Grand Coalition to Destroy Aurvandil" of the 'Moot and the Lurias utterly failed and imploded, Mendicant can realize that is came dangerously close to actually happening. Mendicant may need friends in the future, however he doesn't like to make friends really, so he's going to "make" friends... in the literal sense... he's literally making his own friend, ie. a new realm in Madina, whom I wouldn't be surprised ends up in some kind of vassal-like state to Aurvandil.
Everyone needs friends. That's how you end up
not getting ganged up on.
Quote from: Lanyon on August 26, 2012, 04:25:05 PM
Yea but we have a really big sword :P
A sword without a soul to weild it is merely an object.
Quote from: Glaumring on August 27, 2012, 01:25:01 AM
A sword without a soul to weild it is merely an object.
The great Aurvandilian Bastard sword, sharpened on grindstones created from the Barcan senate house and weilded by bastards, for bastards against other bastards.
And sometimes we fight non Aurvandilians too.
But thats only when we decide that we should let people outside the evil doom clan play with us and have fun
That would be an epic unique item.
Wow, only 3 pages. Wow. :)
It's the GDF. What do you expect? ((Oh, and that does not mean Global Defense Force...))
Ops, sorry. We are enyoing the game so much! We forgot a bit the forum. 8)
And IG things are currently quite heated up, so there were no comments for some days.
Objection!
Other realm threads don't grow quiet when stuff is going on.
What do you expect from a realm you term *the most boring realm ever*? Jokes aside, there aren't any representatives from our realm in this thread apart from me and James. And I was quite busy in RL.
Objection?... OBJECTION! ... You have the nerve to call me OBJECTION!?... ... ... mmm... and, exactly, what means objection? 8)
Joking aside... The Falkirkians had mauled/beat/thrash Fissoa somewhat bad!... Although they (the Falkirkians) had showed a pair of very serious cases of 'wet pants' in their ranks! ;D
Loss or win doesn't matter. What matters is that we stood against Aurvandil supremacy against all odds. I hope our message was clear.
Yes, has been an interesting campaign, ;D
The only thing I didn't like is to see how useless are the honour duels! In a 'functional' system a pair of 'bragging cowards' would have loss a fair share of prestige/honour points. :P
Quote from: Poliorketes on September 09, 2012, 01:31:25 PM
Yes, has been an interesting campaign, ;D
The only thing I didn't like is to see how useless are the honour duels! In a 'functional' system a pair of 'bragging cowards' would have loss a fair share of prestige/honour points. :P
Possibly, but if that were so, any griefer with a high swordsmanship skill could just force people he didn't like to lose loads of honour and prestige for no good reason at all.
Quote from: Cren on September 08, 2012, 07:29:28 PM
Loss or win doesn't matter. What matters is that we stood against Aurvandil supremacy against all odds. I hope our message was clear.
Aurvandil supremacy? We aren't the ones you're fighting bud :P
Quote from: Lanyon on September 09, 2012, 03:46:10 PM
Aurvandil supremacy? We aren't the ones you're fighting bud :P
Potato potato.
Quote from: Anaris on September 09, 2012, 02:53:47 PM
Possibly, but if that were so, any griefer with a high swordsmanship skill could just force people he didn't like to lose loads of honour and prestige for no good reason at all.
Yes, but for this we have judges! If a Judge can decide if duels are legal or not. He would decide if the reason for a duel are justified or not... If not, he can punish the guilt part, or He would make a 'acceptance' if the duel is justified, etc...
With the help of the judges it couldn't be so hard to have a functional duel-system. As they are now, they are almost useless... IMHO, of course. :)
Quote from: Lanyon on September 09, 2012, 03:46:10 PM
Aurvandil supremacy? We aren't the ones you're fighting bud :P
Oh yes! they are... at least this is the opinion of some Falkirkians... although others think the opposite! Is wonderful to see a realm who didn't know what is it! ;D
Quote from: Uzamaki on September 09, 2012, 04:13:47 PM
Potato potato.
Y'know, that never really works well in text unless you write it out phonetically—ie, "poe-tay-toe, poe-tah-toe" ;D
It worked well enough that you knew what he meant. :D
Quote from: Lanyon on September 09, 2012, 03:46:10 PM
Aurvandil supremacy? We aren't the ones you're fighting bud :P
Technically we are fighting puppets, who are being manipulated by the puppet master which implies we are fighting the puppet master herself (or itself).
Quote from: Anaris on September 09, 2012, 05:08:01 PM
Y'know, that never really works well in text unless you write it out phonetically—ie, "poe-tay-toe, poe-tah-toe" ;D
Yes. I know. But I was also throwing in irony. I was saying 'they are the same thing', while writing the same thing.
Quote from: Anaris on September 09, 2012, 05:08:01 PM
"poe-tay-toe, poe-tah-toe" ;D
I have never heard someone actually pronounce the word as "poh-tah-toh", except in connection with this phrase.
Quote from: Velax on September 11, 2012, 04:07:06 AM
I have never heard someone actually pronounce the word as "poh-tah-toh", except in connection with this phrase.
Actually, I have ;D
One was an (American) actor playing Ebenezer Scrooge (on the line "you're nothing but an old potato, Jacob Marley!").
The other was my (British) cousin, around the age of 7.
Calling on everyone with a deep and abiding love of Fissoa to help update the realm page on the wiki! (http://wiki.battlemaster.org/wiki/Grand_Duchy_of_Fissoa)
Quote from: Wolfsong on May 08, 2013, 08:06:40 AM
Calling on everyone with a deep and abiding love of Fissoa to help update the realm page on the wiki! (http://wiki.battlemaster.org/wiki/Grand_Duchy_of_Fissoa)
Yay!
Also, as one of the most involved players in Fissoa I have to refute many of the above statements. Fissoa has been, and is, the most fun realm I have been part of in BM. Without it I would have been long gone. This thread is in no way representative of the realm.
Why? Because it's history is complex but consistent, because there's a generally friendly player to player atmosphere, because it offers my kind of RP and a good mix of realm values. And because I like playing an underdog :) May Fissoa live long and prosper!
On a more on-topic note, though, ex-ruler Skyndarbau is facing Queen Alice Arundel in combat to the death this evening at the turn change. Wish us luck! Although my feelings are mixed, I think it would be best for Skyn to perish. It offers a chance to new players to take over within the realm, provides a more interesting narrative towards Luria and allows me to take things down a notch. And I'll get a new character in Swordfell or perhaps Luria :)
Quote from: Shizzle on May 08, 2013, 09:58:38 AM
Also, as one of the most involved players in Fissoa I have to refute many of the above statements. Fissoa has been, and is, the most fun realm I have been part of in BM. Without it I would have been long gone. This thread is in no way representative of the realm.
Why? Because it's history is complex but consistent, because there's a generally friendly player to player atmosphere, because it offers my kind of RP and a good mix of realm values. And because I like playing an underdog :) May Fissoa live long and prosper!
I've always been impressed by the consistent seemingly active/participatory existence of Fissoa for so long given that there for a long time the realm seemed like one of the more isolated realms on the island.
That's right. Damn smoothest thread de-necroing you ever did see.
Quote from: Wolfsong on May 08, 2013, 11:03:32 AM
That's right. Damn smoothest thread de-necroing you ever did see.
I am Grand Duchess Selene and I approve of this message.
Carry on Fissoa! Destroy Falkirk ASAP. My only regret is that Alvin won't be alive to see it. :'(
Madina will receive an increase in revenue from the value change, and Aurvandil is likely to raid us again any moment. Things don't look too good.
Skyndarbau, by the way, seems to have survived his duel, though he is critically wounded. Not sure how things will go from here, I thought the death of one of the two participants was guaranteed in a death duel?
Quote from: Shizzle on May 08, 2013, 10:49:20 PM
Madina will receive an increase in revenue from the value change, and Aurvandil is likely to raid us again any moment. Things don't look too good.
Skyndarbau, by the way, seems to have survived his duel, though he is critically wounded. Not sure how things will go from here, I thought the death of one of the two participants was guaranteed in a death duel?
Heavens, no. Where'd you get that idea?
I thought both of you were saying you'd delete/kill off the char if you lost, whether or not the duel itself was fatal.
You can always hold another death duel...odds are pretty low of surviving two.
Unless it's between a Kabrinski and a Himoura... ::)
Quote from: egamma on May 08, 2013, 11:13:50 PM
You can always hold another death duel...odds are pretty low of surviving two.
I have an idea so this can happen RPly. Hopefully, it works.
Quote from: egamma on May 08, 2013, 11:13:50 PM
You can always hold another death duel...odds are pretty low of surviving two.
I don't know about that. Bowie survived three death duels and escaped execution. If the gods want the character to live, he'll live no matter what's thrown at him. Skyn could be one of those fated few.
Odds are ever in his favour.(eeww, I can't believe I said that! I no like Hunger Games....must wash hands...)
Quote from: Ironsides on May 09, 2013, 03:07:34 AM
(eeww, I can't believe I said that! I no like Hunger Games....must wash hands...)
(liar)
Quote from: Indirik on May 09, 2013, 01:06:04 AM
Unless it's between a Kabrinski and a Himoura... ::)
Imagine if we had tag team duels. Team Himoura/Kabrinski would be unbeatable.
Damn, I should have brought a second. He could have taken over until one of the 4 involved parties dies.
Also, what's so strange about thinking a death duel would .. go on till death? Skyn is of the hero class, mind you.
I'll think about your idea, Arundel :)
In other news, Fissoa was repelled from Madina's walls, but the numbers are turning in our favour it seems. 990 vs 870, if I recall correctly! I shouldn't have placed 1500CS worth of Fissoan SF troops in the region as militia, I suppose :/
I vaguely remember someone offering to stand in as Skyn's second.
Just to let you know, I would delete Alvin tomorrow... I am doing this for the RP, he is being tortured 3-4 times everyday and I don't think someone as frail as Alvin would survive it.
Quote from: Shizzle on May 09, 2013, 08:31:46 AM
Damn, I should have brought a second. He could have taken over until one of the 4 involved parties dies.
Also, what's so strange about thinking a death duel would .. go on till death? Skyn is of the hero class, mind you.
I'll think about your idea, Arundel :)
In other news, Fissoa was repelled from Madina's walls, but the numbers are turning in our favour it seems. 990 vs 870, if I recall correctly! I shouldn't have placed 1500CS worth of Fissoan SF troops in the region as militia, I suppose :/
We had less CS than they did, atrocious deployment, insufficient siege engines...
Not sure if the goal was simply to break down their walls or what... infils might be of greater utility for that.
Quote from: Chénier on May 09, 2013, 12:18:12 PM
We had less CS than they did, atrocious deployment, insufficient siege engines...
Not sure if the goal was simply to break down their walls or what... infils might be of greater utility for that.
Crap.
Also: Waldor offered to second, but Skyn sent him back as he was needed in the army.
And: I'd miss Alvin :) I don' think you should kill him for turture, maybe they're just tickling him with feathers?
Quote from: Shizzle on May 09, 2013, 08:31:46 AM
Damn, I should have brought a second. He could have taken over until one of the 4 involved parties dies.
Also, what's so strange about thinking a death duel would .. go on till death?
A death duel goes on until one or more of the parties can no longer participate. Sometimes, that means they die at the scene. Other times, it just means they've suffered a grievous wound.
Quote
Skyn is of the hero class, mind you.
Doesn't make a lick of difference for any death except
in battle. Duels aren't battle.
Quote from: Anaris on May 09, 2013, 01:44:55 PM
A death duel goes on until one or more of the parties can no longer participate. Sometimes, that means they die at the scene. Other times, it just means they've suffered a grievous wound.
Doesn't make a lick of difference for any death except in battle. Duels aren't battle.
Thanks :)
So, who wants to be a region lord? Anybody? ANYYYBODY?
Quote from: Wolfsong on May 28, 2013, 07:29:22 AM
So, who wants to be a region lord? Anybody? ANYYYBODY?
I'll wait for Madina, ty.
We need Lords though, certainly when we start expanding into the Madinian Isle.
Heh, yeah... Madina.
Speaking of which, Niselur also have lordships to grant as well! Come north!
Quote from: Daimall on May 28, 2013, 11:40:39 AM
Speaking of which, Niselur also have lordships to grant as well! Come north!
Go get your own thread! >:( ;)
Luria's had around five open lordships for the last few weeks, as well. I'd bet Astrum/Morek probably share some need. Lordships everywhere!
Quote from: Daimall on May 28, 2013, 11:40:39 AM
Speaking of which, Niselur also have lordships to grant as well! Come north!
So does D'Hara! Constant expansion! Colonies to be created! Join us and bathe in the glory of the Dragon King!
But what if I don't want to bathe in tar, Chenier? I think everyone should come bathe in gold instead, since that's what Luria has in abundance!
Bathing is boring. Fighting battles is much more fun. Maybe that's your problem.
Quote from: Arundel on May 29, 2013, 01:56:54 AM
But what if I don't want to bathe in tar, Chenier? I think everyone should come bathe in gold instead, since that's what Luria has in abundance!
Bathe in tar? Wot? We bathe in bloodmoon fruit in opulent orgies. Way better than gold. What else do you think keeps D'Harans idling on the isles? :D
Quote from: Tandaros on May 29, 2013, 03:06:05 AM
Bathe in tar? Wot? We bathe in bloodmoon fruit in opulent orgies. Way better than gold. What else do you think keeps D'Harans idling on the isles? :D
What the heck you talking about? You starting to sound like an Asylonian all of a sudden. We do controlled consumption, none of this Cult of the Bloodmoon stuff. That and ours is weaker in the first place.
This might be too butthurt, but honestly y'all shouldn't be advertising your realms in another realm's thread, don't you think? :P
Quote from: Tandaros on May 29, 2013, 03:06:05 AM
Bathe in tar? Wot? We bathe in bloodmoon fruit in opulent orgies. Way better than gold. What else do you think keeps D'Harans idling on the isles? :D
That explains a lot from the predominately male noble population of D'hara. Ismail, Machaviel, Gornak and Edmilison, covered in bloodmoon fruit... Naked... Committing unspeakable sins....
Quote from: Shizzle on May 29, 2013, 08:53:17 AM
This might be too butthurt, but honestly y'all shouldn't be advertising your realms in another realm's thread, don't you think? :P
I don't really mind it. Fissoa has been growing pretty steadily on her own as it stands, quiet little underdog that she is. And once this current war draws to a close, I'll be damned eager to jump straight into the next one. Sieges are so damned... repetitive.
Quote from: Wolfsong on May 29, 2013, 10:18:54 AM
I don't really mind it. Fissoa has been growing pretty steadily on her own as it stands, quiet little underdog that she is. And once this current war draws to a close, I'll be damned eager to jump straight into the next one. Sieges are so damned... repetitive.
Yes! I'm glad Fissoa is brought back from the brink.
Quote from: Wolfsong on May 29, 2013, 10:18:54 AM
I don't really mind it. Fissoa has been growing pretty steadily on her own as it stands, quiet little underdog that she is. And once this current war draws to a close, I'll be damned eager to jump straight into the next one. Sieges are so damned... repetitive.
Everyone else was doing it! ;)
So it seems that Falkirk is pretty disorganized right now, with most of their government members gone... Victory is approaching!
Quote from: Chénier on May 29, 2013, 01:05:52 PM
Everyone else was doing it! ;)
So it seems that Falkirk is pretty disorganized right now, with most of their government members gone... Victory is approaching!
In Madina 6 nobles suddenly disappeared. Busted, autopaused, or simply relocated?
I find it amazing how these characters have been sitting around for months now, doing nothing but civil/police work. Even an offer to surrender and an untimatum did not yield so much as a reaction. I can only guess all of the Kirks have become drones.
It's funny how so many of them all auto-paused all at once. But, you know.
Its funny when you try to communicate with their leader multiple times and never get an answer... I dont want to say it but there is probably 'multi'ple reasons why the realm is so quiet.
Quote from: Wolfsong on May 29, 2013, 01:49:56 PM
It's funny how so many of them all auto-paused all at once. But, you know.
That alone doesn't mean anything. I was told before that the autoscript runs at set intervals, pausing all inactive characters at the same time. The fact that they all are inactive does say something, though...
Quote from: Shizzle on May 29, 2013, 04:00:56 PM
That alone doesn't mean anything. I was told before that the autoscript runs at set intervals, pausing all inactive characters at the same time. The fact that they all are inactive does say something, though...
True, but it'd be nice to see if they went inactive at the same time, just for the record...
Quote from: Glaumring the Fox on May 29, 2013, 03:56:37 PM
Its funny when you try to communicate with their leader multiple times and never get an answer... I dont want to say it but there is probably 'multi'ple reasons why the realm is so quiet.
Given their association with Aurvandil, it would not surprise me if this was the case.
The Falks really aren't helping the RP "Aurvandil uses black magic" route. Saw this after we entered Madina with our main forces (battle tonight er, sunrise turn. . . whatever).
Magic in the Air (44 minutes ago)
The ravens croak and the sky darkens for a moment. Someone has failed in an act of magic nearby.
Magic in the Air (44 minutes ago)
The ravens croak and the sky darkens for a moment. Someone has failed in an act of magic nearby.
haha, obviously it could be someone from Fissoa or Luria - but it's WAY more fun to RP this as being from the Falkirks using Aurvandils' vile and evil magic :P
Quote from: Phellan on June 06, 2013, 01:23:26 AM
The Falks really aren't helping the RP "Aurvandil uses black magic" route. Saw this after we entered Madina with our main forces (battle tonight er, sunrise turn. . . whatever).
Magic in the Air (44 minutes ago)
The ravens croak and the sky darkens for a moment. Someone has failed in an act of magic nearby.
Magic in the Air (44 minutes ago)
The ravens croak and the sky darkens for a moment. Someone has failed in an act of magic nearby.
haha, obviously it could be someone from Fissoa or Luria - but it's WAY more fun to RP this as being from the Falkirks using Aurvandils' vile and evil magic :P
I suspect that scrolls can't be used while traveling, so likely the Falks. And yea, magic fizzling does make one think of Mendicant's magic being dispelled.
Also, I've come to conclude that every untasteful person deserves to be called a Saxon. It should become a synonym for rude, uncivilized, dishonorable.
ooc: apparently you can read a scroll while moving since it was one of us Lurians but go ahead and RP it as those evil Falkirks :)
Looking forward to the battle. Shouldn't be any surprises as they have no Lord for Madina.
Quote from: Chénier on June 06, 2013, 01:52:34 AM
I suspect that scrolls can't be used while traveling, so likely the Falks. And yea, magic fizzling does make one think of Mendicant's magic being dispelled.
Also, I've come to conclude that every untasteful person deserves to be called a Saxon. It should become a synonym for rude, uncivilized, dishonorable.
We already have a word for that. We call it doing a chenier.
Quote from: Chénier on June 06, 2013, 01:52:34 AM
Also, I've come to conclude that every untasteful person deserves to be called a Saxon. It should become a synonym for rude, uncivilized, dishonorable.
Yes please. Throwing away years and years of RP in the north for "lel we saxons now we been here forever what're you talking about" really rustled my jimmies.
HOOAH.
what a nice bit of happenstance
First time I've seen a Capital rebel. . .
Our army marches in, takes the city. And. . same turn it allies with us. Now THAT'S how you make an entrance. RP away. . . RP away.
I know, right? It's RP gold - especially for propaganda purposes.
I cast that spell (while travelling towards Madina). It was some "make your unit better" scroll, but sadly it burned away after two tries. I also informed all of Luria Nova I did so your RP may backfire if someone would actually care about the Falkirks. But with the revolt of Madina I think that book is closed.
By the way, I had expect that battle to be much harder. I was skeptical of the line settings but those worked out pretty well, at least for my infantry unit, since I barely took any casualties. Oh and the region details page is broken so now I can't see how much there is still left in Madina etc... :(
About a hundred men or so, mostly militia, with a current CS of 50.
It was a well done attack by Fissoa. The line-settings took advantage of the almost complete lack of ranged defenders. The one oddity that stuck out to me was the Cavalry unit that charged up to the walls only to sit in front of the walls taking hits.
btw Fleugs, you can change the url from /testing/ to /stable/ and see region info if you want to check it until the bug is fixed.
Quote from: Sypher on June 06, 2013, 09:50:11 AM
btw Fleugs, you can change the url from /testing/ to /stable/ and see region info if you want to check it until the bug is fixed.
That totally works, thanks.
Nice. One more saxon realm down. A pity we had to deal with Saffalore, would have loved to be in on that last battle.
I guess the starvation played its role. :D
Now we just need the starvation to stop playing its role, ha ha.
Quote from: Wolfsong on June 06, 2013, 01:08:05 PM
Now we just need the starvation to stop playing its role, ha ha.
Even if Madina revolts, Falkirk isn't coming back, and you'll then be free to bribe your sympathy back with ambassadors with all the time you need.
Nice job Fissoa & LN! Glad that Falkirk is finally flattened ;D
Quote from: Tandaros on June 06, 2013, 06:11:21 PM
Nice job Fissoa & LN! Glad that Falkirk is finally flattened ;D
Yup. And Saffalore will soon follow.
Loose ends finally starting to be dealt with.
...which is probably why Aurvandil is suddenly so desperate to reform and find friends.
Quote from: Wolfsong on June 07, 2013, 06:25:37 AM
...which is probably why Aurvandil is suddenly so desperate to reform and find friends.
I take great pleasure in their knowing of their desperation.
Quote from: Sypher on June 06, 2013, 09:50:11 AM
It was a well done attack by Fissoa. The line-settings took advantage of the almost complete lack of ranged defenders. The one oddity that stuck out to me was the Cavalry unit that charged up to the walls only to sit in front of the walls taking hits.
btw Fleugs, you can change the url from /testing/ to /stable/ and see region info if you want to check it until the bug is fixed.
The Cavalry had defensive orders, it mean to stay behind the archers. If the infantry assault was defeated, the cavalry would charge the enemy when they get out of their walls... It seems the word -defensive- don't have any meaning to them! ::) At least this way the archers could shoot without any response from the falks... They were too busy massacring the cavalry! ;D
BTW- I put down Celestine the torturer! yahooo!!!
I win the bigger reward of the island... ;D well, I will enjoy it when I manage to get out of the Falkirk Prission!? It curious how they don't want any region, nor Judge, but they still have prisons! :P
Quote from: Poliorketes on June 08, 2013, 12:44:08 PMI win the bigger reward of the island... ;D well, I will enjoy it when I manage to get out of the Falkirk Prission!? It curious how they don't want any region, nor Judge, but they still have prisons! :P
Congratulations, you lucky bastard. We captured the Judge just before you were imprisoned, so your dirty gold is safe.
Quote from: Wolfsong on June 08, 2013, 01:01:31 PM
Congratulations, you lucky bastard. We captured the Judge just before you were imprisoned, so your dirty gold is safe.
Doesnt the Falk judge have the largest bounty in Dwilight on his head? $$$
Their former judge did, yes. Around 1500, I think, wasn't it?
Quote from: Wolfsong on June 13, 2013, 06:02:24 AM
Their former judge did, yes. Around 1500, I think, wasn't it?
Yes, I think it was 1400 gold pieces! The largest bounty. 8) and all for ME! ;D ...Life is good!
Clearly Fissoa should rebrand itself as a bounty-claiming mercenary state.
Quote from: Poliorketes on June 15, 2013, 12:57:51 AM
Yes, I think it was 1400 gold pieces! The largest bounty. 8) and all for ME! ;D ...Life is good!
So, to claim a bounty, does one simply need to wound or kill and individual? And can that be done via an honorable duel or no? How did you claim the bounty?
Seriously wounding someone, or killing them, gets you the bounty I believe. So you can seriously wound them in battle, in a duel, as an infiltrator, or execute them as a judge - and you should be able to claim the bounty.
Quote from: Wolfsong on June 15, 2013, 02:26:45 AM
Seriously wounding someone, or killing them, gets you the bounty I believe. So you can seriously wound them in battle, in a duel, as an infiltrator, or execute them as a judge - and you should be able to claim the bounty.
As far as I remember this is correct.
I believe the bounty was collected in the battle for Madina City. As I didn't see any messages about judges executing people.
Quote from: Phellan on June 15, 2013, 03:45:37 AM
As far as I remember this is correct.
I believe the bounty was collected in the battle for Madina City. As I didn't see any messages about judges executing people.
So wait, you can just wound someone and get the full bounty? really? :o
Quote from: JeVondair on June 15, 2013, 03:58:56 AM
So wait, you can just wound someone and get the full bounty? really? :o
My interpretation of what Rynn JeVondair ought to do next: An Unofficial Roleplay*Rynn has a dream in the night.*
Rynn: Where am I?
Stars: These are the heavens, I am the guardian star of Contemporaneous Ambitions.
Rynn: What do you want with me?
Stars: It is your destiny to become an incredibly evil judge, it comes with perks! You can execute fools for the coin!
*Rynn wakes up shaking in his bed. He opens his hand, and three gold pieces fall out of his hands. He opens his sheets, and some hundred more gold coins slather around making little chinking noises as they fall to the floor.*
Rynn: Oh my stars!
Quote from: JeVondair on June 15, 2013, 03:58:56 AM
So wait, you can just wound someone and get the full bounty? really? :o
No, it must be a serious wound. So, if its a regular character that would be wounded twice in a battle, and the person who wounds them seriously (the second wound) gets the bounty. If the character is a hero, they would die (and the bounty would get collected).
Quote from: anoobowner on June 15, 2013, 04:41:50 AM
My interpretation of what Rynn JeVondair ought to do next: An Unofficial Roleplay
*Rynn has a dream in the night.*
Rynn: Where am I?
Stars: These are the heavens, I am the guardian star of Contemporaneous Ambitions.
Rynn: What do you want with me?
Stars: It is your destiny to become an incredibly evil judge, it comes with perks! You can execute fools for the coin!
*Rynn wakes up shaking in his bed. He opens his hand, and three gold pieces fall out of his hands. He opens his sheets, and some hundred more gold coins slather around making little chinking noises as they fall to the floor.*
Rynn: Oh my stars!
That's just crazy enough to work... ::)
Quote from: JeVondair on June 15, 2013, 03:58:56 AM
So wait, you can just wound someone and get the full bounty? really? :o
Hey! It's not that easy! You must seriously wound him... and this is not easy. if you only wound you get nothing!
???...but if the wound get worse and become serious... you will get the bounty? or will be the healers the ones to get all the gold? mmm... I must talk with my healers... ;D
Quote from: Poliorketes on June 15, 2013, 04:28:01 PM???...but if the wound get worse and become serious... you will get the bounty?
No.
Quote from: Phellan on June 15, 2013, 05:58:08 AM
So, if its a regular character that would be wounded twice in a battle, and the person who wounds them seriously (the second wound) gets the bounty. If the character is a hero, they would die (and the bounty would get collected).
Wounding and death doesn't work like this anymore, and hasn't for quite some time.
Quote from: Indirik on June 16, 2013, 12:37:02 AM
Wounding and death doesn't work like this anymore, and hasn't for quite some time.
Oh the changes that get made when one takes a year off . . .or two.
To clarify a little, wounding is no longer a discrete set of possibilities—OK, wounded, seriously wounded—but a continuum, with lightly wounded, wounded, seriously wounded, and critically wounded being descriptions of different sections of the continuum. Each wound given adds a somewhat random amount to your wound rate, so if you are wounded twice in battle, you can end up anywhere from lightly wounded to seriously wounded.
Quote from: Phellan on June 15, 2013, 03:45:37 AM
As far as I remember this is correct.
I believe the bounty was collected in the battle for Madina City. As I didn't see any messages about judges executing people.
Somebody stabbed him.
Quote from: Wolfsong on June 16, 2013, 04:39:26 AM
Somebody stabbed him.
Should rewards be handed out for "Nice Try's?" I don't think so.
If you're proposing bounties only be paid out on death, good luck. I'd support that if Dwilight allowed death for all characters, regardless of class, but that's an idea that has been shot down so many times before that it makes Duck Hunt look hard. It's too hard to kill people now as it is. Serious wounds are alright for the type of game BM is, but I wouldn't support death unless anyone could die.
Quote from: JeVondair on June 16, 2013, 03:41:50 PM
Should rewards be handed out for "Nice Try's?" I don't think so.
Yeah the bounty system would become pointless without counting serious wounds with how the game currently works. Almost always the only people who would ever get them would be judges which would be unlikely since people like that usually are having a large unit either in some city or with a powerful army. So then the bounty system just becomes useless. That and if the there was a decent sized bounty on someone and they got captured, the reasoning behind the bounties would likely result in the gold not be needed for them to decide to execute so the bounty system really becomes useless.
Quote from: Wolfsong on June 17, 2013, 04:21:01 AM
If you're proposing bounties only be paid out on death, good luck. I'd support that if Dwilight allowed death for all characters, regardless of class, but that's an idea that has been shot down so many times before that it makes Duck Hunt look hard. It's too hard to kill people now as it is. Serious wounds are alright for the type of game BM is, but I wouldn't support death unless anyone could die.
Wow that'd be awesome.
In all seriousness, and at risk of derailing the Fissoa thread further - I always thought it would be awesome. If you want a truly SMA/RP environment, you need to allow death for anyone, regardless of class. It makes all things - war, assassinations, challenging people in coups and rebellions, etc. - more risky.
That said, though, rah rah go Fissoa yay.
It would also sort of resolve the stagnation that ensues with realms filled with extremely old people if they died at 75 or so.
Quote from: Wolfang on June 18, 2013, 02:45:16 PM
It would also sort of resolve the stagnation that ensues with realms filled with extremely old people if they died at 75 or so.
In the middle ages, you'd be very lucky to make it to 60.
Maybe a guaranteed old age of 60, after which every turn there is a rising % of chance you die?
Quote from: egamma on June 18, 2013, 04:41:42 PM
In the middle ages, you'd be very lucky to make it to 60.
Yes and no. The reason the average lifespan of the peasant was so low in the medieval ages was due to infant morality skewing the numbers. (At least in part.) If someone survived to adulthood, chances are they'd easily survive to 60 or so as well.
Edit: Below is stuff to prove the above.
For example, if you survived to the age of 21, it was expected you would likely live to around 64 or so before dying. (As a peasant.)
For nobility:
1200-1300 C.E.: 43 years (to age 64)
1300-1400 C.E.: 34 years (to age 55) (due to the impact of the Black Death)
1400-1500 C.E.: 48 years (to age 69)
1500-1550 C.E.: 50 years (to age 71).
The 43, 34, 48, 50, etc., is how many years you'd typically get after reaching age 21.
(Thanks, wikipedia!)
So most nobles on BM would probably survive to around 68-70 years of age.
The Grand Duchy of Fissoa...
...soon to be four duchies big.
What's a better name for Fissoa, that fits the larger realm better than 'Grand Duchy'?
Quote from: Wolfsong on July 16, 2013, 09:12:06 AM
The Grand Duchy of Fissoa...
...soon to be four duchies big.
What's a better name for Fissoa, that fits the larger realm better than 'Grand Duchy'?
Grand Duchies of Fissoa?
But really, it's not needed. "Grand Duke" is a proper historical rank which is separate and higher than the rank of Duke.
I'm always partial to renaming it a Kingdom, I mean all those duchies make the Grand Duke a proper ruler over Dukes, rather than just above one Duke or two Duke's.
Kingdom sounds good to me.
Also:
Fissoa (nothin else)
Fissoan Imperium
Kingdom of Greater Fissoa
Ducal Union of Madina
How about "The somewhat larger then before grand duchy of Fissoa"? :)
Quote from: JeVondair on July 16, 2013, 05:45:56 PM
Kingdom sounds good to me.
Also:
Fissoa (nothin else)
Fissoan Imperium
Kingdom of Greater Fissoa
Ducal Union of Madina
Imperial Duchies of Fissoa . . . mmm
Quote from: Phellan on July 16, 2013, 11:18:35 PM
Imperial Duchies of Fissoa . . . mmm
Dragon Republic of Fissoa. ;)
Quote from: Chénier on July 17, 2013, 12:13:47 AM
Dragon Republic of Fissoa. ;)
(http://cdn.meme.li/instances/300x300/34216596.jpg)
Quote from: Stabbity on July 17, 2013, 02:21:27 PM
(http://cdn.meme.li/instances/300x300/34216596.jpg)
I literally just had to look away from my screen from how hard I was laughing.
Fissoa's new motto: Second to One.
Quote from: Wolfsong on June 23, 2014, 01:26:26 AM
Fissoa's new motto: Second to One.
We can do better!